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ImNoSuperMan
04-03-2010, 09:27 AM
http://itunes.apple.com/us/app/civilization-revolution-for/id364150646?mt=8

LordGek
05-03-2010, 08:36 AM
http://itunes.apple.com/us/app/civilization-revolution-for/id364150646?mt=8

So any TOFTTers? I'm sorely tempted as I think this game COULD rock on the iPad but have heard a lot of buzz about constant crashes.

You'd think being released by a big company they'd be able to afford a little QA, but to be fair, like many other launch titles, all of their testing may have been done on simulators that can lead to a lot of weird situations. What does have me holding off still, however, is 2k's updating history. While they did finally fix most of the major issues in the iPhone version, it only took them FOUR MONTHS to finally come out with the patch and dead silence on any sort of forums since its release. Which leads me to believe they're definitely in the "fire and forget" school of development and if the sales for this incredibly glitched version don't reach some checkpoint they might just walk away from it entirely.

Mythbuster
05-03-2010, 09:05 AM
Hi,
I have it and it is really great so far. I played it now about five hours and I had one crash. I hope they will bring an update ... and I think they will! They updated also the iPhone version after a while ... so I think they will do it also here!

Greets,
Sascha

idiotcoder
05-03-2010, 09:08 AM
I bought it when the pad first came out. Unfortunately, it has some major stability issues. I have yet to finish a game with less than a dozen crashes. When it works, it's wonderful. When it doesn't, it's annoying.

To be honest, I don't even play it any more. I just got tired of the crashing. I gave them the benefit of doubt when the pad first arrived, as they probably were working only on the simulator. However, I expected fixes by now.

My 2c...pass on it until they fix the damn thing.

LordGek
05-03-2010, 09:09 AM
Hi,
I have it and it is really great so far. I played it now about five hours and I had one crash. I hope they will bring an update ... and I think they will! They updated also the iPhone version after a while ... so I think they will do it also here!

Greets,
Sascha

Hmm, that sounds promising. You never know with the folk whining in the reviews if they even bothered to reboot their system after installing (a must after installing such a huge game) or if they're using a jailbroken device.

Do you recall where your one crash occurred? I've heard folk mentioning that saving and accessing the tech tree were often crash causers.

Mythbuster
05-03-2010, 09:17 AM
After the crash I get back to the last round before it crashed!

I have rebooted my iPad. My system language is German.

Maybe I have more luck than other users ... so I can understand people who think it is better to wait until an update is out.

I think is would be a good idea to write an e-Mail to the developer and ask how long the update will take ...

Greetings,
Sascha

Mythbuster
05-03-2010, 09:22 AM
I gave them the benefit of doubt when the pad first arrived, as they probably were working only on the simulator. However, I expected fixes by now.


I agree! I am sure that they had no real iPad because no "normal developer" had a real one before the 3th of April. So they had only the chance to use it with the simulator ...

From some games I tested I know that the simulator is only 95% reliable!

But nevertheless ... now they should have a real unit since two or three weeks ... so something should happen ... sooner or later ...

The big "bug fix update" for the iPhone version took three months ... :(

Regards,
Sascha

LordGek
05-03-2010, 09:24 AM
I bought it when the pad first came out. Unfortunately, it has some major stability issues. I have yet to finish a game with less than a dozen crashes. When it works, it's wonderful. When it doesn't, it's annoying.

To be honest, I don't even play it any more. I just got tired of the crashing. I gave them the benefit of doubt when the pad first arrived, as they probably were working only on the simulator. However, I expected fixes by now.

My 2c...pass on it until they fix the damn thing.

Out of curiosity, not that it should matter, but which iPad model are you using?

LordGek
05-03-2010, 09:28 AM
I agree! I am sure that they had no real iPad because no "normal developer" had a real one before the 3th of April. So they had only the chance to use it with the simulator ...

From some games I tested I know that the simulator is only 95% reliable!

But nevertheless ... now they should have a real unit since two or three weeks ... so something should happen ... sooner or later ...

The big "bug fix update" for the iPhone version took three months ... :(

Regards,
Sascha

Exactly my earlier point, I'm sure it didn't take them a solid 3-4 months to make the fixes, it's much more likely it was such a low priority to them they finally finished once they had some free time to spend on it. I could only hope getting a stable release on the iPad is a bigger priority but also think that they can be bottom line driven enough that it isn't nearly the priority of their other console/PC games (were there enough sales for it to be worth their time?).

LordGek
05-03-2010, 09:33 AM
After the crash I get back to the last round before it crashed!

I have rebooted my iPad. My system language is German.

Maybe I have more luck than other users ... so I can understand people who think it is better to wait until an update is out.

I think is would be a good idea to write an e-Mail to the developer and ask how long the update will take ...

Greetings,
Sascha

Actually, hmm, so they launched with German language support? I think it was in fact the localizations that took them so long to get to in the initial iPhone version and if that is now in place from the beginning maybe they will be able to address things much quicker. I will try sending an email to the developer but, sadly, when dealing with a big company like 2K I won't be surprised if they blow me off entirely or, if they do reply, it will be a very generic "We're working on an update..." with not even the slightest hint of when they think they might be able to submit it.

Deth4U2
05-03-2010, 09:56 AM
Guess I've been lucky. Don't think CivRev has crashed on my yet, but I haven't played a game beyond King difficulty yet either. I do get graphical glitches (white lines) but can make them go away by zooming in.

idiotcoder
05-03-2010, 12:49 PM
Just for sake of completeness, I'm using the 32gig wireless. I purchased the app the day the iPad came out. I didn't know that discussing crashes in an application was referred to as whining. That's something new to take away. Keep in mind, I've had the application for a month now, and as such, have had as much experience with it as it humanly possible.

I've actually never crashed on saving. Most of the time it's been when trying to enter combat. If you do crash when entering combat, do not try to initiate that same combat again. It will crash over and over (it does a decent enough job of saving where you were for the most part). This tells me that it's most likely a real bug and not just a memory issue.

Like I said, nobody had a real iPad when they released their apps (well, a select few did, but let's not dwell on that). There is some degree of latitude allowed in this case. In comparison, Small World has released 2 updates already fixing issues. This is more in line with what I expected to see. Once again, I recommend that it's a decent enough port of the game, but caveat emptor. The crashes exist, and are likely common enough to annoy most users. Given that, I still say hold off until some commitment from the publisher/developers is shown making this more than just a fast thrown together port for a quick turn on a buck.

