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fructose
09-04-2009, 11:26 PM
zmjK3JTahik

Looks like LiveFire- oops, I mean Eliminate is really getting close to submission. Seeing this trailer I think that they should've stuck with KillTest but hey, it's still cool. Thoughts on the new trailer and name?

EDIT: Also looks like it's finally on ngmoco's page too! On their page it shows the status of the game and it says "Final Systems Check". Also has a couple of countdowns on the page but they're all different. Take a look (http://eliminate.ngmoco.com/) for yourself

mrchennyken
09-04-2009, 11:34 PM
Excited!!!
The trailer makes me LAUGH SO MUCH!

theone1007
09-04-2009, 11:36 PM
There are countdown clocks on their website, and it seems like it's counting down until the next piece of information is released. The latest countdown is unlocked in 25 days, roughly about one month.

Not sure if that means anything, but it seems like Eliminate is definitely not a week or two away.

Justinth
09-04-2009, 11:47 PM
Trailer somehow reminds me of Monsters Inc :p
But it looks polished.

beachmusic
09-04-2009, 11:47 PM
There are countdown clocks on their website, and it seems like it's counting down until the next piece of information is released. The latest countdown is unlocked in 25 days, roughly about one month.

Not sure if that means anything, but it seems like Eliminate is definitely not a week or two away.

A think this is still months away!!! They should follow gameloft's example...whenever they announce a game the wait is just right! I wish Ngmoco will stop treating their game as if it was a console game... it is as if they are releasing MGS with all this countdown leading to another countdown :mad:

mrchennyken
09-04-2009, 11:51 PM
Personally I think this will come out in September.

SoCal_Sponger
09-04-2009, 11:55 PM
yesssssssssssssss!!!!!!!!!!!!

Hmar9333
09-04-2009, 11:57 PM
I've totally lost interest in ngmoco all together. (I'm having too much fun with all of Gameloft's super awesome games.)

You now officially suck ngmoco

mrchennyken
09-05-2009, 12:02 AM
I've totally lost interest in ngmoco all together. (I'm having too much fun with all of Gameloft's super awesome games.)

You now officially suck ngmoco

Not true.
ngmoco is one of the best devs out there.

Hmar9333
09-05-2009, 12:04 AM
Not true.
ngmoco is one of the best devs out there.
Liar

5duc29
09-05-2009, 12:04 AM
I've totally lost interest in ngmoco all together. (I'm having too much fun with all of Gameloft's super awesome games.)

You now officially suck ngmoco

ngmoco makes quality games, but too much hype. I really hope they make single player mission mode, I would hate to see it as an online multiplayer only.

Froggyboby
09-05-2009, 12:04 AM
Just hit the WTF button... Lol that video was awesome

mrchennyken
09-05-2009, 12:06 AM
Because of that video alone, I'm going to hold off on MC:S and get Eliminate instead. Love the new name!

Killquake
09-05-2009, 12:09 AM
I really hope those energy points aren't in app purchases :(. ( the extra ones not the recharge everyday)

yrrebeulb19
09-05-2009, 12:13 AM
Yeah, paying to buy energy so you can gain experience sounds awful. Let alone doing that everyday.

beachmusic
09-05-2009, 12:17 AM
I wouldn't go on saying NGmoco sucks, Rolando 2 is still one of the best game on the iphone. What i don't like is their marketing style which suits a big console game ala MGS than an iphone game.

arn
09-05-2009, 12:23 AM
I really hope those energy points aren't in app purchases :(. ( the extra ones not the recharge everyday)

it sounds like those recharges are in-app purchases. I have an email out to ngmoco to make sure.

arn

Mr. Clean
09-05-2009, 12:35 AM
it sounds like those recharges are in-app purchases. I have an email out to ngmoco to make sure.

arn

i was just about to ask about that.....

and they decided to call it.....eliminate? hahaha man.......despite the HORRIBLE names they came up with.....looks like a winner. unless its riddled buy in app purchases....which will kill the game.

lets hope for the best...

julzsantana15
09-05-2009, 12:40 AM
I hope it's not called Eliminate, that name sucks, I wish they just kept it at Livefire!

kmacleod
09-05-2009, 12:44 AM
The name "Livefire" was finally starting to grow on me. Oh well, the game looks good.

If they're really going to charge their biggest and most committed players a daily tax, I think they're making a mistake, though. No matter how they spin that, people are going to feel like they're getting ripped off.

arn
09-05-2009, 12:52 AM
it's not a terrible system, though I can't believe this is how they decided to announce it. DLC's obviously a sensitive topic with some people, so it's going to generate a ton of backlash before they can even completely explain it.

arn

Justinth
09-05-2009, 12:54 AM
No. You have a certain amount of energy that you can use. You can buy more to use forthe day or you can wait till tomorrow till it recharges.

Mister Mumbles
09-05-2009, 12:59 AM
In-app purchases for recharges? Ludicrous. I'm pretty sure the credits you earn within the game are used for that.

Zincous
09-05-2009, 01:02 AM
No. You have a certain amount of energy that you can use. You can buy more to use forthe day or you can wait till tomorrow till it recharges.

Yeah so they are limiting you to be able to play a certain amount of times per day.

In-app purchases for recharges? Ludicrous. I'm pretty sure the credits you earn within the game are used for that.

They said credits are used for upgrades to armor and weapons.

I hope credits can purchase energy though.

arn
09-05-2009, 01:04 AM
Yeah so they are limiting you to be able to play a certain amount of times per day.



you can still play... you just won't earn credits if you are out of energy.

arn

Mr. Clean
09-05-2009, 01:05 AM
they just dont know how to market/promote their stuff AT ALL......er at least thats how THEY make it seem.

hahaha eliminate.....*shakes head*

man i really hope it turns out good tho.......ng:moco you better come save yourselves from this before peope start getting mad/confused.

alright im out.....ITS FRIDAY!!!

Zincous
09-05-2009, 01:05 AM
you can still play... you just won't earn credits if you are out of energy.

arn

Well yeah. I meant they limit the amount of games you can play to earn credits.

kmacleod
09-05-2009, 01:10 AM
If this little experiment of theirs doesn't work, then the game will bomb, and they'll get crucified by the iPhone gaming community. Either way, I'm still looking forward to the game, personally. There is nothing wrong with an attempt to explore a different pricing model; it might just work.

Marioman619
09-05-2009, 01:11 AM
I hope at least you have enough energy to play for a decent amount of time before running out.

beachmusic
09-05-2009, 01:15 AM
Soooo, when can we expect the press competition so that when it's over we'll finally know that the release is truly near :)

your personal robot
09-05-2009, 01:16 AM
Another week - another game.
At least the trailer is VERY funny and stylish.
But besides that, ngmoco is losing speed and rank, slowly but constantly.

beachmusic
09-05-2009, 01:19 AM
sooooooooo, when can we expect the press competition? It's only after that can we truly believe this is near.... more hype is to be expected first right?

yrrebeulb19
09-05-2009, 01:21 AM
Soooo, when can we expect the press competition so that when it's over we'll finally know that the release is truly near :)

Rolando 2 had a similar countdown before its release so I'd say this will be out soon after this 25 day countdown.

mallory623
09-05-2009, 01:41 AM
Great trailer; I really liked it. Reminds me of the Starship Troopers movie

TonreG
09-05-2009, 02:55 AM
how many changes will killtest, lifefire or how it will be called, have?
this makes a game very unsympathic...


but the trailer is very nice! :P

Haephestos
09-05-2009, 03:14 AM
The Where to find (WTF) button made me rofl irl! :D
This looks great! I am really excited. :)

Theta-Omega
09-05-2009, 03:51 AM
After the trailer, my respect for ngmoco:) has dropped, yet again. I will admit, the trailer was funny, but it didn't seem like the same game. The whole energy recharge concept reminds me of Agency Wars and the other text based online games.


They hyped it like it was a console game, which it's not. They delayed it constantly, and every time they delayed it, it seemed less and less interesting, almost like it would never see the light of day. The hype died and now that it will be released soon, i'm not actually that excited. Nonetheless, i would like to try this, so i'm awaiting the release, albeit a little skeptical.

Ddyracer123
09-05-2009, 04:00 AM
Eliminate is an awful name. It should be livefire or killtest. Anyway, I wanted the game since day one so I will hold out on modern combat before grabbing the game

Random_Guy
09-05-2009, 04:13 AM
3 October 2009

Camzy
09-05-2009, 04:23 AM
I liked the original name: LiveFire. It just sounds like an original and exciting shooter. Eliminate is awful, and KillTest sounds a bit like a torture simulator. I don't mind their marketing campaign as long as the games they produce are good.

Daniel Novoa
09-05-2009, 04:32 AM
The Trailer reminds me of Portal!! xD

Thank you for helping us help you help others lol

Geeman
09-05-2009, 04:52 AM
Eliminate....http://www.englishrussia.com/forum/files/blank_facepalm_224.gif

kmacleod
09-05-2009, 05:25 AM
The Trailer reminds me of Portal!! xD

Thank you for helping us help you help others lol

I know; I love the attitude and personality they've managed to put into the publicity campaign. It is way more in-depth than the iPhone platform is used to seeing.

Seriously, whatever they end up calling this thing, I'm really looking forward to playing it! :D

Zack101
09-05-2009, 06:08 AM
Lol! 'wtf'button, sad there is no gameplay :(

Rachel
09-05-2009, 06:36 AM
Trailer somehow reminds me of Monsters Inc :p
But it looks polished.

Haha same here.

Looks good though.

zachattacksox
09-05-2009, 07:39 AM
The recharges remind me of text based mmo's which might push me to not buy it. I don't wanna pay for a game then pay even more so I can get farther into it.

naythan
09-05-2009, 08:31 AM
paying for recharges is pretty dumb.. we should be paying for like more maps or skins for armour but not giving abilities type armour, more for looks n that.. like new colours and designs.. still it depends how long it takes before u run out of energy..

theone1007
09-05-2009, 08:41 AM
I cannot believe they are limiting you to the number of times you can play everyday. This is like Car Jack Streets in reverse, which is still horrible. I won't be able to play for more than a certain amount of time everyday?

I always never liked ngmoco for their in-game ads in their paid versions of the game, and this just pushed me over the edge. I really wonder why everyone says that ngmoco is so awesome because right now they sound like just another greedy company to me. In-game ads for paid version, in-app purchases to play a game you already paid for, what's next? In-app purchases to buy another character slot? This is ridiculous.

TimothyR
09-05-2009, 08:45 AM
At least it is ads for THEIR games, which is less annoying for me.

The Game Reaper
09-05-2009, 08:59 AM
Well look, they're clearly pricing it low so it gets a larger userbase, and making money back through DLC.

kmacleod
09-05-2009, 09:07 AM
I cannot believe they are limiting you to the number of times you can play everyday. This is like Car Jack Streets in reverse, which is still horrible. I won't be able to play for more than a certain amount of time everyday?

I always never liked ngmoco for their in-game ads in their paid versions of the game, and this just pushed me over the edge. I really wonder why everyone says that ngmoco is so awesome because right now they sound like just another greedy company to me. In-game ads for paid version, in-app purchases to play a game you already paid for, what's next? In-app purchases to buy another character slot? This is ridiculous.

