PDA

View Full Version : Anyone have info on Myst?


ponyboy
02-16-2009, 08:09 AM
Okay I’m new so I apologize if this question has already been exhausted. Does anyone know what’s going on with the supposed Myst port and if it’s actual Myst or more like RealMyst? I checked the forums at Cyan but I really can’t find any definitive answers. I think RealMyst would be cool but maybe it would require too much space. Although I think someone ported the series to Pocket PC in like a 100Mb or so each.

yourofl10
02-16-2009, 08:10 AM
Welcome to TA, I havent heard anything yet but I played Mist before and its pretty cool

iPheonix
02-16-2009, 09:35 AM
myst for ipod? really? that would be so cool!

1337brian
02-16-2009, 09:40 AM
One question though, has anyone ever beat it without any help whatsoever? I don't think it's possible, I was stuck on that stupid game for almost a year until I broke down and bought the guide...:(

PlayScreen
02-16-2009, 10:41 AM
I ran into the developers at Casual Connect in Seattle last year. I don't know why it isn't out yet.

Eric5h5
02-16-2009, 11:49 AM
One question though, has anyone ever beat it without any help whatsoever? I don't think it's possible, I was stuck on that stupid game for almost a year until I broke down and bought the guide...:(

What? Myst is easy; I think most people beat it without help. Riven, on the other hand, is quite hard, but I still beat it without any help...barely. :D (Myst III is also easy, Myst IV is pretty hard, Myst V is just annoying. I stopped playing it, but not because I got stuck.)

--Eric

1337brian
02-16-2009, 11:55 AM
What? Myst is easy; I think most people beat it without help. Riven, on the other hand, is quite hard, but I still beat it without any help...barely. :D (Myst III is also easy, Myst IV is pretty hard, Myst V is just annoying. I stopped playing it, but not because I got stuck.)

--Eric

I'm sorry I hate that everyone tells me "Man you couldn't beat Myst?" "Dude that game is easy". You mean to tell me you beat it 100% without asking anyone "how do you..?" Or looking in a guide? Honestly? If so then I commend you, then again, I was only 12 or 13 when it came out, I haven't tried since. But from what I remember I hated that game...

eriathien
02-16-2009, 12:01 PM
One question though, has anyone ever beat it without any help whatsoever? I don't think it's possible, I was stuck on that stupid game for almost a year until I broke down and bought the guide...:(

Don't worry...I was the same way. :o

But I want this game to be released soooo bad. I try to forget it's there so I don't feel sad that it's not out yet...haha.

Donburns99
02-16-2009, 12:06 PM
I remember playing this when I was 7 (1993/1994?). I never figured out the code you needed to input inside the fireplace in the library. I remember there being a metal wall in the fireplace where you had to press a bunch of squares.

I always wanted to find out what was up with those two guys in the red/blue books in the library. I remember one (both?) of them trapping the player inside once read.

I should revisit this game now that I'm 3x as old as when I last played. :p

mek
02-16-2009, 12:48 PM
i remember on the first one, the ending was right there in front of you right at the beginning, but you had to go all over the place solving puzzles to find out the code to figure the above statement out

good game

i did hear it was rumored to be ported, but haven't heard anything since

Eric5h5
02-16-2009, 01:17 PM
I'm sorry I hate that everyone tells me "Man you couldn't beat Myst?" "Dude that game is easy". You mean to tell me you beat it 100% without asking anyone "how do you..?" Or looking in a guide? Honestly?

Yes, honestly. :) If I can't get though a game 100% on my own, I don't get through it at all. I used to look in guides, but I ended up feeling so cheated, that now I would rather not finish a game than resort to walkthroughs. There was one puzzle I didn't quite understand the first time through, but got through it anyway using some trial and error. But when I played it again (RealMyst), I understood it and said "duh, can't believe I resorted to trial and error the first time."

Maybe 12 or 13 is kinda young for Myst...but it is pretty easy, sorry....

