PDA

View Full Version : Agency Wars


Pages : 1 [2]

unisonsports
03-20-2009, 05:36 PM
How about addressing the battery drain?

This game drains my battery faster than anything else I have and I've reviewed close to 200 apps for the iPhone so far.

Steve

This is simply because Agency Wars is 4 to 5 times awesomer than the other app available, it requires more energy.

Our devs are currently investigating how to reduce awesomeness thus providing better battery strain.

Steverd
03-20-2009, 06:10 PM
This is simply because Agency Wars is 4 to 5 times awesomer than the other app available, it requires more energy.

Our devs are currently investigating how to reduce awesomeness thus providing better battery strain.

Awesome Answer!!!

Good luck
Steve

spawn12345
03-20-2009, 07:09 PM
This is simply because Agency Wars is 4 to 5 times awesomer than the other app available, it requires more energy.

Our devs are currently investigating how to reduce awesomeness thus providing better battery strain.

perfect :D

jcde7ago
03-20-2009, 07:29 PM
Wth...I just tried logging in and I get the "select agency" screen...I bought the paid $3.00 version too...ugh. Please don't tell me you reset my agent...otherwise i am probably done with this game.

unisonsports
03-20-2009, 07:31 PM
Wth...I just tried logging in and I get the "select agency" screen...I bought the paid $3.00 version too...ugh. Please don't tell me you reset my agent...otherwise i am probably done with this game.

What is your agent's name? I will double check for you. This is most likely a network error, you should try restarting your phone and trying again. If that does not work let me know.

Lunchbox
03-20-2009, 07:38 PM
25017

because u know u want to ;)

jcde7ago
03-20-2009, 07:39 PM
What is your agent's name? I will double check for you. This is most likely a network error, you should try restarting your phone and trying again. If that does not work let me know.

Too late...before i saw this i kept on trying, reset router and everything..didn't work, created a new agent name and that DID work. So i guess I lost that old agent =/

unisonsports
03-20-2009, 07:43 PM
Too late...before i saw this i kept on trying, reset router and everything..didn't work, created a new agent name and that DID work. So i guess I lost that old agent =/

What was your old Agents name?

jcde7ago
03-20-2009, 07:45 PM
What was your old Agents name?

^my name

rivgambino
03-20-2009, 08:18 PM
This sounds kinda cool but I fully don't get it. Can someone explain to me exactly how this works? I would be buying the Agency Wars 20 version which is 2.99

I guess my main questions are...

1. What exactly is the game play involved?

2. What are the points for? ( 20/250/free etc )

3. Does it require you to have tons of friends and are there things I can do in the game w/out friends?


Thanks for your time and help!

peraara
03-20-2009, 10:41 PM
my code is 30105

M.W.
03-21-2009, 12:42 AM
If I want to reset my character, I heard any points purchased are taken away. Is this supposed to happen?
Could it be changed in a future update,please?

cjsbug
03-21-2009, 02:21 AM
25085 if you like :D

Raphie
03-21-2009, 02:26 AM
38926

pm me for any probs u have

Mr. Charley
03-21-2009, 11:00 AM
If I want to reset my character, I heard any points purchased are taken away. Is this supposed to happen?
Could it be changed in a future update,please?

Is this confirmed? That wouldn't make much sense.
Dev, can you comment on this?

rivgambino
03-21-2009, 11:40 AM
32619

nielololek
03-21-2009, 11:50 AM
Pls add me. My number is: 11501 ;)

Rapidblogster
03-21-2009, 01:04 PM
33018

M.W.
03-21-2009, 01:08 PM
Is this confirmed? That wouldn't make much sense.
Dev, can you comment on this?

I just saw a review saying this and wondered if it was true.

RebelXT
03-21-2009, 03:00 PM
If I want to reset my character, I heard any points purchased are taken away. Is this supposed to happen?
Could it be changed in a future update,please?

I already re-set twice, and the points that were included with the game purchase did not get taken away.

M.W.
03-21-2009, 03:30 PM
I already re-set twice, and the points that were included with the game purchase did not get taken away.

Thnks for telling us, I thought they would be taken away.

projectgz
03-21-2009, 06:01 PM
Add me 36508

Theres a spreadsheet up. Go fill it up

http://tinyurl.com/AgencyWars

CandyNJ66
03-21-2009, 06:35 PM
If someone would like to help me get my revenge on manbeast, please take him down for me! Thank you! :p

Whitehouse
03-21-2009, 09:06 PM
35173

gavgalway
03-21-2009, 09:44 PM
Hi Add me if you're CIA/Mi6..

16723

- CIA or MI6 only, none of you other losers please.

CandyNJ66
03-21-2009, 09:48 PM
Hi Add me if you're CIA/Mi6..

16723

- CIA or MI6 only, none of you other losers please.

Welcome to TA, but please none of that loser attitude here. We are all a community. CIA and M16 are Americans and British respectfully. I'm not sure why you view others outside of those countries as losers but...to each his/her own.

unisonsports
03-22-2009, 03:08 AM
This sounds kinda cool but I fully don't get it. Can someone explain to me exactly how this works? I would be buying the Agency Wars 20 version which is 2.99

I guess my main questions are...

1. What exactly is the game play involved?

2. What are the points for? ( 20/250/free etc )

3. Does it require you to have tons of friends and are there things I can do in the game w/out friends?


Thanks for your time and help!

1) This is a text-based MMORPG for the iPhone / iPod touch. You can do missions by your self, or with other players. You can also choose to fight players.

2) Points are used to purchase special items and attribute upgrades.

3) You can play the game without friends, but the more friends you have the more missions you can do. Some missiosn require a minimum number of friends (these can be people you know in real-life, or people you meet here). You do not need "tons" of friends to do most of the missions, 5-10 friends is usually enough.

MCRrokz
03-22-2009, 07:16 PM
41903

DeejayKnight
03-23-2009, 08:20 AM
This game is pretty rock solid with fighting and missions. It has a catch to everything! I also like the point system, you can't just pile all your points on your gun because, as well as it being gun damage it also does your ability to do something else, so you have to have points in most everything.
It is a very addicting game.
It is virtually hacker proof and keeps you from just blowing all the level 1's out of the water with your intel.
This game is one of the most well crafted Mob games on the app store, except for when you attack a level 1, only to figure out they spent $40 on some insane gun that kills all. The bonus guns are virtually an "I Win" button.

4.5/5

I agree with everything in this post, especially the "I Win" button part. I got Agency Wars Lite, and the only thing keeping me from purchasing the whole app is the super-weapon feature. I've been spending more on healing myself to full health than weapons. I can't afford weapons mostly because of that, haha.

It's hard to justify buying it if someone can remove all your hp with one hit (and I had/have 270 xp) just because they spent more than you. I find that immensely unfair to the rest of us who don't have the urge to spend $10 - $20 on an app.

In the meantime though, if you'd like to add me, I will continue to play the Lite version: 106838!

It sounds like some replication issues between servers.

Fighting is broken again as well ("You are not Online", "We can't connect to the server" errors).

Anyone else having similar issues today?

It's not exactly the same, but I've lost at least 6-9 attribute points because of doing joint missions with four or five people and getting a ton of XP that ends up with skipping levels. I skipped level 7 via XP and went straight from level 6 to level 8 - but only got three attribute points. :(

It's happened at least two or three times since then, and I'm only like level 18.

VoodooVyper
03-23-2009, 08:24 AM
I hate this stupid game now. I'm level 20 something and all I do is fail missions time and time again. Then I think "maybe I can make some monies attacking people", what a dumb idea that always turns out to be. I attack level 17-20 and like 80% of the time these low-lifes have guns that do 300+ damage. Pain in my ass.

DeejayKnight
03-23-2009, 08:37 AM
106838 Add me!

hkiphone
03-23-2009, 09:40 AM
I agree with everything in this post, especially the "I Win" button part. I got Agency Wars Lite, and the only thing keeping me from purchasing the whole app is the super-weapon feature. I've been spending more on healing myself to full health than weapons. I can't afford weapons mostly because of that, haha.

It's hard to justify buying it if someone can remove all your hp with one hit (and I had/have 270 xp) just because they spent more than you. I find that immensely unfair to the rest of us who don't have the urge to spend $10 - $20 on an app.

I know exactly how you feel because I've been through that too. But I can tell you that once you get to a certain level, things get quite abit easier. Why? Because you get enough attribute points to increase your HP and damage reduction (eg. Speed for reducing damage from those carrying super guns). HP increases also help reduce the % damage done by them, so that helps your chances to win battles.

Let me give you an example at the risk of exposing my tactics:
I specialise in knives, which means I put as many pts as possible into Strength. This increases my damage to others, as well as increase my HP. I also put as much as I can into Speed, which reduces gun damage. When I had enough points in both attributes to get over 60% effectiveness, I started to win battles against those on super guns. I had this guy called GR3DDY who has had the super sniper gun and killed me repeatedly. OF course I'd lose money, so what I had to do was do as many missions as possible. Buddy up with someone of similar level to constantly take turns initiating joint missions for more money and EXP. Once used up all energy pts, buy the best weapon you can afford (again, I use knives because you only have to upgrade Strength... guns require Accuracy too to win battles). Do this repeatedly until you have several knives, and then sell to the blackmarket to immediately have cash to buy a better knife. This also improves your chances of mission success (of those that are best completed using knives, like Beijing's Clone Wars). After some time, you will have enough HP and damage infliction and reduction to challenge those who hassled you. Back to GR3DDY, I went crazy and kept attacking him despite losses, but eventually wore him down until my damage % on his remaining HP was more that done by him. Then each time I won a battle, I levelled up. Within 1 day, I had increased by 30 levels. By that point, I was impervious to GR3DDY's attacks and thus also won each time he tried to take revenge on me. :)

j-u-r
03-23-2009, 10:44 AM
Hi unisonsports!
I highly appreciate your support, thanks a lot!

Some features I would like to see in Ver. 2.x would be
1. an option to disable auto lock. Thus you could stay in the game while you are doing something else in real life and still accept invitations to joint games or see when you are being attacked

2. especially considering the above said it would be handy to have some sound / vibration notifications for certain events.
Apart from that some sounds would be nice and would add to the atmosphere of the game.

3. In joint missions you don't see the introductions screen with the "story" of the mission unless you are the host. If you don't know the mission or don't remember, you have no clue what it's about - and sometimes lack hints for being succesfull.

Thanks for considering! Cheers!

P.S.:
4. I deem it to easy to attack agents from your hitlist, no matter where they are. I think you should at least have to travel to their location for being able to attack them. And I am not sure about this passport thing - am I right that buying one has no effect at all regarding hitlists?

CandyNJ66
03-23-2009, 10:51 AM
I know exactly how you feel because I've been through that too. But I can tell you that once you get to a certain level, things get quite abit easier. Why? Because you get enough attribute points to increase your HP and damage reduction (eg. Speed for reducing damage from those carrying super guns). HP increases also help reduce the % damage done by them, so that helps your chances to win battles.

