View Full Version : Custom Font
09-07-2010, 02:07 PM
How do I add a custom font to an app? I found this thread (https://devforums.apple.com/thread/37824) but I also found it not very helpful. Can anyone clarify the process for me? Thanks.
P.S. A commercial license has been acquired so let us skip right to the meat and potatoes.
09-18-2010, 01:04 PM
Oh, I forgot to mention that I figured it out. You can all stop being so helpful now. :rolleyes:
09-24-2010, 07:47 AM
Why don't you post your problems and solutions in here? ;)
09-25-2010, 06:56 AM
In our games we create a texture with all the letters, numbers and symbols we require for the game, and than simple render the text with that texture.
I thought to blog about using custom fonts in OpenGL apps... but didn't find the time to do it.
For UIKit applications, I use this:
It is a UILabel subclass that allows you to use your own font files (ttf and otf)
For OpenGL games, try using bitmaps
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