It looks like they cut the ads in the latest versions of Star Defense and Rolando that were just released. Hopefully they'll go back and cut them for the rest of their games, because I agree that they're irritating.

I'm not convinced one way or another on this style of in-app purchase yet. I think a lot of it will depend on how long they're going to let you play before you have to recharge, and how much the game is going to cost on launch.

They could easily charge 10 bucks for this game if it didn't have the recharge tax, so if they charge a buck or two for it instead, and make the rest over time as micropayments, I won't mind too much.

It might actually be better that way - it beats paying a lot up front for a game you don't end up liking, right?

ShadowsFall
09-05-2009, 09:26 AM
3 October 2009

Well I guess I was right again estimating the release date several weeks ago -.-...

Vester
09-05-2009, 09:33 AM
they need to stick with one name xD

Pug4Death
09-05-2009, 09:33 AM
I've totally lost interest in ngmoco all together. (I'm having too much fun with all of Gameloft's super awesome games.)

You now officially suck ngmoco

Ha, you made me choke laughing. ngmoco, for one polish their games unlike 95% of the App Store Developers *Including Gameloft, Glu, THQ etc.*

Knowing these guys, Eliminate is going to be great.

Vester
09-05-2009, 09:35 AM
Ha, you made me choke laughing. ngmoco, for one polish their games unlike 95% of the App Store Developers *Including Gameloft, Glu, THQ etc.*

Knowing these guys, Eliminate is going to be great.
+1 ngmoco is a top developer, i have been disapointed in none of their games, unlike gameloft

prissy5
09-05-2009, 09:56 AM
If they keep charging you for the use of a game. I will not buy it.
I will go buy a psp or the ds buy the game your done with that is not right.
Why not just pay one big amount 20 dollars or something like that and be done with it.

kmacleod
09-05-2009, 10:06 AM
If they keep charging you for the use of a game. I will not buy it.
I will go buy a psp or the ds buy the game your done with that is not right.
Why not just pay one big amount 20 dollars or something like that and be done with it.

Because then everyone on this forum bitches about how the game costs too much, and everything should be 99¢

If this game lives up to it's potential, I'd gladly pay 30 bucks or so for a one-time fee, or a small amount and then microtransactions. I don't mind paying for a quality product.

Brazilian Rider
09-05-2009, 10:15 AM
Because then everyone on this forum bitches about how the game costs too much, and everything should be 99¢

If this game lives up to it's potential, I'd gladly pay 30 bucks or so for a one-time fee, or a small amount and then microtransactions. I don't mind paying for a quality product.

If this is a MMO like Outer Empires I would understand... but an FPS? Also, the only place I have Wi-Fi is hotels and my house, so I guess I'm not going to pick up this game if I can play Halo 3 and NOT PAY in half the places I have Wi-Fi...

This is a very stupid marketing move for people that have iPod Touches...

EDIT: Also, that's a very good help button: WTF is very clever!

kmacleod
09-05-2009, 10:26 AM
If this is a MMO like Outer Empires I would understand... but an FPS? Also, the only place I have Wi-Fi is hotels and my house

You do realize that this is a multiplayer-only game, right?

Brazilian Rider
09-05-2009, 10:33 AM
You do realize that this is a multiplayer-only game, right?

Yes, and what does that point prove?

NomaD
09-05-2009, 10:47 AM
name is still kinda lame :cool:

i hope this game also has bots

NomaD
09-05-2009, 10:48 AM
If they keep charging you for the use of a game. I will not buy it.
I will go buy a psp or the ds buy the game your done with that is not right.
Why not just pay one big amount 20 dollars or something like that and be done with it.

get a job....

theone1007
09-05-2009, 10:50 AM
It looks like they cut the ads in the latest versions of Star Defense and Rolando that were just released. Hopefully they'll go back and cut them for the rest of their games, because I agree that they're irritating.

I'm not convinced one way or another on this style of in-app purchase yet. I think a lot of it will depend on how long they're going to let you play before you have to recharge, and how much the game is going to cost on launch.

They could easily charge 10 bucks for this game if it didn't have the recharge tax, so if they charge a buck or two for it instead, and make the rest over time as micropayments, I won't mind too much.

It might actually be better that way - it beats paying a lot up front for a game you don't end up liking, right?

I guess we'll just have to wait and see. For now, I hope they cut those in-game ads and give a more clearer definition of that in-app purchase they are mentioning here. It would suck if they charged $10 and in-app purchases to recharge energy.

And no, flame me however you want, but ngmoco has yet to become a top developer. Sure they have good looking games like Star Defense and Rolando, but Star Defense was very shallow compared to other TDs. Dr. Awesome, WordFu, Topple, and Topple 2 all have some very ugly UI and they all use that ugly Marker Felt font for the buttons and whatnot.

I don't see why you guys think that ngmoco is a top developer, they only have 2 good games in my honest opinion. Yes they are beautiful games, but when developers like Gameloft have over 30 beautiful games, 2 is just not enough.

PeterM11
09-05-2009, 10:52 AM
You people are never happy and don't know how to effing read and understand things.

You can play all you want! Just after a certain amount of time you don't earn credits! That seems perfectly reasonable to me.
They've explained time and time again that they won't make DLC cripple the game in any way.
Geez you people are drama queens.
I'm gonna buy this game because I like ngmoco and their games and unlike Gameloft they update their games with new stuff and when there is a problem.

eggzbacon
09-05-2009, 10:59 AM
Uhhh...
Whens the last time Gameloft didn't update a game?

And you can't get credits so it would be even harder to get weapons and armor

Thechansen
09-05-2009, 11:00 AM
I find the "energy" concept to extremely smart. I wish other rank based FPS would do this. This rewards the player's skill instead of so crap player for playing the game 24/7 for a week straight. They will still suck, but will be forced to play with equally sucky people but they will have a gear advantage. This levels the playing field.

PeterM11
09-05-2009, 11:01 AM
I find the "energy" concept to extremely smart. I wish other rank based FPS would do this. This rewards the player's skill instead of so crap player for playing the game 24/7 for a week straight. They will still suck, but will be forced to play with equally sucky people but they will have a gear advantage. This levels the playing field.
+1 exactly

theone1007
09-05-2009, 11:02 AM
You people are never happy and don't know how to effing read and understand things.

You can play all you want! Just after a certain amount of time you don't earn credits! That seems perfectly reasonable to me.
They've explained time and time again that they won't make DLC cripple the game in any way.
Geez you people are drama queens.
I'm gonna buy this game because I like ngmoco and their games and unlike Gameloft they update their games with new stuff and when there is a problem.

Last time I checked I was able to earn credits for however long I played Baseball Sluggers (a.k.a. Homerun Battle 3D) without having to pay $0.99 to play and earn credits again.

The only thing that ngmoco explained was the $0.99 in-app purchase for the rocket launcher they demoed at WWDC, nothing more nothing less. They never mentioned DLC crippling the game and whatnot (please correct me if I'm wrong).

I don't know, I guess it's all a matter of opinion. There's really nothing we can make out of the video until ngmoco reveals some details for the pricing structure and all that great stuff. As of now though, I'm a little disappointed.

NBM05
09-05-2009, 11:05 AM
Both live fire and kill test were much cooler names.

I can't believe they thought something as lame as eliminate was better.

They've named the game three times, and elininate is what they came up with. Wow.

Brazilian Rider
09-05-2009, 11:24 AM
I find the "energy" concept to extremely smart. I wish other rank based FPS would do this. This rewards the player's skill instead of so crap player for playing the game 24/7 for a week straight. They will still suck, but will be forced to play with equally sucky people but they will have a gear advantage. This levels the playing field.

Unless of course, you buy energy. If it was just you had x-amount of energy a day, that would be good. However, NGmoco decided to make a quick buck, so instead of buying only Rocket Launchers (which is unfair IMO), they can also buy things to give them more credit...

...Great idea NGmoco, give the people who don't want to spend a dollar a day a disadvantage. People will love you for that. True Story.

sf49lu
09-05-2009, 11:30 AM
Unless of course, you buy energy. If it was just you had x-amount of energy a day, that would be good. However, NGmoco decided to make a quick buck, so instead of buying only Rocket Launchers (which is unfair IMO), they can also buy things to give them more credit...

...Great idea NGmoco, give the people who don't want to spend a dollar a day a disadvantage. People will love you for that. True Story.

They don't have that much of an advantage...say you never buy energy and when you run out, you play not for the credits, but instead, to enhance your skill. Then, when you play a person who is a higher level because he did buy energy, and you are better than him and beat him, then you would then gain more credits. So in reality, you are not really at a distinct disadvantage for not buying energy.

nizy
09-05-2009, 11:32 AM
Unless of course, you buy energy. If it was just you had x-amount of energy a day, that would be good. However, NGmoco decided to make a quick buck, so instead of buying only Rocket Launchers (which is unfair IMO), they can also buy things to give them more credit...

The point is most iPhone gamers are too cheap to bother with that, which is a good thing.

Also we don't know how long the energy will last. I mean your daily allowance could be 2 hours of credit earning play. I know I wouldn't play this for more than 2 hours any given day.

fructose
09-05-2009, 11:38 AM
I don't see why you guys think that ngmoco is a top developer, they only have 2 good games in my honest opinion. Yes they are beautiful games, but when developers like Gameloft have over 30 beautiful games, 2 is just not enough.

+1 Good evaluation

Brazilian Rider
09-05-2009, 11:45 AM
They don't have that much of an advantage...say you never buy energy and when you run out, you play not for the credits, but instead, to enhance your skill. Then, when you play a person who is a higher level because he did buy energy, and you are better than him and beat him, then you would then gain more credits. So in reality, you are not really at a distinct disadvantage for not buying energy.

Yes, they have a very big advantage.

You play until your energy runs out. You get, say, 1000 credits.
They play until their energy runs out, get 1000 credits, and then buy two more things of energy, getting a total of 3000 credits for the day.

A certain powerful weapon costs 3000 credits. What they get in one day, you get in three. If you run into this person, you would be at a major disadvantage because you chose not to pay more, and because they did pay they have a bigger, stronger weapon that is easier to kill people with.

LBG
09-05-2009, 11:52 AM
Hmmm, I am starting to hate this game. I liked the old name and the old gameplay better, the new screenshots look terrible IMO. What was wrong with the old name 'LiveFire' though? 'Eliminate' sounds like some crappy game show that you would expect to see on a crappy channel like ITV. And then there's the 'paying for points' scam. I understand that it doesn't really affect the gameplay and that you can keep on playing. But even so, it still seems like they are ripping gullible people off which isn't very nice (never take advantage of retards). If I do ever get this game, I will never ever pay for virtual points (Which is better, worthless, meaningless, pointless 'points' or pie? I think I will go with the pie). So by the looks of things, ngmoco:( have ruined this game, at least for me. I think I will stick to Modern Combat, and hope for the online multiplayer update.

Eli
09-05-2009, 11:53 AM
This is a very stupid marketing move for people that have iPod Touches...

Their previous promotional video made it pretty obvious that this was being targeted at the iPhone, which isn't exactly a small market segment.

I don't see why you guys think that ngmoco is a top developer, they only have 2 good games in my honest opinion. Yes they are beautiful games, but when developers like Gameloft have over 30 beautiful games, 2 is just not enough.