Let me give you an example at the risk of exposing my tactics:
I specialise in knives, which means I put as many pts as possible into Strength. This increases my damage to others, as well as increase my HP. I also put as much as I can into Speed, which reduces gun damage. When I had enough points in both attributes to get over 60% effectiveness, I started to win battles against those on super guns. I had this guy called GR3DDY who has had the super sniper gun and killed me repeatedly. OF course I'd lose money, so what I had to do was do as many missions as possible. Buddy up with someone of similar level to constantly take turns initiating joint missions for more money and EXP. Once used up all energy pts, buy the best weapon you can afford (again, I use knives because you only have to upgrade Strength... guns require Accuracy too to win battles). Do this repeatedly until you have several knives, and then sell to the blackmarket to immediately have cash to buy a better knife. This also improves your chances of mission success (of those that are best completed using knives, like Beijing's Clone Wars). After some time, you will have enough HP and damage infliction and reduction to challenge those who hassled you. Back to GR3DDY, I went crazy and kept attacking him despite losses, but eventually wore him down until my damage % on his remaining HP was more that done by him. Then each time I won a battle, I levelled up. Within 1 day, I had increased by 30 levels. By that point, I was impervious to GR3DDY's attacks and thus also won each time he tried to take revenge on me. :)

Good to know! Also you can actually put annoying bullies on ignore thank goodness.

hkiphone
03-23-2009, 10:54 AM
Good to know! Also you can actually put annoying bullies on ignore thank goodness.

Now THAT'S a damn useful tip!!! Nice one, Candy! :D

hkiphone
03-23-2009, 10:55 AM
Hi unisonsports!
I highly appreciate your support, thanks a lot!

Some features I would like to see in Ver. 2.x would be
1. an option to disable auto lock. Thus you could stay in the game while you are doing something else in real life and still accept invitations to joint games or see when you are being attacked

2. especially considering the above said it would be handy to have some sound / vibration notifications for certain events.
Apart from that some sounds would be nice and would add to the atmosphere of the game.

3. In joint missions you don't see the introductions screen with the "story" of the mission unless you are the host. If you don't know the mission or don't remember, you have no clue what it's about - and sometimes lack hints for being succesfull.

Thanks for considering! Cheers!

For point one, I dont think the SDK allows the ability to overwrite the main Settings of the iPhone/iPod Touch... and auto-lock is one of them. Could be wrong, but I suggest you start getting used to disabling autolock manually.

j-u-r
03-23-2009, 11:52 AM
For point one, I dont think the SDK allows the ability to overwrite the main Settings of the iPhone/iPod Touch... and auto-lock is one of them. Could be wrong, but I suggest you start getting used to disabling autolock manually.

I know several Apps that have this functionality (mainly clock Apps etc.) so from a technical point of view this should be no problem.

hkiphone
03-23-2009, 12:13 PM
I know several Apps that have this functionality (mainly clock Apps etc.) so from a technical point of view this should be no problem.

I stand corrected! :)

unisonsports
03-23-2009, 01:04 PM
Hi unisonsports!
I highly appreciate your support, thanks a lot!

Some features I would like to see in Ver. 2.x would be
1. an option to disable auto lock. Thus you could stay in the game while you are doing something else in real life and still accept invitations to joint games or see when you are being attacked

2. especially considering the above said it would be handy to have some sound / vibration notifications for certain events.
Apart from that some sounds would be nice and would add to the atmosphere of the game.

3. In joint missions you don't see the introductions screen with the "story" of the mission unless you are the host. If you don't know the mission or don't remember, you have no clue what it's about - and sometimes lack hints for being succesfull.

Thanks for considering! Cheers!

P.S.:
4. I deem it to easy to attack agents from your hitlist, no matter where they are. I think you should at least have to travel to their location for being able to attack them. And I am not sure about this passport thing - am I right that buying one has no effect at all regarding hitlists?

Thank you for your feedback. These issues are already on our plate for a new update and will be addressed soon!

DeejayKnight
03-23-2009, 01:27 PM
I know exactly how you feel because I've been through that too. But I can tell you that once you get to a certain level, things get quite abit easier. Why? Because you get enough attribute points to increase your HP and damage reduction (eg. Speed for reducing damage from those carrying super guns). HP increases also help reduce the % damage done by them, so that helps your chances to win battles.

***Strategery of Awesomeness***

First off, thanks for that quick idea - I was focusing on knives with a sub of explosives, so that helps a ton! :D

On the same subject though, i've been getting the shaft as far as some of my points go when leveling up. I touched on it briefly in my first post, but I'll explain it a little more in detail here:

I was lvl 4 with 73/75 xp and did a joint mission with 4 or 5 other users. All of us were successful and I gained 60 xp, jumping me to level 6. Unfortunately, when I went to add my attribute points, I only received three attribute points instead of the six that I should've.

This has happened to me at least three times. If I don't get all of the attribute points that I've earned, I'll be sorely lacking compared to other players of the same level later on in the game.

unisonsports, might you have any suggestions? I tried emailing this to 'feedback@sgn.com' and 'inquiries@sgn.com' but both returned an email 404. :s

unisonsports
03-23-2009, 01:29 PM
First off, thanks for that quick idea - I was focusing on knives with a sub of explosives, so that helps a ton! :D

On the same subject though, i've been getting the shaft as far as some of my points go. I touched on it briefly in my first post, but I'll explain it a little more in detail here:

I was lvl 4 with 73/75 xp and did a joint mission with 4 or 5 other
users. All of us were successful and I gained 60 xp, jumping me to level
6. Unfortunately, when I went to add my attribute points, I only
received three attribute points instead of the six that I should've.

This has happened to me multiple times for multiple levels. If I'm not given all of the attribute points that I've earned, I'll be sorely lacking compared to other players of the same level later on in the game.

unisonsports, might you have any suggestions? I tried emailing this to 'feedback@sgn.com' and 'inquiries@sgn.com' but both returned an email 404. :s

All help should be directed to help@sgn.com (I answer that email personally).

As for the leveling issue, this is in fact a bug that is in development. The issue is that your experience does not reset after each level. We are going to fix that bug, so it becomes harder to level at higher levels (so you should probably do a bunch of joint missions right now before the fix is implemented) :)

Once the fix is in place, it should be impossible to gain more than 1 level at a time.

DeejayKnight
03-23-2009, 01:41 PM
All help should be directed to help@sgn.com (I answer that email personally).

As for the leveling issue, this is in fact a bug that is in development. The issue is that your experience does not reset after each level. We are going to fix that bug, so it becomes harder to level at higher levels (so you should probably do a bunch of joint missions right now before the fix is implemented) :)

Once the fix is in place, it should be impossible to gain more than 1 level at a time.

I almost don't want to do joint missions though! I Even though I skip levels, I don't get all the AP from the leveling, so I'm missing something like 6-12 attribute points as it is. I've been heavily considering just resetting my character. :(

I would prefer to not be able to skip levels - that would net me all the attribute points I could get my hands on!

unisonsports
03-23-2009, 01:44 PM
I almost don't want to do joint missions though! I Even though I skip levels, I don't get all the AP from the leveling, so I'm missing something like 6-12 attribute points as it is. I've been heavily considering just resetting my character. :(

I would prefer to not be able to skip levels - that would net me all the attribute points I could get my hands on!

Sorry, type:

I mean to say once we fix this it should NOT be possible to level more than once at a time.

DeejayKnight
03-23-2009, 01:48 PM
Sorry, type:

I mean to say once we fix this it should NOT be possible to level more than once at a time.

My apologies, i didn't really clarify this sentence:
I would prefer to not be able to skip levels - that would net me all the attribute points I could get my hands on!

I understood completely what you meant in regards to the level jumping (and it's short life). I was just saying that I can't wait for the update because it would deny level jumping, therefore giving me the chance to use all of the attribute points that I should be assigned.

The reason I was considering restarting my character is because I've lost 6-12 AP due to level jumping.

I hope the upgrade/patch drops soon!

Mr. Charley
03-23-2009, 02:25 PM
How do people become "Most Wanted Agents".
Is there an option to place the 'bounty' on them? Is it based on their stats?

Why is it always the same people, and why are they always in the hospital?

Anyone have any answers for the Most Wanted bit?
Thanks.

schplurg
03-23-2009, 04:20 PM
I like this game for the most part. However, this trend of having the ability to buy yourself a better character is not in the spirit of gaming at all. I will not purchase any games that have this. It is extremely unfair and takes a lot of skill and fun out of the game.

iMafia, another game I am growing to loathe for different reasons, at least has more balance to it, as far as who you can fight and be killed by. It isn't perfect in this regard, but it's a hell of a lot better.

Developing games has always been about making money, but the greed in using this sales tactic is, in my opinion, really hurting rather than helping (speaking from a game players perspective). It may hurt sales in the long run too, but maybe not. All in all, I think it sucks and I will be removing this game from my phone.

jcde7ago
03-23-2009, 04:51 PM
I like this game for the most part. However, this trend of having the ability to buy yourself a better character is not in the spirit of gaming at all. I will not purchase any games that have this. It is extremely unfair and takes a lot of skill and fun out of the game.

iMafia, another game I am growing to loathe for different reasons, at least has more balance to it, as far as who you can fight and be killed by. It isn't perfect in this regard, but it's a hell of a lot better.

Developing games has always been about making money, but the greed in using this sales tactic is, in my opinion, really hurting rather than helping (speaking from a game players perspective). It may hurt sales in the long run too, but maybe not. All in all, I think it sucks and I will be removing this game from my phone.

This is the first version of this game, and the devs have already come in here and stated that they are working on balancing issues and have listened to various other requests that people have made.

I really, really don't think they're in this just for the money...and i don't know where you get the, "buying yourself a better character is not in the spirit of gaming" because I could list tens and tens of games where this is not at all true.

Give them a chance to balance it out, no MMORPG is going to be perfect from the onset. But since you've deleted it already, it just shows how begrudgingly people are willing to quit on a game, just because they may be the ones who didn't want to shell out the money like other people did...it's a double-edged sword here. While I agree that people who spent $20.00 - $30.00 in this game shouldn't be invincible, they should at least get their money's worth, and should definitely have more benefits over someone who just plays the Lite version and didn't shell out a single dollar for the game. Sorry that you had to leave, but I along with countless others that I see in-game every day will happily continue playing and give the devs a chance to work things out. :cool:

CandyNJ66
03-23-2009, 05:29 PM
How do people become "Most Wanted Agents".
Is there an option to place the 'bounty' on them? Is it based on their stats?

Why is it always the same people, and why are they always in the hospital?

Anyone have any answers for the Most Wanted bit?
Thanks.

That's exactly what I've been wondering Mr. Charley! It seems it's the same people and I am baffled by nearly everyone who I click on it says they are in the hospital!

DeejayKnight
03-23-2009, 05:35 PM
That's exactly what I've been wondering Mr. Charley! It seems it's the same people and I am baffled by nearly everyone who I click on it says they are in the hospital!

My guess is this:


The people in the Most Wanted list are the top in a certain class of player. Money should have the people with the most money of all the Agency Wars players. Kills would have the highest kills of all AW players, etc.
They're in the hospital because they're on the Most Wanted list, and everyone who's high enough level to fight someone in the MW list is constantly attacking anyone in it!


While it may be cool to be on the Most Wanted list, you're sure to get a constant beating!

hkiphone
03-23-2009, 06:34 PM
My guess is this:


The people in the Most Wanted list are the top in a certain class of player. Money should have the people with the most money of all the Agency Wars players. Kills would have the highest kills of all AW players, etc.
They're in the hospital because they're on the Most Wanted list, and everyone who's high enough level to fight someone in the MW list is constantly attacking anyone in it!


