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ianlow32
02-25-2009, 07:01 PM
chillingo is really strange ... up about a month ago, they were relatively minor in terms of impact, and had maybe like orions and dungeon n hero as their main a-list games,

now in a short matter of weeks, they have released in quick succession ... some of the best games on iphone

vector tanks
idracula
zen bound

and sneezies and krypton egg aint half bad either ... they are giving ngmoco a run for the money now as best dedicated iphone publisher

Rocketman919
02-25-2009, 07:03 PM
okay... are we supposed to respond to this?

Sparks
02-25-2009, 07:03 PM
I was thinking the exact same thing

mek
02-25-2009, 07:03 PM
they aren't making the games themselves
just contracting with developers, giving the developers leverage for advertising, and promotion, and submission and other goods and services

they have done a nice job so far...
and at least in these forums, are branding their name pretty well

maybe some day when you think Chillingo, you might think quality iphone apps

ianlow32
02-25-2009, 07:05 PM
they aren't making the games themselves
just contracting with developers, giving the developers leverage for advertising, and promotion, and submission and other goods and services

they have done a nice job so far...
and at least in these forums, are branding their name pretty well

maybe some day when you think Chillingo, you might think quality iphone apps

isnt this what ngmoco is doing? rolando was originally self publishing, until ngmoco picked the title up and offered the above plus additional resources for the music tracks?

Dio
02-25-2009, 07:05 PM
there needs to be a place or something(like a bulletin) on this website for people to make statements like this. i've had times where i wanted to announce something, but didnt make a thread cause it didnt address a specific question or need of reply.

and i agree with you, chillingo has definitely up-ed(???) there performance in the past weeks.

Kamazar
02-25-2009, 07:05 PM
they have done a nice job so far...
and at least in these forums, are branding their name pretty well
maybe some day when you think Chillingo, you might think quality iphone apps

we already do. I'd like to know more about the devs, though. chillingo's pretty good at finding them :cool:

Rocketman919
02-25-2009, 07:06 PM
they aren't making the games themselves
just contracting with developers, giving the developers leverage for advertising, and promotion, and submission and other goods and services

they have done a nice job so far...
and at least in these forums, are branding their name pretty well

maybe some day when you think Chillingo, you might think quality iphone apps

yeah mek, they are both publishers. ngmoco didnt make Rolando.

Rocketman919
02-25-2009, 07:07 PM
there needs to be a place or something(like a bulletin) on this website for people to make statements like this. i've had times where i wanted to announce something, but didnt make a thread cause it didnt address a specific question or need of reply.

and i agree with you, chillingo has definitely up-ed(???) there performance in the past weeks.

yes, upped is a correct word. It is spelled as i have used it.

STP_Steve
02-25-2009, 07:07 PM
chillingo is really strange ... up about a month ago, they were relatively minor in terms of impact, and had maybe like orions and dungeon n hero as their main a-list games,

now in a short matter of weeks, they have released in quick succession ... some of the best games on iphone

vector tanks
idracula
zen bound

and sneezies and krypton egg aint half bad either ... they are giving ngmoco a run for the money now as best dedicated iphone publisher

They're well-funded from their other publishing businesses (they've been making Pocket PC and other smartphone games for a long time), and now they're turning around and plowing a bunch of that cash into promising iPhone developers. It's a smart strategy.

HardcoreEricXXX
02-25-2009, 07:07 PM
Bike or die is probably my favorite game

Dio
02-25-2009, 07:08 PM
we already do. I'd like to know more about the devs, though. chillingo's pretty good at finding them :cool:

agreed, chillingo is good at finding these little "hidden gems" of developers. i really like the apps they made.. and i'm even considering buying a couple other apps they made just to support them, lol.

mek
02-25-2009, 07:08 PM
yeah mek, they are both publishers. ngmoco didnt make Rolando.

well didn't ngmoco purchase handcircus and the rights

i thought ngmoco was an in house developer who just happened to acquire Rolando

Chillingo is stictly a contractor...

but i could be wrong

mek
02-25-2009, 07:10 PM
agreed, chillingo is good at finding these little "hidden gems" of developers. lol.

