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  1. Are the App Store rankings now frozen?
  2. Who to ask about Shattered Dimensions DS port
  3. Can any user make a user review?
  4. Difficulty Button, What To Use?
  5. Game Center usage ratio in your application?
  6. rank changed illogically?
  7. New iPods
  8. iTunes Connect is back, how did Christmas go?
  9. Hello to all
  10. Is it possible to require an iPhone4 for the app?
  11. How long does it take to produce games?
  12. Help - New Developer Team Needs Advice
  13. Environmental friendly and useful apps vs. games.
  14. Assembling an A-Team
  15. Canabalt is open-source
  16. How long does it take to make a game? Read this example if you want to be a developer
  17. What should be in a media kit?
  18. When hiring artists?
  19. Mac App store! Why the silence?
  20. Music composing for games and films
  21. A screensaver for developers!
  22. A way to stop jailbreakers!!!
  23. rv.nu a new tool for developers
  24. Distribution after development?
  25. AppRelief.com
  26. Beta-Testing Question
  27. gamebones support.
  28. ScummVM
  29. It's said that 90%+ downloads are from mobile, right?
  30. Game engine for Double Dragon/Golden Axe scroller?
  31. Buttonia ... How can we improve it/sales?
  32. What to expect from an Apple feature
  33. Is here any way to send message to App Store user ?
  34. How often to release new updates on your app?
  35. testing my game, currently very sluggish on 3G, worth the time to fix?
  36. "Easy Game Effects" Out Now!
  37. Value of using social services?
  38. Marketing Plan questions
  39. My games on tv show! :-)
  40. What happens?
  41. FYI Lima Sky Copyrighting Doodle!
  42. Cinematic Website Widget - Show off feedback, tips, tricks, etc.
  43. indie artist ideas
  44. a (not to serious) question: what do you hate or love most when developing a game?
  45. House Ad Text?? What catchy lines do you use in your house ads that get clicks
  46. Bugfest Postmortem
  47. Pattern of featured games in Game Center app?
  48. Game art requirements
  49. 5 popular games
  50. competition is fierce !
  51. why do people create free games ?
  52. good game art example
  53. Mac apps stuck in review!
  54. Openfeint or Gamecentre ???
  55. Selling Emoji Source Code (Xcode Project)
  56. Anyone know where i could buy a Tower Defense engine?
  57. what game publishers you propose?
  58. Feeling violated in the worse possible way!
  59. Can anyone help critique our game?
  60. Looking for fellow OpenFeint developers for cross promotion
  61. When does Apple update New and Noteworthy?
  62. Odd 4.3b Error in iTunes
  63. App updates after app is removed from sale in iTunes Connect
  64. Questionnaire about an Action RPG games
  65. Help for scoring system in arcade game..
  66. old promo codes
  67. Waiting to get approved for sale is making the days crawl by :(
  68. Voxel Artist
  69. anyone interested into betatesting a tiny iphone game?
  70. Source code: RPG-like text box with Cocos2D
  71. Game of the Week
  72. Best game idea
  73. I need advice from your experience guys hehe
  74. 3rd party SDKs for game development
  75. FAQ: Frequently asked question about iOS developement
  76. The Most Effective Marketing Technique on Twitter!
  77. A little coding help please?
  78. New to game making and need help
  79. collaboration ?
  80. 1 of the most famous books is now an Application on IPhone
  81. iPhone App from paid to free and ad-financed?
  82. Join with me to cross-promote your app in a novel way!
  83. Need some honest feedback on our API strategy please!
  84. Taking the pain out of ad-hoc testing
  85. Game center integration problem
  86. collaboration 2 - advice please
  87. Mobile Contest
  88. Need some quick responses - pros and cons of changing an app's name?
  89. OpenGL 2.0 question.
  90. Createplayshare up for sale
  91. Attention smallfry publishers
  92. Unreal Engine for testing - Need .cer and .key :D
  93. paid to free second time
  94. Collisions With Falling Images Not Working? HELP!
  95. Requiring GameCenter, a bad idea?
  96. Icon inspiration±
  97. Verto Studio 3D - My 3D Modeling studio app. Released on 03/Feb
  98. What is the trick to get reviewed on touch arcade?
  99. Beware: dev renewal? Check your contracts!
  100. Invested 30k in App Store only to get disappointed
  101. App Name Expired: Your app has been deleted from iTunes Connect
  102. Tracker Location Source Code $20!!!! (No Wifi Needed)
  103. how hard is it to learn xcode ? newbie developer here
  104. Checking an app name is reserved
  105. collaboration - episode 3
  106. Can I add Game Center without using my own server?
  107. Approximate sales figures...
  108. Best day to release?
  109. I suck. Please help!
  110. pixel size to fill iphone screen
  111. Do people like Word games n their own language?
  112. Stick Sports Ltd. suing app developers! (for using the word stick)
  113. Cocos3D!
  114. Developer needed for new project
  115. Adobe Photoshop the best choice for graphics?
  116. New exciting game idea.
  117. MiniFashionLove featured in News&Worthy!!!
  118. Some "low cost" resources used in 4saken
  119. New Vmlweb Website
  120. Metro Apps at GDC
  121. Free advertising
  122. Need advice with art dimensions...
  123. Talented Programmer Needed for Unique RPG Hybrid
  124. Successful Game Studio looking for Programming Partner (Paid + Share)
  125. Best Sound Effect Software?
  126. Looking for a Good Game Development Company
  127. me too stupid - how to make app thread "app style"
  128. GameSalad updated to 0.9.1
  129. App names for OS and Mac apps
  130. Profit share programer/artist
  131. trailer colors suck
  132. Creative Mobile Labs - Seeking Developers
  133. Meeting TA at GDC -- pro or con?
  134. How long did you work on Gamecenter integration?
  135. @ the festival of games
  136. Accessing records of returned apps?
  137. What makes a good promo video?
  138. Random levels? Ie doodlejump?
  139. Each app has it's own vibe.
  140. Most useful websites for app promotion?
  141. Codesign verification error...HELP
  142. iOS dev meetups at GDC?