While it may be cool to be on the Most Wanted list, you're sure to get a constant beating!

There's going to be a strong correlation between those with the most kills with those with the most money and missions. There's no other way really earn money! After reaching level 100, you have enough intel pts to really hammer away at more powerful guys (who don't have super weapons) and constantly win the fights (which boost your levels) and further enhance your winning stats. Earnings from missions then become a secondary factor.

That said, I cannot figure out where "bounty kills" come from. There's no specific hitlist where you place a bounty on other agents like other mafia games, so how is that accounted for??? Eg. I've killed 5 people so far, all were on my personal hitlist, but it's not considered bounty kills.

Steverd
03-23-2009, 06:43 PM
All help should be directed to help@sgn.com (I answer that email personally).

As for the leveling issue, this is in fact a bug that is in development. The issue is that your experience does not reset after each level. We are going to fix that bug, so it becomes harder to level at higher levels (so you should probably do a bunch of joint missions right now before the fix is implemented) :)

Once the fix is in place, it should be impossible to gain more than 1 level at a time.

I don't mind the level jumping at all. It's nice to jump up two levels at once.
Then I would still get 6 skill points to use. Nothing is wrong with that!
Keep it that way!!

Steve

DeejayKnight
03-23-2009, 06:56 PM
I don't mind the level jumping at all. It's nice to jump up two levels at once.
Then I would still get 6 skill points to use. Nothing is wrong with that!
Keep it that way!!

Steve

Unfortunately, the skipped level skill points aren't working - at least for me they're not... :(

jcde7ago
03-23-2009, 06:56 PM
I don't mind the level jumping at all. It's nice to jump up two levels at once.
Then I would still get 6 skill points to use. Nothing is wrong with that!
Keep it that way!!

Steve

That's the problem, you can skip 2, 3, 4, heck even 7 levels at one time - and still, you will only get 3 skill points. That's why the other poster wanted a fix for the level jumping, which the devs acknowledged as being a game bug.

jcde7ago
03-23-2009, 07:02 PM
There's going to be a strong correlation between those with the most kills with those with the most money and missions. There's no other way really earn money! After reaching level 100, you have enough intel pts to really hammer away at more powerful guys (who don't have super weapons) and constantly win the fights (which boost your levels) and further enhance your winning stats. Earnings from missions then become a secondary factor.

That said, I cannot figure out where "bounty kills" come from. There's no specific hitlist where you place a bounty on other agents like other mafia games, so how is that accounted for??? Eg. I've killed 5 people so far, all were on my personal hitlist, but it's not considered bounty kills.

Actually, i am a fairly high level - I won't say how high - and even though I have around 170 missions done and i've been on the Top Agents leaderboard for 3 out of the 4 categories at one point, I cannot for the life of me keep my money - I always get pwned by a bunch of lower level people who constantly attack me and take away around 25 THOUSAND for each loss that I take, all the way until they kill me. So, I just stay in the ER and do missions to get more skill points.

And this isn't by lower-level people who necessarily have super weapons, but more so those that devoted almost all of their skill points into a category i am weak to defend against, like the knife or bomb specialties. I have over 200% invested in both speed and accuracy because I have a gun, but I tend to get absolutely OWNED by anyone with a knife or bomb and all their skill points attributed to the strength/defense of that.

Anybody wanna give a high level guy some advice? I only have about 35% into dexterity, cause there's a couple other guys who continually try to one-up me with their super-guns, which is part of the reason I have to devote so much into speed and accuracy alone. Plus, when lower-levels attack me and they happen to have a super-knife/bomb, I tend to get owned anyways, which makes me hesitant to keep on pouring skill points into dexterity. :o

Mr. Charley
03-23-2009, 07:56 PM
That's exactly what I've been wondering Mr. Charley! It seems it's the same people and I am baffled by nearly everyone who I click on it says they are in the hospital!

Phew! Glad to know it's not just me! ;)
Sure wish there was an answer though....you know, curiosity did kill the cat. :p

hkiphone
03-23-2009, 10:37 PM
Hi jcde7ago,
My thoughts on the weapon balance is that the game tries to have a "scissors-paper-stone" equilibrium. You can be a master of knives like me, boasting high strength and speed to counter guns, but get creamed by bombers, who bet everything on Dex. Conversely, you as a gun specialist would have a better chance of beating the bomber, as their high dex would benefit against knives and bombs but not guns.
Currently, all I can think of is you invest more pts into dex (to reduce his damage score on you) or into strength (to increase your HP and therefor REDUCE the % damage done by them. The person who does the most % damage done wins that battle.

In a way I think it's a clever system. No person can win all unless they're so high in levels that they covered all bases.

dpeace
03-24-2009, 08:02 AM
401 75

flyinb22
03-24-2009, 11:42 AM
Dev.....Any chance in the next update you guys can put in an 'Accept All' button for pending contacts. It is annoying to do this 1 at a time. BTW...this is also for your other game Mafia. I find that in Mafia R/R it takes sooooo long to add each person, I am usually on wifi at home which is very high speed(so dont tell me its my network) and yet it takes 20-30 seconds per contact to add them. Very frustrating. In Agency Wars it takes about 5-10 seconds per contact, which is still a long time when you have 10-20 contacts pending

Thanks

j-u-r
03-24-2009, 01:03 PM
I just noticed, that the MI6 logo featured in the game actually is not the logo of MI6, but the former logo of MI5, Britains national security service for inland operations! You can tell because of the roman number V in the lower right corner of the triangle. The real MI6 logo is the one with lion and unicorn, well known from several appearances in motion pictures featuring a british secret agent with the license to kill :)

Maybe this is a bit of a geek notion, but if one of the sgn graphic designers has some time left...;)

Steverd
03-24-2009, 07:28 PM
If I restart my agent will I lose all of my friends?

Also will I regain all of the rewards points that I had purchased the first time around and used?

Thanks,
Steve

Mr. Charley
03-24-2009, 07:37 PM
If I restart my agent will I lose all of my friends?

Also will I regain all of the rewards points that I had purchased the first time around and used?

Thanks,
Steve

Yes, you lose your friends.
No, you do not lose your reward points.
The game is reset as if you had just purchased the app.

jcde7ago
03-24-2009, 08:59 PM
Hi jcde7ago,
My thoughts on the weapon balance is that the game tries to have a "scissors-paper-stone" equilibrium. You can be a master of knives like me, boasting high strength and speed to counter guns, but get creamed by bombers, who bet everything on Dex. Conversely, you as a gun specialist would have a better chance of beating the bomber, as their high dex would benefit against knives and bombs but not guns.
Currently, all I can think of is you invest more pts into dex (to reduce his damage score on you) or into strength (to increase your HP and therefor REDUCE the % damage done by them. The person who does the most % damage done wins that battle.

In a way I think it's a clever system. No person can win all unless they're so high in levels that they covered all bases.

I get this but, I do feel as though gun-specialists, and even knife-specialists are overall at a disadvantage compared to bomb-specialists. Why? because if you're specializing in bombs, you only really need to fill 2 attributes - Dexterity and Speed. If you fill Dexterity, not only do you increase your own bomb damage, but you also simultaneously increase your own defense against other bombers as well as knife specialists. The only other attribute you would need to fill is Speed, so that you can defend against gun-specialists...with these two attributes filled as much as possible, a bomber can defend pretty well against every other threat and be able to attack to their full effect.

Gunners/Knifers on the other hand have to fill at least 3 attributes...Dexterity/Accuracy/Speed for gunners, and Strength/Dexterity/Speed for the knifers for those two specialties to properly defend against all others as well as be able to attack to their fullest extent. The other attributes contribute to all 3 fairly equally...so I think a little more re-balancing needs to happen, unless i am not seeing some other aspect of the attributes system.

hkiphone
03-24-2009, 09:05 PM
I get this but, I do feel as though gun-specialists, and even knife-specialists are overall at a disadvantage compared to bomb-specialists. Why? because if you're specializing in bombs, you only really need to fill 2 attributes - Dexterity and Speed. If you fill Dexterity, not only do you increase your own bomb damage, but you also simultaneously increase your own defense against other bombers as well as knife specialists. The only other attribute you would need to fill is Speed, so that you can defend against gun-specialists...with these two attributes filled as much as possible, a bomber can defend pretty well against every other threat and be able to attack to their full effect.

Gunners/Knifers on the other hand have to fill at least 3 attributes...Dexterity/Accuracy/Speed for gunners, and Strength/Dexterity/Speed for the knifers for those two specialties to properly defend against all others as well as be able to attack to their fullest extent. The other attributes contribute to all 3 fairly equally...so I think a little more re-balancing needs to happen, unless i am not seeing some other aspect of the attributes system.

You know what? I was thinking alot about this after I posted my previous comment, and you're right: bombers do seem to have the upper edges I've recently been hassled by a bomber and couldn't do anything against him. If I put all pts into strength, I get more HP and attack damage, but I still get creamed by his super bomb. It's a hassle, but I'm going to try reallocatig all my pts into Dex and buy the best bomb possible (albeit no where near as good as a super bomb) and see what happens.

jcde7ago
03-24-2009, 10:24 PM
You know what? I was thinking alot about this after I posted my previous comment, and you're right: bombers do seem to have the upper edges I've recently been hassled by a bomber and couldn't do anything against him. If I put all pts into strength, I get more HP and attack damage, but I still get creamed by his super bomb. It's a hassle, but I'm going to try reallocatig all my pts into Dex and buy the best bomb possible (albeit no where near as good as a super bomb) and see what happens.

Nice, let me know how that turns out, I might have to try that same strategy out as well...

DeejayKnight
03-25-2009, 12:21 AM
Nice, let me know how that turns out, I might have to try that same strategy out as well...

I might have to try that out, but I caved in and bought the $2.99 Agency Wars: 20. I don't see as many of the super-noobs, surprisingly, and when I do, I put them on ignore.

I'm not sure the ignore feature works, but I figure it can't hurt to try! (Just in case SGN makes it work, eventually. ;) )

vishnuk24
03-25-2009, 03:40 AM
The one that says Agency Wars 20 is the prem game right? My code is 56217

lvsmr2
03-25-2009, 05:55 AM
Hi Everyone, at what level do you get to before you are out of the hospital to be attacked again?

Plus when you increase your levels, the exp points that you need to level up disappear when you reach the 1000's, so you can't tell what you need for the next level. Just my suggestion for an improvement.

Add me please 31360

Great game by the way, apart from the super weapons that keep slaughtering me.

RobotMonkey
03-25-2009, 11:52 AM
Fist off, a note to the Dev:

I'm digging this game so far, but PLEASE allow the option to disable the opening movie clip for the game. Yes, it looks nicer than the static splash screen that follows it, and I understand the desire for branding, but it does not respect the phone's mute switch, which is completely unacceptable. It also interrupts any music or podcast that is playing, which is less annoying, but still annoying. Besides, considering it's followed by a static image of the same logo, it's kind of redundant anyway.


Anyway, now for a more open question: I'm playing the Lite version now, but am considering a purchase of the 20 point version. If I were to takethe plunge, would I be forced to restart the game? If so, that would suck, but surely that isn't the case. Just want to make sure before sinking time into the game :D

RobotMonkey
03-25-2009, 11:55 AM
Oh, and before I forget, I'm 47780. Please add me! :o

j-u-r
03-25-2009, 12:05 PM
Anyway, now for a more open question: I'm playing the Lite version now, but am considering a purchase of the 20 point version. If I were to takethe plunge, would I be forced to restart the game? If so, that would suck, but surely that isn't the case. Just want to make sure before sinking time into the game :D

Nope, you won't have to, username and progress will be saved.

