PDA

View Full Version : Creeps vs Fieldrunners


wonderva
02-05-2009, 06:49 PM
only enough money for 1 of them

Which one is better in your opinions?

Also, I really want additional DLC, so which game would likely have DLC?

your personal robot
02-05-2009, 06:51 PM
The Creeps is the far more creative.
And both are presented very well.
I actually play The Creeps more often.

Fieldrunners is a nice hype for people not knowing the TD genre very well.
"It looks nice" :) But thats all.... It's good, no question. But the creeps is way more innovation and interaction...

Donburns99
02-05-2009, 06:52 PM
From those two, I'd go with The Creeps.

ibelongintheforums
02-05-2009, 06:54 PM
only enough money for 1 of them

Which one is better in your opinions?

Also, I really want additional DLC, so which game would likely have DLC?

i know you said only those to, but 7 cities is a great game.

but if you dont want 7 cities, then go with the creeps.

DanM
02-05-2009, 06:57 PM
Creeps TD is great! Fieldrunners is kind of overrated, but still good :)

Get The Creeps!

turakm
02-05-2009, 07:09 PM
i have both, and the creeps gets much more playing time, i was lucky enough to pick it up when it was 99 cents, but at the price it is now. its worth it

Alichan
02-05-2009, 07:10 PM
Creeps has a much more imaginative style of gameplay. Fieldrunners lacks alot. It looks spectacular, but once you've done the whole 'place a tower'...'watch 'em run'...'up-grade a tower', and (drum roll) yes, you guessed it...'watch 'em run', it gets pretty dull. Creeps on the other hand gets you to destroy obstacles, use tilt, and so on. Also, I like the way they incorporate both finite, and infinite levels into the game to cater for different tastes.

Mr. Charley
02-05-2009, 07:16 PM
i know you said only those to, but 7 cities is a great game.

but if you dont want 7 cities, then go with the creeps.

I have to totally agree with you.
Not sure why OP doesn't mention 7 Cities, but that is by far the best one out there right now IMO of course...

@OP
Is there a specific reason you didn't mention 7 cities? There's a lite version, and lite version of Creeps. Creeps may seem more cutesy at first, and it is, but for longevity and strategy, I have to recommend 7 Cities.
But, as ibelongintheforums mentioned, if you don't want 7 Cities, go for Creeps.

Tennisking1o1
02-05-2009, 07:16 PM
I have both, and I find myself playing Fieldrunners a lot more. The Creeps! is well made, I just don't play it that often. It's fun to see how different layouts have different results

your personal robot
02-05-2009, 07:17 PM
Funny, that the people voting for Fieldrunners in the poll don't write anything.

wonderva
02-05-2009, 07:23 PM
so if it was between Creeps and 7 cities, would creeps still be better?
I like how creeps actually use the ipod touch with his tilt etc

coconutbowling
02-05-2009, 07:24 PM
The Creeps is fast paced, soI play this for a quick 10 minute round. Fieldrunners on the other hand is great for extended play.

Overall, my vote goes to Fieldrunners, But I love both

(iTD beats both though)

Mr. Charley
02-05-2009, 07:25 PM
so if it was between Creeps and 7 cities, would creeps still be better?
I like how creeps actually use the ipod touch with his tilt etc

:)
I still say 7 Cities.
But there is a lite version for both. Have you tried them both?
In the end, I don't think you can go wrong with either one, it's probably a matter of personal taste.
You really have it good as you can try both lite versions. If the tilt is the part that puts Creeps! over the edge for you, do it up.

I have both, but I really think 7 Cities has more strategy and more longevitiy, and harder gameplay...

your personal robot
02-05-2009, 07:26 PM
1 - 7 Cities
2 - The Creeps
..
..
..
..
..
3 - Fieldrunners


That simple :)
At least, for me...

istopmotion
02-05-2009, 07:31 PM
You'll get a lot more replay value out of The Creeps! than Fieldrunners for sure. Fieldrunners lets you create your own maps with the towers, but in The Creeps, the trails are already made for you.

I think you should go with The Creeps! because of how much more time you'll spend on it than Fieldrunners. Plus, with the latest Fieldrunners update, it has made the game almost unplayable with all the crashing. Maybe after that problem has been fixed, then I'd recommend it.

