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View Full Version : What is the progress to rRootage and Noiz2sa?


currymutton
10-15-2008, 11:54 PM
Still eagerly waiting.

Are they rejected, or what?

VeganTnT
05-27-2009, 02:26 AM
Noiz2sa is finally out!!

Link (http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=316424222&mt=8) - 99 cents

http://a1.phobos.apple.com/us/r1000/048/Purple/65/7e/d9/mzl.iqvfxqyo.320x480-75.jpg
http://a1.phobos.apple.com/us/r1000/048/Purple/cd/e4/82/mzl.bwkkcnpn.320x480-75.jpg

currymutton
05-27-2009, 03:08 AM
Noiz2sa is finally out!!

Link (http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=316424222&mt=8) - 99 cents




Override all purchase items in queue
Check app availability in local store
Initiate Purchase Sequence

VeganTnT
05-27-2009, 03:13 AM
Override all purchase items in queue
Check app availability in local store
Initiate Purchase Sequence



Fly Fast
Shoot Straight
We're counting on you Pilot

*Salute*

currymutton
05-27-2009, 03:22 AM
Locked in Device Backup during Sync operations. Please stand by for further orders.



Still at work place and will give impressions later.

Suddenly, I feel the developer it is time to update rRootage...

currymutton
05-27-2009, 04:06 AM
There you go:

Graphics: a bit simplistic to some but I really like the style. The white background is very attractive, unlike the black background of rRootage. The framerate seems low at first, but when the screen is (soon) filled with objects, no noticeable drop in framerate. I have yet to see real big boss class objects to confirm.

Sound: to be filled-in later, sorry.

Control: same as rRootage where you use one finger to control the unit, and it is still responsive. Firing is automatic and there is no button I can find for this purpose.

Gameplay: to me, the most attractive part of this game is bullet hell, no fancy dialog, and no plot. 14 stages to select from. Not as "plain" as rRootage where you have more than one enemy to shoot at at a time. The game is hard, even at stage one I manage to lose a unit. I have not tried all the modes yet and as far as I can tell, it is similar to the PC version, with an endless mode included.

My take: not for everyone but if you like a simple shooter, with a bit longer game life than most vertical shooters out there.

Note: in case I would confuse others, rRootage and Noiz2sa are ported by 2 different developers.

From iTune Store descriptions:


The great abstract shoot-em up Noiz2sa has been adapted to thehttp://forums.toucharcade.com/editpost.php?do=editpost&p=266038 iPhone & iPod Touch!

Bullethell fans are in for a treat!

Just shoot enemies. It's as simple as that, or is it? With levels like "Endless Insane" you will be trying harder and harder to beat that high score!

Noiz2sa includes full audio, including a music track for each level.

This great app will continue to be developed upon, with features such as more sound effects, and an online high score chart. Get it at this introductory price while it lasts!

Thanks!

panoptic
05-27-2009, 08:28 AM
It is not the same controls as rrootage. I don't get it, months later and rrootage still has the best control scheme for shmups.

This game has the annoying habit of following your finger wherever you put it.

Rrootage, on the other hand, will let you place your finger anywhere on the screen and control your ship without your ship being sucked to where your finger is like some kind of magnet.

It's really the best solution for a touch screen device, because you can reposition your finger anywhere at anytime and your ship will remain in the same spot.

I just don't get why no one else will incorporate these controls in their shooters.

Btw, this noise2sa port has a really low framerate, even without any enemies on the screen. Otherwise, it's a decent port.

lazrhog
05-27-2009, 08:45 AM
oh well. I had my port running at full speed and was gonna release it for free. Never mind then :(

VeganTnT
05-27-2009, 08:48 AM
oh well. I had my port running at full speed and was gonna release it for free. Never mind then :(

woah woah woah

If you have something better then don't deny us shmup fans.

Kumulus
05-27-2009, 08:50 AM
It's really the best solution for a touch screen device, because you can reposition your finger anywhere at anytime and your ship will remain in the same spot.

I just don't get why no one else will incorporate these controls in their shooters.


i don't get it either why many developers are destroying the controls of their games with this method.

i actually feel the urge to hit them in the face for their blindness^^

Kuratsu
05-27-2009, 08:50 AM
oh well. I had my port running at full speed and was gonna release it for free. Never mind then :(

Go for it?

lazrhog
05-27-2009, 08:56 AM
woah woah woah

If you have something better then don't deny us shmup fans.