Fist off, a note to the Dev:

I'm digging this game so far, but PLEASE allow the option to disable the opening movie clip for the game. Yes, it looks nicer than the static splash screen that follows it, and I understand the desire for branding, but it does not respect the phone's mute switch, which is completely unacceptable.

I agree, especially that it cannot be mutet is annoying. I got used to skipping the intro by "double tapping" the screen at the postition of quicktime's skip button :D

DeejayKnight
03-25-2009, 02:01 PM
I agree, especially that it cannot be mutet is annoying. I got used to skipping the intro by "double tapping" the screen at the postition of quicktime's skip button :D

I figured that one out pretty quickly, and it's been my friend ever since!

It wouldn't be as much of a bother if the game could load in the background while you watched it, but when I start Agency Wars, I'm in a rush to get to some missions!

---

On another note, what is the chance of getting some sort of "Cayman Islands" bank account for storing money?! It's disappointing to log off for the night with just over $30,000, then start up again with only $5k. How am I supposed to earn money to get new weapons if it's only going to be stolen while I'm offline?

Every other Mafia-type game has some sort of bank feature that allows you to keep 85% - 90% of the money you add into the account. Why doesn't AW have one? :(

Mr. Charley
03-25-2009, 02:09 PM
I figured that one out pretty quickly, and it's been my friend ever since!

It wouldn't be as much of a bother if the game could load in the background while you watched it, but when I start Agency Wars, I'm in a rush to get to some missions!

---

On another note, what is the chance of getting some sort of "Cayman Islands" bank account for storing money?! It's disappointing to log off for the night with just over $30,000, then start up again with only $5k. How am I supposed to earn money to get new weapons if it's only going to be stolen while I'm offline?

Every other Mafia-type game has some sort of bank feature that allows you to keep 85% - 90% of the money you add into the account. Why doesn't AW have one? :(

As much as it can be frustrating to lose your money, it's also a lot more fun to find those people who have a lot of cash and take it from them...
If everyone hid their money in the bank, there would be no cash incentive to attack anyone, so I'm actually really liking it.
At first, it turned me off as I also thought about the need for the bank, but then I realized it's the same for everyone....and nothing feels better than putting tha thit on the person who has thousands of dollars for each hit...sorry if that was you! ;)
Just remember, what goes around comes around and it's come around to me as well... :)

unisonsports
03-25-2009, 08:48 PM
Agency Wars 20 is now featured and in the top 100 paid apps! Thank you everyone that helped to make this happen!

jcde7ago
03-25-2009, 08:57 PM
Agency Wars 20 is now featured and in the top 100 paid apps! Thank you everyone that helped to make this happen!

Sweet, what's the status on the update? ;)

unisonsports
03-25-2009, 08:59 PM
Sweet, what's the status on the update? ;)

The update is nearly complete and will be available for download shortly. I can not give an exact date due to Apple's approval process.

DeejayKnight
03-25-2009, 11:28 PM
the update is nearly complete and will be available for download shortly. I can not give an exact date due to apple's approval process.

awesome. :d

Steverd
03-25-2009, 11:51 PM
ANother add request:

61162

Illillilll
03-26-2009, 12:12 AM
Hi all! this game is the best. Love all aspects of it. Much faster paced then the other mob type apps. I love the stats system and the ability to respec them. I find myself changing my points around after almost every fight to squeeze more Dmg or def. Everyone should know that it's also posible to win vs people much higher then you by doing this. That's how I'm the highest level char in game. So please someone else atack me you might win and get lots of levels while I'm asleep heheh

Add agent 6636
Illillilll

markparr56
03-26-2009, 06:44 PM
add me 25109
i am on level 13

jcde7ago
03-26-2009, 07:04 PM
add me 25109
i am on level 13

LOL, the guy above you is like, level 13,000 going on 14k :p

DeejayKnight
03-26-2009, 08:01 PM
Yes, you lose your friends.
No, you do not lose your reward points.
The game is reset as if you had just purchased the app.

I have a decent amount of contacts and would prefer to keep them, but at the same time, I'm lacking quite a few Attribute points. I was jumped from level 92 to 126 in one mission without the 102 attribute points that should've come with it, and that puts me WAY behind other higher level players.

Right now, I'm lvl 130 and only have 258 AP. Shouldn't I have somewhere in the range of 390? I think I'll wait for the update to reset, but I really don't want to lose my contacts!

Restart and spend nearly a week getting to where I am now or keep my contacts and be woefully underpowered... Not an easy choice. :(

Mr. Charley
03-26-2009, 08:06 PM
So, by resetting my character, I'd be assigned a new invite code? I have a decent amount of contacts and would prefer to keep them, but at the same time, I'm lacking quite a few Attribute points.

I was jumped from level 92 to 126 in one mission without the 102 attribute points that should've come with it, and that puts me WAY behind other higher level players.

Right now, I'm lvl 130 and only have 258 AP. Shouldn't I have somewhere in the range of 390? I think I'll wait for the update to reset, but I'd like to know if I lose my code before I do it. That's a lot to weigh out...

I don't think you lose the code as it's probably tied to your device ID...
But you will lose your contacts. I reset my character (kept my bonus points from the purchase of the game), but had to reinvite all my contacts.
I'd wait until the update comes out before resetting as you're just going to run into the same problem. In fact, once the update hits and stops this jump/missing the attributes, I'll be resetting as well due to having missed too many times due to the jump.
Still love this game though. I dont' have that killer "one hit" gun but still think it's the best mafia game out there right now.

Edit: In terms of contacts, there's enough here to get the sufficient number of contacts to be able to do all the missions...it's just a matter of when everyone logs on and accepts...

DeejayKnight
03-26-2009, 08:26 PM
I don't think you lose the code as it's probably tied to your device ID...
But you will lose your contacts. I reset my character (kept my bonus points from the purchase of the game), but had to reinvite all my contacts.
I'd wait until the update comes out before resetting as you're just going to run into the same problem. In fact, once the update hits and stops this jump/missing the attributes, I'll be resetting as well due to having missed too many times due to the jump.
Still love this game though. I dont' have that killer "one hit" gun but still think it's the best mafia game out there right now.

Edit: In terms of contacts, there's enough here to get the sufficient number of contacts to be able to do all the missions...it's just a matter of when everyone logs on and accepts...

I wasn't going to reset until the update, that's for sure, and I agree that this is the best mafia-type game on the App Store. In fact, I hadn't bought anything from the App store since last March until this game.

You can bet though, that as soon as the update releases, I'll be resetting.

Just to clarify - you reset and kept your same name and invite number? If so, that'd be pretty awesome. :D

jcde7ago
03-26-2009, 08:31 PM
I wasn't going to reset until the update, that's for sure, and I agree that this is the best mafia-type game on the App Store. In fact, I hadn't bought anything from the App store since last March until this game.

You can bet though, that as soon as the update releases, I'll be resetting.

Just to clarify - you reset and kept your same name and invite number? If so, that'd be pretty awesome. :D

No, if you reset you get a different invite number and you have to create a new name.

Mr. Charley
03-26-2009, 08:33 PM
I wasn't going to reset until the update, that's for sure, and I agree that this is the best mafia-type game on the App Store. In fact, I hadn't bought anything from the App store since last March until this game.

You can bet though, that as soon as the update releases, I'll be resetting.

Just to clarify - you reset and kept your same name and invite number? If so, that'd be pretty awesome. :D

I actually changed my name;)
But I imagine it erases you as if you never existed so can probably just redo your name
I have no idea about the invite number as I just sent out some invites to the folks here. :)

jcde7ago
03-26-2009, 08:59 PM
I actually changed my name;)
But I imagine it erases you as if you never existed so can probably just redo your name
I have no idea about the invite number as I just sent out some invites to the folks here. :)

It does not erase you from their servers. If you reset, you will get a new invite number and you will have to get a new name. There are no other options (at least for right now).

Illillilll
03-26-2009, 10:16 PM
level 14,291 now heheh. But with my math I'm missing 41,126 atribute points so it's not about how many points you have but how you spend them. You are aloud unlimited changes to the way you spend them, so try difernt things.

Mr. Charley
03-26-2009, 10:46 PM
level 14,291 now heheh. But with my math I'm missing 41,126 atribute points so it's not about how many points you have but how you spend them. You are aloud unlimited changes to the way you spend them, so try difernt things.

Then what the game really needs according to your strategy is a slider bar rather than the +/- ;)

Illillilll
03-26-2009, 11:13 PM
I actuly don't mind it as it is hit the + or - button like 50 time or so pocket my phone do some "real world things" then latter add them where I want.

j-u-r
03-27-2009, 08:48 AM
I actuly don't mind it as it is hit the + or - button like 50 time or so pocket my phone do some "real world things" then latter add them where I want.

You can even hit the - button 50 times or so, and immediately hit the + button of the attribute where you want to have them another 50 times and the skills will shift directly while you are doing real world stuff :D

Illillilll
03-27-2009, 01:14 PM
You can even hit the - button 50 times or so, and immediately hit the + button of the attribute where you want to have them another 50 times and the skills will shift directly while you are doing real world stuff :D
Yup that's what I do but didn't wanna give away my secret LOL

j-u-r
03-27-2009, 01:28 PM
I just had to find out, that the issue with missing skills when skipping lvls does also apply to health points! I got attacked by a guy, who was 2000 lvls below me! And even though he suffered 20 damage more than me per round I kept losing!!! I asked him: his max health was 5000, mine only 3120!
He's clearing my bank account right now and there is nothing I can do...
Guys, you really have to get this fixed, it simply does not work the way It is right now!!!
I'm really kind of upset, as I spent money and time on this game to reach a high lvl and know have to find out, that it was for nothing and I'll have to reset after you fixed this stuff!

I can only advise everyone to stop wasting time on this until it's unbugged - unless you make sure not to skip lvls by just doing easy missions - but that's no fun either ...

Mr. Charley
03-27-2009, 02:33 PM
I just had to find out, that the issue with missing skills when skipping lvls does also apply to health points! I got attacked by a guy, who was 2000 lvls below me! And even though he suffered 20 damage more than me per round I kept losing!!! I asked him: his max health was 5000, mine only 3120!
He's clearing my bank account right now and there is nothing I can do...
Guys, you really have to get this fixed, it simply does not work the way It is right now!!!
I'm really kind of upset, as I spent money and time on this game to reach a high lvl and know have to find out, that it was for nothing and I'll have to reset after you fixed this stuff!

I can only advise everyone to stop wasting time on this until it's unbugged - unless you make sure not to skip lvls by just doing easy missions - but that's no fun either ...

Agreed. I've put money into it, but have stopped playing and will wait for the update to specifically fix the levelling up bug. It hurts too much in the long run, though I guess if you think about it, it's the same for everyone.
And even if all you do are easy missions, then don't fight against anyone as you can jump levels that way as well....

j-u-r
03-27-2009, 02:46 PM
To the Dev!