Get The Creeps. It has plenty of maps and towers. Lots of fun :)

your personal robot
02-05-2009, 07:37 PM
Still funny.
Poll is pro Fieldrunners.
Posts are pro The Creeps.

Strange silence of the lovers of Fieldrunners.

don_k
02-05-2009, 07:57 PM
I have to totally agree with you.
Not sure why OP doesn't mention 7 Cities, but that is by far the best one out there right now IMO of course...

Because 7 Cities just doesn't do it for some people. I tried its lite version and don't like it, I much prefer The Creeps. I love and enjoy both The Creeps and Fieldrunners, but between the two I vote for Fieldrunners.

You should've just got both when The Creeps was $0.99

Wegmans
02-05-2009, 08:16 PM
Funny, that the people voting for Fieldrunners in the poll don't write anything.

The Creeps is an overrated game.. Fieldrunners is much more fun to play, although The Creeps is fun because you are rewarded for your performance. Personally I like them both.. I guess what the OP's intention was to pick out a "tower defense" game... why not include 7 towers? Who knows... but given one of these game to be stuck with for the rest of my life, i'd choose Fieldrunners because i don't like the art style and child-in-bed theme of The Creeps as much as i like blasting away people in Fieldrunners...:D

wiesse
02-05-2009, 08:17 PM
Peanut Butter vs Jelly

I play Field Runners more, but certainly enjoy both.

1) Field Runners
2) Creeps
3) 7 Cities (I want to like this one more, but something does not grab me here)

ibelongintheforums
02-05-2009, 08:26 PM
1 - 7 Cities
2 - The Creeps
..
..
..
..
..
3 - Fieldrunners


That simple :)
At least, for me...

:)
I still say 7 Cities.
But there is a lite version for both. Have you tried them both?
In the end, I don't think you can go wrong with either one, it's probably a matter of personal taste.
You really have it good as you can try both lite versions. If the tilt is the part that puts Creeps! over the edge for you, do it up.

I have both, but I really think 7 Cities has more strategy and more longevitiy, and harder gameplay...

at least two people agree with me

but yea, download the lite versions

but i love 7 cities

D.Sync
02-05-2009, 08:30 PM
FieldRunners is for amateur rank or beyond TD genre player while The Creeps is for those who just started to get into TD genre.

It's both the same side on the coin if you ask me. Get The Creeps! if you are new to TD, otherwise get FieldRunners.

hkiphone
02-05-2009, 08:30 PM
Still funny.
Poll is pro Fieldrunners.
Posts are pro The Creeps.

Strange silence of the lovers of Fieldrunners.

sorry was abit busy at work :)
I voted for FR, as its really quite fun and light-hearted but with some strategy and alot of tinkering with the maze-building.
I haven't got around to buying The Creeps yet, as I've been busy playing 7 Cities, which I think is very very good, better than FR too.
However, its not on the poll so I couldn't vote for that.

Are only those who have both eligible for voting? If so, -1 vote on FR from me.

Master Shake
02-05-2009, 08:32 PM
but yea, download the lite versions

but i love 7 citiesNo don't do it! Just kidding but it really didn't do anything for me. Actually the only tower defense game that I've liked that is either free or has a lite version is The Creeps and bought it for $2.

MaskU2See
02-05-2009, 08:34 PM
I enjoy FieldRunners more for you can create your own path on FR, that for me is a bit more challenging then using a predetermined path.

riceman360
02-05-2009, 08:40 PM
the Creeps is way too easy. the strategy is: upgrade one gun to max. start destroying stuff. get money. buy and upgrade next gun to max. repeat. this will pretty much guarantee you'll pass every finite map on the first try. while Field Runners isn't as strategy-based as 7 Cities, it's waaaay more so than Creeps. for people voting for Creeps: do you enjoy how easy it is?

hkiphone
02-05-2009, 08:50 PM
No don't do it! Just kidding but it really didn't do anything for me. Actually the only tower defense game that I've liked that is either free or has a lite version is The Creeps and bought it for $2.

There's also TapDefense which is very decent for the low price of FREE.

your personal robot
02-05-2009, 08:53 PM
the Creeps is way too easy. the strategy is: upgrade one gun to max. start destroying stuff. get money. buy and upgrade next gun to max. repeat. this will pretty much guarantee you'll pass every finite map on the first try. while Field Runners isn't as strategy-based as 7 Cities, it's waaaay more so than Creeps. for people voting for Creeps: do you enjoy how easy it is?

