PoV
12-30-2008, 06:39 PM
I figured this might be a fun thread. Share some of the interesting bugs, glitches, or oddities you came across whilst working on your iPhone game. Screen shots, video, text, whatever you have.
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I kept video of some of my more interesting bugs in Smiles. Some more silly than others.
The first I want to show is a bug in one of the effects for the game mode Zen. It was supposed to be a "toss a rock in to a pond" water ripple. It didn't really work as expected.
http://www.viddler.com/explore/PoVRAZOR/videos/8/
Here's what it was supposed to look like. The problem with this though was the effect would make you queasy. :)
http://www.viddler.com/explore/PoVRAZOR/videos/9/
In the end I had to tone this down. It's still in the game, but very subtle now. Not a good idea to make your customers get sick. :p
The next bug is a little more minor. I was building my menu screens, and gave some elements the same ID as one of my buttons.
http://www.viddler.com/explore/PoVRAZOR/videos/14/
The last one is just me being silly. Working on the achievement unlocked effect, I decided the achievements should have a conversation with themselves.
http://www.viddler.com/explore/PoVRAZOR/videos/15/
And that's my list of interesting things that happened during Smiles' development.
Anyone else find anything amusing while making your game?
- - - - - - -
I kept video of some of my more interesting bugs in Smiles. Some more silly than others.
The first I want to show is a bug in one of the effects for the game mode Zen. It was supposed to be a "toss a rock in to a pond" water ripple. It didn't really work as expected.
http://www.viddler.com/explore/PoVRAZOR/videos/8/
Here's what it was supposed to look like. The problem with this though was the effect would make you queasy. :)
http://www.viddler.com/explore/PoVRAZOR/videos/9/
In the end I had to tone this down. It's still in the game, but very subtle now. Not a good idea to make your customers get sick. :p
The next bug is a little more minor. I was building my menu screens, and gave some elements the same ID as one of my buttons.
http://www.viddler.com/explore/PoVRAZOR/videos/14/
The last one is just me being silly. Working on the achievement unlocked effect, I decided the achievements should have a conversation with themselves.
http://www.viddler.com/explore/PoVRAZOR/videos/15/
And that's my list of interesting things that happened during Smiles' development.
Anyone else find anything amusing while making your game?