Guys I've been thinking about this and it is a major problem! If I got you right, you are going to fix things by disabling lvl skipping all together. From my point of view that cannot be the solution!
Think of it: on the one hand those players who were succesfull and efficient and climbed up several lvls at a time will still be lacking the HP and skills they should have, on the other hand if you really disable the possibility to skip lvls it will never be possible for new players to reach the lvls of the now most wanted players! Take Illillilll: I just looked it up, he's at lvl 23150 by now!!
With just 269 missions and 472 fights won.
A new player would have to accomplish at least 23150 missions and fights to reach this if lvl skipping ist disabled!

Therefore I see only 2 options:
1. Leave lvl skipping as it it - it makes sense after all, but give each player the Skill and HP he should have according to his lvl (and not only for future levelling up, I mean!)
or
2. proclaim who ever it is right now the "winner" of Agency Wars 1.0 and start all over with 2.0
These are the only fair options imho.

Guys, please don't let us - who invested in this game - down and think of a fair solution!!!

jcde7ago
03-27-2009, 03:13 PM
To the Dev!

Guys I've been thinking about this and it is a major problem! If I got you right, you are going to fix things by disabling lvl skipping all together. From my point of view that cannot be the solution!
Think of it: on the one hand those players who were succesfull and efficient and climbed up several lvls at a time will still be lacking the HP and skills they should have, on the other hand if you really disable the possibility to skip lvls it will never be possible for new players to reach the lvls of the now most wanted players! Take Illillilll: I just looked it up, he's at lvl 23150 by now!!
With just 269 missions and 472 fights won.
A new player would have to accomplish at least 23150 missions and fights to reach this if lvl skipping ist disabled!

Therefore I see only 2 options:
1. Leave lvl skipping as it it - it makes sense after all, but give each player the Skill and HP he should have according to his lvl (and not only for future levelling up, I mean)
or
2. proclaim who ever it is right now the "winner" of Agency Wars 1.0 and start all over with 2.0
These are the only fair options imho.

Guys, please don't let us - who invested in this game - down and think of a fair solution!!!

Starting all over with 2.0 is NOT a fair solution. I do not want to have to climb back up to the thousands....might be ok for some people, but I definitely don't want the time I invested to go to waste. Just award everyone their due points, if it can't be done, create some assets that will aid only those who didn't receive their points (or heck even give us some agency rewards points). Even if you're getting killed at a high level, divert your points to different areas, and you'll still be able to win...but wiping all the characters and making everyone start over will not only piss people off, but they'll probably quite playing altogether.

j-u-r
03-27-2009, 03:26 PM
Starting all over with 2.0 is NOT a fair solution. I do not want to have to climb back up to the thousands....might be ok for some people, but I definitely don't want the time I invested to go to waste. Just award everyone their due points, if it can't be done, create some assets that will aid only those who didn't receive their points (or heck even give us some agency rewards points). Even if you're getting killed at a high level, divert your points to different areas, and you'll still be able to win...but wiping all the characters and making everyone start over will not only piss people off, but they'll probably quite playing altogether.

I don't feel like climbing up again either, I just recognize that I skipped a lot of lvls and now understand why I lost some fights which I should have won, which pisses me off, as my stats would look different if I have had my due points from the beginning...

j-u-r
03-27-2009, 09:37 PM
Even if you're getting killed at a high level, divert your points to different areas, and you'll still be able to win.

Maybe this would be true if it was just for skill points, but if your lacking lots of max health aditionally you wont't stand a chance! Take my example from above: I shifted my COMPLETE SKILLS to accuracy and speed as my primary weapon is the gun and so was the attacker's. The best ratio I could achive doing so was to "win" with 75 to 55 HP per round. But as he had a max health that was nearly 2000 higher than mine that couldn't safe me, for not the total damage but the damage-health-ratio does matter.

Illillilll
03-28-2009, 12:34 AM
All done max level is 27,212. I get exp from fights still but doesn't add it to my exp towards next level unless it's saying my exp is 12949393/12949393 (made up numbers) just stating we can't see all of the exp. So ya that's that. Now what do I do since I can't level anymore that was fun.

DeejayKnight
03-28-2009, 01:06 AM
All done max level is 27,212. I get exp from fights still but doesn't add it to my exp towards next level unless it's saying my exp is 12949393/12949393 (made up numbers) just stating we can't see all of the exp. So ya that's that. Now what do I do since I can't level anymore that was fun.

It would be a lot easier if the XP area didn't display "99999999/99999999", but displayed the amount of XP until your next level, like this: "99999999".

Just a thought. I hope the dev implements that, because it'd be a lot easier to see how much XP there is until your next level. iMafia has the amount needed in parenthesis, and that would rock if it were implemented into AW. :D

Dobakat
03-28-2009, 05:48 AM
Hello to all,

I'm not sure in what language the game is coded, but guessing its sort of a web-browser game (which might be SQL or something like it) I am sure that the people (programmers) could make a little script that just verifies that the hit-points, intel and other things match the characters level and if not edit the information. This script could take a while to run it but it would only be required to be executed once. That is if the skipping levels things is solved.

In addition, I think in the new software they should make it so that every time you level it checks the experience points you have and check the next level and if you have enough to go up then gain a level, then re do the checking until you do not have enough experience to go up. This way every level you gain would award its hit-points and other stats.

As for the change in the game, I am willing to restart my character from zero in order to make it balanced for everyone. Nevertheless I do understand the people who don't want to and this is a hard choice for the directors of the game. :confused:

On another point, (specially for unisonsports and other people in the AgencyWars team) I have, like many people, experienced constant crashes, specially when going to missions, black market and headquarters. In addition, I think that the weapons for sale to people through the points have made the game very unbalanced. The game has virtually been split into two:small guns and big guns (paid). And we all know that the ones with big guns, which they didn't earn but instead bought, win most of the time in this game. I understand AgencyWar's desire to earn some money, but I suggest that the system is changed such that the guns they can buy only give them an initial starting help but then they become 'killable' by the people who didn't buy. My solution would be that the higher levels (you put the level) could also buy the guns at sale through the points, or weapons of similar stats. This way people would still buy the award points to get advantages, but other higher levels who can't or don't want to buy the 250 or 550 packages could earn those weapons and have the opportunity of a fair, balanced game.

It's just my opinion, let me know what you think.

Illillilll
03-28-2009, 11:43 AM
Your saying I didn't earn my end times bomb? I spent like $70 of my money that I earned by working. I'm not talking about missions here, I'm talking 9-5. And i'd be happy to start over if they fix the bugs but I'm not gonna delete my char and loose all my spent agent points.

DeejayKnight
03-28-2009, 11:53 AM
The game has virtually been split into two:small guns and big guns (paid). And we all know that the ones with big guns, which they didn't earn but instead bought, win most of the time in this game. I understand AgencyWar's desire to earn some money, but I suggest that the system is changed such that the guns they can buy only give them an initial starting help but then they become 'killable' by the people who didn't buy. My solution would be that the higher levels (you put the level) could also buy the guns at sale through the points, or weapons of similar stats. This way people would still buy the award points to get advantages, but other higher levels who can't or don't want to buy the 250 or 550 packages could earn those weapons and have the opportunity of a fair, balanced game.

It's just my opinion, let me know what you think.

Everything you added into that post is something I've thought about suggesting, but this part resonates with me.

I don't like the fact that you can't buy the weapons later in levels, or at least weapons similar to them. I haven't seen any weapons in-game that are even half the power of the super weapons.

There should really be some sort of degradation of the weapon. Something like a two-hit-point drop every time you use it until it's in the realm of regular weapons (but still a bit better, of course).

Also, the attribute point check based on level is exactly what I was hoping they added to the update. Here's hoping it releases soon, so I can test that theory out! I'm not exactly in a rush to reset, but I will when the update drops.

DeejayKnight
03-28-2009, 12:22 PM
Your saying I didn't earn my end times bomb? I spent like $70 of my money that I earned by working. I'm not talking about missions here, I'm talking 9-5. And i'd be happy to start over if they fix the bugs but I'm not gonna delete my char and loose all my spent agent points.

I don't think that's what he's saying at all, it's just that when you have a weapon that's ridiculously overpowered compared to what's available to other players that don't want to pay for their upgrades, people get annoyed.

Personally, I have over thirty people on my ignore list because they have super-weapons and continuously found me and defeated me until I had no money left. The only way for me to combat a 250 hp damage weapon at level 25 is to pay for a weapon myself, which is unfair to those who either don't want to pay for a weapon or don't have the money to pay for one.

Agency Wars (and the other mob games that allow you to buy points, but don't allow you to earn them) is set up in a way that it ends up a "haves" vs. "have-nots" battle, which is unfair to the gamer.

I think it would be a lot better if they took the EA route in regards to the weapons (I can't believe I'm saying that):


Make the weapons available for purchase for points in the outset, but give people the chance to earn them.
Make the same weapons available at a later level for those playing AW Lite. Maybe 5 levels after the AW players would earn them.


This would still be a fair way to distribute weaponry. Those that can't wait to earn the weapons can pay for the points to get them. Then, those who prefer the free game can still earn them, so they're not getting completely demolished the whole time.

Example:

Johnny1Nut buys 100 points before he even plays the game, and is still level 1. He goes out and gets the "BFG" with those 100 points.

Tommy2Toes earns $150,000 and buys the "BFG" at level 35.

This way, everyone has access to the weaponry, and those who pay for the points are paying a "convenience fee" for not having to earn them in-game.


Or, have two versions of a weapon.

End Times Bomb and the Armageddon Bomb.

End Times has 300 dmg, Armageddon has 250 dmg. Armageddon can be earned, End Times can't.

People who paid still have more value, but attribute points take it from there.


Not perfect, but it's an option.

theone1007
03-28-2009, 12:29 PM
Wow so many iMafia type games. There's like 10 different copies of that Mafia one and then there's that Undead one. Now it's this one. Wonder what devs come up with next.

jcde7ago
03-28-2009, 01:36 PM
I don't think that's what he's saying at all, it's just that when you have a weapon that's ridiculously overpowered compared to what's available to other players that don't want to pay for their upgrades, people get annoyed.

Personally, I have over thirty people on my ignore list because they have super-weapons and continuously found me and defeated me until I had no money left. The only way for me to combat a 250 hp damage weapon at level 25 is to pay for a weapon myself, which is unfair to those who either don't want to pay for a weapon or don't have the money to pay for one.

Agency Wars (and the other mob games that allow you to buy points, but don't allow you to earn them) is set up in a way that it ends up a "haves" vs. "have-nots" battle, which is unfair to the gamer.

I think it would be a lot better if they took the EA route in regards to the weapons (I can't believe I'm saying that):


Make the weapons available for purchase for points in the outset, but give people the chance to earn them.
Make the same weapons available at a later level for those playing AW Lite. Maybe 5 levels after the AW players would earn them.


This would still be a fair way to distribute weaponry. Those that can't wait to earn the weapons can pay for the points to get them. Then, those who prefer the free game can still earn them, so they're not getting completely demolished the whole time.

Example:



This way, everyone has access to the weaponry, and those who pay for the points are paying a "convenience fee" for not having to earn them in-game.


Or, have two versions of a weapon.

End Times Bomb and the Armageddon Bomb.

End Times has 300 dmg, Armageddon has 250 dmg. Armageddon can be earned, End Times can't.

People who paid still have more value, but attribute points take it from there.


Not perfect, but it's an option.