For me, Fieldrunners is way more easy.
And alot more boring....
I don't want to spend 60% of the (long) session just watching the waves coming in.

Seiker
02-05-2009, 08:54 PM
7 Cities is no doubt the best IMO, no contest. However, between Creeps and Fieldrunners, I'd go Creeps. Fieldrunners is beautiful and has lots of sizzle but not much steak, I like the fact that they continue to upgrade the maps and towers but I still think it has a long way to go as far as depth of play. I think 7 Cities is the best iPhone game I've played...period...

Knight
02-05-2009, 09:03 PM
7 Cities is no doubt the best IMO, no contest. However, between Creeps and Fieldrunners, I'd go Creeps. Fieldrunners is beautiful and has lots of sizzle but not much steak, I like the fact that they continue to upgrade the maps and towers but I still think it has a long way to go as far as depth of play. I think 7 Cities is the best iPhone game I've played...period...

Wow... well that certainly made up for my crappy cold day. Thanks!

AchillesReborn
02-05-2009, 09:07 PM
I didn't like 7 cities too much. The fact that it is set path made it pretty boring for me. Plus I found I could beat the game (only on medium to be fair) simply by chaining obelisks to a single upgraded tower. P.s. Did the update change this?
Creeps is cute, but the tilting is a novelty, the maps are set path, and I just didn't feel compelled to play it twice.
Fieldrunners is the only one I played after beating it. Just to experiment with different mazes. The new map should take a while to beat on hard.
Anyway, I just found the set path maps boring and repetitive, so my vote goes with fieldrunners.

Elysium
02-05-2009, 09:21 PM
the Creeps is way too easy. the strategy is: upgrade one gun to max. start destroying stuff. get money. buy and upgrade next gun to max. repeat.

I agree with this, I beat every level on the first try. Very easy game if you know anything about TD games. If you have never played a TD game before, then you may find it challenging and probably more fun.

You would think, measuring all of The Creeps innovative features (accelerometer towers, hand targeting, object destruction), it's several levels, interesting design, nice graphics and sound, that it would come out ahead. But it just doesn't. The strategies are too obvious, the pathing too bland. The accelerometer towers end up just being a bailout for those who haven't planned well enough, "monsters getting through, eh, just blow them back to the start." I almost feel cheap using them. Plus it comes off as gimmicky and frankly a lot of times I don't want to be waving my phone around while playing a game.

Designing a TD game is like being on a razor's edge, you either get all the variables right or you don't. You can have "the whole package" of features, and still not come up with a game that is ultimately satisfying. Fieldrunners, despite having far less innovative features, has that "X" factor that makes you want to keep playing it. The Creeps doesn't.

Rocketman919
02-05-2009, 09:24 PM
7 Cities is no doubt the best IMO, no contest. However, between Creeps and Fieldrunners, I'd go Creeps. Fieldrunners is beautiful and has lots of sizzle but not much steak, I like the fact that they continue to upgrade the maps and towers but I still think it has a long way to go as far as depth of play. I think 7 Cities is the best iPhone game I've played...period...

same here, except for the fieldrunners/creeps part. I honestly couldnt care less about those two. They are both good games, yet both are extremely overrated, fieldrunners for lack of strategy, and i just found the creeps plain boring.

7 cities all the way! I think judging from the whole TD thread, that 7 cities is the best.

aerolord
02-05-2009, 09:47 PM
When I first start playing a TD game, it was Desktop Tower Defense. I got hooked into that game, and I found out that Fieldrunners is the same concept and with better graphic. Which why make me prefer Fieldrunners over any TD game. I jusg like to build/experiment my own maze.

Spartan12103
02-05-2009, 10:16 PM
Fieldrunners is the best, hands down. Especially with the new update it's really worth it.

AchillesReborn
02-05-2009, 10:20 PM
same here, except for the fieldrunners/creeps part. I honestly couldnt care less about those two. They are both good games, yet both are extremely overrated, fieldrunners for lack of strategy, and i just found the creeps plain boring.