LordGek
05-03-2010, 01:46 PM
Just for sake of completeness, I'm using the 32gig wireless. I purchased the app the day the iPad came out. I didn't know that discussing crashes in an application was referred to as whining. That's something new to take away. Keep in mind, I've had the application for a month now, and as such, have had as much experience with it as it humanly possible.

I've actually never crashed on saving. Most of the time it's been when trying to enter combat. If you do crash when entering combat, do not try to initiate that same combat again. It will crash over and over (it does a decent enough job of saving where you were for the most part). This tells me that it's most likely a real bug and not just a memory issue.

Like I said, nobody had a real iPad when they released their apps (well, a select few did, but let's not dwell on that). There is some degree of latitude allowed in this case. In comparison, Small World has released 2 updates already fixing issues. This is more in line with what I expected to see. Once again, I recommend that it's a decent enough port of the game, but caveat emptor. The crashes exist, and are likely common enough to annoy most users. Given that, I still say hold off until some commitment from the publisher/developers is shown making this more than just a fast thrown together port for a quick turn on a buck.

I think I will hold off buying it then and, no, pointing out some obnoxious bugs doesn't make you a whiner, I just have learned the hard way that half of the iTune review mentioned "crashes" are from idjots who couldn't be bothered to reboot their system. When a competent user as yourself, however, reports these same problems it carries a lot more weight for me and I appreciate the feedback.

I'm also just hurt how this feels like such a half-assed effort on 2K's part. I mean the crash bugs were inevitable considering what we already discussed and as long as they're willing to address them promptly (less than a month) I can't fault them for that but what I do take issue with is that they're still just recycling the same Civilization Revolution game from a few years ago now without any sort of new content or innovation short of adapting its interface to work with the iPad (bringing it closer to the big console versions in presentation rather than the initial iPhone release that was almost a straight port of the DS version). Why not add a new scenario or civilization in there by now? Actually, strike that, there is some Customized Scenario thing in there now so, okay, there is SOMETHING new to it at least.

SSquared
05-03-2010, 10:52 PM
> Most of the time it's been when trying to enter combat. If you do crash
> when entering combat, do not try to initiate that same combat again.

Interesting. This sounds like the EXACT same bug from the initial iPhone version. The real disappointing thing for me was 2K was quick to announce they had resolved the bug in some interview, and yet we had to wait months for it. It is quite a fun game, though.

djflippy
05-04-2010, 04:32 PM
I don't really want to wait for the fix, before buying it, but it sounds like the best choice right now, if it is happening so frequently.

LordGek
05-04-2010, 05:17 PM
I don't really want to wait for the fix, before buying it, but it sounds like the best choice right now, if it is happening so frequently.

Yeah, until 2K gets a better track record, there is no reason to believe they're actually treating a fix as a high priority.

While you'd think being one of the first big premier strategy turn based games on the iPad would be worth their effort to get right, if this $12.99 game isn't garnering them much sales (possibly because there is a lot of negative buzz about it being a glitch fest, but that is likely asking marketing to think too deeply), they may just step away from what they see as a unprofitable black hole.

LordGek
05-25-2010, 06:06 PM
An update has just been released that will supposedly address a number of crash bugs!

If any owners can verify this fix as good, I might finally buy.

magihiro
05-25-2010, 06:25 PM
I've never once had this app crash, after playing for a week. I don't understand how people have been having problems. Just restart your device if you're low on memory and crashing.

LordGek
05-25-2010, 06:38 PM
I've never once had this app crash, after playing for a week. I don't understand how people have been having problems. Just restart your device if you're low on memory and crashing.

That's reassuring but, grr, I swear I read somewhere that these folk had rebooted and that they were playing it on non-jailbroken devices...but maybe it was more user error than anything else.

Ubisububi
05-25-2010, 08:45 PM
That's reassuring but, grr, I swear I read somewhere that these folk had rebooted and that they were playing it on non-jailbroken devices...but maybe it was more user error than anything else.
Lord Gek, it is a small world. I did a Civ review for mobile tech review and you asked me if it had crashed on me (it hasn't). Your concerns are valid, however, I just couldn't reproduce any bugs.

I am curious, though, as to why people are having such wildly different experiences with the game.

LordGek
05-25-2010, 08:53 PM
Lord Gek, it is a small world. I did a Civ review for mobile tech review and you asked me if it had crashed on me (it hasn't). Your concerns are valid, however, I just couldn't reproduce any bugs.

I am curious, though, as to why people are having such wildly different experiences with the game.

Yeah, as I joked with Tong, CLEARLY Apple and Take 2 saw my query to your MTR review this morning and expedited the patch accordingly.

The coincidence was too much so I HAD to buy it now! :D

Ubisububi
05-26-2010, 12:41 AM
Yeah, as I joked with Tong, CLEARLY Apple and Take 2 saw my query to your MTR review this morning and expedited the patch accordingly.

The coincidence was too much so I HAD to buy it now! :D

I Agree. They obviously fear you.

As they should.

LordGek
05-26-2010, 07:44 AM
I just played it a bit last night and give some credit that this "Scenario Creator" is something they NEVER had in any of the previous incarnations of Civilization Revolution on other systems, that being said I found it a bit of a pisser I couldn't ever see a summation of the altered rules I chose once in the middle of the game (especially if coming back to a save after a day or so).

joe830
05-28-2010, 10:22 AM
Is there no way to increase the map size? The map seems small in area. BTW, I don't mean zooming in and out. :)

LordGek
05-28-2010, 11:12 AM
Is there no way to increase the map size? The map seems small in area. BTW, I don't mean zooming in and out. :)

I don't think so. Map size and number of opponents have been locked in all incarnations of Civilization Revolution (Xbox 360, PS3, DS, iPhone, and now iPad) and I'm willing to bet changing this aspect is more than the developers would want to take on with this now 4+ year old project. This game has actually remained fundamentally unchanged in all of its incarnations save user interface and display.

Trayray
05-28-2010, 11:21 AM
I've been keeping a close eye on comments on the iTunes store and held off from buying this game for months due to complaints. I was wondering if anyone can confirm that the latest update has, indeed, fixed the crashing. If so, I can finally buy this sucker. Thanks.

joe830
05-28-2010, 11:31 AM
I've been keeping a close eye on comments on the iTunes store and held off from buying this game for months due to complaints. I was wondering if anyone can confirm that the latest update has, indeed, fixed the crashing. If so, I can finally buy this sucker. Thanks.