It's already too late for this. The people who paid $20.00+ for rewards points are certainly going to feel cheated when they find out they paid for a weapon that's only 50 points higher in terms of damage compared to one that could be earned in the lite version, where people didn't have to spend a single dime. There is no parity between $20.00 and free AT ALL. And 5 levels at the onset takes all of about 20 min. of playing time, and 10 levels not much more. So you're saying someone spends $20.00 on a super weapon at level 1 and then someone else can buy something almost exactly the same at level 6? Kinda crazy there. If you want some parity, then make the super weapons available for like $1,000,000...too much, right? Well, that's how much I feel my time/convenience in paying something like $20.00 is worth. It's not exactly a completely unfair playing field when in all technicality, everyone has the choice of buying the better weapons...i am not saying everyone can necessarily afford to, but the access is there. And you'd have to make a pretty good case for why someone rocking an iPhone or iPod Touch couldn't afford to spend money on a game for them and instead claim poverty ;)

DeejayKnight
03-28-2009, 03:59 PM
It's already too late for this. The people who paid $20.00+ for rewards points are certainly going to feel cheated when they find out they paid for a weapon that's only 50 points higher in terms of damage compared to one that could be earned in the lite version, where people didn't have to spend a single dime. There is no parity between $20.00 and free AT ALL. And 5 levels at the onset takes all of about 20 min. of playing time, and 10 levels not much more. So you're saying someone spends $20.00 on a super weapon at level 1 and then someone else can buy something almost exactly the same at level 6? Kinda crazy there. If you want some parity, then make the super weapons available for like $1,000,000...too much, right? Well, that's how much I feel my time/convenience in paying something like $20.00 is worth. It's not exactly a completely unfair playing field when in all technicality, everyone has the choice of buying the better weapons...i am not saying everyone can necessarily afford to, but the access is there.

Don't get it twisted here - I paid for Agency Wars. I didn't spend the $20, but I paid for it, and these are suggestions I'm offering that can change the situation to make it more fair for all involved.

I removed a line in my list without adding the information to one of the other items, and it was the suggestion that the free users can earn the weapons after paid Agency Wars users have the chance to earn and pay for them. The idea was that a paid user could earn a specific weapon later in the game, maybe level 100, and the free users would take another 100+ levels. Add in the fact that the update supposedly stops level skipping, and it wouldn't be as quick to gain levels as you suggest.

My hope was a combination of the two: Have a similar weapon that isn't as powerful as the paid weapons and capable of similar damage that costs a large amount of in-game money.


Have a similar weapon that isn't as powerful as the paid weapons and capable of similar damage that costs a large amount of in-game money.
The higher the level of weapon, the more levels and money are required to get it but the paid users still have the weapon they want, it's still more powerful than what everyone else is capable of getting, and they can still get it immediately after purchasing the app.


Add on the fact that all users who've paid for points still get the points, and I don't see how they can be all that upset. There's still custom weaponry that no one else can get, and they're capable of having far more attribute points than anyone else - even with AW: 20, you have access to 20 more attribute points than everyone else.

I'd imagine it to be nearly impossible to beat someone who has 500 points of extra attribute points, so to suggest that those who've paid for points would be disappointed without consulting them is a bit one-sided.

The chance of the devs using any of my suggestions is already nonexistent, so why get so bent out of shape about it unless you're trying to defend yourself...

And you'd have to make a pretty good case for why someone rocking an iPhone or iPod Touch couldn't afford to spend money on a game for them and instead claim poverty ;)

I have an iPod Touch, as well as multiple friends of mine, and I'm probably the only one to pay for one... Just because something doesn't make sense to you doesn't mean that it doesn't make sense. ;)

j-u-r
03-28-2009, 08:43 PM
I think it's no use giving the devs advice how to change weaponry regarding super weapons as I don't think that any changes will be made concerning this! It is just the way the game was designed and they want to make some money with it - fair enough. I understand the frustration of lite or AW 20 players, but it is how it is and money has been spent and you can't change that what people got for their money afterwards, nor can you decrease the advantage of super weapons as it is this advantage the folks paid their 10 bucks or more for. And I cannot imagine that the devs are willing to make any changes about this at all.
A completely different topic is the levelling up bug and that is what discussion should focus on, as we know that it really will be fixed - and it has to! The question is just how this will be done. And I hope the devs will do it in a decent way that won't dissapoint the people who already invested lots of time and yes, money too, in this game. But weaponry has nothing to do with this - forget it! The devs have enough to figure out already!


Add on the fact that all users who've paid for points still get the points, and I don't see how they can be all that upset.
Are you referring to players who got a paid version and invested their reward points in attribute points? I don't get the point as this has never been an issue! They got what they paid for. The problem of missing attribute and health points because of the lvl skipping bug affects all players who did skip lvls, no matter if or how much money they spent on the game! I just think that the way this is going to be fixed has to respect even more the interests of those who did not only spend their time but also good money.

PS. Haven't seen unisonsports around lately. I hope that's a good sign as it means that the devs are busy with thinking thoroughly about how to fix things, but still do read what the community has to say about this.

DeejayKnight
03-28-2009, 09:35 PM
Are you referring to players who got a paid version and invested their reward points in attribute points? I don't get the point as this has never been an issue! They got what they paid for. The problem of missing attribute and health points because of the lvl skipping bug affects all players who did skip lvls, no matter if or how much money they spent on the game! I just think that the way this is going to be fixed has to respect even more the interests of those who did not only spend their time but also good money.

PS. Haven't seen unisonsports around lately. I hope that's a good sign as it means that the devs are busy with thinking thoroughly about how to fix things, but still do read what the community has to say about this.

I was referring to someone's post earlier in the thread, not those upset about missing the points - I'm one of the people upset about the attribute point loss, and brought it up a couple of pages back in this thread.

j-u-r
03-29-2009, 04:50 AM
I was referring to someone's post earlier in the thread, not those upset about missing the points - I'm one of the people upset about the attribute point loss, and brought it up a couple of pages back in this thread.

Ok, just got that wrong, didn't know what you were referring to.

Hamsteak
03-30-2009, 02:12 PM
I enjoyed this one for a few days. I think I'm about done though.
I've got all 3 level 25 weapons, so money is of no value. I'm at level 400-something. I complete every mission with relative ease. I win some fights and lose some fights, but there is not much joy in either.

I'm basically just logging in, checking the news to see who messed with me while I was away, exacting revenge, if possible, and then checking out.

Occasionally I do some traveling and pick a fight, but why?

It just seems a little early for me to feel like I'm no longer working toward anything.

Have they put out any updates for this yet?

I just remembered - I too was kind of taken back by how many attribute points I missed via level skipping.
My total points to earned levels should be 3 to 1, plus 20 - but, if I remember correctly, it's more like 1 1/2 to 1 or so.

Mr. Charley
03-30-2009, 02:33 PM
I enjoyed this one for a few days. I think I'm about done though.
I've got all 3 level 25 weapons, so money is of no value. I'm at level 400-something. I complete every mission with relative ease. I win some fights and lose some fights, but there is not much joy in either.

I'm basically just logging in, checking the news to see who messed with me while I was away, exacting revenge, if possible, and then checking out.

Occasionally I do some traveling and pick a fight, but why?

It just seems a little early for me to feel like I'm no longer working toward anything.

Have they put out any updates for this yet?

I just remembered - I too was kind of taken back by how many attribute points I missed via level skipping.
My total points to earned levels should be 3 to 1, plus 20 - but, if I remember correctly, it's more like 1 1/2 to 1 or so.

Funny you say that because I just thought the same thing to myself.
Once you have the highest level weapons, what's really the point of money?
You get enough money per mission for your health and there really isn't anything more to do other than level up but big whooops. In the end, I think I've gotten more use out of iMafia which was free than this game which I've spent money on...there really isn't that much to keep you coming back for more unfortunately. Too bad because this was the most original of the bunch.

Haven't heard from the dev in a while and I'm still hoping it's a sign they're working on the update, rather than a hit and run...

Hamsteak
03-30-2009, 03:50 PM
In the end, I think I've gotten more use out of iMafia

I'll give that one a spin - and I guess just keep checking for AW updates,
thanks

Mr. Charley
03-30-2009, 03:53 PM
I'll give that one a spin - and I guess just keep checking for AW updates,
thanks

Let it be known that although I got more use out of iMafia, I've boycotted their games due to what I consider shadey practices.
Should you be silly enough to spend your hard earned money on their game and ever decide to reset, you WILL NOT get back your points you payed for.
For that alone, I no longer touch anything by Playmesh...

Hamsteak
03-30-2009, 04:00 PM
hey - something else I was wondering about and forgot to ask/mention.

am I missing the point in the game at which you can "Collect items from around the world"?

I think I may have misinterpreted this line of text. I was kind of under the impression that there were uniques or something - maybe as bonuses for the hard missions, but I've yet to see any.

Are they there somewhere?

Mr. Charley
03-30-2009, 04:04 PM
hey - something else I was wondering about and forgot to ask/mention.

am I missing the point in the game at which you can "Collect items from around the world"?

I think I may have misinterpreted this line of text. I was kind of under the impression that there were uniques or something - maybe as bonuses for the hard missions, but I've yet to see any.

Are they there somewhere?

I've collected one in a mission. Not sure how rare the gun was as as I honestly didn't pay much attention to it. All I know is that it was a rather weak weapon so I sold it. I wish and hope there are rare items that you can get that do more damage than the top 110k gun/knife/bomb but I have no idea. It's probably wishful thinking.

CandyNJ66
03-30-2009, 04:29 PM
I had no idea you could collect items. I have yet to get an item from a mission, so consider yourself lucky. Too bad the weapon was weak though but at least you got to sell it :)

Hamsteak
03-30-2009, 05:04 PM
come to think of it, I think I did see a knife in the agent to agent swap shop once with a crazy name, seems like it was meager damage, though

j-u-r
03-30-2009, 07:14 PM
I never saw one of these special items, either. Even though I was hopping from city to city doing only the hardest missions several times. These items was something I was hoping for, as I also already had all 110 K weapons.
Apart from that the only thing that kept me motivated was reaching the leaderboard. I think I was quite close considering lvls, but then I stopped playing when I got nuked by this guy who was 2000 lvls below me due to me lacking health and attribute points - posted about it above.
And now I think all the people on the leaderboard have reached what seems to be the absolute highest lvl of 27k somewhat and stopped playing. So this game really seems to be through. That was short fun for my money - not my idea of an MMORPG!
I'm curious if they will think of something to revive this game - they better should!

LordCrom
03-31-2009, 05:31 AM
84926

00MixnAW
03-31-2009, 01:40 PM
Hey people. My friend code is 74002 please add
Thanks!

Chops420
04-01-2009, 12:38 PM
because:

1) Battery drain is reDONKulous. I get a 20% warning window and then not 5 min later I get the 10% then dead within 10 min. No other game (and I have quite a few) uses this much battery power.

2) The wait time between button presses (on wi-fi) are reDONKulous. Seriously I press missions, then wait, joint mission, wait, invite by city, wait... This game will make you spend more time waiting than playing - that to me is an action killer.

3) End game? Doesn't exist - you'll get so high in level that it becomes pointless to continue. Noone to kill and why bother with a mission when a) you have the best weapon so money means nothing AND b) your XP means absolutely nothing.

I installed Undead Live! today and this feels more like what Agency Wars should be. The reaction time on any click is almost instant and my battery can actually play this game for extended sessions.