Gameloft is a worldwide company with 4,000 employees. They likely have a larger janitorial department than the total staff at ngmoco.

theone1007
09-05-2009, 11:56 AM
Gameloft is a worldwide company with 4,000 employees. They likely have a larger janitorial department than the total staff at ngmoco.

Another reason why they aren't a top developer just yet.

STP_Tim
09-05-2009, 11:57 AM
Ugh, In-app purchases for energy? Sounds like those free MMOs which were all the rage some months ago. Lets hope they don't go down this path.

beachmusic
09-05-2009, 12:16 PM
Man, with all this backlash Ngmoco must be back at drawing boards right now. I'm expecting a delay :(

Chapperz :D
09-05-2009, 12:17 PM
why is everyone moaning? ok so Eliminate isn't a good name but if an amazing game has a bad name people would still buy it because it was fun. and my guess is hardly anyone will actually buy energy packs because most people that buy apps are cheapskates.proof is that 9/10 times the no.1 paid app is 60p/ppc

Kumulus
09-05-2009, 12:21 PM
lol, why the bitching.............just wait for the finished game.

the success of a multiplayer game stands and falls with the quality of the servers hosting the games.

if there are always games available and the connection is good, i'm gladly gonna play the game even without a unlimited amount of energy per day.

Slapshot
09-05-2009, 12:24 PM
I am truly dissapointed in you Ngmoco. It's not right for you to show off Eliminate and say "Oh, it's got this, this ,this, and this." Then [if] you make us pay a daily fee, *Shakes Head* That's not gonna fly with a lot of people. Plus, the graphics have been downgraded! WTH? And you expect people to pay daily for this? Nah...I'll pass on this one. I wouldn't be surprised if we had a 2-Year delay of remaking the game. :/

Brazilian Rider
09-05-2009, 12:24 PM
why is everyone moaning? ok so Eliminate isn't a good name but if an amazing game has a bad name people would still buy it because it was fun. and my guess is hardly anyone will actually buy energy packs because most people that buy apps are cheapskates.proof is that 9/10 times the no.1 paid app is 60p/ppc

How many No.1 apps do you know that have people pay so they can advance more easily in a game?

Answer: None.

LBG
09-05-2009, 12:27 PM
lol, why the bitching.............just wait for the finished game.

the success of a multiplayer game stands and falls with the quality of the servers hosting the games.

if there are always games available and the connection is good, i'm gladly gonna play the game even without a unlimited amount of energy per day.

It's not bitching/moaning.
It's simply discussion about the prospect of 'virtual points' and our own opinions on what the game will be like. I am not saying the game is bad (we don't know what it will be like), I am simply explaining why I think this game will suck. Anyway, I am pretty pissed off with ngmoco:( right now.

yrrebeulb19
09-05-2009, 12:28 PM
People make it sound like this is pay to play. You can play all you want with no fee. It sounds like you will buy these energy cells, but I doubt it will be daily. You will probably be able to pay for a month with these cells.

Mew2468
09-05-2009, 12:28 PM
However, NGmoco decided to make a quick buck, so instead of buying only Rocket Launchers (which is unfair IMO), they can also buy things to give them more credit...

The In-App purchase for Rocket Launchers were just to demonstrate how the API works. NgMoco said they wouldn't actually implement it. (At least, that's what I remember...)

Dark NRG
09-05-2009, 12:31 PM
kill test dummies

Chapperz :D
09-05-2009, 12:33 PM
when did they have a graphics downgrade? i don't remember hearing that. can someone post a screenshot or where they heard that?

Slapshot
09-05-2009, 12:35 PM
when did they have a graphics downgrade? i don't remember hearing that. can someone post a screenshot or where they heard that?

http://toucharcade.com/wp-content/uploads/2009/09/s-05-med.jpg
*Throws up all over the floor.*

CaseyLay
09-05-2009, 01:27 PM
I'm still trying to think about which one I should get. I'm thinking Sandstorm, since it will be updated with wifi later this year. And because it would be awesome to have Combat Arms for the iPhone.

Thechansen
09-05-2009, 02:07 PM
You people have the attention span of gnats. Watch the video again: you earn credits in game by killing, when you run out of energy you can use those credits (which you earn for FREE in game) to buy a recharge. If you suck, you obviously can't earn credits, so you can take your credits and try again OR buy armor upgrades. What is the problem here?? I can assure you they will not charge you real money for energy recharges.

randomdude
09-05-2009, 02:31 PM
I'm still trying to think about which one I should get. I'm thinking Sandstorm, since it will be updated with wifi later this year. And because it would be awesome to have Combat Arms for the iPhone.
Knowing Gameloft you'll either not get multiplayer or get a very delayed update with multiplayer but when it does get it, it might be too late.

randomdude
09-05-2009, 02:34 PM
Also maybe NgMoco might do this. A 99 cent version of the game where you have to buy energy and what we see in the video and a 9.99 version with no multiplayer match limits.

Maythius
09-05-2009, 02:34 PM
You people have the attention span of gnats. Watch the video again: you earn credits in game by killing, when you run out of energy you can use those credits (which you earn for FREE in game) to buy a recharge. If you suck, you obviously can't earn credits, so you can take your credits and try again OR buy armor upgrades. What is the problem here?? I can assure you they will not charge you real money for energy recharges.

you got it reversed. All the energy lets you do is earn credits for your kills so you can get better equipment. When you run out of energy you can still keep playing the game, but you won't earn credits till the next day. However, if you want to keep earning credits, you can spend real money for extra energy to earn credits right away.

K7A7O7S
09-05-2009, 02:37 PM
Looks as good as it did before. I am on the edge of my seat. Though NG may have a knack for creating awesome games, it seems their naming skills are a bit lacking. I mean ELIMINATE is not a title, it is just a word. Whatever, an instabuy for me. I am ready to eliminate the opposition, while we perform a livefire killtest. err...whateva

TimothyR
09-05-2009, 02:41 PM
Man, you guys are bitchy.
About the graphics: it looks perfectly fine! As long as the game is fun, I don't give a shit about the graphics.

PeterM11
09-05-2009, 02:43 PM
you got it reversed. All the energy lets you do is earn credits for your kills so you can get better equipment. When you run out of energy you can still keep playing the game, but you won't earn credits till the next day. However, if you want to keep earning credits, you can spend real money for extra energy to earn credits right away.
no where does it say you have to spend real money. we need to just wait for a statement from ngmoco themselves. theres a perfectly good chance that you do buy energy with credits. you dont know for sure what it is so stop acting like you do.

Thechansen
09-05-2009, 02:44 PM
How is that different then what I just said?

Energy = ability to earn credits
No energy = can't earn credits (you can still play however)
Credits = refill energy and buy upgrades
credits = free in game money earned by kills and skill

This isn't rocket science.

Ddyracer123
09-05-2009, 02:44 PM
Stupid Ngmoco. Give us a ****** release date or I will buy modern combat!

Slapshot
09-05-2009, 02:45 PM
Man, you guys are bitchy.
About the graphics: it looks perfectly fine! As long as the game is fun, I don't give a shit about the graphics.

We are entitled to our own opinions.

Maythius
09-05-2009, 02:48 PM
no where does it say you have to spend real money. we need to just wait for a statement from ngmoco themselves. theres a perfectly good chance that you do buy energy with credits. you dont know for sure what it is so stop acting like you do.

One of the most mentioned features for "livefire" was in game purchases. ngmoco said that in game purchases will be available but they want to make sure that however they do it, it will be balanced. Buying "energy" with real money in order to earn more credits SEEMS to be the logical solution.

theone1007
09-05-2009, 02:49 PM
no where does it say you have to spend real money. we need to just wait for a statement from ngmoco themselves. theres a perfectly good chance that you do buy energy with credits. you dont know for sure what it is so stop acting like you do.

it sounds like those recharges are in-app purchases. I have an email out to ngmoco to make sure.

arn

There's your answer Mr. High and Mighty. Says in the front page post that you will have to pay to recharge energy, and arn wouldn't post a story on the front page until he had received conformation from ngmoco. Don't ignore it, it's not going to solve the problem.

And everyone else who thinks this is such a great system, not everyone has enough money to pay for the game itself then spend a certain amount of money everyday to keep playing.

And thechansen, you have it all wrong. Credits are not used to recharge energy, REAL LIFE MONEY is used to recharge energy or you have to wait until the next day. I really don't see why you guys don't see a problem with this, maybe because spending money on useless things doesn't bother you much.

arn
09-05-2009, 02:50 PM
no where does it say you have to spend real money. we need to just wait for a statement from ngmoco themselves. theres a perfectly good chance that you do buy energy with credits. you dont know for sure what it is so stop acting like you do.

it seems likely based on the video that it's real money transactions.

arn

PeterM11
09-05-2009, 02:51 PM
How is that different then what I just said?

Energy = ability to earn credits
No energy = can't earn credits (you can still play however)
Credits = refill energy and buy upgrades
credits = free in game money earned by kills and skill

This isn't rocket science.
I agree with you.

arn
09-05-2009, 02:52 PM
There's your answer Mr. High and Mighty. Says in the front page post that you will have to pay to recharge energy, and arn wouldn't post a story on the front page until he had received conformation from ngmoco. Don't ignore it, it's not going to solve the problem.

I haven't heard confirmation one way or the other. The article just says you can purchase energy... which is the same as what the video said.

My personal opinion is that it is likely in-app purchasing, as that's what the video seems to imply...

arn

Maythius
09-05-2009, 02:52 PM
There's your answer Mr. High and Mighty. Says in the front page post that you will have to pay to recharge energy, and arn wouldn't post a story on the front page until he had received conformation from ngmoco. Don't ignore it, it's not going to solve the problem.

And everyone else who thinks this is such a great system, not everyone has enough money to pay for the game itself then spend a certain amount of money everyday to keep playing.

And thechansen, you have it all wrong. Credits are not used to recharge energy, REAL LIFE MONEY is used to recharge energy or you have to wait until the next day. I really don't see why you guys don't see a problem with this, maybe because spending money on useless things doesn't bother you much.

That's the thing... you DON'T need to spend money to keep playing ;)

You only need to spend money to earn credits when you are playing. I think it's a pretty fair system for the most part; I mean they have to find a way to keep the servers up and running.

theone1007
09-05-2009, 02:53 PM
How is that different then what I just said?

Energy = ability to earn credits
No energy = can't earn credits (you can still play however)
Credits = refill energy and buy upgrades
credits = free in game money earned by kills and skill

This isn't rocket science.

I agree with you.

Well it seems like ngmoco doesn't.

@Maythius so you think it's fair that people who have heaps of money spend real money everyday, earn credits 24/7, and get ahead of the crowd while you don't have enough money to buy energy and stay on the lower level guns and armor? i don't know about you, but eliminate or whatever seems to force you to play to stay on top, and if you miss playing for even a week, you'll be the runt of the litter. I just don't like the idea of paying to recharge energy when that money could be spent on 2 king-sized Reeses cups or a whole new iPhone game.

PeterM11
09-05-2009, 02:55 PM
There's your answer Mr. High and Mighty. Says in the front page post that you will have to pay to recharge energy, and arn wouldn't post a story on the front page until he had received conformation from ngmoco. Don't ignore it, it's not going to solve the problem.

