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View Full Version : Bullet Skater on iPad - Open Brainstorm


BulletDev
01-31-2010, 06:27 PM
Hey everyone, after a year of problems, production is wrapping up on our casual game Bullet Skater. Below is an basic look at the gameplay from last year.

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Prior to the iPad announcement, I wanted to have the game our in early March, but now I'm trying to find a way that the game could work on the new device. At first glance, it's the worst game to play on the iPad, but I think that it could work with a really clever control scheme, or a completely re-worked UI.

How should Bullet Skater be presented on the iPad?

BulletDev
01-31-2010, 09:07 PM
post deleted

kohjingyu
02-01-2010, 06:30 AM
Perhaps d-pads.