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View Full Version : Selling Hoopit All Rights! - 3D Game!


Mateen
08-06-2011, 09:29 AM
HoopIt is a fun 3d Game, Made in Unity3D,

Upon purchase you will receive the Xcode project along with the Unity3D project, it is a universal app (Compatible for iPhone/iPod/iPad) which means more target audiences for you, means more $,

I'm selling all rights, here is the HoopIt website

www.Hoopit.weebly.com

For whom ever that buys this, it will be removed from the AppStore, along with website , videos, everything will be belonged to you.

In this app you get everything, code, images, models, etc

Because this game is so complex we have made an Mac version to so you get an Mac project too, (so you can submit to Mac AppStore also)

This is all priced for only $500,

First come first serve.

Email me for further questions on payment, etc,

sales@MateenAppstore.com

Mateen
08-06-2011, 06:30 PM
Forgot to mention, comes with icon and price is negotiable email me an offer

Roachie
08-07-2011, 10:00 PM
How does this differ from the old hoop jones tutorial

http://jacobsgriffith.com/Jones/WebPlayer/WebPlayer.html

Are there additional features ?

Mateen
08-08-2011, 04:29 AM
indeed lots,

- Touch Recongnition on iPhone/iPod/iPad
- Easier Controls
- Completely Different Idea (This goes by how many baskets you get in that is by levels)
- Different Graphic style
- Selling All Rights

Send in your offers, and ill see what i can do, Its a steal for this price but again price is very negotiable, and you get unity project, Xcode, mac project, icon, screenshots, website, etc

MindJuice
08-08-2011, 03:37 PM
How does this differ from the old hoop jones tutorial

http://jacobsgriffith.com/Jones/WebPlayer/WebPlayer.html

Are there additional features ?

Thanks for the heads up about this tutorial.

Mateen
08-10-2011, 10:06 AM
We are now selling this entire project, along with all rights for only $300! Firm

mr.Ugly
08-10-2011, 02:15 PM
We are now selling this entire project, along with all rights for only $300! Firm

how can you sell all rights if your project is based heavily on a tutorial..?