And everyone else who thinks this is such a great system, not everyone has enough money to pay for the game itself then spend a certain amount of money everyday to keep playing.

And thechansen, you have it all wrong. Credits are not used to recharge energy, REAL LIFE MONEY is used to recharge energy or you have to wait until the next day. I really don't see why you guys don't see a problem with this, maybe because spending money on useless things doesn't bother you much.
I give up trying to reason with you people. It's pointless. I was just trying to say like Arn did that when he said that he was going to email them to be sure about it. I was just saying that using in-game credits COULD be a way to buy energy as well as using real money but you all insist that you're right an no one else in the world could have a possible point. sorry for trying to be a sensible human.

o.o
09-05-2009, 02:56 PM
How is that different then what I just said?

Energy = ability to earn credits
No energy = can't earn credits (you can still play however)
Credits = refill energy and buy upgrades
credits = free in game money earned by kills and skill

This isn't rocket science.

This is what it looks like to me.

In the video when it mentions battery refuels, it looks like the credits total goes down by 50. However it also appears that it might be the battery amount that goes down. Guess we gotta wait for an annoucement, but from what I see, I think the refuel is done with in-game credits.

Besides, even if it does cost, we'll have the option to sit it out and play without earning credits anyway.

Maythius
09-05-2009, 02:57 PM
I give up trying to reason with you people. It's pointless. I was just trying to say like Arn did that when he said that he was going to email them to be sure about it. I was just saying that using in-game credits COULD be a way to buy energy as well as using real money but you all insist that you're right an no one else in the world could have a possible point. sorry for trying to be a sensible human.

the reason why its going to be REAL money is just as I said before. It's the only way they can keep the money coming in to keep the servers up. Having servers for online gaming costs a substantial amount of money.

o.o
09-05-2009, 03:00 PM
the reason why its going to be REAL money is just as I said before. It's the only way they can keep the money coming in to keep the servers up. Having servers for online gaming costs a substantial amount of money.

Well it might get in a bit of money for a while, but I can gurantee that after a bit of time has passed, nobody will be getting the refuels. I'm really interested to see how it all works though.

theone1007
09-05-2009, 03:01 PM
I give up trying to reason with you people. It's pointless. I was just trying to say like Arn did that when he said that he was going to email them to be sure about it. I was just saying that using in-game credits COULD be a way to buy energy as well as using real money but you all insist that you're right an no one else in the world could have a possible point. sorry for trying to be a sensible human.

Well it really didn't sound like you were suggesting whatever, and stating that buying energy with credits was fact. I really like your idea, and I really wish that ngmoco implemented it that way, but in-game purchases for energy is just not what I have in mind.

I really hope ngmoco just comes in here and spread some more information about this, and I really hope they implement the system you are mentioning. But for now, I don't see why I have to spend more money to earn credits, which is the whole purpose of the game.

And I also do not know why ngmoco has people get angry like this, they demonstrated that in-app purchase wrongly in Keynote, said that was only demonstration which is very unprofessional since if they knew the average consumer, they would know that customers would get enraged. Same thing is happening here and ngmoco continues to anger their customers with obscure facts.

tmcaffeine
09-05-2009, 03:07 PM
no where does it say you have to spend real money. we need to just wait for a statement from ngmoco themselves. theres a perfectly good chance that you do buy energy with credits. you dont know for sure what it is so stop acting like you do.

You are an idiot. The only purpose that energy serves is earning credits, so why the hell would they charge you credits to earn more credits?

Maythius
09-05-2009, 03:08 PM
You are an idiot. The only purpose that energy serves is earning credits, so why the hell would they charge you credits to earn more credits?

precisely

o.o
09-05-2009, 03:15 PM
You are an idiot. The only purpose that energy serves is earning credits, so why the hell would they charge you credits to earn more credits?

Well, presumably (if the cost of an energy refill is x, and the amount of credits you earn on average on a full bar of energy is y), x < y. Otherwise that would be pointless.

Thechansen
09-05-2009, 03:16 PM
Let's examine that: energy has the sole purpose of earning you credits. We are idiots to believe that they would charge us credits to earn credits.

I require money to live. I work to earn money. In order to reach my workplace I drive a car. This car requires gas. Gas cost money. I work to put gas in my car for the purpose of reaching work. I have to spend my money (on gas or in Elminate on energy) in order to make money (credits). That's a weird and foreign concept right??

AttackOfThePwned
09-05-2009, 03:16 PM
I don't see a problem with this at all.

You recharge daily. So far we don't know how quickly the energy fades but it seems it is based on skill, using what you have efficiently to keep energy and kill other players.

My guess for those that suck, their energy will fade faster. You can still play without energy but you can't gain credits to up your weapons/armor until the next day when your energy refreshes or you purchase a recharge.

For me, if I suck at it I certainly won't be paying to recharge as I'll want to get the basics down and practice on gaining skill however this brings up an interesting point. How much skill will be involved in keeping your energy level? If this is a major skill needed, then playing without any energy won't help you at all with that skill set unless you wait for the next day or pay to recharge. That can hamper things. Hmm, now I need to think more about this. I need to see more in depth information before I make a final decision on how this might play out..

skatelakai117
09-05-2009, 03:17 PM
I sort of like ELIMINATE better than livefire or killtest.
It's short, simple, and doesn't sound as cheesy in my opinion.


but all in all... it's the gameplay itself that will mater.. not the name. ;)

AttackOfThePwned
09-05-2009, 03:36 PM
Let's examine that: energy has the sole purpose of earning you credits. We are idiots to believe that they would charge us credits to earn credits.

I require money to live. I work to earn money. In order to reach my workplace I drive a car. This car requires gas. Gas cost money. I work to put gas in my car for the purpose of reaching work. I have to spend my money (on gas or in Elminate on energy) in order to make money (credits). That's a weird and foreign concept right??

Or you can carpool and SAVE money towards gas rather than spending it. I think it will be interesting to see how ngmoco handles the ability to SAVE energy prolonging your chance at earning credits.

Thechansen
09-05-2009, 03:46 PM
Taking the example further: you drive a Prius to work you spend less. That would be a high Kill to death ratio. You drive a hummer to work and that is the eliminate equal to sucking at the game.

The Game Reaper
09-05-2009, 03:56 PM
Well it seems like ngmoco doesn't.

@Maythius so you think it's fair that people who have heaps of money spend real money everyday, earn credits 24/7, and get ahead of the crowd while you don't have enough money to buy energy and stay on the lower level guns and armor? i don't know about you, but eliminate or whatever seems to force you to play to stay on top, and if you miss playing for even a week, you'll be the runt of the litter. I just don't like the idea of paying to recharge energy when that money could be spent on 2 king-sized Reeses cups or a whole new iPhone game.
*facepalm* That's what the matchmaking system is for.

I personally think this is a stroke of genius on ngmoco's part. Pricing it low so that it will become a successful seller and thus providing a large base of users, while making it back through a reasonable and just DLC scheme. It's really the perfect business model for a premium multiplayer game.

Vinny554
09-05-2009, 04:06 PM
Why is everyone complaining about the energy thing? The answer is simple. Get a life and dont stay on the game all day so dont worry about wasting EXP on refueling. Jeez. Thats the only thing Im not looking forward to in this game.....the nerds......

Vinny554
09-05-2009, 04:14 PM
Also one more question. I was looking through and couldn't take looking anymore. Arn, is it a definite yes for the energy being in-app purchase? If so, I will agree, thats totally ****ing rediculous. But I wont whine and not get the game, Ill just play the limit. DLC/in-app purchases should be for CONTENT, not to play the game we already paid for.

randomdude
09-05-2009, 04:37 PM
To gain the multiplayer access that all of you want they need a large base and if they don't have a large base the game will suck. Let's talk about this in a iPhone people friendly way. (Not us but the others outside of TA) First they only buy games real cheap and us buy games that are premium. The ratio of premium to cheap games is like 1,000,000 to 1. The people who buy cheap games is the largest install base so if NgMoco priced it were the regular folks will buy it then we get a large base which means more people to play and even matchmaking! And since they priced it so low they need to make money so thats where the in game purchase comes in to play so they have to make money, get the install base, and has to keep the server up and running. So even though we have to pay for more time to earn credits I believe this is the only way to solve the App Store fiasco and Apple need to help us by making a premium section based on profit or something like that.

xVietx
09-05-2009, 04:41 PM
Well it might get in a bit of money for a while, but I can gurantee that after a bit of time has passed, nobody will be getting the refuels. I'm really interested to see how it all works though.

After a time has passed, they would have made up all the production costs and already have a profit.

Maythius
09-05-2009, 04:58 PM
After a time has passed, they would have made up all the production costs and already have a profit.

we are speaking in terms of online server costs... that costs a lot of money to maintain

Brazilian Rider
09-05-2009, 05:01 PM
If they are going to have in-app purchases, make it be something worthwhile. Map packs, alternative armors (if the armor gets stronger, make it so that there are alternatives, for instance there is Level 1 Armor A, and then you can buy Level 1 Armor B for $x.xx), etc. But in-app purchases so you can play the game and actually get the rewards you deserve? That's messed up man.

Brazilian Rider
09-05-2009, 05:01 PM
we are speaking in terms of online server costs... that costs a lot of money to maintain

Double post here, but look at iMech. They're doing perfectly fine.

Maythius
09-05-2009, 05:34 PM
Double post here, but look at iMech. They're doing perfectly fine.

yes they are; but for how long?

tmcaffeine
09-05-2009, 08:40 PM
Well, presumably (if the cost of an energy refill is x, and the amount of credits you earn on average on a full bar of energy is y), x < y. Otherwise that would be pointless.

If they wanted us to be able to earn unlimited credits buy constantly buying more energy, they would not have limited energy to begin with.

mebeswordguy
09-05-2009, 08:46 PM
If they wanted us to be able to earn unlimited credits buy constantly buying more energy, they would not have limited energy to begin with.

have you thought of x ≤ y ? it would be perfect.

randomdude
09-05-2009, 10:33 PM
How do me manually fire in this game? Just double tap right?

yrrebeulb19
09-05-2009, 10:58 PM
Micro-transactions detailed

http://www.pocketgamer.co.uk/r/iPhone/Eliminate/news.asp?c=15373

tmcaffeine
09-05-2009, 11:36 PM
Micro-transactions detailed

http://www.pocketgamer.co.uk/r/iPhone/Eliminate/news.asp?c=15373

Quote:
However, using the micro-transactions features of OS 3.0, you can buy - with real money - additional energy.

arn
09-05-2009, 11:38 PM
Micro-transactions detailed

http://www.pocketgamer.co.uk/r/iPhone/Eliminate/news.asp?c=15373

I'm pretty sure they are just basing this on the video. Ngmoco hasn't said anything other than the video.

arn

beachmusic
09-05-2009, 11:40 PM
They hate it there as well. We all know the dangers of DLC right? For DLC devs may hold out content that should be in the game e.g. a dev may not put a machine gun in the game to save it for DLC. I'm against this in every way because if this becomes the trend, we may wake up one day and find out that we are being charge for updates as well . Xbox community had been up in arms with Battlefield Bad company when they announced their DLC model which is almost similar to this and the devs listen and backed off, hope ngmoco can do the same and listen!

randomdude
09-06-2009, 12:00 AM
DLC for maps and new gears for your level (you're not going to get level 9 armor when you're level 1 ;)) is okay but for more time to earn in-game credits that ain't ok but if it's to cover the server cost (remember they're still a small company) then I'm fine with paying.

beachmusic
09-06-2009, 12:23 AM
DLC for maps and new gears for your level (you're not going to get level 9 armor when you're level 1 ;)) is okay but for more time to earn in-game credits that ain't ok but if it's to cover the server cost (remember they're still a small company) then I'm fine with paying.