I've played two games so far and it has crashed once. Just make sure you restart your ipad after each crash. Good game.

Trayray
05-28-2010, 11:37 AM
Thanks. I guess I'll go ahead and take the plunge:)

Tray

LordGek
05-28-2010, 12:50 PM
I've played two games so far and it has crashed once. Just make sure you restart your ipad after each crash. Good game.

You're all patched up and have rebooted after the install? I know this should be obvious but, grr, so many have whined about crashes in apps without doing this first so I have to ask. :o

If you had done the above, any clue what you were doing when it crashed (the tester in me feels compelled to try to recreate the crash on my end)?

Chod
05-28-2010, 02:32 PM
After the update, I haven't had a crash. Have only played 2 full games but that is more then acceptable for me.

Like other posters have said, make sure you install the update and then reboot your ipad.

You should be good to go after that.

joe830
05-28-2010, 08:43 PM
You're all patched up and have rebooted after the install? I know this should be obvious but, grr, so many have whined about crashes in apps without doing this first so I have to ask. :o

If you had done the above, any clue what you were doing when it crashed (the tester in me feels compelled to try to recreate the crash on my end)?

I think I hit "end turn". I have no complaints though. One crash isn't bad at all. I've been a Civ fan for 16 years!

LordGek
05-31-2010, 11:39 AM
You're all patched up and have rebooted after the install? I know this should be obvious but, grr, so many have whined about crashes in apps without doing this first so I have to ask. :o

If you had done the above, any clue what you were doing when it crashed (the tester in me feels compelled to try to recreate the crash on my end)?

ENDING YOUR TURN!?

Now I know you were asking for trouble...I mean if you keep doing that, even if the game doesn't crash it will be over soon and who wants that! ;)

joe830
05-31-2010, 11:54 AM
ENDING YOUR TURN!?

Now I know you were asking for trouble...I mean if you keep doing that, even if the game doesn't crash it will be over soon and who wants that! ;)

LOL! What was I thinking??? I'll start a new game and just stare at my settlers and do nothing. Now that is entertainment!

LordGek
05-31-2010, 12:09 PM
LOL! What was I thinking??? I'll start a new game and just stare at my settlers and do nothing. Now that is entertainment!

Exactly! Stare at the nifty HD renderings in awe!

Themartinclan
05-31-2010, 07:43 PM
Why civilization doesn't have like 1000 posts by now I don't know. This is one of th earliest and best game aeries, and the ipad version owns.

Trayray
05-31-2010, 11:16 PM
I finally took that plunge and have played for hours and hours with zero crashes. Looks like the game has been fixed. So if anyone has any doubts, keep in mind that you should restart your ipad when you install a new game and you'll be good to go. Now if you'll excuse me, Ghandi just declared war on me and I need to kick that (bleeeeeep). lol.

Tray

sniper
06-01-2010, 02:29 AM
Purchased - love it. It's exactly what you would expect..

Mind you, the last time I played Civilisation was on an Amiga.... Some time ago ;)

CzarCastic
06-07-2010, 06:40 PM
Help! I just got an iPad and bought this game. Surprisingly, it is my first Civilization game. However, the instructions for this game are seriously lacking. I've played for a couple of hours, but I know that there are a lot of things I'm still missing. I've looked online but have only been able to find reviews. Can anybody point me to a resource to help me learn to play?

LordGek
06-07-2010, 06:52 PM
Help! I just got an iPad and bought this game. Surprisingly, it is my first Civilization game. However, the instructions for this game are seriously lacking. I've played for a couple of hours, but I know that there are a lot of things I'm still missing. I've looked online but have only been able to find reviews. Can anybody point me to a resource to help me learn to play?

All the information you need is likely to be found here:
http://www.civfanatics.com/civrev/info

Realize, however, they're talking about the DS, Xbox 360, and PS3 versions so you aren't likely to see anything specific to the iPad version but, as all incarnations have been based on the identical code (only varying in UI and graphics).

Having seen all of the incarnations, this, while a much snazzier presentation than the iPhone version, can still best be seen as closest to the DS version of the game but with some extra customized game options and a more intuitive context sensitive touch interface. So you might get the most relevant forum discussion in the DS thread if you don't find your questions answered in the nascent iPhone/iPad thread.

Let me know if you have any specific questions. I'm not that great at the game but I think I know it pretty well.

CzarCastic
06-07-2010, 10:13 PM
Thanks!

Hardbattle
06-08-2010, 01:59 PM
Really want to buy this, but I know as soon as I do, it'll drop in price....

Is it worth the £8 or should I wait?

LordVader
08-10-2010, 02:27 PM
Update 2.2.7 is out:

What's new

What’s new in this update:
• Updated the Interface to Take Advantage of Improved iPad Graphics
• Improved Animation – Unit Movement, Attack Animations, Speech Screens
• Added Combat Customization Tab to Custom Scenario Editor
• Improved Audio
• Bug Fixes and Improved Stability

Max_TO
08-10-2010, 07:32 PM
Really want to buy this, but I know as soon as I do, it'll drop in price....

Is it worth the £8 or should I wait?

It's worth it .

Fafner
08-10-2010, 11:58 PM
I've had this game from the day it came out on ipad and have yet to have it crash even once!

Guess I'm just REALLY lucky!

I've got a 32gig wifi and have played several complete games on a variety of difficulty levels.
The only glitch I've encountered is the white lines that pop up when zoomed way out and scrolling.

My only real complaint about the game is sometimes the names of cities completely block my view of the space directly above them and caused me to miss guys getting ready to attack!

saintsalive
08-11-2010, 11:41 AM
Woah. The iPhone version wasn't worth it when it was free, much less for 6 bucks. But the iPad version... $13? That's a bit much.

LibertyCabbage
08-11-2010, 01:38 PM
Been playing this for a few nights. So far i'm very happy. I would have liked a bit more of an upgrade from the Nintendo DS artwork and style...but still this delivers the core Civ experience we've all grown to love.

Also i've had no stability issues.

Finandir
08-11-2010, 01:52 PM
Woah. The iPhone version wasn't worth it when it was free, much less for 6 bucks. But the iPad version... $13? That's a bit much.