I am not totally against Agency Wars because I did actually enjoy it for a week or 2 but the wait times, battery drain and crashing quickly killed the fun.

Mr. Charley
04-01-2009, 12:43 PM
because:

1) Battery drain is reDONKulous. I get a 20% warning window and then not 5 min later I get the 10% then dead within 10 min. No other game (and I have quite a few) uses this much battery power.

2) The wait time between button presses (on wi-fi) are reDONKulous. Seriously I press missions, then wait, joint mission, wait, invite by city, wait... This game will make you spend more time waiting than playing - that to me is an action killer.

3) End game? Doesn't exist - you'll get so high in level that it becomes pointless to continue. Noone to kill and why bother with a mission when a) you have the best weapon so money means nothing AND b) your XP means absolutely nothing.

I installed Undead Live! today and this feels more like what Agency Wars should be. The reaction time on any click is almost instant and my battery can actually play this game for extended sessions.

I am not totally against Agency Wars because I did actually enjoy it for a week or 2 but the wait times, battery drain and crashing quickly killed the fun.

I'm about to delete it as well.
I have a sneaking suspicion more and more each day that they've taken our money and ran.
Dev hasn't come on here in I dont' know how long, and I'm not so sure anymore any update will come.
To me, it stopped being fun once I realized there's nothing more to get than the level 25, 110k weapon. There's 27,000+ levels for your character but no more weapons after level 25?????? Seriously?????
What in the world am I still playing for??
Can't compete with stats for wins/loss for those that payed the 10 or 20 bucks for the one hit kill weapon
Money really means nothing anymore as I don't need it for anything as there isn't anythign to buy.....
What's the point of this game now?

I have to say last week, it was my favorite mmo game, and now, it's the most dissapointing. I've never played an mmo where there were no more objectives so quickly.....In the end, I'm actually sorry I spent my money on this one...

Spent money on this, Watchmen....man, one more and I've struck out on 3 strikes.....

hkiphone
04-02-2009, 12:13 AM
I'm about to delete it as well.
I have a sneaking suspicion more and more each day that they've taken our money and ran.
Dev hasn't come on here in I dont' know how long, and I'm not so sure anymore any update will come.
To me, it stopped being fun once I realized there's nothing more to get than the level 25, 110k weapon. There's 27,000+ levels for your character but no more weapons after level 25?????? Seriously?????
What in the world am I still playing for??
Can't compete with stats for wins/loss for those that payed the 10 or 20 bucks for the one hit kill weapon
Money really means nothing anymore as I don't need it for anything as there isn't anythign to buy.....
What's the point of this game now?

I have to say last week, it was my favorite mmo game, and now, it's the most dissapointing. I've never played an mmo where there were no more objectives so quickly.....In the end, I'm actually sorry I spent my money on this one...

Spent money on this, Watchmen....man, one more and I've struck out on 3 strikes.....

I'm with you Mr Charley.

Haven't opened this up in over a week. Nothings changed, and even more rediculously hard to progress. My previous tactic of upgrading rapidly by chipping away at a high level player until I win fails now. He upgraded to super weapon and it's now impossible. And I can't find anyone of equivelent range either.

Essentially everyone needs to spend $20 to progress and even if I did, I can't catch up on the leaderboards, and will still end up doing nothing. I'm not willing to do that, so goodbye to this game. You had potential......
I'm going to downgrade my review on HK iTunes to warn others about this money trap.

RobotMonkey
04-02-2009, 01:11 AM
Well, after about a week, I think I'm going to give up on this one. No upgrade from the Lite version for me. The more I play this game, the more I'm convinced it's just a multiplayer version of the "I Am Rich" app. Whoever spends the most is the winner.

Even if the devs were to attempt to balance the game, their higher-paying customers will resent losing the "I Win" button they rightfully paid for, and realistically, they're the most important to keep happy. As for me, unless I shell out for at least the $10 version, I'll never amount to more than a mook for the premium subscribers to waste.

In my opinion, the light version is really just bait to keep the servers populated with cannon fodder for the REAL players. I'd pay for the 20 point version if I felt it was worthwhile, but I really don't feel it is, and due to the developers painting themselves into a corner on the game balance issue, I don't think it will ever be.

j-u-r
04-02-2009, 06:52 AM
In my opinion, the light version is really just bait to keep the servers populated with cannon fodder for the REAL Players.

I think at least this is not the case: when those you called the "real players" levelled up to the hundreds and thousands, which they will do as they have so powerfull weapons, they can't even afford to attack newbies on lvl 1 or similar low lvls for they don't have enough intel. This intel stuff is one of the few well balanced things, making sure you can only attack agents on a higher or similar lvl than yours - if lvls hadn't lost their meaning due to the levelling up bug :mad:

The Tron
04-02-2009, 02:55 PM
Add 92119

j-u-r
04-03-2009, 08:20 PM
...and all that's new according to the update's description in the app store is the possibility to set up traps at your real-world position!
I had a brief look at it and couldn't find any other changes. Haven't played yet, but I definately still lack my points!
Are they kidding us?! Since things got unpleasant as the community started to complain heavily, realizing what major problems this game has, there was no sign from unisonsports - as long as things were fine and people still happy he answered nearly to every thread on a daily basis.
And now they put this update online, just introducing traps! And again - no word to the community if and when there will be another update fixing the real issues!!!
What do you guys think about that?

Crowing
04-03-2009, 08:25 PM
Add 92119

lol after everyone just said its a horrible game due to frustration
nice

Mr. Charley
04-03-2009, 08:59 PM
...and all that's new according to the update's description in the app store is the possibility to set up traps at your real-world position!
I had a brief look at it and couldn't find any other changes. Haven't played yet, but I definately still lack my points!
Are they kidding us?! Since things got unpleasant as the community started to complain heavily, realizing what major problems this game has, there was no sign from unisonsports - as long as things were fine and people still happy he answered nearly to every thread on a daily basis.
And now they put this update online, just introducing traps! And again - no word to the community if and when there will be another update fixing the real issues!!!
What do you guys think about that?

My sentiments exactly.
I hate to say it but I feel cheated. You're 100% correct that unisonsports was here regularly communicating with us and now, not a word...and that's never a good thing. It just reaffirms my greatest fear which is that they took the money and ran.
Please unisonsports, tell us that you're still working on the update to fix the levelling up bug and I'll remain patient but the longer you go without even an inclination of still being involved or caring about us as consumers, it just leaves a lot of doubt and a bad taste in my mouth.
So with that said, I'm for real done with this game for now.
I'll of course check the thread to see what's going on if anything but as far as I'm concerned, I'm moving on...unfortunately.....

hkiphone
04-05-2009, 12:28 AM
...and all that's new according to the update's description in the app store is the possibility to set up traps at your real-world position!
I had a brief look at it and couldn't find any other changes. Haven't played yet, but I definately still lack my points!
Are they kidding us?! Since things got unpleasant as the community started to complain heavily, realizing what major problems this game has, there was no sign from unisonsports - as long as things were fine and people still happy he answered nearly to every thread on a daily basis.
And now they put this update online, just introducing traps! And again - no word to the community if and when there will be another update fixing the real issues!!!
What do you guys think about that?

Thanks for the heads about about a 2.0 version... but just to lay traps???? At your "real-world location"???? What good is that for me in Hong Kong, when there's hardly anyone playing here??? And do they have to be EXACTLY at the GPS coordinates that I set it at? (what do I do then with a 1st gen iphone, or those with iPods???)
I'm no developer, but I thought that jumps from 1.0 to 2.0 mean there's a big change or overhaul in the core gameplay, and point increases like 1.1 to 1.2 for small tweaks and additions. Just adding traps does not seem to justify a version increase to 2.0? Anyway, that's all rhetoric as I'm still not inclined to continue.
I'm disappointed that Unisonsports has gone dark about this. As long as enough people continue to think that the only way to progress is buy the reward points for whatever it costs and they make money, they'll leave it at that. No need to kill their cashcow....

jcde7ago
04-05-2009, 12:57 AM
I am with you guys...without a substantial upate to this game in the very near future, SGN will not see another dime from me with any other game they come out with...there are far too many developers out there (some with much cheaper prices than Agency Wars) who show a lot more care towards both their product and their fanbase to be hung up on a developer like SGN. Credibility goes a long way in the iPhone gaming/development industry, and these guys are certainly no Gameloft, ngmoco or bolt interactive....

lvsmr2
04-05-2009, 10:00 AM
I recently updated to v2.0 & maybe I am going crazy but my experience points have now gone back to 0, so I haven't been able to level up like before. Anyone else experience this problem with their update?

blackjacky2k
04-05-2009, 10:24 AM
i just started this game a 2 days ago and was encountered wiht the leveling bug problem. reseted my character yesterday and it's been fine ever since. maybe i just got lucky. now i am not missing attribute points. it's not that bad starting over.

this is way better then that iMafia bullsh1t. MR Charley knows all about it.

there will be an update so that lvl 25+ playters will havesomething to look forward to. it's like Imafia, 40+ and you dont have anything else to strive for, but when the release came out, there was a LOT more.

SGN is gonna milk this game, every dev would.

anyways, good luck and happy gaming to all of you.


oh and Ramses (dunno if you read this board) i am sorry about raiding your piggy bank, but you are one rich mofo!! can't help myself to some of that $$$

94394 is my friend code, add if you would like,. thanks

blackwolf777 aka blackjacky2k (reset my chracater and cant use old name)

Mr. Charley
04-05-2009, 05:21 PM
I have to agree. I reset as well to see/hope that the level bug was fixed and it does!
It also seems much more difficult to level up now which will likely add more longevity to the game. If they do add more weapons, I'd be ecstatic but I'm happy the game wasn't forgotten even if the dev is no longer active here.

j-u-r
04-06-2009, 05:47 AM
I have to agree. I reset as well to see/hope that the level bug was fixed and it does!
It also seems much more difficult to level up now which will likely add more longevity to the game. If they do add more weapons, I'd be ecstatic but I'm happy the game wasn't forgotten even if the dev is no longer active here.

Well, so they disabled the possibility to lvl up more than one at a time. But as I already said some time ago, I don't think this is satisfactory. First you have to reset if you don't want to lack your points any longer and second the game is completely out of balance, as now you have people who started (or started again) with the "new rules" and those who already played with the old ones. Therefore you still have all the people on the leaderboard at lvl 27.212. With the new rules you will never make it there - at least not in the next few years!
What's the incentive in playing the game if you always have to look at a leaderboard when you'll never be able to make it there?
It would only work out if all the leading players would reset, too. Therefore I suggested to "end" this game and start all over again for all players. Or alternatively just to give everyone their due points and go on just as it is with the possibility to skip lvls. This made sense after all - why shall I not be rewarded for very succesfull missions or fights by leveling up according to my exp gained - and if that's more than one lvl, fair enough!
And I think it is clear to see, that SGN did not communicate this bugfix in Appstore because they dind't want to wake up sleeping dogs! After all there are lot more players than those who read this forum. And maybe they just dind't realize so far that they are lacking points or just put up with it. SGN wants to leave those players in the dark, not giving in that they messed up and explainig why you'll probably have to play every day for two years to make it to the leaderboard - where the players listed there got in just two weeks!
Not even mentioning that there was a major bug that is being fixed by the update seems like fraudulent behavior to me! The people should know what they bought and have the chance to decide whether they want to reset or not!
Maybe SGN even likes the idea of an out of reach leaderboard as an incentive for players to spend even more money for super weapons, hoping then they could make it there...

djn_2004
04-06-2009, 05:44 PM
I recently updated to v2.0 & maybe I am going crazy but my experience points have now gone back to 0, so I haven't been able to level up like before. Anyone else experience this problem with their update?

