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  1. Game Center nickname length
  2. Ipod Transfer confusion
  3. Anyone of you guys making a fighting game?
  4. in app dlc?
  5. Game Development Challenge 2010
  6. Read My Corona SDK Review
  7. Colour blindness and games
  8. dladdr()
  9. Blog Post: Outsourcing For Fun & Profit
  10. Mobile App Developer Contest at Mobile Developer Summit 2010
  11. Developer Events in NY? East Coast?
  12. Starting out question
  13. Objective C or C++ ...& OpenGL ES
  14. Why you don't want to make an universal app
  15. 5 Part Tips & Tricks Series on Unity & Unity iPhone
  16. FREE FOR A DAY - Looking for more devs to join in!
  17. Markov Chain
  18. App Promotion Thursday: An Indie Developer’s Idea
  19. Game Center on Simulator
  20. "Status: Pending Contract"?
  21. What is it that makes a game fun in your opinion?
  22. Virtual Pet Application Development Questions!
  23. Vendor ID?
  24. Introducing ... Code Critical LLC
  25. Promo codes can be used before appearing on iTunes?
  26. How difficult it is to switch to Retina Graphics?
  27. Rendering optimization notes
  28. Marketing Kid Focused Games
  29. Tag to post an iPhone app in the forums?
  30. Gifting app outside of US?
  31. Has anyone had any luck with Millennial Media?
  32. Best Mobile App OCR by 2010 MOBI Awards !
  33. Greetings... from Gale Force Logic, Inc!
  34. why,my game's lite version was featured in usa, but full version in UK
  35. Introducing myself and 36peas
  36. App Discoverability:iComplishments API Closed Beta - Seeking Developers
  37. Nasty competition! Absolutely ridiculous
  38. A RipOff Game Featured By Apple ? Sucks!!!
  39. Touch Arcade review ?
  40. Tower Defense game engine for sale
  41. Mobile game engine
  42. How to change opengl es code to support retina?
  43. Audacity squared!
  44. looking for an audio player
  45. GameSalad - You can't even buy it now
  46. 80000+ download a day, 178 iap sold
  47. Chipmunk Physics 5.3.2 Released!
  48. Need help on terrain engine issue
  49. Gamecenter problem
  50. App Scanner, find private APIs before submitting!
  51. piracy countermeasures?
  52. Ancient Life - a cellular automata simulation
  53. Game publishing
  54. Anyone have experience working with Chillingo or other publishers?
  55. iJAMMA- free to a good home
  56. Please help
  57. Look-Up: Augmented Reality space game
  58. iJustWannaMakeSomeGames is giving away discount codes for Corona!
  59. Gizmodo is calling for Apps
  60. Dev needed pay work for Game and Utility apps
  61. Chomp Connect?
  62. Curious about what goes into a small game?
  63. Strange story anyone? Coming full circle!
  64. Fast way to save game state for restore later on?
  65. anyone here tested Flash on iPhone with Adobe AIR?
  66. Not having to face the real world!
  67. Metro Apps
  68. iPhone is music
  69. Newb question on timing
  70. Augmented Reality iphone developer
  71. MADFINGER Games is looking for talented indie teams
  72. launch pricing (.99 vs 1.99)
  73. Steal My Game Idea!
  74. Corona SDK Game Engine! Yes or No?
  75. Voice Capture and Playback programming HELP!
  76. Any devs having problems with the Apple Dev site?
  77. Anyone else thinking of porting to Mac now?
  78. Any luck with App marketing services?
  79. Using iPod Touch for iPhone?
  80. Dev system question...
  81. Hello everyone! Where oh where to begin?
  82. grisly manor
  83. Current turn around time upon submittal?
  84. How to Enjoy DVD on iPod /iPhone
  85. What's the Best Approach?
  86. Cutting corners for art but still making it look great
  87. Is it possible to reject a Patch submission?
  88. Please give us our names back!
  89. Why developers drop the price of their games
  90. Simple question about OpenGL ES & Landscape orientation
  91. Thoughts on Free-To-Play Model
  92. A game studio's Diary.
  93. Future = Developer
  94. Mortal Skies source code for sale
  95. Star Control 2 - The Ur-Quan Masters
  96. Games vs Apps?
  97. iTunes app reviews/rankings missing?
  98. iOS tips and tricks
  99. An indie devs dream?
  100. Jobs! You spoilt my Halloween! – an angry mother
  101. Help! Did anyone know how to upload an video?
  102. Where to complain against cheater developers
  103. Education Market : Sales figures when you are in the top 10 in education
  104. Thoughts on control scheme
  105. Release day of the week ... does it matter?
  106. Presenting ... Frog Checkers
  107. Reviews in small websites!
  108. I had to laugh because...
  109. Game Center Leaderboards
  110. Best Ad position, best ad site
  111. Hello all... HQ backgrounds... how??
  112. How to get an update to show up on a device?
  113. Need help with game dev issue (xcode)
  114. Apps aren't allowed to look and function like a desk top?
  115. No replys to Thread about up coming game.
  116. Why cant we creat our own "Free Indie Game Calendar"
  117. Game Center Source Code: multiplayer Pong client
  118. An Indie Developers First year In The App Store
  119. 360iDev GameJam
  120. Confused on release date, etc ..
  121. Advice needed
  122. Game's framerate + Simulator questions
  123. help! need feedback for my demo video (180)
  124. Running Game Center app on 3.x?
  125. Designing Invisible Walls: Thoughts on Level Design
  126. Free
  127. How to fight against copyright infringment
  128. decisions and rule engines
  129. making cheap/free versions of other expensive games
  130. I need Moderators help to get my game reviewed
  131. Good News For Developer and Art Lovers: Game Special Effects
  132. What's the integration effort of integrating Flurry?
  133. "Water, Air, Sun" Prototype ( for "360 iDev Game Jam" last night )
  134. Should Apple be featuring best-seller apps?
  135. Should an iPhone game include "Story mode" or "Adventure mode"?
  136. How much gameplay should consumers get for a buck?
  137. Promo codes and prize pools, do they work??
  138. The Truth as I see the Market
  139. Looking for Beta Testers
  140. Systemshock2
  141. Waiting for Review ... 5 days ??
  142. Why do so many product descriptions blow off the iPod touch?
  143. iQuikSplash reaches 600,000 Sales in 9 months.