I definitely disagree with that. I own Civilization Revolution for the Nintendo DS and iPhone and like it on both systems. The only reason I haven't bought the iPad version is that I have such a big backlog of games to play that it would be a waste of $13 for me short-term. When I'm ready to play it on the iPad, $13 isn't a lot for a game with this amount of replay value. It is only in the warped economy of iPad/iPhone app pricing that this seems like a lot. (I'm not complaining about getting good games inexpensively, but they are pretty under priced compared to the amount of development effort involved.)

If you want a simplified version of Sid Meier's Civilization IV, that is what you get with this. It is a turn-based, 4X game with some of the micromanagement and other complexity of the full Civilization computer game removed. On the other hand, if you don't want a version of Civilization that you can play in 2 hours or less instead of over several days, then you don't want this.

LordGek
08-11-2010, 02:22 PM
I definitely disagree with that. I own Civilization Revolution for the Nintendo DS and iPhone and like it on both systems. The only reason I haven't bought the iPad version is that I have such a big backlog of games to play that it would be a waste of $13 for me short-term. When I'm ready to play it on the iPad, $13 isn't a lot for a game with this amount of replay value. It is only in the warped economy of iPad/iPhone app pricing that this seems like a lot. (I'm not complaining about getting good games inexpensively, but they are pretty under priced compared to the amount of development effort involved.)

If you want a simplified version of Sid Meier's Civilization IV, that is what you get with this. It is a turn-based, 4X game with some of the micromanagement and other complexity of the full Civilization computer game removed. On the other hand, if you don't want a version of Civilization that you can play in 2 hours or less instead of over several days, then you don't want this.

While there is no denying this is Civilization Streamlined pure and simple, I like some of the game's novel tweaks.

-Each Civ has unique rule tweaks per era (a much bigger impact than traditional Civ games unique unit/buildings). So not only do each of the civs play differently, some of these cool powers won't kick in until a certain time period and or have their most use in a certain time period which in turn gives you incentives to reach an era as soon as possible or actually stretch out a certain era as long as possible to maximize your benefits. By this same token, knowing when your opponents' unique perks come into play will have a big influence on how you handle them.

-Milestones! Basically by being the first player to reach a certain tech, circumnavigate the globe, save a certain amount of money, etc. will get you a cool prizes (other than just the fun heady feeling of being better than your opponent civs in this regard).

-Artifacts! So now besides the good ol' barbarians and goody huts, the player can search the map to be the first to find key artifacts or landmarks that will grant the discoverer/owner some unique advantages over your opposition.

-Replayable Scenarios! Unlike the past Civ games, the provided scenarios are not scripted maps but much like playing the main game with some unique rule variants (only certain victory types allowed, different movement rules are in effect, the starting conditions are different, etc.). The only downside here is that, unless this was addressed specifically in the iPhone/iPad version (unlikely) the AI isn't really programmed to take advantage of these special scenario conditions for the most part and are likely to use the same strategies they do in the normal game.

writingsama
01-03-2011, 06:07 PM
Avid player on my iPod touch, but wasn't that playable scaled up on my iPad.

Took the plunge...Definitely worth double-dipping. The graphics are higher-res, sure, but the interface is probably the biggest positive difference.

It feels SO much less cramped, too. I never felt how cramped it was on my itouch. Now I can't go back.

Worth the $13.

..I am speaking as someone who beats 4/5 games on deity. Though I must say, it gets overly boring to go for a war ending on a higher difficulty! Tech ending FTW!

Marcus70
01-15-2011, 11:59 AM
The last update was last summer. You would think they would update this more frequently (specially to make it more stable with iOS 4.2/4.2.1) with the $13 price tag.

writingsama
01-15-2011, 12:38 PM
they're a big publisher. what do you expect?
though, if you complain to their support, it might help. it's actually gotten responses for me before.

sidenote: please, people, complain to Glu about Glyder 2 for iPad. I know not a lot of people like it, but it's just a few emails to send...:-P

leowah
01-15-2011, 07:12 PM
Could the dev make this app available in Singapore?:(

gammabeam
02-04-2011, 10:40 AM
I'm still on the fence for this game...
What's the difference between Civilization Revolution and the Main games of the franchise? Does it have less techs, units, or customizations?

Also, the price is a bit high for me right now... :P

Dtale
02-04-2011, 01:44 PM
I'm still on the fence for this game...
What's the difference between Civilization Revolution and the Main games of the franchise? Does it have less techs, units, or customizations?

Also, the price is a bit high for me right now... :P

I bought THE iPhone version and play it on 2x and it doesn't bother me at all! Saves you Some money and civ has never been about graphics!

LordGek
02-04-2011, 02:03 PM
I bought THE iPhone version and play it on 2x and it doesn't bother me at all! Saves you Some money and civ has never been about graphics!

There are some cases, like the City Interface, which actually is different and shows more stuff in the iPad version. I've heard, however, that there are a number of iOS 4.2.1 issues causing mid-late game crashes and devs have been VERY slow to update this (only 1 significant update 4 months after its release) so it sure feels all but abandoned.

Gegoben
02-04-2011, 03:45 PM
Hmmm, buy a cheaper version, that i play on itouch and ipad, or pay more that I can only use on one.... 2x ownes in this case:)

Jongjungbu
02-04-2011, 05:34 PM
There are some cases, like the City Interface, which actually is different and shows more stuff in the iPad version. I've heard, however, that there are a number of iOS 4.2.1 issues causing mid-late game crashes and devs have been VERY slow to update this (only 1 significant update 4 months after its release) so it sure feels all but abandoned.

Never had any crashes on iPad 4.2.1. Played a lotta sessions of Civ Rev so far, and will keep doing so. Just one more turn... :)

LordGek
02-04-2011, 06:10 PM
Never had any crashes on iPad 4.2.1. Played a lotta sessions of Civ Rev so far, and will keep doing so. Just one more turn... :)

Cool, I only was stating that based on some comment made earlier in this thread, glad to be wrong (I might have to give it a spin again).

TrainWreck
02-04-2011, 06:53 PM
Look here's the brutal truth about this came. When I first got the game it was great, I couldn't put it down. After I beat the game once it was an entirely different story. Every map looks the same and AI is retarded making the game replay worthless. Only buy this game if the price drops to $1.99

Jongjungbu
02-04-2011, 08:31 PM
Replace brutal truth with opinion, because I love this game and have it for DS as well as Xbox 360 (plus Civ I through V on PC). But, I will be the first to admit I am biased in the positive direction.

Luka Sarts
02-05-2011, 12:57 PM
I bought this for iPod Touch and then again for iPad. I've massively enjoyed it on both, but now play it exclusively on iPad.