I can imagine that it didn't happen over night

and dont get me wrong, i am not sticking up for Chillingo, or Pro Chillingo...or even anti chillingo..I dont know too much about them....Im just adding my two cents

they are on these forums

Rocketman919
02-25-2009, 07:15 PM
well didn't ngmoco purchase handcircus and the rights

i thought ngmoco was an in house developer who just happened to acquire Rolando

Chillingo is stictly a contractor...

but i could be wrong

No, they didnt purchase hand circus.

FazzyReborn
02-25-2009, 07:18 PM
Chillingo is an interesting company... They are pretty much the developer with the most apps currently on the app store (10 Pages!) Most of those apps are not really worth it, but they do have some hidden gems... iDracula, Bike Or Die, Orions, Quest, etc.

ibelongintheforums
02-25-2009, 07:20 PM
Yes. At first I thought they were just gonna be publishing lotsa crap but with zen bound, idracula, and vector tanks they proved me wrong.

ianlow32
02-25-2009, 07:20 PM
Chillingo is an interesting company... They are pretty much the developer with the most apps currently on the app store (10 Pages!) Most of those apps are not really worth it, but they do have some hidden gems... iDracula, Bike Or Die, Orions, Quest, etc.

yeah i agree on that, apart from the ones I mentioned, there are some that really quite mediocre, hence my strange comment that the last week or so has seen so many great apps! maybe they have better qc now or these great games were in dev for some time ...

inferi22
02-25-2009, 07:32 PM
Don't forget the quest

hello123
02-25-2009, 07:43 PM
why the developer does not publish by themself?

DHrox
02-25-2009, 07:45 PM
It's like EA and other big oublishers. Having these guys publish your game, it's like having the pros doing the marketing and selling of your game. Plus Chillingo's name is very well known, so it might influence buyers' decisions.

Dio
02-25-2009, 07:59 PM
It's like EA and other big oublishers. Having these guys publish your game, it's like having the pros doing the marketing and selling of your game. Plus Chillingo's name is very well known, so it might influence buyers' decisions.

Yeah, pretty much.. Your Game + Big Name Sponsor = $$$

bookabisco
02-25-2009, 08:09 PM
i was thinking the exact same thing today as well. Chillingo is raging with choosing the best games to publish. Teh epic. Oh and on the subject of Zen Bound - this game is so ****ing awesome. Top 3 iphone games so far.

Chillingo
02-26-2009, 04:39 AM
*BEHOLD* -- new video leak -- see what awaits you in iDRACULA pt 2 - http://tinyurl.com/dracvid2 - new levels, weapons, monsters, game modes!!!

Ravenblack
02-26-2009, 04:43 AM
Awesome. Looking forward to it!

Phi6
02-26-2009, 05:45 AM
*BEHOLD* -- new video leak -- see what awaits you in iDRACULA pt 2 - http://tinyurl.com/dracvid2 - new levels, weapons, monsters, game modes!!!

It does look very interesting!
What are those cards on the last screen?

spawn12345
02-26-2009, 06:05 AM
It does look very interesting!
What are those cards on the last screen?

Choose which map and what game mode to play
So 3 different maps and 4 game modes

Chiller ONE
02-26-2009, 08:08 AM
Chillingo is easily my favorite iPhone publisher but they have released their fair share of crappy games, too.

sygg
02-26-2009, 09:49 AM
I still prefer dev name instead publisher name.
So right now, MoreGames is my fav. :D

PointOfLight
02-26-2009, 11:14 AM
For those who really want to know about the developers behind the Chillingo games, here's a start...

Totem, Traffic Jam 2, Earth Day - eSoft Interactive (http://www.esoftinteractive.com/) (iPhone ports done by Glyphic Entertainment (http://www.glyphicent.com/), formerly PPC Studios)
Orions, iDracula - MoreGames Entertainment (http://www.imoregames.com/)
Zen Table Tennis, Vegas Pool Sharks, Zero Hour, Tank Ace 1944, Par 72 Golf, Par 3 Golf 2 - RESETgame (http://www.resetgame.com)
Nicky Boom, Krypton Egg - DotEmu (http://www.dotemu.com)
The Quest - Redshift (http://www.redshift.hu/)

These are the ones that I know without doing much research. Of course, it tells you on the actual information screen in iTunes for each game who the actual developer is.

arn
02-28-2009, 02:36 AM
agreed, chillingo is good at finding these little "hidden gems" of developers. i really like the apps they made.. and i'm even considering buying a couple other apps they made just to support them, lol.

my belief is they poach the best upcoming games/developers that are featured here on TouchArcade.
And i'm not really joking either. :)

and, yes, some of their early games they published haven't been good.

arn

diablo99
03-29-2009, 04:06 PM
how the heck am i supposed to find draconia the second time, i can't go through the portal where he was before

Burton
03-29-2009, 04:09 PM
how the heck am i supposed to find draconia the second time, i can't go through the portal where he was before

...what?

