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  1. Ipod Transfer confusion
  2. Anyone of you guys making a fighting game?
  3. in app dlc?
  4. Game Development Challenge 2010
  5. Read My Corona SDK Review
  6. Colour blindness and games
  7. dladdr()
  8. Blog Post: Outsourcing For Fun & Profit
  9. Mobile App Developer Contest at Mobile Developer Summit 2010
  10. Developer Events in NY? East Coast?
  11. Starting out question
  12. Objective C or C++ ...& OpenGL ES
  13. Why you don't want to make an universal app
  14. 5 Part Tips & Tricks Series on Unity & Unity iPhone
  15. FREE FOR A DAY - Looking for more devs to join in!
  16. Markov Chain
  17. App Promotion Thursday: An Indie Developer’s Idea
  18. Game Center on Simulator
  19. "Status: Pending Contract"?
  20. What is it that makes a game fun in your opinion?
  21. Virtual Pet Application Development Questions!
  22. Vendor ID?
  23. Introducing ... Code Critical LLC
  24. Promo codes can be used before appearing on iTunes?
  25. How difficult it is to switch to Retina Graphics?
  26. Rendering optimization notes
  27. Marketing Kid Focused Games
  28. Tag to post an iPhone app in the forums?
  29. Gifting app outside of US?
  30. Has anyone had any luck with Millennial Media?
  31. Best Mobile App OCR by 2010 MOBI Awards !
  32. Greetings... from Gale Force Logic, Inc!
  33. why,my game's lite version was featured in usa, but full version in UK
  34. Introducing myself and 36peas
  35. App Discoverability:iComplishments API Closed Beta - Seeking Developers
  36. Nasty competition! Absolutely ridiculous
  37. A RipOff Game Featured By Apple ? Sucks!!!
  38. Touch Arcade review ?
  39. Tower Defense game engine for sale
  40. Mobile game engine
  41. Audacity squared!
  42. looking for an audio player
  43. GameSalad - You can't even buy it now
  44. 80000+ download a day, 178 iap sold
  45. Chipmunk Physics 5.3.2 Released!
  46. Need help on terrain engine issue
  47. Gamecenter problem
  48. App Scanner, find private APIs before submitting!
  49. piracy countermeasures?
  50. Ancient Life - a cellular automata simulation
  51. Game publishing
  52. Anyone have experience working with Chillingo or other publishers?
  53. iJAMMA- free to a good home
  54. Please help
  55. Look-Up: Augmented Reality space game
  56. iJustWannaMakeSomeGames is giving away discount codes for Corona!
  57. Gizmodo is calling for Apps
  58. Dev needed pay work for Game and Utility apps
  59. Chomp Connect?
  60. Curious about what goes into a small game?
  61. Strange story anyone? Coming full circle!
  62. Fast way to save game state for restore later on?
  63. anyone here tested Flash on iPhone with Adobe AIR?
  64. Not having to face the real world!
  65. Metro Apps
  66. iPhone is music
  67. Newb question on timing
  68. Augmented Reality iphone developer
  69. MADFINGER Games is looking for talented indie teams
  70. launch pricing (.99 vs 1.99)
  71. Steal My Game Idea!
  72. Corona SDK Game Engine! Yes or No?
  73. Voice Capture and Playback programming HELP!
  74. Any devs having problems with the Apple Dev site?
  75. Anyone else thinking of porting to Mac now?
  76. Any luck with App marketing services?
  77. Using iPod Touch for iPhone?
  78. Dev system question...
  79. Hello everyone! Where oh where to begin?
  80. grisly manor
  81. Current turn around time upon submittal?
  82. How to Enjoy DVD on iPod /iPhone
  83. What's the Best Approach?
  84. Cutting corners for art but still making it look great
  85. Is it possible to reject a Patch submission?
  86. Please give us our names back!
  87. Why developers drop the price of their games
  88. Simple question about OpenGL ES & Landscape orientation
  89. Thoughts on Free-To-Play Model
  90. A game studio's Diary.
  91. Future = Developer
  92. Mortal Skies source code for sale
  93. Star Control 2 - The Ur-Quan Masters
  94. Games vs Apps?
  95. iTunes app reviews/rankings missing?
  96. iOS tips and tricks
  97. An indie devs dream?
  98. Jobs! You spoilt my Halloween! – an angry mother
  99. Help! Did anyone know how to upload an video?
  100. Where to complain against cheater developers
  101. Education Market : Sales figures when you are in the top 10 in education
  102. Thoughts on control scheme
  103. Release day of the week ... does it matter?
  104. Presenting ... Frog Checkers
  105. Reviews in small websites!
  106. I had to laugh because...
  107. Game Center Leaderboards
  108. Best Ad position, best ad site
  109. Hello all... HQ backgrounds... how??
  110. How to get an update to show up on a device?
  111. Need help with game dev issue (xcode)
  112. Apps aren't allowed to look and function like a desk top?
  113. No replys to Thread about up coming game.
  114. Why cant we creat our own "Free Indie Game Calendar"
  115. Game Center Source Code: multiplayer Pong client
  116. An Indie Developers First year In The App Store
  117. 360iDev GameJam
  118. Confused on release date, etc ..
  119. Advice needed
  120. Game's framerate + Simulator questions
  121. help! need feedback for my demo video (180)
  122. Running Game Center app on 3.x?
  123. Designing Invisible Walls: Thoughts on Level Design
  124. Free
  125. How to fight against copyright infringment
  126. decisions and rule engines
  127. making cheap/free versions of other expensive games
  128. I need Moderators help to get my game reviewed
  129. Good News For Developer and Art Lovers: Game Special Effects
  130. What's the integration effort of integrating Flurry?
  131. "Water, Air, Sun" Prototype ( for "360 iDev Game Jam" last night )
  132. Should Apple be featuring best-seller apps?
  133. Should an iPhone game include "Story mode" or "Adventure mode"?
  134. How much gameplay should consumers get for a buck?
  135. Promo codes and prize pools, do they work??
  136. The Truth as I see the Market
  137. Looking for Beta Testers
  138. Systemshock2
  139. Waiting for Review ... 5 days ??
  140. Why do so many product descriptions blow off the iPod touch?
  141. iQuikSplash reaches 600,000 Sales in 9 months.