I can't do anything about it now. You can't have the same game on the appstore twice. But yes, I was going to release my full noiz2sa version for free at the end of June. It had the same controls as rRootage but I also had multitouch directional shooting. Zodttd evidently wanted to do it himself.

VeganTnT
05-27-2009, 09:08 AM
I can't do anything about it now. You can't have the same game on the appstore twice. But yes, I was going to release my full noiz2sa version for free at the end of June. It had the same controls as rRootage but I also had multitouch directional shooting. Zodttd evidently wanted to do it himself.

Aww I totally forgot about that :(

What about cheating and making it noiz2sa!

The punctuation makes it different enough to get into the appstore.

Or you can make a Uber Shmup game by putting them in one package and releasing it later

lazrhog
05-27-2009, 09:15 AM
Ooh now there's an idea. I could just have a menu and you could play either rrootage or noiz2sa. Hmm I'll look into it :-)

currymutton
05-27-2009, 12:23 PM
Ooh now there's an idea. I could just have a menu and you could play either rrootage or noiz2sa. Hmm I'll look into it :-)

I would love to see that too. Make sure it is done, please

BTW, I have played more and notice the frame rate drop when the reddish monsters appear and also, the control scheme is not the same as the rRootage. My apologies.

zodttd
05-28-2009, 04:48 AM
Eep! I didn't mean to cause a scene. I would much rather prefer everyone happy. :)

Lazrhog: Any good way to resolve this?
If it must go free perhaps we can collaborate on the port and I can just update the Noiz2sa product on AppStore with it. Sent you my email address to contact me directly if needed.

Thanks!

Phi6
05-28-2009, 05:38 AM
Oooh tense. I was excited to see noiz2sa in the AppStore and then was disappointed that this wasn't the lazrhog version.

I played lazrhog's back in 1.1.4 (JB) and can say that the framerate and controls were leaps and bounds over this one. Sorry zodttd!

The only thing missing was sound, but lazrhog did say that he wasn't very good at porting sound, perhaps a lazrzod collaboration would be interesting.

All in all, I'm looking forward for this to be resolved as I loved noiz2sa by lazrhog, love rRootage and would like to see other kenta chos on the AppStore.

zurie
05-28-2009, 10:04 AM
It is not the same controls as rrootage. I don't get it, months later and rrootage still has the best control scheme for shmups.

This game has the annoying habit of following your finger wherever you put it.

Rrootage, on the other hand, will let you place your finger anywhere on the screen and control your ship without your ship being sucked to where your finger is like some kind of magnet.

It's really the best solution for a touch screen device, because you can reposition your finger anywhere at anytime and your ship will remain in the same spot.

I just don't get why no one else will incorporate these controls in their shooters.

Btw, this noise2sa port has a really low framerate, even without any enemies on the screen. Otherwise, it's a decent port.


I don't wanna take credit for inventing the wheel, but over a year ago I worked with lazrhog to get the exact control scheme you are talking about... originally it followed your finger, I suggested a control scheme similar to "the address book"... where you put your finger anywhere on the screen and it scrolls from the same spot it was originally, regardless of where you touch... and he changed it for me a year ago and its been the best idea i've ever thought of. (next to the glow in the dark toilet seat). It makes playing noiz2sa on iphone fun! you can move your finger around the screen and the ship doesn't magnet to it and you can actually dodge bullets without having a giant finger in your way... it makes perfect sense! and yes, I don't understand why it doesn't become standard practice on touch screen games.

sorta like the virtual joysticks are becomming standard, this should be too. I love Zod's ports, and he is a maniac.. he really does alot for the gaming community, MAME, wolf3d for free, etc etc.. but i just like lazrhogs port of noiz2sa better.

lazrhog
09-29-2009, 11:21 AM
Good news, zodttd has allowed me to release my full free version of noiz2sa. I have considerably improved it too with a big rewrite to make everything silky smooth on all levels and added the sound effects (no music yet though).