--Eric

gekkota
02-16-2009, 03:39 PM
I'm sorry I hate that everyone tells me "Man you couldn't beat Myst?" "Dude that game is easy"...
Of course you hate it...it's condescending. No need to apologize for the rudeness of others.
I would guess that many -- if not most -- of the people who played MYST used a guide to decipher some of the more obscure puzzles. That's why so many guides and walkthroughs were published for that game. In fact, MYST might have even started the whole Prima Guide craze!

ponyboy
03-07-2009, 11:39 AM
For any Myst fans (like me) interested, according to Derek Odell (see Derek's attached image), Gameplay Programmer at Cyan Worlds, Inc., iMyst is coming along:

"The ability to play sounds is working, and a few of the cards around the dock area have their ambient bird sounds and waves lapping against the dock in there. Transitioning between cards is also in, and includes 98% of all the cards in the game (a few are named with illegal characters that we need to hunt down). Age linking is working, as is showing correction images, like switches and doors and such. Basic logic for variable states (again, like doors and switches) is in there. Movies work on the mac simulator, but there appears to be a codec problem on the iphone itself which is weird since they're supposed to be identical.

All in all... things progressing nicely."

Here's input from Chogon, another Cyan employee:

"...the Spaceship on Myst Island slider sound puzzle will be a problem as it is... so we will have to do something to make that easy to use on the iPhone... Now before everyone starts pointing out every puzzle in the game ( "yeah but what about the speaking like the tree dweller monkey-like people of Channelwood puzzle, how are you going to do that?")... we will work hard at making all the puzzles work and work well in the iPhone form... in other words, we are not afraid to make some (hopefully small) changes."

GatorDeb
03-07-2009, 11:43 AM
I remember playing this when I was 7 (1993/1994?). I never figured out the code you needed to input inside the fireplace in the library. I remember there being a metal wall in the fireplace where you had to press a bunch of squares.

I always wanted to find out what was up with those two guys in the red/blue books in the library. I remember one (both?) of them trapping the player inside once read.

I should revisit this game now that I'm 3x as old as when I last played. :p

You're only 22?!?! I thought you were in your 40s! (because you sound so wise ;)). You're almost a decade younger than me!

popthatcorn
03-07-2009, 12:08 PM
So here's the issue with Myst.

I'm sure you've played the original, do you remember how the cursor worked? There'd be these tiny little areas on the screen that you could interact with, but the cursor would change icons.

Now how would that work on a touch screen, exactly?

Let's not ignore the shit that was Myst DS (http://www.metacritic.com/games/platforms/ds/myst?q=myst%20ds). God help us if Cyan can't properly get it to work on the DS, let alone the iPhone.

Donburns99
03-07-2009, 12:35 PM
You're only 22?!?! I thought you were in your 40s! (because you sound so wise ;)). You're almost a decade younger than me!Yea, turn 23 on the 23rd of September. ^ ^

yourofl10
03-07-2009, 12:36 PM
Yea, turn 23 on the 23rd of September. ^ ^

cool

ponyboy
03-07-2009, 01:37 PM
So here's the issue with Myst.

I'm sure you've played the original, do you remember how the cursor worked? There'd be these tiny little areas on the screen that you could interact with, but the cursor would change icons.

Now how would that work on a touch screen, exactly?


Good question. I searched the Myst Online forums and Chogon from Cyan posted that they are increasing the size of hotspots and that we'll have to use our fingers to navigate, etc. The cursor icons are supposed to change as you drag your finger across the touch screen. Apparently when you lift your finger up off of a hotspot it acts like a mouse-click in the original game. I also read that Cyan acknowledges the issues in previous ports such as in the Nintendo-DS version, and will not make the same mistakes with iMyst.

I guess we’ll have to wait to find out when it’s released.

ponyboy
04-20-2009, 08:12 PM
For anyone interested, this was posted on the Myst Online Forums today by Chogon--a Cyan employee:

"Myst was submitted to Apple on last Friday night (late)(4/17/2009) for approval. Now we wait."

anduril_ukr
04-20-2009, 08:43 PM
For anyone interested, this was posted on the Myst Online Forums today by Chogon--a Cyan employee:

"Myst was submitted to Apple on last Friday night (late)(4/17/2009) for approval. Now we wait."

wow! nice find! can't wait for it . . .