  142. Star Walk 5.0 - Augmented reality comes to the new iPod Touch
  143. App is ready for sale but we can not get it through iTunes
  144. Marketing tips for apps.
  145. Games mostly made by artists or programmers?
  146. Which mac to buy for iOS development?
  147. The Name of the Game!
  148. Press Release on a weekend?
  149. About the release date
  150. Iphone sync for Developing
  151. Video of Frog Checkers :)
  152. Rankings
  153. Any good experiences with monotouch?
  154. iphone orientation
  155. Cease and Desist Letter
  156. Clarification re: Guidelines 11.4 and/ or 20.4
  157. Game Special Effects No.1:"Upgrade" out now!
  158. iphone 2g
  159. My Press Release For all developers to view
  160. Press Release For Word Flurry -- My Latest Project
  161. Other than manically checking the boards, how do you find out about reviews?
  162. All Developers,Mods, and Administrators please read this and pass the message
  163. OpenGL ES, C++, and sprite animation
  164. how do you program infinite levels , like canabalt
  165. Top iPhone publishers
  166. Have ads worked for anyone, anywhere?
  167. ARGH! Itunes Connect is seriously broken.
  168. New and Noteworthy in apple store -- different for everyone?
  169. Bad Sales, Need Advice
  170. Recent drop in sales? Rage related?
  171. which sound format is the most suitable in iPhone game?
  172. Str8ts is live on Dragons' Den Wednesday at 8:00
  173. Delaying release of an app - do they still have a chance for N&N ?
  174. Cheap albeit unscientific marketing intelligence
  175. Advice on new game
  176. online level sharing will it get approved?
  177. How you become a toucharcade writer Hoapp
  178. MODs: Does the Ads work by click or by views on this website?
  179. Ducktastic - Would love feedback...
  180. Appvent calendar
  181. how do I find out where/when my iPhone app was featured?
  182. Negative charge on sales?
  183. Mobile Game Engine SIO2 version 2.x is now available at sio2interactive.com!
  184. GEOSPIN beta testers needed
  185. How do I make my iPod game Horizontal?
  186. new landing site - opinions?
  187. What is the best way to promote an update?
  188. Monday Sales down for anyone else?
  189. What is the easiest game engine to program 2D/3D games in ?
  190. New developer looking for advice
  191. Total iPhone, iPod Touch and iPad Users Worldwide (Total Number)
  192. Multiplayer abstraction layer with GameCenter and AsyncSocket
  193. App Cooperative Startup
  194. Simulator color profiles
  195. iTunes Connect FAIL, again!
  196. Need someone to advertise your app?
  197. Having Writers block? Need game idea?
  198. Easy Game Effects-Transmission Out Now!
  199. Copy = Succeed
  200. Easy Game Effects-Enchant Out Now!
  201. Question to the Community #1 (Unity Engine)
  202. Blog Post Series: The Making of 'Wispin' or The Joys of At-Home iPhone Development
  203. Non-action, casual, real-time strategy game?
  204. Shadownrun N64 (Original)
  205. Update and next steps
  206. Help needed: Forum Tag question
  207. Big Question...
  208. Learning the code.
  209. new to the whole game making thing help needed
  210. Will you pay for review and promote?
  211. Chipmunk Physics 5.3.3 Released!
  212. iAD's results
  213. Lessons learned ,thanks given, motivation high for next project
  214. Promo Codes No Longer Limited to U.S. App Store
  215. Resources Thread, links to websites, blogs,and reviews. This help your games sell.
  216. When is the expiration date of promo code?
  217. Quality going up but so is price
  218. Can a PC version of a game be used like flash for game advertising
  219. Hi! We're Backabit. Here's our game Ramps!
  220. Want to sell iphone game license sourcecode
  221. Icon contains blood...
  222. Best way to find out about in-development games
  223. Proud to release our latest title Monkey Poo!
  224. Gave up on games, wrote a biz app!
  225. Updating scores to Game Center leaderboard
  226. Can we use GameCenter Logo?
  227. myTravelAssistant being featured, now what?
  228. 11000$ i Did Not Get From APPLE
  229. Watch out developers!
  230. Cut off date for submitting an app before Xmas
  231. Will rank in app store be frozen during the Chrstmas holiday?
  232. National App-Store revenues
  233. help!my game cannot be found in release date in iphone
  234. Success Stories?!
  235. Integrating PlacePlay in to Your Title(s)
  236. Update numbers counted into whole downloads in App Store Ranking?
  237. What's the deal with iAds?
  238. Retina Display and Pixel Art (Bitmap) Graphics
  239. What does it take to make Iphone games?
  240. Anyone know how to ban players from Game Center?
  241. Establishing salary guidelines
  242. Pricing advice
  243. Freemium gaining ground on the App Store
  244. We're on TV!
  245. AC3D reader renderer
  246. Fallen EP-1 Source Code
  247. Paying people to bump your thread
  248. App reviewer from hell What to do?
  249. Third Annual New Year App Blowout! Seeking Developers
  250. China is a big market,at least for free app