7 cities all the way! I think judging from the whole TD thread, that 7 cities is the best.
I found 7 cities far easier to beat than fieldrunners. Building a chain of obelisks that can hit anywhere on the map didn't exactly require deep strategic planning.

Knight
02-06-2009, 05:24 AM
I found 7 cities far easier to beat than fieldrunners. Building a chain of obelisks that can hit anywhere on the map didn't exactly require deep strategic planning.

That was an unintended feature that has been since fixed. In the future update, the Obelisks might not even leech damage from nearby towers any more.

Fleabag323
02-06-2009, 05:31 AM
If this was before fieldrunners v1.2, I would've said the creeps is better, but now, FIELDRUNNERS!!! (I really like the flame tower:D)

Alichan
02-06-2009, 05:50 AM
Designing a TD game is like being on a razor's edge, you either get all the variables right or you don't. You can have "the whole package" of features, and still not come up with a game that is ultimately satisfying. Fieldrunners, despite having far less innovative features, has that "X" factor that makes you want to keep playing it. The Creeps doesn't.
But that is precisely what frustrates me about Fieldrunners. It HAS the elusive "x" factor, that perhaps the others don't, but then why don't they spice the game play up! Right now it's just far too bland an experience. I'm no dev, but I'm sure it can't be that difficult for them to add stuff like Fieldrunners being able to shoot at the towers, like in Circuit Defenders, or a more complex upgrade system, like in 7 Cities, instead of one click and your done. Or obstacles that get in the way of you building your planned maze. I agree that perhaps the tilt UFO in Creeps is a bit gimmicky, but at least they are trying stuff out. Seems simple enough to me. Nothing 'razor edge' about it. The game could be sooo good, but it isn't!

Knight
02-06-2009, 06:09 AM
But that is precisely what frustrates me about Fieldrunners. It HAS the "x" factor, that perhaps the others don't, but then why don't they spice the game play up! Right now it's just far too bland an experience. I'm no dev, but I'm sure it can't be that difficult for them to add stuff like Fieldrunners being able to shoot at the towers, like in Circuit Defenders, or a more complex upgrade system, like in 7 Cities, instead of one click and your done. Or obstacles that get in the way of you building your planned maze. I agree that perhaps the tilt UFO in Creeps is a bit gimmicky, but at least they are trying stuff out. Seems simple enough to me. Nothing 'razor edge' about it. The game could be sooo good, but it isn't!

I'll give my 2 cents on this:

1. Fieldrunners' success is from its simplicity. Adding to it would only turn away casual gamers.

2. Complexity and balance in a strategy game is a pain in the ass. We had feedback from people that love 7 Cities, to people that hated it and sent emails saying so, regarding its strategy. I spent 2 hours of my commute time to work and back playing 7 Cities for 3-4 months every day trying to balance the game. Even still it isn't balanced as I would want it to be. Would I want to go through that again? Maybe, I'll let you know in a few months once I take a break from it.

3. Fieldrunners is an almost perfect clone of Desktop Tower Defense with prettier graphics. DTD is the most popular TD game in the world. It wouldn't be smart to change a formula that was worked so well.

Alichan
02-06-2009, 06:21 AM
I'll give my 2 cents on this:

1. Fieldrunners' success is from its simplicity. Adding to it would only turn away casual gamers.

2. Complexity and balance in a strategy game is a pain in the ass. We had feedback from people that love 7 Cities, to people that hated it and sent emails saying so, regarding its strategy. I spent 2 hours of my commute time to work and back playing 7 Cities for 3-4 months every day trying to balance the game. Even still it isn't balanced as I would want it to be. Would I want to go through that again? Maybe, I'll let you know in a few months once I take a break from it.

3. Fieldrunners is an almost perfect clone of Desktop Tower Defense with prettier graphics. DTD is the most popular TD game in the world. It wouldn't be smart to change a formula that was worked so well.
Ok, I concede;). I suppose it would be unwise to mess around with it too much having read your post. I suppose I just like a TD game to have a little more complexity. Hat's off to you for having the tenacity to keep on improving your already very good game:)

your personal robot
02-06-2009, 07:11 AM
If this was before fieldrunners v1.2, I would've said the creeps is better, but now, FIELDRUNNERS!!! (I really like the flame tower:D)

...which makes the game veeeery easy again.

pante
02-06-2009, 07:28 AM
i wasn't huge fan ot td kind of games.
the creeps! made me like them.

organerito
02-06-2009, 07:43 AM
I have most of the TD games in the appstore and my two favorites are The Creeps and Fieldrunners.