I've never had problems on either machine.

It's worth saying that Civ Rev is a significantly different game from the main franchise. It is simpler to control, less city options, less unit options, but this makes the games very compelling in a completely different manner to the main civ games. (I've played most of the PC versions). There is still depth, and strategy, and games can still run to hours, which is great. I've found the game balance to be very good, and as mentioned the AI can be a little predictable, but on the harder levels this can work in your favour.

The mission focused scenarios also make it quite playable as a single player game.

Having played the 2x and the iPad versions I can say that IMO the iPad version is better as it offers a greater view of the playing area. There are some of the cut-scenes that show in a very small area of the screen, but the main playing interface is actually worth it. However, it is expensive.

hope this helps your decision.

Fafner
02-05-2011, 01:43 PM
I too am in the camp of never had this game crash!

It has a LOT of replayability with the different difficulty levels and the scenarios!

Still one of my all time favorite ipad games.

I also have the iphone version and can't stand playing it in 2X mode

writingsama
02-05-2011, 05:09 PM
I too am in the camp of never had this game crash!

It has a LOT of replayability with the different difficulty levels and the scenarios!

Still one of my all time favorite ipad games.

I also have the iphone version and can't stand playing it in 2X mode

Second the 2x mode ugh. Soo many 2D games work great in 2x but this one is a notable exception.

I actually can't play this anymore because then I get hooked for one more turn for about 6 hours until the game is over (I always play Deity)...

Hmar9333
07-12-2011, 01:54 AM
This game....... eats so much of my time...

Bunion
07-12-2011, 03:48 AM
This game....... eats so much of my time...

Is it as deep as the PC version? I imagined this to be dumbed down so didnt know if to buy it?

jyhjyh
07-12-2011, 04:06 AM
Is it as deep as the PC version? I imagined this to be dumbed down so didnt know if to buy it?

Read post #62 :)

soldat7
07-12-2011, 07:49 AM
Still holding out for a sale.

Tommet
07-12-2011, 02:44 PM
Still holding out for a sale.


You're missing a lot of paying time...

This game is worth every penny of the "premium" price tag. Would love to see more like this come to iOS

nicoga3000
07-12-2011, 02:55 PM
I own and played the iPhone version, but there was just so much going on that I felt like I was doing it wrong. If I can get me a solid tutorial or something to make me not feel like a complete idioscrub, I would drop money on the iPad version pronto.

Bastian_SI
07-13-2011, 02:55 AM
Waiting also on some sale soon.

12$ a bit too much.

soldat7
07-13-2011, 08:07 AM
You're missing a lot of paying time...

This game is worth every penny of the "premium" price tag. Would love to see more like this come to iOS

You're probably right.

halljames
07-13-2011, 08:37 AM
This game has soo much depth, its probably the biggest time killer

ressique
07-13-2011, 08:50 AM
Do the game has a campagne?

lostlogik
07-13-2011, 02:17 PM
I own and played the iPhone version, but there was just so much going on that I felt like I was doing it wrong. If I can get me a solid tutorial or something to make me not feel like a complete idioscrub, I would drop money on the iPad version pronto.

You need to visit the official site at http://www.civilizationrevolution.com/

SSquared
07-13-2011, 07:44 PM
No. The game does not have a campaign. There are two options. You can create a random map where you have to grow and learn tech as normal. Or there are several scenarios to choose. These scenarios may start you off in a later time period, it may give you certain bonuses, or other various differences.

ressique
07-14-2011, 01:52 AM
Thank you for your answer :)

Sanuku
07-17-2011, 07:20 AM
HD Gameplay Trailer (iPad 2):

nmZdod6XpQ4
Note:

First 15.Minutes of Gameplay.

Marcus70
07-20-2011, 10:40 PM
Price dropped to 6.99

Revlisoft
07-20-2011, 10:58 PM
About time.. but that's like over a year to save $6? lol.

LordGek
07-20-2011, 11:02 PM
No. The game does not have a campaign. There are two options. You can create a random map where you have to grow and learn tech as normal. Or there are several scenarios to choose. These scenarios may start you off in a later time period, it may give you certain bonuses, or other various differences.

Unlike the regular PC Civilization game, all of these scenarios are random maps as well, but, as SSquared stated, they all introduce various rule changes to the regular game (only certain types of victories allowed, all units move twice as fast, you start off in a later time period, etc.).

gospvg
07-21-2011, 03:05 AM
Ok I have played this on the iPod touch version how different is the layout of the game on the iPad version, worth buying? or should I just play the ipod touch version on the iPad with 2x magnification?

soup
07-21-2011, 03:47 AM
hah finally a sale !

Hmar9333
07-21-2011, 04:19 AM
The iPad native version is definitely worth having over iPod 2x, grab it while it's on sale!

dannythefool
07-21-2011, 07:57 AM
About time.. but that's like over a year to save $6? lol.

It's well worth $12 so now you can buy it twice :D

Bastian_SI
07-21-2011, 09:06 AM
Finally on sale.

13 $ was too much. 7 $ seems ok :)

gospvg
07-21-2011, 09:17 AM
Hmm £4.99 I'll pass I just purchsed Hunter yesterday for 69p I think that will keep me busy for a while.

deadweight
07-21-2011, 09:45 AM
Keep in mind that the app hasn't been updated in over a year and there are many complaints about crashes... so save often if you do buy. I picked it up as well after playing the 360 version and iPod version for some time.

One note about CivRev on the iOS, from what I remember reading when it initially came out, the devs mentioned that although the interface is obviously customized to the touch device, the back-end code is identical to the full console version. That means the AI and everything is the same as the $50 version. :cool:

Malorka
07-21-2011, 11:51 AM
Just added a few bucks to my account... Should I get it?

Big CIV fan, but I'm a little worried about the lack of updates...
Does it crash a lot as people are saying!?

Thanks in advance!

soup
07-21-2011, 05:54 PM
well picked it now in the sale - definately better than the 2x variation
and uptil now on the ipad 2 no crashes !

LordGek
07-21-2011, 06:04 PM
I haven't played in a while and hope most crashes were worked out by that last patch.

Any folk still experiencing crashes on an iPad 1st Gen with iOS 4.3.4? If so are they reproducible and tied to specific actions?

