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  1. Is developing an iphone app / game easy?
  2. Sdk 30.0 & g4
  3. McApps = Khalid?
  4. Dr. Tim Langdell resigns from IGDA Board of Directors
  5. App Store sales woes...
  6. Is there a book on how to develop starting from step 1?
  7. Question about app upgrade... new os
  8. Dear Developers: This is the game that people want to play.
  9. TouchArcade at PAX and GDC Austin 2009
  10. Once u see ready for sale, how long til your app shows on the Appstore?
  11. Build a tool that may help promotion - would love to hear your thoughts!
  12. Want to advertise your game or app for FREE?
  13. New SDK for iPhone games: I need inputs!
  14. Release date questions!
  15. If you didn't think GameSalad was the real deal...
  16. Facebook Page, Is It Worth It?
  17. Beta testers - can you give me your advice on beta testing?
  18. Tap! Touch! Defend!
  19. Feature Creep and you...
  20. This release date thing is killing me!
  21. Social network. Which one?
  22. 2 games disappeared from iTunes for 1 hour.
  23. Good idea devs please read
  24. Good books?
  25. Apple releases keyword guidelines
  26. A 'trails' like game?
  27. Twitter
  28. How do i find devs?
  29. Game idea(s).
  30. Networked high scores and social networking
  31. Developing High Scores/Online Leaderboard Service
  32. OpenAL books?
  33. Game Developer in 2013
  34. New Games Ideas for Devs
  35. An experiment in icon design
  36. iPod Touch 1st Gen Requirements/Tester
  37. iTunes 9 redesign - what do you think?
  38. Home Sharing Apps = less money for Devs?
  39. The # 1 topic should be " Keywords "
  40. Augmented Reality Concept
  41. If you have a great idea for a game or app...
  42. MajicRank Issues?
  43. Bluetooth multiplayer help...
  44. sending a signal through dock connector
  45. drawing HUD in opengl es
  46. download os 3.1 cost?
  47. so, no Windows development?
  48. in app store,first page of game has come back
  49. singed up for Apple Developer Center now showing "processing request"
  50. Pricing advice
  51. Using Free PC/Mac app to promote iPhone and iPhone touch app (OpenGL)
  52. How to start iPhone SDK?
  53. any 3d modeling software you'd recommend
  54. Jump into Review page from an app
  55. Simple RSS App
  56. Releasing free version first?
  57. How to make an Ad-Hoc copy?
  58. iPod Touch 2g crashing and dying?
  59. App Store Links... within an app
  60. can I use this picture?
  61. App Store Confusion... two versions of the same Program
  62. App Store featured status lacks long term sales appeal
  63. Forum Screenshots - How To
  64. Are there any app making engines similar to gamesalad?
  65. updating iphone sdk?
  66. Keywords not used fairly!
  67. Game started at 2nd page - Looking for suggestion
  68. An alternative formula for success on the iphone/itouch
  69. New idea
  70. Can you iphone Devs tell my why twitter pro is the best selling twitter app?
  71. Stick games
  72. Boggle what a mess! EA's bad quality control and ethics
  73. Well, I sent out 30 promotion codes today...
  74. I've upload the 6.5M zip file, but finally 14M in appstore
  75. I am indie game developer here, what about u?
  76. I need a new name of my game,which one is better
  77. Lite vs. Web demo... both?
  78. anyone use the Facebook Ranking Board?
  79. App not updating on device.. only simulator
  80. Help My First Game, Lite version?
  81. •iPhone Unity and me•
  82. Is iTunes Connect kinda broken today?
  83. Anyone know what happened to the Top 200 Lists?
  84. Rocking Pocket Racing Engine Tech Demo
  85. itunesconnect email question
  86. Best way to pause for half a second with cocos2d
  87. Keyword nightmares live on!
  88. Devs aware you can access safari, google maps and mail within app
  89. Top 100 Grossing Apps
  90. Can I use these as characters in my game?
  91. Support email?
  92. MIDI's (Feedback Wanted)
  93. Str8ts Lite rejected today! Once again
  94. OpenFeint Question
  95. German Translation
  96. Is starting your name with "Z" a death wish?
  97. development questions
  98. Apple's Developer Payment Times.....
  99. Problem with Normal Maps and Tangent Space, any advice?
  100. Pinch Issues
  101. stencil buffer support?
  102. Setting the "Availability Day" on the day the "Ready for Sale" email arrives not work
  103. Good company to use to put ads in apps?
  104. Paid Sales Increase from Making app Free for 1 Day?
  105. Development Blogs?
  106. OpenFeint Idea- Vote Now!!!!
  107. Rank down more than 70 in 3 days,is it normal?
  108. Marketing your indie app prior to release?
  109. Best sites to place ads?
  110. using admob to make lite version full+ads
  111. Unloved apps?
  112. App Store 'Release Date' list
  113. HELP, How to improve my game(HOOK ME)?
  114. Release Date for Updates
  115. How many times have you been copied or just started a trend?
  116. Pitch Detection
  117. made less than $150 in some countries - so I won't see the money at all from them?
  118. Searching the top 100 lists
  119. How (or where?) to market a word game
  120. been rejected, this kind of app cannot be allowed?