Alichan
02-06-2009, 07:58 AM
Fieldrunners is an almost perfect clone of Desktop Tower Defense with prettier graphics. DTD is the most popular TD game in the world. It wouldn't be smart to change a formula that was worked so well.
Just getting back on my high horse;) I was just having a look at DTD (http://www.handdrawngames.com/DesktopTD/Game.asp). I can see why it's so popular. Charming, and challenging with a lot of variety in the different modes of play it offers. If FR had half the amount of different challenges that DTD offer, the game would be eminently more playable.....IMHO:)

Knight
02-06-2009, 08:06 AM
Just getting back on my high horse;) I was just having a look at DTD (http://www.handdrawngames.com/DesktopTD/Game.asp). I can see why it's so popular. Charming, and challenging with a lot of variety in the different modes of play it offers. If FR had half the amount of different challenges that DTD offer, the game would be eminently more playable.....IMHO:)

Fair enough. I never meant to defend FR nor would I want to. I don't ever see them interacting with their fans that other TD devs have (Creeps, Besiegement, iTD guys), so I don't want to fill in for them. You win!

Alichan
02-06-2009, 08:21 AM
Fair enough. I never meant to defend FR nor would I want to. I don't ever see them interacting with their fans that other TD devs have (Creeps, Besiegement, iTD guys), so I don't want to fill in for them. You win!
Yes, the whole 'contact with the fans' thing through sites like this is just fantastic! It's so good to see so many devs such as yourself taking advantage of it. In all honesty, I wasn't really into gaming for years and years, until I coughed up for an iPod Touch. I always found it to be a bit of an unsociable activity that left me a bit cold, but now with communities like this I'm making up for lost time. Thanks again:)

CommanderData
02-06-2009, 08:37 AM
Fair enough. I never meant to defend FR nor would I want to. I don't ever see them interacting with their fans that other TD devs have (Creeps, Besiegement, iTD guys), so I don't want to fill in for them. You win!

To be fair, the Fieldrunners team has an entire forum dedicated to just their game with thousands of posts in it, including plenty of feedback from the team.

That's the way I want to handle my upcoming release, I will have a dedicated forum *but* I'll still visit other great ones such as toucharcade to make sure I can interact with people here too!

don_k
02-06-2009, 10:20 AM
Fair enough. I never meant to defend FR nor would I want to. I don't ever see them interacting with their fans that other TD devs have (Creeps, Besiegement, iTD guys), so I don't want to fill in for them. You win!

I'll defend FR here then. I emailed my suggestions to the devs and got reply from him in 10 minutes. Another day I emailed him and he replied me in a few hours. He's fast to respond, always less than in one day.

Yesterday I just invited them to come to this forums, but they said they're very busy as they are a team of two and both have fulltime job. They are not as big as 7 Cities team (which is around 10 people? 5 times the size of FR team – cmiiw) or other teams.

That said, I still would love them to come here.

1. Fieldrunners' success is from its simplicity. Adding to it would only turn away casual gamers.


+ 1. Adding too much complexity would turn me away. It will no longer be fun to pickup and play.

i wasn't huge fan ot td kind of games.
the creeps! made me like them.

The Creeps! made me love TD games too :)

Knight
02-06-2009, 10:28 AM
Yesterday I just invited them to come to this forums, but they said they're very busy as they are a team of two and both have fulltime job. They are not as big as 7 Cities team (which is around 10 people? 5 times the size of FR team – cmiiw) or other teams.



I don't know where you got the idea we are a team of 10. We actually are a team of 5, but and all of us work full-time at other jobs. 3 of the artists aren't that involved in the team though. So its just me that takes care of PR and marketing, while Eclipse keeps the website, forum, and high scores functioning properly.