Frogman89
07-22-2011, 05:54 AM
i have played 3 quite long sessions so far - no crashes or any other bugs

sometimes i wish it would crash to stop me from playing - could play that game for hours ;)

playing on iPad 1 with latest iOS-Version

Marcus70
11-06-2011, 07:00 PM
Well I got it during the $2 Halloween sale and played for several hours with only one crash. This games tons of fun and I'm so glad I finally picked this up.

Also they are planning an update to fix issues for IOS 5 (finally)

hippiefahrzeug
12-16-2011, 09:48 AM
Anyone with a good old iPad tried the new upgrade? I have ios5 running on mine, and with the upgrade there are more crashes now than ever. My suggestion would be: Do not upgrade!

LordGek
12-16-2011, 10:56 AM
Anyone with a good old iPad tried the new upgrade? I have ios5 running on mine, and with the upgrade there are more crashes now than ever. My suggestion would be: Do not upgrade!

I haven't had any crashes yet on my iPad 1st Gen iOS 5.01 non-jailbroken (playing a standard random map game at mid difficulty as Mongols, it's 400 AD with no major wars yet) but, knowing this game's history on iOS, don't doubt your for a second!

What I am curious about, however, is the following:

1) This is even after a fresh boot with nothing else running?
2) This is with a new game? Even if they CLAIM an update should be save game compatible, I've never trust such advice.
3) Were these crashes early on or in the late game where everything often gets slower and more intense?
4) Which Civ/Scenario/Difficulty were you playing when you saw all of these constant crashes?

LordGek
12-16-2011, 11:03 AM
Anyone with a good old iPad tried the new upgrade? I have ios5 running on mine, and with the upgrade there are more crashes now than ever. My suggestion would be: Do not upgrade!

Oh, this can often be a source, are you getting the achievement messages? I can't begin to count how many games I've had crashing due to GC issues and that was just added in this version.

hippiefahrzeug
12-17-2011, 12:29 PM
I haven't had any crashes yet on my iPad 1st Gen iOS 5.01 non-jailbroken (playing a standard random map game at mid difficulty as Mongols, it's 400 AD with no major wars yet) but, knowing this game's history on iOS, don't doubt your for a second!

What I am curious about, however, is the following:

1) This is even after a fresh boot with nothing else running?
2) This is with a new game? Even if they CLAIM an update should be save game compatible, I've never trust such advice.
3) Were these crashes early on or in the late game where everything often gets slower and more intense?
4) Which Civ/Scenario/Difficulty were you playing when you saw all of these constant crashes?

1) yes, nothing else started, just civ.
2) yes I started a new game with this version. It actually ran fine and smoothly (the UI is much snappier now), until the first crashes appeared...
3)...which was around 1200AD, then after 1350AD, the saved game crashes immediately after loading
4) I started a random map, warlord with the japanese.

I have to admit however, that I used a spy to kidnap madame curie from the germans. Not a fine move I must admit.

LordGek
12-17-2011, 12:32 PM
1) yes, nothing else started, just civ.
2) yes I started a new game with this version. It actually ran fine and smoothly (the UI is much snappier now), until the first crashes appeared...
3)...which was around 1200AD, then after 1350AD, the saved game crashes immediately after loading
4) I started a random map, warlord with the japanese.

I have to admit however, that I used a spy to kidnap madame curie from the germans. Not a fine move I must admit.

Do you think this is what started the crashes?

LordGek
12-17-2011, 12:42 PM
1) yes, nothing else started, just civ.
2) yes I started a new game with this version. It actually ran fine and smoothly (the UI is much snappier now), until the first crashes appeared...
3)...which was around 1200AD, then after 1350AD, the saved game crashes immediately after loading
4) I started a random map, warlord with the japanese.

I have to admit however, that I used a spy to kidnap madame curie from the germans. Not a fine move I must admit.

Oh oh oh! I think I'm onto something! :eek:

I just started Civ and loaded a game to see it crash immediately!

However, if I start Civ up, wait until my Game Center ID logs in, and THEN load, no problems!

The Game Center ID login, at least on my machine, can take some 10-20 seconds to kick in after starting the app.

Could this be your issue as well?

hippiefahrzeug
12-17-2011, 02:46 PM
I just tried that, unfortunately it didn't fix it for me. :( I also tried to disable wifi so there is no gamecenter action at all. still crashes immediately.

I fear that your game will go on for a couple more moves only.

BTW: I don't believe it has anything to do with my rude handling of the madame curie case.

LordGek
12-17-2011, 05:35 PM
I just tried that, unfortunately it didn't fix it for me. :( I also tried to disable wifi so there is no gamecenter action at all. still crashes immediately.

I fear that your game will go on for a couple more moves only.

BTW: I don't believe it has anything to do with my rude handling of the madame curie case.

Sure, but I long contended that the ULTIMATE AI would be one that could simply reset the game itself once it knew it was losing.

Let me try to get a little further in my game and see for myself as I fear you're probably right. :(

LordGek
01-17-2012, 06:07 PM
UPDATE:
2.2.9 was just released which is supposed to improve iOS stability issues...so does it? ;)

soup
01-18-2012, 05:54 AM
cant say, didn't have any problems before hand, apart from occasional memory issues and thats more an ios5 problem.

Jambo
05-29-2012, 12:02 PM
There's been an update for this. Anyone confirm whether it's any good? Also, at £1.49 is it on sale?

LordGek
05-29-2012, 01:46 PM
There's been an update for this. Anyone confirm whether it's any good? Also, at £1.49 is it on sale?

Just a couple of days ago it was going for $6.99 (no clue what that is in pounds), so while it was clearly lowered to gain a little momentum for the now released update, I have no clue if this is temporary or the new price.

writingsama
05-30-2012, 09:01 AM
This game is amazing, great 4X. It's the same as the XBLA etc. versions but in 2D not 3D, if you want to look up say IGN reviews. Some people had stability problems, I never have on iPad 1. I bought the iPad version even though I owned iPod version when I updated.

In short if you like civ or 4x, get this.

outunderstars
11-13-2012, 03:39 PM
I was thinking about buying this app but was put off by the comments about ads. Does anyone know if the ads are just in the menus or in the actual game itself?

LordGek
11-13-2012, 03:48 PM
I was thinking about buying this app but was put off by the comments about ads. Does anyone know if the ads are just in the menus or in the actual game itself?

I have to admit I thought you were smoking the crack or possibly on a wrong thread until I loaded it up.

Oh, crap, there now are banner ads scrolling across the top!

Fortunately they only exist in the Main Menu and Game Setup screens, once in the game the banners are GONE.