You don't mind paying to cover for server cost because NGMOCO is a small company? They are the only developer being funded by Apple itself how does it make them small? Are they any smaller than Flying dino ( Imech) or SGN ( FAST) , IUGO ( Spacehogs) all does not charge us to cover server cost right? Will it be fine by you if they follow Ngmoco's lead and charge us as well? Have you played Redlynxs Reset Generation for the symbian phones? It's online and they don't charge as well...i can go on just to prove my point.

playn
09-06-2009, 02:24 AM
^^ also dinosmash

Dark NRG
09-06-2009, 02:58 AM
You don't mind paying to cover for server cost because NGMOCO is a small company? They are the only developer being funded by Apple itself how does it make them small? Are they any smaller than Flying dino ( Imech) or SGN ( FAST) , IUGO ( Spacehogs) all does not charge us to cover server cost right? Will it be fine by you if they follow Ngmoco's lead and charge us as well? Have you played Redlynxs Reset Generation for the symbian phones? It's online and they don't charge as well...i can go on just to prove my point.

Hell just froze over, bc I agree with you :eek:

All I know is NGMOCO is LOVING this free pubicity/keeping their product in front of our discussion. Thats the secret to viral marketing.

So, I'll help them out ;)
I think it's:
- a dumb-ass name
-Super Lame graphics.
-Dumb idea.
-Bland enviros.
-And extortion...

..oh, and pure genius.

The Game Reaper
09-06-2009, 03:32 AM
You don't mind paying to cover for server cost because NGMOCO is a small company? They are the only developer being funded by Apple itself how does it make them small? Are they any smaller than Flying dino ( Imech) or SGN ( FAST) , IUGO ( Spacehogs) all does not charge us to cover server cost right? Will it be fine by you if they follow Ngmoco's lead and charge us as well? Have you played Redlynxs Reset Generation for the symbian phones? It's online and they don't charge as well...i can go on just to prove my point.
Yeah, and we have absolutely no idea how they're doing. They might be taking a hit, for all we know. Plus, it clearly has a signifigantly higher budget.

Also, no one is MAKING you pay for energy. You don't HAVE to get them. It's OPTIONAL.

Look, how long are you going to play it for one day? Jesus.

Jas765
09-06-2009, 04:48 AM
That's true. Provided that you have enough energy for 2-3 hours of gameplay, that would be more than enough for one day.
For those that don't like the name Eliminate, at least ngmoco could think of a proper name. iFPS is just FPS with the cliche'd 'i' in front of it, I could have thought of that. Eliminate pretty much describes the game, in one simple, non-madeup word.
Besides, what's the point in judging a game that hasn't came out yet by it's name, 1 teaser trailer, and 2 screenshots?

Seriously, wait for more info before you give it a face-palm or FAIL.

Hmar9333
09-06-2009, 04:53 AM
That's true. Provided that you have enough energy for 2-3 hours of gameplay, that would be more than enough for one day.
For those that don't like the name Eliminate, at least ngmoco could think of a proper name. iFPS is just FPS with the cliche'd 'i' in front of it, I could have thought of that. Eliminate pretty much describes the game, in one simple, non-madeup word.
Besides, what's the point in judging a game that hasn't came out yet by it's name, 1 teaser trailer, and 2 screenshots?

Seriously, wait for more info before you give it a face-palm or FAIL.
Well, they wanted to use iFPS, but they found out that they couldn't because it was already taken!!!

Chapperz :D
09-06-2009, 05:16 AM
is still don't understand why everyone is moaning about the graphics.they aren't that bad. you should be glad you can actually play games like this for so cheap.

Jas765
09-06-2009, 05:39 AM
Exactly. Take a look at the graphics from an earlier build compared to now:
http://www.blogcdn.com/www.joystiq.com/media/2009/03/livefire.iphone.2.031609-580px.jpg
Early build

http://eliminate.ngmoco.com/media/img/screenshots/s-06-med.jpg
Now

Yeah right, downgrade...

Well, they wanted to use iFPS, but they found out that they couldn't because it was already taken!!!
Actually, ngmoco were using FPS as a codename while they decided on a final real name.

beachmusic
09-06-2009, 05:53 AM
is still don't understand why everyone is moaning about the graphics.they aren't that bad. you should be glad you can actually play games like this for so cheap.

The graphics is fine, what is in question here is the potential pay-for-play model that Ngmoco wanted to introduce for the platform. They wanted to do it ever since the 3.0 keynote when they show a machine gun being purchased for a fee ( i think it was 99cc ). It is sad that some people still can't recognize the danger of DLC ( it has been discussed at length by the xbox 360 community), this is not about moaning guys. You see a dev who see it's potential might hold back content that should easily should have been in the game for potential extra cash via dlc. I find it hard to believe that the game's balance will be the same for a player that spent much on these so called 'energy' v.s. someone who don't! Why spend so much time working on a 'model' if it the by product is not enticing enough to be purchased. I know to some this may be just call this 'moaning but someone who spent some time with other gaming communities will understand what i mean.. allowing this to happen in any degree will change the way you game in this platform and before you know it we will be talking about the days when idevice gaming was so 'cheap'.

The Game Reaper
09-06-2009, 06:09 AM
The visuals have certainly not been downgraded. If anything, they've been vastly improved.

Here is the old trailer for Killtest:

fstVfM49zsU

And here is the latest footage from the ngmoshow, taken 2-3 weeks ago:
(gameplay starts at 03:48)

CkCMo6WH0ek

As evidenced in the video above, the game is anything but ugly.

beachmusic
09-06-2009, 06:20 AM
The graphics is fine, what is in question here is the potential pay-for-play model that Ngmoco wanted to introduce for the platform. They wanted to do it ever since the 3.0 keynote when they show a machine gun being purchased for a fee ( i think it was 99cc ). It is sad that some people still can't recognize the danger of DLC ( it has been discussed at length by the xbox 360 community), this is not about moaning guys. You see a dev who see it's potential might hold back content that should easily should have been in the game for potential extra cash via dlc. I find it hard to believe that the game's balance will be the same for a player that spent much on these so called 'energy' v.s. someone who don't! Why spend so much time working on a 'model' if it the by product is not enticing enough to be purchased. I know to some this may be just call this 'moaning but someone who spent some time with other gaming communities will understand what i mean.. allowing this to happen in any degree will change the way you game in this platform and before you know it we will be talking about the days when idevice gaming was so 'cheap'.

Again graphics is not the issue here, should they decide to tone it down for latency's sake I don't mind.

The Game Reaper
09-06-2009, 06:45 AM
Again graphics is not the issue here, should they decide to tone it down for latency's sake I don't mind.
Believe it or not, that post was directed towards Other People. :eek:

You speak of the 'impending doom' of iPhone gaming. For some reason I'm a little skeptical. When DLC was first announced people felt (myself included) that this would be heavily abused. Since 3.0 launched, very few games have even incorporated it. It's time we saw a new business model. The model we see now is the same one that forces smaller devs with ambitious games to drop their prices, especially if it's a multiplayer only product. This 'race to the bottom' is simply not sustainable. Sure, the appstore is a huge success, but for how much longer? Who can blame ngmoco for experimenting, to try something new? It's a pretty smart business move on their part, and this particular model makes sense for multiplayer games. And if there's one company I'd trust with DLC, it's ngmoco.

samoreg
09-06-2009, 06:52 AM
Cool trailer.

beachmusic
09-06-2009, 07:02 AM
Believe it or not, that post was directed towards Other People. :eek:

You speak of the 'impending doom' of iPhone gaming. For some reason I'm a little skeptical. When DLC was first announced people felt (myself included) that this would be heavily abused. Since 3.0 launched, very few games have even incorporated it. It's time we saw a new business model. The model we see now is the same one that forces smaller devs with ambitious games to drop their prices, especially if it's a multiplayer only product. This 'race to the bottom' is simply not sustainable. Sure, the appstore is a huge success, but for how much longer? Who can blame ngmoco for experimenting, to try something new? It's a pretty smart business move on their part, and this particular model makes sense for multiplayer games. And if there's one company I'd trust with DLC, it's ngmoco.

Believe it or not we are about to see the first wave of DLC after PAX. I don't speak 'impending doom' since I believe the platform is slowly gaining gaming recognition what i speak is more expensive gaming :eek: Ngmoco is not experimenting something new since their DLC model already exist on Xbox live, and yes it is smart to charge real cash on top of the game purchase because it will obviously make them more money. Do you even acknowledge that they tried to 'test the waters' during the 3.0 keynote by showing an in-game purchase of a machine gun? Can you see how easy it is for a dev to hold back content for the sake of DLC? It's funny how it's getting little resistance here as opposed to when it was rearing it's ugly head on the xbox 360.

Vinny554
09-07-2009, 11:53 AM
Does anyone know what the countdowns on their site mean? Idk why, but all of a sudden I REALLY want this game.

tmcaffeine
09-07-2009, 01:28 PM
Does anyone know what the countdowns on their site mean? Idk why, but all of a sudden I REALLY want this game.

Most likely they are counters until when more teasers/info will be revealed.

tmcaffeine
09-08-2009, 10:44 PM
I really hope they get rid of this limited energy bullshit.... This is a game I want to invest a lot of time in to. Giving us limited credits per day makes the game feel like a demo. I would much rather pay for map packs. That way they would still make money, but no one's gameplay would be limited and no one would have an unfair advantage.

TimothyR
09-08-2009, 11:36 PM
I really hope they get rid of this limited energy bullshit.... This is a game I want to invest a lot of time in to. Giving us limited credits per day makes the game feel like a demo. I would much rather pay for map packs. That way they would still make money, but no one's gameplay would be limited and no one would have an unfair advantage.

You don't have to stop playing, just, when you run out of energy, you stop playing for credits.

Or, that's what I think.

Maythius
09-08-2009, 11:38 PM
you don't have to stop playing, just, when you run out of energy, you stop earning credits.

Or, that's what i think.

fixed

han0007
09-09-2009, 07:13 AM
Yeah what do these confusing countdowns mean on ngmocos website?

kugi_igi
09-09-2009, 07:44 AM
i think it's the countdown before they announce that the game will never be released
hahahah,just joking
hey.why not name it "Metal Gunners:Rise of the Fallen Medieval Combat"
hahahahahahahha

K7A7O7S
09-09-2009, 08:44 AM
I really hope they get rid of this limited energy bullshit.... This is a game I want to invest a lot of time in to. Giving us limited credits per day makes the game feel like a demo. I would much rather pay for map packs. That way they would still make money, but no one's gameplay would be limited and no one would have an unfair advantage.

Excellent post. I agree there should not be a cap on how long you can earn credits, and I would definitely pay for new maps and/or play features.

fructose
09-09-2009, 04:27 PM
Oh damn. Gameloft is giving ngmoco a run for it's money with "Nova"

Diablohead
09-09-2009, 04:54 PM
Instead of making your income 0% without energy, it would be much better for them to just make the income much less when you have no suit energy, like 20% of the normal value.