  121. How could I start developing for the iPod Touch/iPhone
  122. AppRank - a ranking view tool for developers!
  123. Comparisons to other games/apps
  124. UIPasteboard and ver.2.2.1
  125. Striking It Rich: Is There An App For That?
  126. Which online leaderboard do you like best?
  127. Forcing a download of a free app!
  128. Show blue color text indicator in UITextView
  129. Update V. Sequal Strategy
  130. Waking up to check........
  131. @indie devs
  132. Enabling depth buffer in new Xcode template
  133. is there any forums for promot app?
  134. App Store Squatting?
  135. Releasing a small 100% free game to increase popularity
  136. Two App Stores...
  137. why my app cant receive iphone's message: applicationDidBecomeActive
  138. Changing the name of an app!
  139. Call function with timer
  140. Thoughts about the "Grab Bee'z Nuts" ad?
  141. Developer Meetup: Washington DC Surrounding Area Like Potomac, Bethesda, Rockville...
  142. Thoughts on a MMO RTS
  143. Developers Needed in Next-Gen Mobile Company Revenue Sharing Project
  144. Opinion on banner ad I'm planning on running on TA
  145. iTunes Affiliate program?
  146. Which device do developers set as there base?
  147. Cuttlefish engine
  148. What's delegation?
  149. Making the most of being featured
  150. How to deal with misleading user reviews?
  151. Is there a happy medium with App store sales?
  152. In App Purchases in Free Apps now available.
  153. Making iphone Games
  154. Help with EXC_BAD_ACCESS
  155. SDK version used in development
  156. Something about OpenFeint: OpenFeint will take out five percent sale ????/
  157. Thank you touchArcade community for helping us write our game.
  158. Sales numbers are almost always the same!
  159. Another app store mystery...
  160. Music composer ready to work on a project
  161. I Just Got the name "Bloons!" - Advice Needed
  162. New iPhone Developer Program License Agreement
  163. Tabletop game designer wants to go iPhone
  164. lite version removal experiment
  165. 'Reset' a view?
  166. would this app get approved?
  167. Where to find royalty-free images/sounds
  168. Built in video rules?
  169. anti piracy?
  170. TAXES-How much?
  171. Quick Question........
  172. iPhone Tech Talk World Tour 2009! Free for Devs!
  173. What We're Playing? 3 weeks or 4 weeks?
  174. Try AdMob and ask for "Ad Text"
  175. Does Apple notify you if you're featured or in any special section?
  176. Making a free app paid... advantages/disadvantages
  177. Promoting My Game
  178. Understanding Iphone Code Signing Process
  179. New entertainment app: MixBox Baile Funk
  180. Image shows up in simulator but not device
  181. in App Purchase - Screendump
  182. Twilight Golf is on page 7 of new releases??
  183. KamiCrazy Developments
  184. Freelance Development
  185. A new way to make money with iPhone apps
  186. Screenshots in Appstore
  187. graphics for on-screen d-pad?
  188. Hooo-wee! Look at those trends!
  189. did anyone try AdMob to promo your game and it worked?
  190. 30 Days of iPhone Programming + Source Code
  191. How Many Beta Testers Do You Need? What's Ur Experience?
  192. Developer Payment from Apple....
  193. Crash Issues and Solution Help?....
  194. The best sites, other than TA of course, to buy add space on?
  195. How to get rid of competition in appstore
  196. Which languages and countries to target for translations
  197. How important is 2.2.1 these days?
  198. Experience with PR firms?
  199. Protecting Intellectual Property when working with others
  200. NBA Live 10 Thread
  201. Just how offensive is "crap"?
  202. How to keep track of sales?
  203. Question: can iphone FPS leverage virtual wheel?
  204. China opening up? (Yes or No?)
  205. How much $$$ can u make?
  206. Facebook multiline description ??
  207. Learning Photoshop
  208. Suggestion Box (Direct feedback to Apple)
  209. What kind of game doesn't need a pause function?
  210. Online High Scores
  211. Set To Recipients in MFMailComposer
  212. Learn iphone programming online via Online Video, One-on-One Sessions & etc.
  213. Piracy is getting worse...
  214. Problem with weekend deals etc
  215. Anyone going to IGC in LA next week?
  216. The wrong side of the app store!
  217. "I quit my job, now I cannot get Apple to pay me out for iPhone Apps"
  218. Other Devices / Stores
  219. Private forums?
  220. Iphone sdk
  221. Connecting a Server to Download Content for Your App
  222. Differences between US and European markets
  223. App treasure
  224. Sales in China? Any results coming in ?
  225. Thoughts/Summary on iPhone Tech Tech Talk World Tour 2009
  226. iPhone apps as an investment $$$$ (simple math)
  227. Where is that top 100 Apps in different countries website?
  228. New to the Forums!!
  229. 10 cent in-app purchases
  230. Anti piracy advices - pls contribute!
  231. $.99 vs. Higher Prices
  232. www.AppTrakr.com --- looking for beta users
  233. Jailbroken iPhones hacked for ransom!
  234. Another App Store Question
  235. Gameloft Financial Results
  236. #1 Top Paid App in Narnia
  237. changing sound frequency
  238. Categories
  239. AppStore Hacked Again?
  240. Asking piracy sites to remove your app?
  241. App "Waiting for Review"
  242. Release dates are messed up again?!?!?!
  243. Top Grossing and Top Free not working?
  244. Question about Openfeint multiplayer
  245. in App purchase not in sync with new release
  246. how to make a ipa for my game,so let user to test it
  247. Ready for sale not ready for sale?
  248. Apple just shot itself- and the devs too!
  249. Bugs in apps (need help understanding more about them)
  250. US iTunes giftcards - advise needed