View Full Version : iPhone 3.0
danc4498
03-17-2009, 12:25 PM
I didn't see any other threads discussing this, so here's what's relevant to games so far...
DLC confirmed
3rd party accessories confirmed (read: GAME CONTROLLER)...
In game voice chat
iPod Library Access (Tap Tap Revenge originally allowed custom songs from your library on jailbroken iPhones...)
Sims 3 (featuring lots um DLC).
ngmoco games: Touch Pets and LiveFire (an FPS with 3g/wifi multiplayer and push notification invites)
Here's the liveblog if you're not already reading it:
http://live.gizmodo.com/
ibelongintheforums
03-17-2009, 12:27 PM
Wrong forum buddy
bit_Jon
03-17-2009, 12:28 PM
a controller would be cool but then you would have to set the iPhone down, unless it worked like a Weemote and was one handed.
danc4498
03-17-2009, 12:35 PM
a controller would be cool but then you would have to set the iPhone down, unless it worked like a Weemote and was one handed.
I've always imagined a sleeve you could put over the iPhone that would make it seem like you're holding a PSP.
Hodapp
03-17-2009, 12:39 PM
3.0 changes everything.
There is so much potential here that my mind is literally blown thinking of the gaming possibilities.
tuffcookie
03-17-2009, 12:45 PM
Any more reports on what 3.0 will be bringing?
iRyan
03-17-2009, 12:47 PM
I have no idea whats going on :L. Someone care to explain?:)
markx2
03-17-2009, 12:47 PM
http://live.gizmodo.com/ for the very latest as I type.
dannys95
03-17-2009, 12:48 PM
Push Notification ppl!
Fantasmo
03-17-2009, 12:49 PM
Meh. Give us the facilities that are available on JB phones.
I'd like catagories and the video camera please.
If these aren't included then I'll be amazed.
djflippy
03-17-2009, 12:52 PM
Real-Money Transactions in-game (buying items in The Sims, for example) and subscription-based content (1112 could benefit from this).
bit_Jon
03-17-2009, 12:53 PM
I've always imagined a sleeve you could put over the iPhone that would make it seem like you're holding a PSP.
Yeah that could work too! As long as it wasn't too bulky and didn't scratch up my phone.
djflippy
03-17-2009, 12:54 PM
Neil Young from ngmoco : ) is showing a new FPS called LiveFire and also Touch Pets.
NJPodder
03-17-2009, 12:54 PM
I see a lot of really great additions so far that is going to change the way developers develop games for the platform, but I also see some areas that I a mnot as thrilled about. The ability to include purchasable content from within an app is great for developers, and in no way am I complaining about the feature, but from a consumer standpoint, I start to worry about how much more of my money is going to go towards games now. For example, take some of our favorite games that have been recieving great updates from the beginning. Now, think about each time a game adds a new map, you can be charged for that. new weapons, new updates, etc. I know the update system is not changing, but allowing purchasable content could make great games more expensive (By the way, which I am not saying is a bad thing at all, they work hard and deserve fair compensation). I excitedly worry aobut my checkbook getting smaller as great games start incorporating lots of purchasable content in them.
bryanfstew77
03-17-2009, 12:54 PM
Ok since im not the most tech savy person youd meet im kinda confused on what this means. Is this a future software update for the iphone/ipod that will allow newer features like 2.0, 2.1 (basically is this going to be a 3.0 update) or is this just the development kit for developers to make new programs that in a few months there will be a new software update that allows these programs to do more things? If someone can explain thatd be great.
spawn12345
03-17-2009, 01:00 PM
I see a lot of really great additions so far that is going to change the way developers develop games for the platform, but I also see some areas that I a mnot as thrilled about. The ability to include purchasable content from within an app is great for developers, and in no way am I complaining about the feature, but from a consumer standpoint, I start to worry about how much more of my money is going to go towards games now. For example, take some of our favorite games that have been recieving great updates from the beginning. Now, think about each time a game adds a new map, you can be charged for that. new weapons, new updates, etc. I know the update system is not changing, but allowing purchasable content could make great games more expensive (By the way, which I am not saying is a bad thing at all, they work hard and deserve fair compensation). I excitedly worry aobut my checkbook getting smaller as great games start incorporating lots of purchasable content in them.