But in the world of games making money you watch as lots of DLC power packs sell for 59p every day.

mjmoco
09-09-2009, 05:40 PM
Producer Chris Plummer talks about the name, upgrades, leveling, matchmaking and energy in a new Gamemakers post (http://gamemakers.ngmoco.com/post/183979173/lets-talk-about-names-upgrades-leveling).

-MJ

amusing Grace
09-09-2009, 05:55 PM
Producer Chris Plummer talks about the name, upgrades, leveling, matchmaking and energy in a new Gamemakers post (http://gamemakers.ngmoco.com/post/183979173/lets-talk-about-names-upgrades-leveling).

-MJ

Thanx for the insight.
The credit system makes sense to me.
Now i can´t wait to hear about leveling up and upgrades......and of course how much extra credits will cost and how long they´ll last.

twentyone
09-09-2009, 05:55 PM
Producer Chris Plummer talks about the name, upgrades, leveling, matchmaking and energy in a new Gamemakers post (http://gamemakers.ngmoco.com/post/183979173/lets-talk-about-names-upgrades-leveling).

-MJ

THANKS!

Man it really sounds like ngmoco has put maximum thought and effort into this and I think it's safe to say that this will put idevice gaming on a whole new level for the future.

Needles to say I can't wait to dominate all you guys!

PeterM11
09-09-2009, 05:55 PM
Your app download will include some Power Cells and you can purchase additional Power Cells from iTunes or acquire them through other methods to be revealed later.
-From the above article.

Hope that's a good sign.

The Bat Outta Hell
09-09-2009, 05:57 PM
mjmoco- Any estimates for submission? A couple more weeks? A month? Next year? :eek:

arta
09-09-2009, 06:07 PM
Oh damn. Gameloft is giving ngmoco a run for it's money with "Nova"

Gameloft has the advantage with polish, graphics and controls. NgMoco has a robust online system, though it has yet to be seen.

The Bat Outta Hell
09-09-2009, 06:10 PM
Gameloft has the advantage with polish, graphics and controls. NgMoco has a robust online system, though it has yet to be seen.

It also has Plus+! :D

ngmoco, don't leave us hanging! Give an estimation of submission, anything!

tmcaffeine
09-09-2009, 06:16 PM
You don't have to stop playing, just, when you run out of energy, you stop playing for credits.

Or, that's what I think.

Yeah, but I would be less inclined to play for a long period of time if I ran out of energy. As I said before, this is a game I want to invest a lot of time in to. If all that gameplay doesn't earn me any credits then its sort of pointless.

EDIT: Everything I said is assuming that there are only credits, and not XP. If there's a leveling system and I can earn unlimited XP per day I would be fine with having to pay for energy.

kmacleod
09-09-2009, 06:24 PM
Interesting read! I have to say, I'm optimistic about this method. I don't mind paying for a quality service.

The idea of taxing the people most committed to the game still seems backwards to me somehow, but the money has to come from somewhere, and this should serve as a good way to generate revenue without scaring away casual players. Either way, I'm looking forward to this game!


I didn't see anything about the game's name in that article, though, even though the title advertises it... I would still like to know why the name went through so many changes, and I doubt I'm alone in that :D

ShadowsFall
09-09-2009, 06:26 PM
Energy does balance things... But i'm still a bit upset that this is pretty much the first FPS game i've played that has the "energy" system, but atleast you can still play to improve a lot better.

I'm still waiting for the release date though, as it seems more and more companies are gaining up to be the best of the best. If Eliminate fails, this will be a big let down to the company, hope this game will be $5.99 so that we could still purchase energy, but at a very efficient cost.

The Bat Outta Hell
09-09-2009, 06:30 PM
If it was $.01 for replenishing energy, I'd do it. Otherwise, never. Ever.

STP_Tim
09-09-2009, 06:42 PM
If it was $.01 for replenishing energy, I'd do it. Otherwise, never. Ever.

Its too bad $0.99 is the lowest possible price. However, if you get a sufficient amount of energy packs (I'm talking 10+ AT LEAST) then the money may occasionally be worth it.

Vinny554
09-09-2009, 07:26 PM
Hey guys my $300 16GB was stolen from me today. If anyone can please help me or anything lemme no. I made a thread in the Lounge section. Reply to that.

Other than that, Eliminate looks great.....

The Bat Outta Hell
09-09-2009, 07:37 PM
Hey guys my $300 16GB was stolen from me today. If anyone can please help me or anything lemme no. I made a thread in the Lounge section. Reply to that.

Other than that, Eliminate looks great.....

Lolwut?

You want us to get you a new one or something?

R.Antonelli
09-09-2009, 07:49 PM
"You can still progress and level up even if you’re not buying extra power cells, but eventually you’ll run out of energy and will need to replenish before earning more credits and leveling farther."

so i guess you need credits to level as well

tmcaffeine
09-09-2009, 08:14 PM
"You can still progress and level up even if you’re not buying extra power cells, but eventually you’ll run out of energy and will need to replenish before earning more credits and leveling farther."

so i guess you need credits to level as well

well that's pretty ****ing retarded. i'm not paying for a limited game.

Jas765
09-10-2009, 03:32 AM
well that's pretty ****ing retarded. i'm not paying for a limited game.

"You can still progress and level up even if you’re not buying extra power cells, but eventually you’ll run out of energy and will need to replenish before earning more credits and leveling farther."

so i guess you need credits to level as well

Uhh... No. Energy will run out, but automatically replenishes once every day. You don't ever have to pay for energy if you don't want to.

beachmusic
09-10-2009, 03:37 AM
Uhh... No. Energy will run out, but automatically replenishes once every day. You don't ever have to pay for energy if you don't want to.

But those who do buy energy will have an advantage and level up faster! It will be unbalanced for people with the same skill, it will be decided instead of who has a deeper wallet!

Jas765
09-10-2009, 04:26 AM
You won't have the same amount of skill as people who pay for energy, so you won't ever verse them.

tmcaffeine
09-10-2009, 07:00 AM
Uhh... No. Energy will run out, but automatically replenishes once every day. You don't ever have to pay for energy if you don't want to.

Uh, yes. Its still a limited game. I never said that energy didn't replenish. Limited XP/Credits is the kind of thing that demo games usually have, so frankly, I'm not paying for this until they wise up and allow us to earn Credits or at least XP without stupid limitations. Anything that will reward me for playing for extended periods of tyime.

playn
09-10-2009, 07:19 AM
lets think realisticly here. im gonna guess the energy bar will either last for 3-4hours a day or it will limit to 2 rank up's per day

the reason for this is to make eliminate's life last longer to keep the interest in the game current so they can slowly release updates without any rush and to keep the online play going n going.

but back onto topic, how many hours a day would you play this game? i dont think it would be enough to hinder you/anyone that much. even if it does, use that time when your not playing for rank (so your not losing or gaining) to practice, try out new weapons, learn the maps and try new tactics and etc.

Maythius
09-10-2009, 07:38 AM
lets think realisticly here. im gonna guess the energy bar will either last for 3-4hours a day or it will limit to 2 rank up's per day

the reason for this is to make eliminate's life last longer to keep the interest in the game current so they can slowly release updates without any rush and to keep the online play going n going.

but back onto topic, how many hours a day would you play this game? i dont think it would be enough to hinder you/anyone that much. even if it does, use that time when your not playing for rank (so your not losing or gaining) to practice, try out new weapons, learn the maps and try new tactics and etc.

Very well said; I couldn't agree more. I feel ngmoco isn't limiting the game as much people think they are, and compared to how most MMO's do in game purchases. Look at GUNS for example;the game is far more unbalanced due to people just spending money on ridiculous items.

I can understand that people can spend more money to get ahead and earn more credits... BUT they have to EARN them! Just because they spend money doesn't mean they are good, they still have to make those kills; just keep that in mind.

iTouched_You
09-10-2009, 08:27 AM
this game is gonna suck because you have to pay in order to play.
but i understand because not many people play iphone games for that long.

beachmusic
09-10-2009, 08:51 AM
This going to be like stardefense! Its is hype as the ultimate evolution of TD games but where is it now? On the 99cc dustbin. Now take sentinel 2 , underhype but its freaking awesome, 100 times better than SD! Hype is a double edge sword!

qasim
09-10-2009, 01:48 PM
This going to be like stardefense! Its is hype as the ultimate evolution of TD games but where is it now? On the 99cc dustbin. Now take sentinel 2 , underhype but its freaking awesome, 100 times better than SD! Hype is a double edge sword!

StarDefense was incredible

Johno
09-10-2009, 02:04 PM
this game is gonna suck because you have to pay in order to play.
but i understand because not many people play iphone games for that long.

Why would you even say that? Did you think before you typed it out? It is completely optional to pay. You can play as long as you want without paying anything. You only have to pay if you want to continue earning credits after your energy is depleted if you don't want to wait. To say it sucks is just... people are so stupid these days...

kmacleod
09-10-2009, 02:07 PM
This going to be like stardefense! Its is hype as the ultimate evolution of TD games but where is it now? On the 99cc dustbin. Now take sentinel 2 , underhype but its freaking awesome, 100 times better than SD! Hype is a double edge sword!

I loved Star Defense and thought Sentinel 2 was unpolished. Stop stating personal opinions as facts.

I'd lay good money on the belief that Star Defense vastly outsold Sentinel 2, which if true, would completely invalidate your point about hype.

arta
09-10-2009, 02:08 PM
To say it sucks is just... people are so stupid these days...No, it freigging sucks because it's that dumb an idea. The only reason NgMoco can even dream of trying this is because they think people in the Appstore will willingly throw away money to them. Even Activision couldn't milklike this in XBLA.

kmacleod
09-10-2009, 02:13 PM
No, it freigging sucks because it's that dumb an idea. The only reason NgMoco can even dream of trying this is because they think people in the Appstore will willingly throw away money to them. Even Activision couldn't milklike this in XBLA.

It is a good idea, as long as they don't get too greedy with it. This will provide a great way to compensate for the App Store's race-to-the-bottom pricing trend.

You better believe the same things would be happening on the Xbox if there weren't strict price controls, and if there was greater competition among developers.

fructose
09-10-2009, 06:42 PM
Here's a thought. Now this might sound a little weird, even to the guy saying it, but what if they release it in 4 days, and the other countdowns are for updates? I could be and probably am wrong but who knows.

julzsantana15
09-10-2009, 06:50 PM
Here's a thought. Now this might sound a little weird, even to the guy saying it, but what if they release it in 4 days, and the other countdowns are for updates? I could be and probably am wrong but who knows.

you're probably wrong, why would they release it in 4 days and update it after they release it, they been workin on Eliminate since forever, so it wouldn't make any sense to update it after "polishing" the game so much!
That's the craziest thing I've ever heard!!!