Same here (before and after their update). It sucks! :mad:

blackjacky2k
04-07-2009, 08:25 AM
leaderboard has been adjusted. no more super lvl players. cheers

blackwolf777

j-u-r
04-07-2009, 09:36 AM
leaderboard has been adjusted. no more super lvl players. cheers

blackwolf777

That is good! I can't imagine that all the super lvl players did reset - I wonder if they made them to, or if the leaderboard just doesn't show any old players? I presume the latter ist the case because I think even after you reset the game your old charakter seems to "live on", which is a bit strange - I reset the game and found that I could attack my old charakter at my real world position :eek:
As my old charakter has a higher lvl than all the players on the leaderboard right now and is not listed there, I think the leaderboard just ignores old players. If that is true everybody is indirectly forced to reset, which was one of my suggestions after all - but still: the players have to know about this! I can't believe that this is not being communicated, not only in this forum but in App store!

blackjacky2k
04-07-2009, 09:49 AM
what 's the problme with being able to see ur old character??? if you attack it, does it give you xp? or money?

blackwolf777
94394

Mr. Charley
04-07-2009, 09:50 AM
what 's the problme with being able to see ur old character??? if you attack it, does it give you xp? or money?

blackwolf777
94394

Shouldn't that be a "conflict of interest"? :eek:

j-u-r
04-07-2009, 11:24 AM
Shouldn't that be a "conflict of interest"? :eek:

I haven't tried to attack my old self, yet - I can't bring myself to do it :o
And as my old self kind of passed away, shouldn't I as his closest relative enherit him and get his money? :confused:
After all I deem it ethically questionable, having all this late agents around, with the new players picking over their bones!
SGN should urgenly set up an ethics commission debating this issue! ;)

blackjacky2k
04-07-2009, 01:23 PM
it would be that is why i am asking. is this how the top players get up there so fast by hitting on their old characters.

anyone else notice that if oyu want to hit someone on the leaderboard, it says that the agent does not exist??

i have enough intel to challenge one of the rich dude name dql. but when i attack him with enough intel, it says that agent does not exist. anyone having that issue? that is bull if ppl on the leaderboard cannot be attacked becuase they reached it....

blackwolf777


ps anyone can tell me how the trap thing works? i see it on my hitlist only once and when i tried to do soemthing with it, the game crashed and i have not seen that option ever since. this happened last night. thanks.

Mr. Charley
04-07-2009, 01:26 PM
it would be that is why i am asking. is this how the top players get up there so fast by hitting on their old characters.

anyone else notice that if oyu want to hit someone on the leaderboard, it says that the agent does not exist??

i have enough intel to challenge one of the rich dude name dql. but when i attack him with enough intel, it says that agent does not exist. anyone having that issue? that is bull if ppl on the leaderboard cannot be attacked becuase they reached it....

blackwolf777

I don't know, I don't even bother anymore with people on the leaderboard as I'm pretty low due to having reset. I don't even look at it to be honest..

What I'd like to know is why when I place someone who has the "one hit kill" gun on my ignore list, it says they have level 0, and it still seems like they can find me.
Does the ignore list do anything?

New problem is that because levelling up is more challenging and you're pretty much fighting with people around your levels, I keep getting slaughtered by 2 bastards who must have hitlisted me after I made the "mistake" of trying to attack them once....instant loss/death for me, and now they just keep coming after me every day....grrr.
Hopefully they'll still level up faster than me to the point it won't be worth their while to fight me....

blackjacky2k
04-07-2009, 01:37 PM
i have one of those ppl on my list. lvl 0. i was trying to get revenge on him and i cna't fight him becuase he shows lvl o. very annoying.

let me know who is hitting you charley. i will teach them a lesson, or die trying, hahahahahhhhaa


blackwolf777
94394

djn_2004
04-07-2009, 08:14 PM
New issue: Gain only 1 EXP point if win a fight on lvl 18. :eek: LOL.
Now i really want my money back!!!

SGN, i'm very disappointed in you!!

Mr. Charley
04-07-2009, 09:26 PM
New issue: Gain only 1 EXP point if win a fight on lvl 18. :eek: LOL.
Now i really want my money back!!!

SGN, i'm very disappointed in you!!

Yup, new bug. Only 1 xp for fights no matter how much difference in levels!!!?? Is this the new way to ensure longevity???
I'm so close to giving up on this game...everything is telling me to stop, especially with Mafia Wars now, and that's free!!
It's quick, highly polished and seems to be bug free...hmmmm which one should I focus on? Hmmmmmm :rolleyes:

j-u-r
04-08-2009, 03:48 AM
New issue: Gain only 1 EXP point if win a fight on lvl 18. :eek: LOL.
Now i really want my money back!!!

SGN, i'm very disappointed in you!!

Good you tell me! I haven't started playing again since I reset - and now I think I'd rather leave it anyway...

blackjacky2k
04-09-2009, 02:16 AM
i noticed that i only gain 2 to 3 exp per fight won. it is kind of annoying. but it forces players to play missions more versu fighting ppl all the time if they want to lvl up.

my gripe is that the joint missions are too random. i focused in on the black gold mission in bagdad. it costs 20 eng. i did it jointly at least 10 times, and only 1 of them succeeded with another agent. knife does not work, so gun and bomb would work. but when i tried it 3 times in a row solo, all 3 failed. i mean wtf. this is why i normally dont do missions because the outcome is completely random. what works before doesn't mean it will work in the future. and wiht more ppl doing missions, the more likely it would fail. evntually everyone would only join the small mission that costs little eng.


i am just hitting away at people still, missions are meaningless to me. it's just a roll the dice game.

i wish they fix the exp bug for fights. or did they intentionally did it that way?

blackwolf777

Mr. Charley
04-09-2009, 09:27 AM
i noticed that i only gain 2 to 3 exp per fight won. it is kind of annoying. but it forces players to play missions more versu fighting ppl all the time if they want to lvl up.

my gripe is that the joint missions are too random. i focused in on the black gold mission in bagdad. it costs 20 eng. i did it jointly at least 10 times, and only 1 of them succeeded with another agent. knife does not work, so gun and bomb would work. but when i tried it 3 times in a row solo, all 3 failed. i mean wtf. this is why i normally dont do missions because the outcome is completely random. what works before doesn't mean it will work in the future. and wiht more ppl doing missions, the more likely it would fail. evntually everyone would only join the small mission that costs little eng.


i am just hitting away at people still, missions are meaningless to me. it's just a roll the dice game.

i wish they fix the exp bug for fights. or did they intentionally did it that way?

blackwolf777

You're at least getting 2 or 3 exp points while I'm stuck still only getting 1 point no matter if they are 5 levels above me or not!!! I might as well attack someone at a lower level and gain that 1 point. This is actually causing me to bully the lower players rather than attacking someone of equal or higher levels than me!!!
Did they really mean to do this on purpose is what I'd like to know as well!!!!????
Sure would be nice to see the dev on here to answer any questions...

And completely agree with the randomness of missions. So close to deleting this, so close....

blackjacky2k
04-09-2009, 06:58 PM
i think there should an xp fix of some kind. i do think they are trying to slow down the pace in the fighting arena a little.

but what they dont realize is that the mission outcome are so random that no one wants to do the mission, or the bigger payout missions. that is why i do fighting only. i can make more money fighting then actually doing the missions!!!

the mission outcome does not seem to correlate with anything at all. hard to figure out what works and what doesnt. i ran solo mission on a 20 eng mission and all 3 weapons failed and i have the best weapon for each class so go figure!!

it's a decent game still then others i have played. i am still playing it. hopefully some bugs will be ironed out.

blackwolf777

blackjacky2k
04-12-2009, 12:03 PM
this capped fighting system is really getting on my nerves. I must have fought and won over 300 fights and still no lvl up. missions are BS, I have the best 3 weapons and all 3 would fail with a particular mission. (a hard one)

that being said, I am gonna play this just maybe once a day at the most til this fighting xp thing is properly fixed. What's the point of fighting the same people over and over again. Evryone is stuck on the same level. I have been attacking same players until I almost feel bad attacking them. but what else can I do if I can't level up and attack higher lvl players.

and wtf is up with the leaderboard people not being able to be attacked? I see their intel requirement, I have it, when I attack, it says player does not exist. sigh.

Blackwolf777
94394

djn_2004
04-22-2009, 03:16 AM
LOL, I already gave up on this game!
I don't think missions are based on the best weapons being used. It's just a randomly multiple choice answer. Keep your finger crossed when pick an answer! :D

Have you noticed that some peeps have superpower weapons now, including "Bomb of End-Times, The Terminator, or Black-Spider Blade"? :eek:

Be safe out there! Cheers.

Cooper27420
05-07-2009, 01:23 AM
37100

britney
05-13-2009, 01:01 PM
Please add: 154867

Thank you

Theta-Omega
05-13-2009, 01:47 PM
Just came out

Looks like an Mafia kind of game. Downloaded the $3 version to have access to all the features :p, There is a lite version also

You can connect it to facebook so I think they have an app there as well?

Very nicely designed, looks great and is lots of fun if you are into that kind of games.

Lite version: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=303401746&mt=8

My friend code: 2892

Add me :)

I believe this has been out for at least a month, and the $2.99 version simply gives you 250 Agency Reward points that let you but exceedingly overpowered weapons which are highly expensive, you will only be able to buy one of them, but i have found this to be a highly enjoyable game and better than the mafia ones, except you have to buy exceedingly powerful weapons to actually make it to level 3 with $2,000 ;).

Mr. Charley
05-13-2009, 02:10 PM
I believe this has been out for at least a month, and the $2.99 version simply gives you 250 Agency Reward points that let you but exceedingly overpowered weapons which are highly expensive, you will only be able to buy one of them, but i have found this to be a highly enjoyable game and better than the mafia ones, except you have to buy exceedingly powerful weapons to actually make it to level 3 with $2,000 ;).

:)
This thread was bumped.
You're responding to an OP from March... :p

eaglecom
06-08-2009, 12:32 PM
Please add 171869

Frojak
06-10-2009, 09:11 AM
add me please 173227

bondie
06-28-2009, 03:43 AM
How to get level jump?
im currently lv 3.. 24 exp more to get lv 4..
anyone can attack me? ill leave some pretty big money... (for my level) so you can get $$ and i get exp...

attack me...
agent name: bondie
agency : CIA
code: 182325

blackjacky2k
07-12-2009, 01:43 PM
anyone getting "cant connect to server" error message? this is pretty lame

blackwolf666 (previously blackwolf777, had to return the ipod touch, now have the new phone 3GS)

djn_2004
07-13-2009, 06:35 PM
anyone getting "cant connect to server" error message? this is pretty lame

Same here man! WTH is going on? :eek:

David74656
07-17-2009, 01:24 AM
192824

tom2503
08-15-2009, 04:45 PM
Add me 206630

mesmeru
09-14-2009, 07:21 AM
add me 216327

Mich Millner
09-14-2009, 11:45 AM
Call ... 216694

silasthecat
10-13-2009, 01:31 AM
225605