View Full Version : WTF happened to 8lb. Gorilla?
ktfright
02-02-2010, 06:27 PM
WTF happened to 8lb. Gorilla?
This is completely out of nowhere, but I thought EA and them would be making games on a monthly basis. I guess they quit.
iball
02-02-2010, 06:59 PM
The 8lbs gorilla was eaten by the 800lbs gorilla.
ShadowsFall
02-02-2010, 07:14 PM
They fail :\
SSquared
02-02-2010, 07:53 PM
I've suspected one of two things (or maybe both).
1) Their first game did not do as well as they had hoped so maybe they did not see much sustainable future.
2) They realized making a game-a-month was too lofty a goal to keep up. If the team was small enough and outside of the paperwork of EA, maybe they could pull it off, but otherwise, I think it would be difficult for them to keep it up.
There have been no new announcements or even information on their Twitter page. I suspect they are no more.
The Bat Outta Hell
02-02-2010, 10:28 PM
EA axed them.
JamesDean69
02-02-2010, 11:17 PM
Ummm. sorry guys maybe i missed something but what or who are we talking about here? EA and who?
jar0d
02-03-2010, 05:43 AM
Ummm. sorry guys maybe i missed something but what or who are we talking about here? EA and who?
8lb. Gorilla was a (little) part of EA. A deparment for iphone games. But they online released one game (I think).
JamesDean69
02-03-2010, 06:04 AM
8lb. Gorilla was a (little) part of EA. A deparment for iphone games. But they online released one game (I think).
Ohh, cool. Thanks.
SarcasticGamer
02-03-2010, 06:14 AM
EA realize that they can't compete with the indie talents when it cames to the casual gaming department.
ultimo
02-03-2010, 06:46 AM
EA realize that they can't compete with the indie talents when it cames to the casual gaming department.
So true to ur name :p
SarcasticGamer
02-03-2010, 06:54 AM
So true to ur name :p
Merci :)
SSquared
02-03-2010, 10:16 PM
And to further clarify, 8lb. Gorilla's goal was to release a game a month. They released one Zombie game (can't remember the name) and then stopped.
Astraware
02-04-2010, 05:26 AM
That was Zombies & Me. It was quite fun. I wonder if they underestimated the cost of getting a game designed developed and completed within a month.
Stroffolino
02-04-2010, 02:19 PM
It's more likely that they overestimated how well it would sell.
That was Zombies & Me. It was quite fun. I wonder if they underestimated the cost of getting a game designed developed and completed within a month.
lord-sam
02-04-2010, 02:44 PM
I already started a thread on this months ago!
And got a reply from 8lb themselves.
http://forums.toucharcade.com/showthread.php?t=23867
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