Diablohead
09-10-2009, 06:52 PM
I'm still hyped for this game but if it's still a month plus away I might as well stop and move on, I think the mistake was announcing it too early, yeah they showed off the app store ingame purchases at an apple conference but looking back at the game visuals then and now, they done huge changes and might have been better not keeping people on strings about it being released close to OS3.0

Oh well will wait and see, but I seriously hope we are not waiting another month or two. If the game is still being developed we need to give it multiple weeks to just get reviewed and hit the app stone...

fructose
09-10-2009, 07:27 PM
you're probably wrong, why would they release it in 4 days and update it after they release it, they been workin on Eliminate since forever, so it wouldn't make any sense to update it after "polishing" the game so much!
That's the craziest thing I've ever heard!!!

Customer complaints? Bug fixes? Getting it out as quick as possible is their best bet now that Modern Combat and Nova are getting multiplayer. Releasing it now as is (seeing that it's pretty much ready) and putting more stuff in quick after release doesn't sound like such a bad idea.

Probable? No. Plausible? Yes.

beachmusic
09-10-2009, 07:39 PM
I think the delay was solely due to their implementation of their 'cash charging mechanism'. This game doesn't have a single player mode and will be a multiplayer centric game where balance is very important! I don't want to get 'pwn' by a player because they are more 'willing' to pay! I don't mind if you price this game at a premium as long as you scrap the idea of 'microtransaction' that is what turned me off with 'mafia wars'. I am a an FPS fan and heaven knows i wan't more FPS for the iphone and frankly i don't want a single developer to monopolize a certain genre that is why i beseech you to explain your that charging model won't result to an unfair advantage to someone who is willing to pay more!

Will090
09-10-2009, 08:32 PM
This better be out before nova or the sales are gonna flop

mebeswordguy
09-10-2009, 08:47 PM
....... no ones gonna buy the "energy". Plus if you looked at this (http://gamemakers.ngmoco.com/post/183979173/lets-talk-about-names-upgrades-leveling) you will know there are more ways to get "energy".

TIMELESS
09-10-2009, 08:54 PM
I had rather pay one set amount. I do not want too keep throwing money at this game. I would like too see quailty games, but beable too get a great game at one price.

Theta-Omega
09-10-2009, 08:55 PM
The fact that you can even buy energy isn't good, let alone there even being energy. I suppose it is a good system for credit overload, but with the whole purchasing thing means that people will start to trade in money for credits, but the other ways do provide some relief, provided they are balanced enough not to render the purchasing of credits pointless. Knowing ngmoco:), they'll probably have it straightened out by release, and hopefully the system wil work well.

beachmusic
09-10-2009, 09:08 PM
Why would they implement a credit system if it won't be appealing enough to tempt someone to go ahead and buy?

Maythius
09-10-2009, 09:21 PM
"You may be wondering if players willing to throw piles of money at the game will simply rocket to the top of the leader boards overnight. The answer is NO. Most items and upgrades are level bound, meaning you have to earn the prerequisite level through combat experience in order to qualify for the armor or upgrade or whatever. So just because you pay more doesn’t mean you don’t have to play like everyone else. That’s the whole point of the game – to play and win! You’ll level up faster when you’re earning credits, so energy is a factor, but you definitely have to play and earn those credits."

Sounds good to me :D

beachmusic
09-10-2009, 09:52 PM
"You may be wondering if players willing to throw piles of money at the game will simply rocket to the top of the leader boards overnight. The answer is NO. Most items and upgrades are level bound, meaning you have to earn the prerequisite level through combat experience in order to qualify for the armor or upgrade or whatever. So just because you pay more doesn’t mean you don’t have to play like everyone else. That’s the whole point of the game – to play and win! You’ll level up faster when you’re earning credits, so energy is a factor, but you definitely have to play and earn those credits."

Sounds good to me :D

But giving even the slightest advantage will spell the difference for people with the same skill range. And as i've said why implement this pay system if it's not feasibly sell worthy? What would entice players to buy if its as others said 'not that relevant to gameplay'? It doesn't make sense for ngmoco to bother with this in the first place if they don't make it worth the buy of those who are willing!

yrrebeulb19
09-10-2009, 09:56 PM
I think the delay was solely due to their implementation of their 'cash charging mechanism'. This game doesn't have a single player mode and will be a multiplayer centric game where balance is very important! I don't want to get 'pwn' by a player because they are more 'willing' to pay! I don't mind if you price this game at a premium as long as you scrap the idea of 'microtransaction' that is what turned me off with 'mafia wars'. I am a an FPS fan and heaven knows i wan't more FPS for the iphone and frankly i don't want a single developer to monopolize a certain genre that is why i beseech you to explain your that charging model won't result to an unfair advantage to someone who is willing to pay more!

On the contrary I'd say that the single player mode is the reason for the delay. To put in the practice mode when your not in wifi means they had to create an entire AI system. This would explain the delay.

mrchennyken
09-10-2009, 09:58 PM
I'd say this is going to be much better than Modern Combat Sandstorm. Just my opinion though.

beachmusic
09-10-2009, 10:00 PM
On the contrary I'd say that the single player mode is the reason for the delay. To put in the practice mode when your not in wifi means they had to create an entire AI system. This would explain the delay.

Maybe! And i hope they also use the extra time to improve the run animation, the character model run like girls :D

stoattamer
09-10-2009, 10:28 PM
This game took too long and now it's doomed. Nobody is going to buy this with gameloft's nova available.

It'll probably be out first too.

fructose
09-10-2009, 11:00 PM
I'd say this is going to be much better than Modern Combat Sandstorm. Just my opinion though.

But you got to admit Modern Combat: Sandstorm is freakin awesome. How they'll top it, I dunno, but they probably will. I'll probably prefer MC: Sandstorm's multiplayer though.

mrchennyken
09-10-2009, 11:03 PM
But you got to admit Modern Combat: Sandstorm is freakin awesome. How they'll top it, I dunno, but they probably will. I'll probably prefer MC: Sandstorm's multiplayer though.

Yes. I admit MC Sandstorm is friggin' awesome. :D

I'm saying Eliminate will dominate Sandstorm right now because of the online multiplayer. I'll change my opinion later when multiplayer comes to Sandstorm. Who knows? Maybe I'll prefer Sandstorm over Eliminate, or I'll continue to favor Eliminate.

fructose
09-10-2009, 11:09 PM
Yes. I admit MC Sandstorm is friggin' awesome. :D

I'm saying Eliminate will dominate Sandstorm right now because of the online multiplayer. I'll change my opinion later when multiplayer comes to Sandstorm. Who knows? Maybe I'll prefer Sandstorm over Eliminate, or I'll continue to favor Eliminate.

True, true. I'll probably love Eliminate's multiplayer also, but a CoD-like multiplayer is just phenomenal to think about. Not quite sure what I can compare Eliminate to now that Gameloft is really taking on Halo with Nova :p

Azrael
09-11-2009, 04:10 AM
I want more FPS lol! This one along with MC: Sandstorm and Nova is going to rock my itouch and soon my 3GS ( I plan to get one after I finish my current contract). I see a lot of hating though but I couldn't care less this games can co-exist in my book and I'm just so happy to have not one not two but three amazing FPS on the go!

nizy
09-11-2009, 05:33 AM
But giving even the slightest advantage will spell the difference for people with the same skill range.

You won't get any real advantage until you upgrade either armor or weapons. When you do upgrade your armor, for example, the system will also upgrade your stats/rank etc. As such you will then be playing against more skilled opponents, meaning that they'll be able to cope better with your new armor. The matchmaking system is therefore critical.

nizy
09-11-2009, 06:32 AM
There's preview of the game and a look at the weapons over at Pocketgamer. I guess the preview was written before they found the new info on ngmocos gamemakers blog (http://gamemakers.ngmoco.com/post/183979173/lets-talk-about-names-upgrades-leveling).

Preview:
http://www.pocketgamer.co.uk/r/iPhone/Eliminate/news.asp?c=15497

Weapons:
http://www.pocketgamer.co.uk/r/iPhone/Eliminate/feature.asp?c=15504

Azrael
09-11-2009, 07:23 AM
Anyone finally figure out the countdowns? I hope online latency works better than Imech, I can't play Imech over 3G or EDGE ;(

The Game Reaper
09-11-2009, 11:30 AM
Gameloft has the advantage with polish, graphics and controls. NgMoco has a robust online system, though it has yet to be seen.
Hah, I disagree with all of the above. Name one GL game with polish.

LBG
09-11-2009, 01:47 PM
New weapon advert: http://www.youtube.com/watch?v=7-iwh3urv6Y&eurl=http%3A%2F%2Fwww%2Epocketgamer%2Eco%2Euk%2Fr% 2FiPhone%2FEliminate%2Fvideo%2Easp%3Fc%3D15520&feature=player_embedded

It reminds me of a Marks & Spencer advert ;)

yourofl10
09-11-2009, 01:48 PM
New weapon advert: http://www.youtube.com/watch?v=7-iwh3urv6Y&eurl=http%3A%2F%2Fwww%2Epocketgamer%2Eco%2Euk%2Fr% 2FiPhone%2FEliminate%2Fvideo%2Easp%3Fc%3D15520&feature=player_embedded

Can a mod/admin please embedd it.

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/7-iwh3urv6Y&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7-iwh3urv6Y&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

LBG
09-11-2009, 01:53 PM
Thanks, yourofl10.

Notice the rather amusing weapon descriptions in the small white text?

yourofl10
09-11-2009, 01:58 PM
Thanks, yourofl10.

Notice the rather amusing weapon descriptions in the small white text?

no problem.;) even them I'm to mod :p :o

Yea, it was interesting to watch the video and see the different weapon types..

squarezero
09-11-2009, 02:01 PM
"Decapitation results not typical." :D

LBG
09-11-2009, 02:33 PM
"Decapitation results not typical." :D

My favourite:

'Anti-matter Thrower uses technology that psuedo-science geeks claim to understand. Just because they read a wikipedia article summarizing quantum mechanics theory doesn't mean they actually grasp the concept.'

:D

julzsantana15
09-11-2009, 02:51 PM
This game is messed up, it takes forever to make, you have to pay to play?!?!? Or wait. And these weird arsenal company commercial things?
Why don't they call the game Arsenal
and why does it take long to make? Ngmoco barely has any paid games (5 or 6), so it's not like their busy with other games that we know besides touchpets, just release it!! Give me a break! Idk if I'm even gonna buy this,
why waste a bunch of money on a game when I can just buy a bunch of new upcoming Gameloft games? (and that's with MC:s mulitplayer update is coming soon.) ........ BOOM!!!!! HEADSHOT!!!!!!!

LBG
09-11-2009, 02:55 PM
This game is messed up, it takes forever to make, you have to pay to play?!?!? Or wait. And these weird arsenal company commercial things?
Why don't they call the game Arsenal
and why does it take long to make? Ngmoco barely has any paid games (5 or 6), so it's not like their busy with other games that we know besides touchpets, just release it!! Give me a break! Idk if I'm even gonna buy this,
why waste a bunch of money on a game when I can just buy a bunch of new upcoming Gameloft games? (and that's with MC:s mulitplayer update is coming soon.) ........ BOOM!!!!! HEADSHOT!!!!!!!

Yeah, I do have to say that I am leaning towards Gameloft more at the moment. I am just remaining hopeful that this game will be good (but I don't think it will be anywhere near as good as MC: Sandstorm when it gets it's online multiplayer update).