  144. Star Walk 5.0 - Augmented reality comes to the new iPod Touch
  145. App is ready for sale but we can not get it through iTunes
  146. Marketing tips for apps.
  147. Games mostly made by artists or programmers?
  148. Which mac to buy for iOS development?
  149. The Name of the Game!
  150. Press Release on a weekend?
  151. About the release date
  152. Iphone sync for Developing
  153. Video of Frog Checkers :)
  154. Rankings
  155. Any good experiences with monotouch?
  156. iphone orientation
  157. Cease and Desist Letter
  158. Clarification re: Guidelines 11.4 and/ or 20.4
  159. Game Special Effects No.1:"Upgrade" out now!
  160. iphone 2g
  161. My Press Release For all developers to view
  162. Press Release For Word Flurry -- My Latest Project
  163. Other than manically checking the boards, how do you find out about reviews?
  164. All Developers,Mods, and Administrators please read this and pass the message
  165. OpenGL ES, C++, and sprite animation
  166. how do you program infinite levels , like canabalt
  167. Top iPhone publishers
  168. Have ads worked for anyone, anywhere?
  169. ARGH! Itunes Connect is seriously broken.
  170. New and Noteworthy in apple store -- different for everyone?
  171. Bad Sales, Need Advice
  172. Recent drop in sales? Rage related?
  173. which sound format is the most suitable in iPhone game?
  174. Str8ts is live on Dragons' Den Wednesday at 8:00
  175. Delaying release of an app - do they still have a chance for N&N ?
  176. Cheap albeit unscientific marketing intelligence
  177. Advice on new game
  178. online level sharing will it get approved?
  179. How you become a toucharcade writer Hoapp
  180. MODs: Does the Ads work by click or by views on this website?
  181. Ducktastic - Would love feedback...
  182. Appvent calendar
  183. how do I find out where/when my iPhone app was featured?
  184. Negative charge on sales?
  185. Mobile Game Engine SIO2 version 2.x is now available at sio2interactive.com!
  186. GEOSPIN beta testers needed
  187. How do I make my iPod game Horizontal?
  188. new landing site - opinions?
  189. What is the best way to promote an update?
  190. Monday Sales down for anyone else?
  191. What is the easiest game engine to program 2D/3D games in ?
  192. New developer looking for advice
  193. Total iPhone, iPod Touch and iPad Users Worldwide (Total Number)
  194. Multiplayer abstraction layer with GameCenter and AsyncSocket
  195. App Cooperative Startup
  196. Simulator color profiles
  197. iTunes Connect FAIL, again!
  198. Need someone to advertise your app?
  199. Having Writers block? Need game idea?
  200. Easy Game Effects-Transmission Out Now!
  201. Copy = Succeed
  202. Easy Game Effects-Enchant Out Now!
  203. Question to the Community #1 (Unity Engine)
  204. Blog Post Series: The Making of 'Wispin' or The Joys of At-Home iPhone Development
  205. Non-action, casual, real-time strategy game?
  206. Shadownrun N64 (Original)
  207. Update and next steps
  208. Help needed: Forum Tag question
  209. Big Question...
  210. Learning the code.
  211. new to the whole game making thing help needed
  212. Will you pay for review and promote?
  213. Chipmunk Physics 5.3.3 Released!
  214. iAD's results
  215. Lessons learned ,thanks given, motivation high for next project
  216. Promo Codes No Longer Limited to U.S. App Store
  217. Resources Thread, links to websites, blogs,and reviews. This help your games sell.
  218. When is the expiration date of promo code?
  219. Quality going up but so is price
  220. Can a PC version of a game be used like flash for game advertising
  221. Hi! We're Backabit. Here's our game Ramps!
  222. Want to sell iphone game license sourcecode
  223. Icon contains blood...
  224. Best way to find out about in-development games
  225. Proud to release our latest title Monkey Poo!
  226. Gave up on games, wrote a biz app!
  227. Updating scores to Game Center leaderboard
  228. Can we use GameCenter Logo?
  229. myTravelAssistant being featured, now what?
  230. 11000$ i Did Not Get From APPLE
  231. Watch out developers!
  232. Cut off date for submitting an app before Xmas
  233. Will rank in app store be frozen during the Chrstmas holiday?
  234. National App-Store revenues
  235. help!my game cannot be found in release date in iphone
  236. Success Stories?!
  237. Integrating PlacePlay in to Your Title(s)
  238. Update numbers counted into whole downloads in App Store Ranking?
  239. What's the deal with iAds?
  240. Retina Display and Pixel Art (Bitmap) Graphics
  241. What does it take to make Iphone games?
  242. Anyone know how to ban players from Game Center?
  243. Establishing salary guidelines
  244. Pricing advice
  245. Freemium gaining ground on the App Store
  246. We're on TV!
  247. AC3D reader renderer
  248. Fallen EP-1 Source Code
  249. Paying people to bump your thread
  250. App reviewer from hell What to do?