They really aren't that intrusive but I do feel a bit chaffed by the audacity. This has almost always been a premier game on the iPad, not necessarily the quality as it has had a checkered past with a lot of bungled updates, but at $6.99 (if not more) you SHOULD be safe from that kind of nonsense. :(

outunderstars
11-13-2012, 04:07 PM
Thanks for the info! I think I can live with the ads if they are only in the game setup and main menu screens. :)

september
11-14-2012, 12:36 AM
Really, ads?

One to strike off the list.

dannythefool
11-14-2012, 07:20 AM
The only ads I'm getting right now is text only ads for other games published by 2K. I'm not sure this fully qualifies, a lot of developers do this. The NBA2k12 game my Civ Rev is advertising isn't even available on my country's app store...

Mythbuster
11-14-2012, 07:50 AM
The only ads I'm getting right now is text only ads for other games published by 2K. I'm not sure this fully qualifies, a lot of developers do this. The NBA2k12 game my Civ Rev is advertising isn't even available on my country's app store...

Yep, but nevertheless it's a shame! :mad:

And the fact that other developers act the same way it does not make it better!

soup
11-14-2012, 08:02 AM
the ads are ignorable, even if somewhat taking the p*ss
....but at least it doesnt cost so $40 :)

LordGek
11-14-2012, 10:38 AM
the ads are ignorable, even if somewhat taking the p*ss
....but at least it doesnt cost so $40 :)

Yeah, I have to agree, they aren't really that bad but the audacity of pulling this on a $7-$13 game is pretty tacky. Simple question, would they do the same on one of their $60 PS3/360 releases?

dannythefool
11-14-2012, 11:11 AM
Yeah, I have to agree, they aren't really that bad but the audacity of pulling this on a $7-$13 game is pretty tacky. Simple question, would they do the same on one of their $60 PS3/360 releases?

Yeah, pretty much all console games I've bought included some kind of booklet or other ads for other games.

LordGek
11-14-2012, 11:36 AM
Yeah, pretty much all console games I've bought included some kind of booklet or other ads for other games.

Sure, but banners in game?

SSquared
11-14-2012, 12:01 PM
Sure, but banners in game?

Unfortunately, it could start happening. Roller Coaster Tycoon 3 let you create billboards in your park. Atari could easily make those display game ads. Even racing games could advertise games on billboards or along side railing. I have a Shaun White Snowboarding game with 'Subway' logos all along one of the slopes. Personally, I don't mind so much in-game placement advertising. It's the forced click, popups or stealing game window real estate I feel are a problem.

But yeah, I guess I haven't played the game in ages as I had no clue there were ads. I also had to load and check it out. At first I didn't even notice it, then realized it was a scrolling text along the top. It's definitely not something that would cause me to avoid the game. I actually don't think I've played the game since I got my iPad 1.5 years ago. I don't recall ever playing it on the larger screen.

soup
11-14-2012, 05:49 PM
well i'd still prefer $6 with ignorable menu adds, than $60 with no ads :-)
...and i don't really count the menus as in-game btw

LordGek
11-14-2012, 05:59 PM
well i'd still prefer $6 with ignorable menu adds, than $60 with no ads :-)
...and i don't really count the menus as in-game btw

So I guess they were just too lazy to have it in game? Like in the midst of diplomacy Genghis Kahn reminds you of the latest NBA 2K release? ;)

SSquared
11-14-2012, 09:46 PM
Like in the midst of diplomacy Genghis Kahn reminds you of the latest NBA 2K release? ;)

Reminds me of what happens in the first "Monkey Island." You talk to a pirate and he gives an hilarious ad for another LucasArts game. I was laughing out loud. That game is quite humorous.

But yeah, pretty lame if you trade monarchy and in return you get a link to some other game.

september
11-15-2012, 12:48 AM
well i'd still prefer $6 with ignorable menu adds, than $60 with no ads :-)
...and i don't really count the menus as in-game btw

Not that you would think it the way iOS developers talk, but there's plenty of $5-$10 digital download games... and yes, without ads.

awertos
11-15-2012, 04:17 AM
game look very nice :) I recommended

Deth4U2
02-21-2013, 08:36 AM
Civ rev update is out. Adds multiplayer for 3-4 bucks and some new unit packs. All IAP.

Quantus
02-21-2013, 11:26 AM
Do the units give a competitive advantage?

Deth4U2
02-21-2013, 12:09 PM
Do the units give a competitive advantage?

Have no idea, waiting for a review.

september
02-23-2013, 07:29 PM
I updated and now I have a system prompt pop up for each city I view telling me I have purchases disabled, it stupidly irritating to the point it puts you off playing.

I'm not enabling them just for this, I only enable when I choose to buy IAP.

LordGek
02-23-2013, 10:37 PM
Do the units give a competitive advantage?

From what I've heard, those previously unique cultural units that normally were only named differently but with identical stats, like the Mongolian Keshik (replacing the horseman), now will have improve stats compared to their contemporary units.

That IAP nonsense EVERY TIME you click on a city is incredibly sloppy and I've heard others complaining of it as well. What makes it worse is the way Civ Rev's updates have been so far, there is usually only one out of the blue every several months so who knows when they'll come back to fix this issue. Even worse, they may not consider this a bug as it really seems the big purpose of the last few updates was, among other things, to add in banner ads and IAPs. I could see some twit at 2K thinking, "So what if the messages are annoying, maybe they'll trick you into buying our IAPs!"

SSquared
02-25-2013, 10:50 AM
I get the "Rate this app" prompt after finishing every game. They do seem to have removed the banner ads with the new update.

So the new units aren't just a reskinning? They have actual stat updates? Well, then that makes the IAPs a much more compelling purchase. They need to explain this in their store.

Thanks for the info.

I do really enjoy this game. Got four games in over the weekend. I hadn't really touched the game for months, but the latest update got me playing again.

Mene
02-25-2013, 11:29 AM
I like this game but the non-stop harassment for reviews and iap is really pissing me off.

Anyone know of other games like this with no iap? (£2-5 ideally)

FreakFire74
02-26-2013, 03:34 AM
Hey guys,

I've tried 3 seperate multiplayers games and all three times ended up with a "Save not found" error after 10-20 turns.. I usually play multiplayer with my friend and she has also gotten the same errror message..

Pretty much unplayable multiplayer for me..

I've bought all IAP and have updated the game to the latest patch..

Does anyone have the same problem?

