WauloK
01-24-2009, 01:00 AM
Howdy.
I wanted to confirm some things about iPod/iPhone programming.
I see there are 3d engines now: Unity, Shiva and Torque.
Do I understand correctly that even if you have these (which the websites say can export iPhone compatible code) it still can ONLY be developed on a Macintosh, though the applications also run on Windows XP?
Is it correct that the ONLY way to write applications which can be submitted to the App store is to program them on a Mac?
Is a cheap Mac Mini sufficient to develop for the iPhone? From what I read it has to be only an Intel CPU Mac Mini. I've heard some say a Mac Mini is way too slow to develop on, yet others say they got their old G4 Mac Mini to work with the SDK anyway.
I know some people use ToolChain but I haven't read anywhere if they have much luck doing so nor if they could submit the applications to the App store.
Just a few questions I cannot find a definitive answer anywhere from Googling around.
Thanks!
I wanted to confirm some things about iPod/iPhone programming.
I see there are 3d engines now: Unity, Shiva and Torque.
Do I understand correctly that even if you have these (which the websites say can export iPhone compatible code) it still can ONLY be developed on a Macintosh, though the applications also run on Windows XP?
Is it correct that the ONLY way to write applications which can be submitted to the App store is to program them on a Mac?
Is a cheap Mac Mini sufficient to develop for the iPhone? From what I read it has to be only an Intel CPU Mac Mini. I've heard some say a Mac Mini is way too slow to develop on, yet others say they got their old G4 Mac Mini to work with the SDK anyway.
I know some people use ToolChain but I haven't read anywhere if they have much luck doing so nor if they could submit the applications to the App store.
Just a few questions I cannot find a definitive answer anywhere from Googling around.
Thanks!