View Full Version : Critter Quitter - Stop an invasion of ravenous bugs. A "killer" iPad game.
09-02-2011, 10:25 AM
09-02-2011, 03:43 PM
Having had the opportunity to get a sneak preview of the game, I can testify it is a pretty decent take on the good ol' bug smushing defense genre.
The bugs are coming from all sides to eat your beloved food item (the game lets you choose from one of many food items, not that it really makes a difference but at least you can pick a food item you think is worth fighting for) and your finger is your last line of defense.
What sets this game apart from other bug smushers is the game's unique bug juiced feuled power-up system. Every bug you smush, flick, or squash leaves behind a little bug juice which acts as a form of currency you can then use to buy a wide variety of special weapons and defenses for your sad little food item. Things like frog sentries, bug spray, or even briefly borrowing a samurai sword are all possibilities. While I normally have an issue with consumable IAP based games, the bug juice flows liberally enough from play that you really can access even the most expensive power-ups after only saving up from a game or two. That being said, if you want to play where you instantly have access to even the most expensive power-ups from your first game and don't want to bother saving up your juice, dropping various amounts of real money in the form of IAPs will get you all of the juice you need.
The game comes in two flavors, a thirty level Campaign, or my favorite, a Survival mode where you see how long you can hold up against increasingly difficult waves of baddies for a place on the Game Center Leaderboards. The bug juice earned from playing either mode can be used in the other so you could always play a few levels of the Campaign and, once you see your bug juice supply running a bit low, switch over to a few rounds of Survival play to replenish your supply for those trickier later levels.
With the wide variety of power-ups and beasties plus the very slick presentation, I give the game a 4/5 (I still need to dock it a point for use of consumable IAPs even though, as stated earlier, they handle it better than most iOS arcade games released recently). :)
09-02-2011, 03:49 PM
I also had the privilege of playing and reviewing the pre-release version. At the risk of reiterating what Lord Gek has eloquently stated, this game is a keeper for the entire family to play.
I've had pleasure of previewing Critter Quitter and wanted to congratulate Impulsis on their first game for the iPad.
Critter Quitter "centers" around one main goal: Protect your food at all costs from being devoured by a wide assortment of very aggressive creepy crawlers. This bug infested romp requires quick hand eye coordination, as you smash your dining denizens to a green blob of um, bug juice. Squishing an insect is as easy taping on them with you finger, as they scurry for your eats. Most critters will crawl in from the borders of your pad, as if they were hiding out in your bezel, while others, may materialize anywhere on the screen.
Each critter has a different behavior.... a fly will well...fly which makes them tough to pin down, while roaches hug the ground, and book toward your food very fast. Some bugs take multiple finger stomps to squish; others will need a quick shove to push them to their death. Then to add insect to injury, "Big Mama" is thrown into the mix. Oh yeah, she's got offspring larva, and they are released upon mama's demise. One sort of helpful bugger is the Kamikaze beetle in that it will explode on touch and take out nearby baddies...he's still after your food though, so don't think of him as some gift from the gardens.
Things heat up fast, as before you know it, the playfield is totally bug ridden. Your eyes will be darting everywhere as some critters will indeed sneak past your hyper fingers and grab a nice chunk food. All is not lost, as tucked away on your right is a pull out panel which reveals a host of wonderful power ups. These helpers can be purchased with the bug juice accumulated from your squished critters. Here is where the game has a kind of tower defense vibe, however, power ups are temporary. The God Finger for instance, allows 20 bug shattering taps with you finger, however the Machete, which slices and dices (a la Fruit Ninja) will only be available for a brief period. Early on in the game you can set up some defensive strategy buy purchasing up to four frogs which can be placed around your food. These guardian amphibians will lash their tongue out and consume any bug in their line of sight in a flash. There are three levels of frogs that can be purchased, each being more powerful at a higher cost. The frogs are also under a time constraint, and will eventually hop off the board, leaving that section of your food open for bug munching. My personal favorite is the Electro-Shield, which completely covers the food with an deadly barrier. As bugs approach your plate, they are quickly zapped, with a satisfying electric shock sound.
Critter Quitter is no picnic, but luckily you can endlessly retry the latest level you've reached, which gives you a great opportunity to try out different strategies. The art is vibrant and colorful, and thankfully cartoon-like, as any form of realism would have made this a total gross fest.. The super clean audio features spot on sound effects and a choice of three background music themes, which go well with this bug hunt. You can choose to play the standard, level based mode which incorporates a one to three star rating, or survival which is simply one big endless wave. Overall, Critter Quitter is fun for all ages; seasoned players will be challenged, and young kids will have a blast squishing bugs with the helping hand of an adult to lessen the frustration.
4 1/2 Frog Legs out of Five :eek:
09-04-2011, 03:31 PM
Thank you guys for reviews and all your help!
09-19-2011, 06:33 PM
This game is currently free. It looks fantastic and plays just as well!
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