Thanks!

rogue35
02-26-2013, 10:11 AM
I got the IAP package (everything but mulitplayer). I've enjoyed it.

Like previously stated, the unique units for each culture now gets a slight stat bump (seems to be +1 attack but may be different for cultures with signature deffensive units).

Another advantage is that each culture gets one unique building and that building also offers an advantage over the generic version. For example, the Japanese replace the "Iron Mine" ( 5x production from mountains) with the "Shale Plant" (5x resources from Mountains, +10% Production).

As for the new wonders, I have seen "Taj Mahal" (all buildings produce +1 culture), "Statue of Liberty" (all your citties recieve 2 free populations), Sydney Opera House (Great Artists double the Culture Production). There is also one that allows Galleys to travel the deep sea (not sure the name).

I hope that helps.

Twenty One
03-07-2013, 09:18 PM
Hey I just picked this up for both the Xbox and the iPad. Really great strategy game for both platforms but I had never really checked it out. I'm looking forward to the multiplayer on both platforms after I get my feet wet!

Dubstep
03-19-2013, 11:39 AM
Just updated with multiplayer!!!

BeachDuc
03-22-2013, 06:00 AM
Is the multiplayer just Internet based or can two players play on the same iPad?

LordGek
03-22-2013, 11:25 AM
Is the multiplayer just Internet based or can two players play on the same iPad?

No same system play.

Twenty One
03-22-2013, 02:35 PM
I wanted to remind everyone that is looking to add people for multiplayer to post your Game Center ID here in this thread along with a message....

Add me: (Twenty-One)

Anyway I am really enjoying the multiplayer for both, this version, as well as the Xbox version!

BeachDuc
03-22-2013, 04:32 PM
No same system play.

Same system meaning just iOS vs iOS or meaning two people can play on a SINGLE iPad (hotseat)?

My nephews wants to play but they only have one iPad to share.

Thanks

BeachDuc
03-24-2013, 02:22 AM
I'll answer my own question

There is no 'hotseat' play, just Internet play with friends on Game Centre or randoms

soup
03-25-2013, 05:03 PM
bizarre missed opportunity no hotseat :(

LordGek
03-25-2013, 06:16 PM
bizarre missed opportunity no hotseat :(

I don't believe hot seat was ever supported in any other platform version of Civ Rev so I doubt they were about to take the effort to make it work here.

soup
03-26-2013, 03:11 AM
can understand that, doesn't change the fact though thats its bizzare it was not included in whatever the first version was :)

LordGek
06-10-2013, 08:55 AM
Whoa! What's this latest out of the blue update?

-16 Great People
-16 National Wonders

Even cooler, I assume as a result of getting that Mega Pack earlier, I evidently ALREADY OWN these new IAPs. :)

Twenty One
06-10-2013, 11:06 AM
Ya, nice update. Glad to see this game still going strong.

I need to play some more multiplayer on this as I have mostly stuck to the real-time version on Xbox which is weird because I definitely prefer the turn-based play of the iPad version.

Anyway, those that still play, feel free to add me on GC!

Ubisububi
06-10-2013, 04:39 PM
Even cooler, I assume as a result of getting that Mega Pack earlier, I evidently ALREADY OWN these new IAPs. :)

Is that the same thing as the Master Bundle? I only ask because that purchase didn't unlock these new units for me...

LordGek
06-10-2013, 06:17 PM
Is that the same thing as the Master Bundle? I only ask because that purchase didn't unlock these new units for me...

Right, Master Bundle. Did you try hitting restore? I did the Master Bundle and noticed after the update, while it stated I'd already purchased these newly released IAPs, it didn't acknowledge I owned one of the unit packs. I hit restore purchases and then it acknowledged I owned them all.

Is there anywhere in-game I can see my civ's unique bonuses?

iPadisGreat
06-11-2013, 09:19 AM
Ya, nice update. Glad to see this game still going strong.

I need to play some more multiplayer on this as I have mostly stuck to the real-time version on Xbox which is weird because I definitely prefer the turn-based play of the iPad version.

Anyway, those that still play, feel free to add me on GC!

That's uber weird. It was the exact opposite for me. I played lots of Civilization Revolution on my 3, but could not get into on my iPad versions at all...

soup
06-11-2013, 03:12 PM
what do the great people, national wonders add ? (do)

neonbible
06-13-2013, 06:16 PM
I've just installed Civ Rev and haven't played it since it came out on the DS. Am I right in saying there is no irrigating plains/grass, no mining hills, no roads and railroads?

I'm sure they were in the DS version!

soup
06-13-2013, 06:29 PM
well there are roads ...maybe railroads(dont think they make a difference here)
but basically its a very dumbed down version

...persionally would prefer civ 2 on an ipad, but its not going to happen

cplr
06-13-2013, 07:26 PM
well there are roads ...maybe railroads(dont think they make a difference here)
but basically its a very dumbed down version

...persionally would prefer civ 2 on an ipad, but its not going to happen

civ 5 is a a strong possibility, which i would love (clue #1: XCOM, clue #2: http://www.youtube.com/watch?v=ZsUdxKS_i5Q and clue #3: aspyr porting KOTOR- they did the civ 5 port for mac). any true civ would be great. not a fan of civ rev, myself.

I think it's safe to say that if anyone wants a real Civ on iOS, everyone needs to buy XCOM when it comes out.

neonbible
06-14-2013, 07:56 AM
I remember enjoying this on the DS but can't really get into on iPad.

Think I'll stick to Civ 1 on iDos.

iPadisGreat
06-14-2013, 11:15 AM
civ 5 is a a strong possibility, which i would love (clue #1: XCOM, clue #2: http://www.youtube.com/watch?v=ZsUdxKS_i5Q and clue #3: aspyr porting KOTOR- they did the civ 5 port for mac). any true civ would be great. not a fan of civ rev, myself.

I think it's safe to say that if anyone wants a real Civ on iOS, everyone needs to buy XCOM when it comes out.

I hear that very often from videogame marketing people. If you want game X, everyone needs to buy game Y now to show the publisher the market is there.

Then what happens? Publisher sees games Y selling well and just develops more game Y types...

Besides, Firaxis already released quite a few games on iOS, and if the recent success of Ace Patrol isn't enough to convince Sid Meier to port Sword of the Samurai (I bought Ace Patrol to convince Firaxis to port Sword of the Samurai), then everyone needs to buy more Ace Patrol. Waitaminute, that sounds illogical...