Vester
04-20-2009, 08:52 PM
well, i definately am looking foward to myst and i hope that it will be out soon >:l

Myrobotwillneverdie
04-20-2009, 10:44 PM
For anyone interested, this was posted on the Myst Online Forums today by Chogon--a Cyan employee:

"Myst was submitted to Apple on last Friday night (late)(4/17/2009) for approval. Now we wait."

Damn! That went under the radar. I only played the original a little bit, but am really looking forward to this.

jecebn
04-25-2009, 10:34 PM
For anyone interested, this was posted on the Myst Online Forums today by Chogon--a Cyan employee:

"Myst was submitted to Apple on last Friday night (late)(4/17/2009) for approval. Now we wait."

Awesome - I have a feeling Im going to be broke by the end of next week

Myrobotwillneverdie
04-27-2009, 04:34 PM
Updates anyone? It's been in review for like ten days now. I heard it's like
500mb, I wonder if that has something to do with the long approval process.

Capeman
04-28-2009, 06:25 AM
Also, according to Cyan they hade to reupload the binary this Sunday, so we might have to wait a little while longer...

Prab
04-28-2009, 06:29 AM
Waiting for Myst... Hopefully it comes out soon before my fingers get itchy and I end up buying Dream Chronicles. lol... Then again, I might just end up buying both eventually.

peter2nvy
04-29-2009, 05:55 AM
were is this game? you would think that it would atleast be out, as it has been 12 days in submission to apple

Capeman
04-29-2009, 08:12 AM
were is this game? you would think that it would atleast be out, as it has been 12 days in submission to apple

Like I said, they resubmitted it Sunday, so in reality it's just been three days.

emulator
04-29-2009, 10:56 AM
Updates anyone? It's been in review for like ten days now. I heard it's like
500mb, I wonder if that has something to do with the long approval process.
probably the reviewer chimp cannot figure it how to finish the game, and it's a must to make sure there are no exposed tits that slip through the censorship.

Prab
04-29-2009, 11:22 AM
I think I will give it until end of the week before I give up and end up getting Dream Chronicles instead. In the mean time, I.... must... have.... patience... lol

Big Albie
04-29-2009, 11:28 AM
I think I will give it until end of the week before I give up and end up getting Dream Chronicles instead. In the mean time, I.... must... have.... patience... lol

I can tell you I'm waiting for Myst too, but Dream Chronicles is terrific on its own...it's a solid game.

Prab
04-29-2009, 11:33 AM
Yeah... I have already decided to get both actually. Its just that I really want to play Myst first hehe... I don't wanna be playing too many games at a time cuz I will end up abandoning some =P

Big Albie
04-29-2009, 11:51 AM
Dream Chronicles is one of those games where you really want to take your time with it instead of just rushing through it. When I played Myst years ago, it was the same approach and adds much more to the experience.

Prab
04-29-2009, 12:22 PM
Yup. I agree. Which is why I want to start with Myst first. Because I know that if I were to get Dream Chronicles, then it will be weeks before I finish it and get to play Myst =P

BassGS5
04-30-2009, 01:19 PM
So....... how much longer till its out? And does anyone know where I can find a gameplay video? I wanna see how well it will work with my Ipotch 2G.

Prab
04-30-2009, 02:29 PM
Screenshots are here (http://toucharcade.com/2009/03/26/first-iphone-myst-screenshots/), not sure about video though.

your personal robot
05-02-2009, 09:30 AM
Checking every day.
PLEASE bring it ooooon!!

Prab
05-02-2009, 03:36 PM
Couldn't take it. Playing dream chronicles now lol...

DaveMc99
05-02-2009, 08:41 PM
Myst is out!
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311941991&mt=8

Prab
05-02-2009, 11:19 PM
Yeah... like 5-8 hours after I got dream chronicles lol... I'm playing both now. No more games for me for this month. Broke.

arn
05-02-2009, 11:22 PM
official thread

http://forums.toucharcade.com/showthread.php?threadid=11134