  143. iPhone Development blog
  144. A Snake - please critique
  145. I'm looking for indie developers to help me with my phd
  146. Has anyone tried marketing with these guys?
  147. Best way to make youtube video?
  148. question about creating promo codes
  149. Does Apple allow exact duplicate names on App Store?
  150. A good tool for resizing images in batch?
  151. Looking for PR Guys
  152. My blog on how what I thought I knew about iPhone games was wrong.
  153. iAd 0 impression in United States?
  154. Noob question about posting in TouchArcade
  155. Scroll a Window?
  156. Apps not available anymore
  157. Devs: Don't do this!
  158. Good match 3 engine for sale? (wanted)
  159. iPad Simulator Screenshots?
  160. Developer Wanted for Asynchronous Multiplayer Game
  161. The simple hardware upgrade that would be awesome...
  162. the ranking of a game
  163. Shareware idea.
  164. We are looking now at 20 + days to get approved for Mac Apps
  165. will this icon too horror or bloody ?
  166. The Big List Of Indie Marketing And Business Tips
  167. Introducing...Kriio Interactive
  168. In App Purchases...
  169. GDC Networking?
  170. Fuzzy Professor Head's Pay-It-Forward Review System
  171. We Make Graphics, For You!
  172. How Ramps Became a Top Ten App
  173. Preventing Cheaters
  174. Universal Binary, yes or no?
  175. First App on App Store-Help
  176. Analytics: Good or Bad?
  177. What's your work space like?Pics please!
  178. Trouble with XCode not updating resources?
  179. The Gameloft Concession
  180. Thanks to TA for the GDC party!
  181. iPhone Developing with No Prior Experience?
  182. Are any of you developers in the Austin, Tx area?
  183. Your thoughts on a mechanic to download retina/ipad portions of games seperately.
  184. How do you choose which iOS ad networks to work with?
  185. App aquarium from rockifone.com
  186. my Travel Assistant - featured since it appeared!
  187. Vector Rally raised from dead, why?
  188. Rejected now what?
  189. Sprite tool recommendation
  190. Any advices for my game
  191. Sharks with Laser Beam Top 10 Iphone App wanted
  192. Does there any marketing tips to promote my apps??
  193. Product Placement for shark games
  194. My App doesn't make any downlaod, what should I do???
  195. Toothache for iPhone, iPod touch, and iPad on the App Store
  196. Does App Featuring is so Easy??
  197. video grab help
  198. Comments for my game Needed
  199. OpenFeint's Fire Sale?
  200. Any testing volunteer with iPhone4?
  201. So, do you like xcode 4.0?
  202. User generated content
  203. The code behind Hand Heater app?
  204. Sun vs Earth
  205. GameSalad Changes
  206. Testing an app
  207. Translating your Apps
  208. 8 Bit Grenade Presents! (a new website, a revolution, free wallpaper and more!)
  209. iPad 2 is fantastic!
  210. The Game Developer Anti-Piracy Initiative : Developers Unite and Read!
  211. Our game Rotate & Roll has been turned into an iphone app without our permission
  212. Why is my game not selling as well as it could?
  213. Simplicity how much is too much?
  214. game keywords
  215. Potential name conflict?
  216. Rejected App moves to "In Review" instead of "Waiting..." Is this normal?
  217. WTB: Anybody selling splash screens ads in their apps?
  218. fatBOX Software
  219. No promo codes for 17+ games ?
  220. Dynasties IP - All electronic rights are available
  221. App codes - best way to distribute
  222. I dont get So much Response,Why?
  223. Prototype testing?
  224. No thread on xcode 4?
  225. Gesture based controls in games
  226. Survey for Apple mobile marketplace leaders
  227. Help to test Retina on an iPhone4
  228. Web based App question ?
  229. For Fun - Estimate the "Value" of the @AppStore tweet
  230. What MORE Marketing can i do for my app?
  231. What can I change with an update?
  232. PhD, round two
  233. Copyright infringement or not?
  234. question about developing iPhone & iPod touch apps
  235. Join team Koko! Talented developers wanted...
  236. Any good paid marketing services?
  237. How can i call the apple review team?
  238. Interesting read about Angry Birds
  239. I phone application development
  240. Hello I'm very new to all of this... Can some one help?
  241. [self introduce];
  242. How are you dealing with Sword & Sworcery Envy?
  243. Do any good ES 2.0 resources exist yet?
  244. GroovyAudio - 9yrs experienced game audio design.
  245. Marketing feedback wanted
  246. Indie Developer Exchange of Ads
  247. Free Models/Textures from fatBOX Software
  248. How to stem the tide of negative reviews?
  249. "Resting on my laurels..."
  250. Game Fail - Any ideas?