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View Full Version : Review: Warpack Grunts


iReview
06-28-2009, 11:16 PM
Why was I here? It was dangerous out there. I hid behind the rock, chilled by the air. It used to be hard for me to contain laughter while hiding, but in this case, the fear had struck me so hard I couldn't scream if I wanted to. I wiped a tear from my cheek. I wasn't up for this; this was not the place where I belonged. I opened my mouth in utter pain. The pain in my arm felt like a nail being pounded deeper into my skin. I was wrong about not being able to scream, because I did. It was loud and so high pitched it hurt my ears. I knew it was all over for me as I saw them walk towards me with their guns.

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In Warpack Grunts you control your grunts as they walk around through the eerie swampy forest. (It’s not really scary, nor was it made to be, but it is a cool effect.) You tap and hold to move the grunts toward your finger, and double tap and hold (you can also move the finger on the screen while holding) to shoot. There are also some things that come in handy, your Sniper, Grenades, Binoculars and others (definitely including the health pack, I would have died a few times without it) The only issue I have with the game is the user interface at level selection, I would rather have a scroll down list, but that is personal preference.

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The graphics work for this game, not really an issue. The effect of the trees blowing in the wind is perfect, as a small cloud passes by. The music and gunshot sounds are up to par with the rest of the game. The controls may bug some, but I found them easy to get used to after a few minutes. Just have to be quick on those grenade throws! I give this game a 4 out of 5.