FilthyCanadian
03-29-2009, 04:12 PM
how the heck am i supposed to find draconia the second time, i can't go through the portal where he was before

Huh?

mookie32155
03-29-2009, 04:14 PM
how the heck am i supposed to find draconia the second time, i can't go through the portal where he was before

true

Burton
03-29-2009, 04:15 PM
...the **** are you guys talking about? LOL

stargazer513
03-29-2009, 04:42 PM
how the heck am i supposed to find draconia the second time, i can't go through the portal where he was before

LOL looks like he is talking about the revival of draconian quest from dungeon and hero, published by chillingo, wrong thread nub! go here --> http://forums.toucharcade.com/showthread.php?t=3351&page=14

edit: i see he already found the place lol

psionic
03-29-2009, 05:30 PM
That's great.

Now how about you get on the line with the devs of the first iDracula game and get them to implement a screen orientation toggle option.

Seriously.

Developers have to remember that the platform is BOTH the iPhone and iPod touch. And the devices have their headphone jacks placed differently, on opposite sides. iPhone has it sticking out of the top left hand side when in "portrait" mode, iPod touch out of the bottom right hand side.

So, when a game is meant to be played in landscape mode, and there is no option for screen flip, guess what?

The friggin' headphone jabs into the hand of the players, depending on which device they have. That is not fun, and it is not comfortable, and it is apparently such an easy thing to avoid (from what I've read, screen flip is basically a line or two of extra code, if that,...seriously).

iPhone and iPod touch.

Both.

Want to use landscape?

Then screen flip is a MUST.

I've deleted iDracula off of my iPod touch due to this issue. It simply is not comfortable to play with the headphones jabbing me in the hand. And before some "smart" guy says "well play it without headphones", the 1st gens don't have a speaker. And there are millions of 1st gen touch users out there. So, simple solution: screen flip.

Seriously. Every single game that uses landscape needs this option. And I say that not only for games like iDracula, that seem to have been tested only on iPhones, but other games that do the exact opposite and make it uncomfortable for iPhone users to use for the same issue (testing only on iPod touch) but a-okay for iTouch gamers.

Again, screen flip. It's a must.
While I agree that screen flipping is super useful for the device differences, you are mistaken in that it's 'a line or two of code'. I don't know where you got that idea but you're wrong. You have to take into account the minimal case of touch-detection (you need to invert the Y positioning), opengl tile mapping (again, inverting positioning), and also the cocoa touch ui elements.

This isn't a simple matter. It would be nice if it was, but it isn't. You can (if you are an iPhone developer) send a bug report with an 'enhancement' request to apple.

soup
03-29-2009, 06:37 PM
i suspect he got it from the thread to developers where i said please follow two basic rules!

http://forums.toucharcade.com/showthread.php?t=8029

One was landscape mode without headphones digging in my hand, and two was let me listen to my music !

theone1007
03-29-2009, 07:20 PM
All I have to say about Chillingo is this:

They used to suck, but now they're awesome. I love iDracula and right now I'm considering Dungeon&Hero. If Chillingo is reading this right now (they probably are), keep up the good work. I can't wait for all those games you announced at the GDC.

psionic
03-29-2009, 08:10 PM
Perhaps. I suppose it all ends up at the point you made before.. that being that the iPod Touch 1st gen device is the only one that doesn't have speaker support whatsoever.

I suspect that the 3.0 sdk will widen that a fair bit (sorry, under confidential mode right now for the exact specs) for making the iPod Touch 1st gen device a whole lot more costly to develop for. Slower, no speaker, no bluetooth. ~ 3-4 million devices, less than 25% of the current market, and constantly shrinking at that. Also, iPhone OS 3.0 costs another $10 right off the top.

Additionally, and this is a huge point.. the LION batteries on ALL the 1st gen devices are over a year old now. They have 3 years, from date of manufacture, before they are seriously unable to hold a charge. Anyone that has a 1st gen device that still wishes to utilize the platform properly WILL be upgrading in the next year.