5duc29
09-11-2009, 02:59 PM
I am feeling the same. Too much marketing/advertising. They're teasing us :p I do love their games but there is too much hype and the videos are kind of lame... same to the name changes.

mjmoco
09-11-2009, 03:50 PM
IGN has also posted its preview of the Eliminate.

http://wireless.ign.com/articles/102/1023762p1.html

--MJ

SarcasticGamer
09-11-2009, 06:40 PM
Listen kids time for our new lesson: Marketing 101! Pay attention coz your gonna need this in real life.

sticktron
09-11-2009, 07:04 PM
Anyone finally figure out the countdowns? I hope online latency works better than Imech, I can't play Imech over 3G or EDGE ;(

The latency of cellular data networks is just horrible.
Nothing can be done by software to change that.

On the bright side, you get network connectivity anywhere, so there are trade-offs. Definately stick to WiFi for iPhone multiplayer action games.

SarcasticGamer
09-11-2009, 07:11 PM
Hah, I disagree with all of the above. Name one GL game with polish.

Polish? You mean the one that shines? :D Coz if Sandstorm ain't polish then i don't know what polish means and i don't really want to know.

kmacleod
09-11-2009, 07:22 PM
Polish? You mean the one that shines? :D Coz if Sandstorm ain't polish then i don't know what polish means and i don't really want to know.

Sandstorm is their only polished game, in my opinion. The new engine is really nice. All the other games have horrible framerate issues, and no improvement on the 3GS

SarcasticGamer
09-11-2009, 07:30 PM
Sandstorm is their only polished game, in my opinion. The new engine is really nice. All the other games have horrible framerate issues, and no improvement on the 3GS

Didn't bother with the others :D Nova looks great although i'm not sure it can run with non 3Gs models it looks way better than any shooter, Resistance included!

queefinout
09-11-2009, 08:10 PM
The latency of cellular data networks is just horrible.
Nothing can be done by software to change that.

On the bright side, you get network connectivity anywhere, so there are trade-offs. Definately stick to WiFi for iPhone multiplayer action games.
Well i kinda dissagree on you with that... i have played homerun battle 3D (or whatever they have called it now) on Edge, and must say, even with one bar I can still finsh a match... but Im sure with eliminate it will take much more of a connection to do it well... :-)

Azrael
09-11-2009, 08:26 PM
Hah, I disagree with all of the above. Name one GL game with polish. hi man, no offense but are a ngmoco rep? Your post seemed intent on putting sandstorm and nova down in their respective threads while making eliminate sound good! You sound pretty bias to me bro ;) don't worry i'm good to go for eliminate as well and i trust ngmoco but i also trust GL, i just hope this doesn't turn into something like the minigore vs a4d threads! Competition is good for us the consumers :)

squarezero
09-11-2009, 08:31 PM
Sandstorm is their only polished game, in my opinion. The new engine is really nice. All the other games have horrible framerate issues, and no improvement on the 3GS
No framerate issues with Blades of Fury, Gangstar, or Real Tennis 2009 -- at least not on my 3gs. I would call all three "polished."

SarcasticGamer
09-11-2009, 08:39 PM
hi man, no offense but are a ngmoco rep? Your post seemed intent on putting sandstorm and nova down in their respective threads while making eliminate sound good! You sound pretty bias to me bro ;) don't worry i'm good to go for eliminate as well and i trust ngmoco but i also trust GL, i just hope this doesn't turn into something like the minigore vs a4d threads! Competition is good for us the consumers :)

But there can only be 'one' hahahahaha! Cut them by the head!

Azrael
09-11-2009, 08:52 PM
But there can only be 'one' hahahahaha! Cut them by the head!
Look at it this way if all FPS fans only gets to play on the ngmoco server won't that be a strain? I love choices and it's competition that brings the best out if these guys ;)

kmacleod
09-11-2009, 08:59 PM
No framerate issues with Blades of Fury, Gangstar, or Real Tennis 2009 -- at least not on my 3gs. I would call all three "polished."

Thats true, Gangstar and Blades don't have framerate issues either, I stand corrected. But Assassin's Creed? Siberian Strike? BBD2? Hero of Sparta? Castle of Magic? All of those games stutter just as much on a 3GS as they do on a 3G, which is unacceptable. Also, Gameloft never updates their games with significant improvements or features. Sandstorm is the first game to get a major update.

Also, why the hell do all of their games start with an obnoxious intro video that can't be permanently disabled? Nobody likes that crap, and it just eats up space on your iPhone.

Some of their old games don't even respect the device's silent switch.

mebeswordguy
09-11-2009, 09:01 PM
I must be nobody, because I like that crap. (Not the crap that was in the toilet when the guy dropped his headphones. Not that crap. I do not like that crap)

kmacleod
09-11-2009, 09:04 PM
I must be nobody, because I like that crap. (Not the crap that was in the toilet when the guy dropped his headphones. Not that crap. I do not like that crap)

You like intro videos that play at max volume even when the phone is set to silent, eat up several megabytes of space, and have no option to bypass them without having to manually skip them every time you start the game?

I stand corrected. Allow me to rephrase: I personally don't like that crap.

Azrael
09-11-2009, 09:05 PM
Thats true, Gangstar and Blades don't have framerate issues either, I stand corrected. But Assassin's Creed? Siberian Strike? BBD2? Hero of Sparta? Castle of Magic? All of those games stutter just as much on a 3GS as they do on a 3G, which is unacceptable. Also, Gameloft never updates their games with significant improvements or features. Sandstorm is the first game to get a major update.

Also, why the hell do all of their games start with an obnoxious intro video that can't be permanently disabled? Nobody likes that crap, and it just eats up space on your iPhone.

Some of their old games don't even respect the device's silent switch. True! I just learn to like their games starting with Sandstorm! I don't like their previous games save for Gangstar. I also don't like GL sport games :(

mebeswordguy
09-11-2009, 09:14 PM
everytime i play it I dont hear it if the sound is turned all the way down, or even partway? maybe you are messed up.

kmacleod
09-11-2009, 09:18 PM
everytime i play it I dont hear it if the sound is turned all the way down, or even partway?

It plays at whatever volume the music on the iPhone was last playing at, which in many cases is max volume for me because I listen to it docked in the car.

The point is, silent means silent. I shouldn't have to be jockeying around with the volume buttons every time I start a Gameloft game because they're too lazy to code their unneccessary intros correctly.

The intro movie should play once, when you start a new save game. It shouldn't play every time you boot up the app. And it certainly shouldn't make a sound if the volume is turned off.

beachmusic
09-11-2009, 09:18 PM
IGN has also posted its preview of the Eliminate.

http://wireless.ign.com/articles/102/1023762p1.html

--MJ

Thanks for the head up MJ :) Guys read this up, stop being fanboys for a while coz this is what i'm talking about. IGN is concern about microtransaction as well.

Azrael
09-11-2009, 09:19 PM
I must be nobody, because I like that crap. (Not the crap that was in the toilet when the guy dropped his headphones. Not that crap. I do not like that crap)

I like that crap as well lol!

kmacleod
09-11-2009, 09:21 PM
Thanks for the head up MJ :) Guys read this up, stop being fanboys for a while coz this is what i'm talking about. IGN is concern about microtransaction as well.

There is definitely reason for concern. If the microtransaction system is poorly implemented, and people don't get enough bang for their buck, this could go over as one of the biggest failures in the history of the platform.

At this stage, I have no reason to assume ngmoco is going to screw this up, but there is definitely cause to proceed with caution here.

beachmusic
09-11-2009, 09:23 PM
hi man, no offense but are a ngmoco rep? Your post seemed intent on putting sandstorm and nova down in their respective threads while making eliminate sound good! You sound pretty bias to me bro ;) don't worry i'm good to go for eliminate as well and i trust ngmoco but i also trust GL, i just hope this doesn't turn into something like the minigore vs a4d threads! Competition is good for us the consumers :)

OMG! Somebody else notice lol! Game Reaper pretty much sound like an ngmoco employee... look at his post in nova and sandstorm. And how he always downplay every gameloft announcement

Azrael
09-11-2009, 09:27 PM
OMG! Somebody else notice lol! Game Reaper is pretty much sound like an ngmoco employee... look at his post in nova and sandstorm. And how he always downplay every gameloft announcement

Hey i'm sorry. Didn't want to offend anyone or a crapfest either.

beachmusic
09-11-2009, 09:34 PM
There is definitely reason for concern. If the microtransaction system is poorly implemented, and people don't get enough bang for their buck, this could go over as one of the biggest failures in the history of the platform.

At this stage, I have no reason to assume ngmoco is going to screw this up, but there is definitely cause to proceed with caution here.

That is exactly what I want, not to crap on ngmoco...( i defended them in the past as well).. but to create a sense of awareness to all consumers here who doesn't have a clue about microtransaction so that ngmoco will be persuaded to proceed with caution on this one. This is not about being a fanboy for me and i know that i'll be hated here for this but i think not enough is being discuss here about DLC... we usually discuss polish, graphics, clones, even 'soul' but thsi is something relevant.... far more relevant!

Azrael
09-11-2009, 09:42 PM
That is exactly what I want, not to crap on ngmoco...( i defended them in the past as well).. but to create a sense of awareness to all consumers here who doesn't have a clue about microtransaction so that ngmoco will be persuaded to proceed with caution on this one. This is not about being a fanboy for me and i know that i'll be hated here for this but i think not enough is being discuss here about DLC... we usually discuss polish, graphics, clones, even 'soul' but thsi is something relevant.... far more relevant!

I don't really mind dlc that much, i think that is why some of us have jobs ;) besides i'm pretty use to that already in my xbox360.

beachmusic
09-11-2009, 09:45 PM
I don't really mind dlc that much, i think that is why some of us have jobs ;) besides i'm pretty use to that already in my xbox360.

I wouldn't want to get match with you then coz for all i know it is your money and not your skill that is pwning me lol!

squarezero
09-11-2009, 10:14 PM
Thats true, Gangstar and Blades don't have framerate issues either, I stand corrected. But Assassin's Creed? Siberian Strike? BBD2? Hero of Sparta? Castle of Magic? All of those games stutter just as much on a 3GS as they do on a 3G, which is unacceptable. Also, Gameloft never updates their games with significant improvements or features. Sandstorm is the first game to get a major update.

Also, why the hell do all of their games start with an obnoxious intro video that can't be permanently disabled? Nobody likes that crap, and it just eats up space on your iPhone.

Some of their old games don't even respect the device's silent switch.

It's pretty clear that Gameloft has been working to optimize their game engines; I think HoS, Siberian Strike were okay for their time, but their recent fare is much more technically accomplished. Keep in mind that HoS and BiA were some of the first 3D action game on the platform.

I'm not going to argue with the other issues you raise because they are all a matter of opinion; I trust that you are as annoyed by those videos as you say you are. It should be noted that Real Tennis 2009 did receive a pretty serious update in response to customer complaints about the controls; it now plays a lot better. (By the way, add Guitar Rock Tour 2 to their list of silky-smooth games.)

But this is an Eliminate thread... I, for one, appreciate ngmoco's marketing efforts for this game: they do a lot to create a rich context for what will most likely be a fairly straightforward deathmatch FPS. I'll reserve judgement on their micropayment scheme till we see it in action.

ybuygas
09-11-2009, 10:24 PM
according to the countdowns on the page, isnt this supposed to come out 2 days, 11 days, n 18 days...
anybody have any idea wat thats about?