I can totally understand the FR guys being busy though.

aleceiffel
02-06-2009, 10:42 AM
i thought i would like the creeps more than fieldrunners when i started playing it but the truth is...the creeps is way too easy to beat and i dont find it to have any replay value, theres only so much you can do...fieldrunners allows you to create vastly different mazes and thus is more fun for me to replay...
if the creeps had about 30 or 40 levels i might change my mind...but i doubt it.
also, i HATE the accelerometer in the Creeps....forget playing on my commute...going from quietly sitting to bumping the person next to me as if im balancing a marble on my ipod....i wish games would use the accelerometer as function, not just because its available.

1337brian
02-06-2009, 10:54 AM
Funny, that the people voting for Fieldrunners in the poll don't write anything.

Ok fine, here ya go... I voted Field Runners, Mainly because I play it more, More than The creeps, But if we're talking TD games there is only really one that I enjoy. FFCD FTW! :D

Alichan
02-06-2009, 11:05 AM
+ 1. Adding too much complexity would turn me away. It will no longer be fun to pickup and play.
Well, Knight rightly pointed out earlier that FR is doing a good job at staying close to the style of Desktop Tower Defense, apparently a REALLY popular flash TD game for the PC. I am assuming that DTD is mostly catering for the casual gamer too, so I can't see what harm it would do to add a few of DTD's juicy challenges to FR in order to spice things up! I don't think it would send casual gamers running in the opposite direction. Quite the opposite in fact. FR is so stunning to look at, and has a nice strong foundation, but there just isn't enough to keep one from getting easily distracted. Some DTD's ideas are great, like only having a set amount of money to spend, or only being allowed to use 15 towers in any one round. Loads of things like that that add more flavour to the basic recipe. I suppose I get heated about FR because there is such potential there to be had...

But then again, all that ramble is just my opinion:)

fieldrunners_dev
02-06-2009, 11:41 AM
Fieldrunners dev here.

Comparing Fieldrunners to The Creeps, or even 7 Cities for that matter, is like comparing apples to oranges. We each have taken a different approach to the tower defense genre. The Creeps chose a more action-oriented style of gameplay through its use of accelerometer controls and targeting micro-management. With Fieldrunners, we chose to focus more on the strategy element but still give the player that freedom to be creative through freeform tower placement.

Fair enough. I never meant to defend FR nor would I want to. I don't ever see them interacting with their fans that other TD devs have (Creeps, Besiegement, iTD guys), so I don't want to fill in for them.

All of our time is spent interacting with our community on our own official forums at http://www.fieldrunners.com. With the amount of posts we receive on a daily basis and the flood of emails we receive, it keeps us pretty well occupied! :)

Fieldrunners is an almost perfect clone of Desktop Tower Defense with prettier graphics. DTD is the most popular TD game in the world. It wouldn't be smart to change a formula that was worked so well.

That could be said about nearly all of the games on the iPhone, as well as some of the greatest games in history. DTD was not an original idea itself, it was based off a Warcraft III mod.

I don't know where you got the idea we are a team of 10. We actually are a team of 5, but and all of us work full-time at other jobs.

There are 10 people listed in the credits for 7 Cities.

ibelongintheforums
02-06-2009, 11:51 AM
Fieldrunners dev here.

Comparing Fieldrunners to The Creeps, or even 7 Cities for that matter, is like comparing apples to oranges. We each have taken a different approach to the tower defense genre. The Creeps chose a more action-oriented style of gameplay through its use of accelerometer controls and targeting micro-management. With Fieldrunners, we chose to focus more on the strategy element but still give the player that freedom to be creative through freeform tower placement.



All of our time is spent interacting with our community on our own official forums at http://www.fieldrunners.com. With the amount of posts we receive on a daily basis and the flood of emails we receive, it keeps us pretty well occupied! :)



That could be said about nearly all of the games on the iPhone, as well as some of the greatest games in history. DTD was not an original idea itself, it was based off a Warcraft III mod.



There are 10 people listed in the credits for 7 Cities.

Thanks for posting. I think it would be a smart idea to create a lite version for fieldrunners. Every other TD game has one.

Knight
02-06-2009, 12:46 PM
There are 10 people listed in the credits for 7 Cities.

That includes all the people that have helped out, as well as testers.

There are only 2 core people on our team that have been working from day 1 to now. All the others listed just helped out in the various roles during development.

It is good that you got such a highly active forum.

Anyway, this is all off topic. I recommend both games. As the FR dev here put it, each is good in its own way and it is really up to the individual to decide because of that.