I'll be releasing it for free to celebrate my release of lazrhog games' awesome new 3d shmup iPlutoid.

http://www.casey.org.uk/iplutoid_beta/noiz2sa.png

GlennX
10-01-2009, 10:10 AM
That's great news as, for the short while I was Jailbroken it was my favourite game. There is one thing I've always wondered though, how the hell do you pronounce Noiz2sa?

lazrhog
10-01-2009, 11:28 AM
Well I may be wrong, but I've always pronounced it NOIZ - 2 - S - A

however, I guess only Kenta Cho knows for sure ..... :)

Shumby
10-01-2009, 11:45 AM
I've had rRootage for a long time and hadn't played in months. I just happened to get back into it the other night. Love this game! The controls are perfect!

I'm really excited for anything from Lazrhog...
has noiz2sa been submitted?
is there any details anywhere on iPlutoid?

le'deuche123
10-01-2009, 01:02 PM
Yeah I never picked up Zod's version but sure liked the faded out pastel look of it. Hopefully that makes it into your version.

lazrhog
10-01-2009, 01:19 PM
Yeah I never picked up Zod's version but sure liked the faded out pastel look of it. Hopefully that makes it into your version.

Nope. I changed all the colors ... Sorry. Maybe in an update. Might add accelerometer aiming and high scores if enough people download it. It already has multitouch aiming :)

lazrhog
10-01-2009, 01:22 PM
I've had rRootage for a long time and hadn't played in months. I just happened to get back into it the other night. Love this game! The controls are perfect!

I'm really excited for anything from Lazrhog...
has noiz2sa been submitted?
is there any details anywhere on iPlutoid?

Look out for an update to rrootage coming in the next month or so, with it getting much smoother and some sound added :)

iplutoid is currently in submission with Apple, so could hit the AppStore anytime soon. Tried to do something very original and succeeded I think.

spacecowgoesmoo
10-01-2009, 02:04 PM
Any chance of 3GS support for rRootage in the update?

MidianGTX
10-01-2009, 02:14 PM
...is that ad always going to be there? :p

Shumby
10-01-2009, 02:38 PM
Look out for an update to rrootage coming in the next month or so, with it getting much smoother and some sound added :)

iplutoid is currently in submission with Apple, so could hit the AppStore anytime soon. Tried to do something very original and succeeded I think.

awesome :)

any way to save initials to high-scores? that'd be a sweet addition.

lazrhog
10-01-2009, 02:48 PM
...is that ad always going to be there? :p

yes :p (for the moment anyway - I'll get rid of it after a bit)

Any chance of 3GS support for rRootage in the update?

Yes, I'll make sure it works

awesome :)

any way to save initials to high-scores? that'd be a sweet addition.

for rRootage ? Hmm, tricky. we'll talk more about it nearer the time. iPlutoid has a full local and online high score table with a name entry for each score.

Shumby
10-02-2009, 12:02 PM
So I found a PC version of noiz2sa and I gotta say: it's a little confusing...

what are the little green things for? what does "slow down" do?

for that matter... what do shields do in either this game or rrootage? you start with 10 shields at the beginning of the level... it increments up to 1000 ... but I die with one hit no matter the shield strength.

lazrhog
10-05-2009, 12:47 PM
The little green things increment the shield when you collect them, close scrapes kill when you have no shield, otherwise decrease your shield. Direct hit is a kill regardless of shield I believe. There is no slowdown in my iPhone port

that1techguy
10-05-2009, 01:48 PM
Omg I love rrootage used to play on my linux box

Vinvy
07-06-2010, 05:33 PM
This topic is ancient, but I wanna bump it to raise awarness that rRootage isn't working on iOS4(or at least for me). I love this game, but now I can't play it, I know it's free but I hope for an update. And I loved your port of Noiz2sa, it's my favorite shooter on the idevice.

nephilim apps
07-07-2010, 02:25 PM
This topic is ancient, but I wanna bump it to raise awarness that rRootage isn't working on iOS4(or at least for me). I love this game, but now I can't play it, I know it's free but I hope for an update. And I loved your port of Noiz2sa, it's my favorite shooter on the idevice.

Why don't you make a new thread asking rather than bump a year old thread. It is part of the forum rules to use common sense.

lazrhog
07-07-2010, 04:02 PM
Hi. The update to rrootage is very close to being submitted so stay tuned :-)