View Full Version : App Store Submission Service http://getapproved.gorodok.net
nefiji8
10-18-2011, 08:27 PM
There is an instruction: How to submit ap App to the Apple Appstore:
http://getapproved.gorodok.net
And not only instruction, but a service also:
If you don't want to submit your app it by yourself, you can use their service:
they will submit your app under your name and you don't need to waste your time and learn about this... You just get your app on the AppStore :)
Good service, isn't it?
schplurg
10-18-2011, 10:32 PM
Good service?
From the site you linked:
How do we submit your app:
1. First we will compile your application with code-signing. See "Big Step 1" below.
Yeah sure. Just send all your hard work to this gmail address and, just trust us!
littlezoe
10-19-2011, 06:15 AM
Haha what an obvious scam...
Gravity Jim
10-19-2011, 07:35 AM
Oh, yeah, submitting is SUCH a nuisance... thank god you're here.
nefiji8
10-19-2011, 10:35 AM
Guys, it is not a scum.
Take a look, I have added remark:
"You should not send us your source code. Most of work in this step is certificates generation. And actual compilation can be done via remote desktop on your computer."
So, there is no any risk.
It is a real service.
littlezoe
10-19-2011, 11:21 AM
There is no point of this. If you spend a lot of time to develop something then i don't think that you could be so lazy to submit it..
So i don't get it why would you try to do a "service" like this, other than trying to scam people.
mr.Ugly
10-19-2011, 01:32 PM
scam or service..
the point is every half serious dev who can create an actual iOS app should be able to follow the few steps neccessary to publish an app on the appstore..
but.. there are obviously individuals who are more then clueless about everything..
http://forums.toucharcade.com/showthread.php?t=110787
and might actualy really need some help.. if it needs to be this "service" or something else
Xapped
10-21-2011, 11:48 PM
Actually if this was more trustworthy I might do this. I make games in flash, and publishing requires a mac, and I'm not spending $1,000 dollars to publish a free app.
I was thinking about using virtualbox, but I would pay $99, since that would be what costs me anyways.
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