You are right.. its already happening
The new fps livefire
. You can BUY new weapons for real money (rocket launcher), and play together with your buddies.
NJPodder
03-17-2009, 01:00 PM
It's a software update, they are going to 3.0. Right now, they are showing a lot about how development will interact with it, and intertwining it with all the new features it will bring. In simple non tech terms, 2.0 -> 3.0 means there are enough signifigant changes to make it the next generation OS, whereas a 2.0 -> 2.1 would add minimal functionality and bug fixes typically.
NJPodder
03-17-2009, 01:03 PM
You are right.. its already happening
The new fps livefire
And I think it is really great for developrs, so I hope I am not misspeaking here, but my worry is that there will be developers who make excellent games for $0.99 and then essentially make us pay $xxx in the game before it is at a playable level that we are so used to with the way things are right now.
Danny-Doggy
03-17-2009, 01:03 PM
Purchasable content from within an app is crap.:mad: Having to pay for new guns and other in game stuff is not good in any way. One of the great things about iphone gaming is the low price and great free updates.
Would you pay 99 cents for each new Sway charicter?
danc4498
03-17-2009, 01:04 PM
The ability to include purchasable content from within an app is great for developers, and in no way am I complaining about the feature, but from a consumer standpoint, I start to worry about how much more of my money is going to go towards games now.
I think DLC tends to be a problem in most games now. I've looked forward to many games and been severely disappointed by features that should have been in the game, but in turn were charged for at a later time via DLC.
Luckily, iTunes has a great system for reviewing these apps, and as soon as a game abuses the DLC system, it will be torn apart in the reviews.
ibelongintheforums
03-17-2009, 01:04 PM
im guessing only the major devs will do that. but im not paying 20 bucks for livefire and 1 dollar for each grenade...........
dannys95
03-17-2009, 01:05 PM
Copy Cut and Paste!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!
ibelongintheforums
03-17-2009, 01:06 PM
Cut copy and paste!!!
Finally
just like what rose said
http://www.engadget.com/2009/03/17/live-from-apples-iphone-os-3-0-preview-event/
dannys95
03-17-2009, 01:06 PM
im guessing only the major devs will do that. but im not paying 20 bucks for livefire and 1 dollar for each grenade...........
yeah. bad move apple. games will be ruined from now on. i just hope they don't do this for like touchgrind. a dollar a board?
dannys95
03-17-2009, 01:07 PM
The copy and paste thing is just like that Digg guy said it was!!!!!!!
Zarile3
03-17-2009, 01:08 PM
In game purchases is going to kill gaming on the device. Now there may be more developers willing to support games for longer, but it's going to be charging us. Terrible idea.
The Game Reaper
03-17-2009, 01:10 PM
Its the stupidest move Apple has ever made, even worse than firing steve.
dannys95
03-17-2009, 01:11 PM
Stupidest idea ever. Everyone; when 3.0 comes out let's boycott the AppStore. No one buy a single app or update.
ibelongintheforums
03-17-2009, 01:12 PM
ill give it hope. what if its a dollar and you pay for everything else.......
or 20 and you get it all
or 5 and a 10 dollar subscription....
Zarile3
03-17-2009, 01:13 PM
Landscape keyboard!!!
bit_Jon
03-17-2009, 01:13 PM
DL content is an touchy topic. On one hand you have devs charging for cosmetic upgrades that only the hardcore fan finds intresting, but that doesn't effect the game play. These I find kinda cheesey but not all that offencive.
Then you have the Devs that make their game unplayable unless you purchase the "upgrades" those games should be trashed and forced out if they start to appear in the app store cuz that's just a shady business practice.
dannys95
03-17-2009, 01:13 PM
Landscape email!!!!!
ibelongintheforums
03-17-2009, 01:14 PM
mms!!!!!
voice memos!!
Zarile3
03-17-2009, 01:14 PM
Landscape email!!!!!
Landscape Everything! AND MMS! WOOT!!!
dannys95
03-17-2009, 01:15 PM
ill give it hope. what if its a dollar and you pay for everything else.......
or 20 and you get it all
or 5 and a 10 dollar subscription....
well if it's something really cool that is not needed for the app; but is more like an add on and i want it i would pay. say for example; digital sound (or something like that). it's not NEEDED but is nice in some games. i would pay 99 cents for some games. but like in touchgrind i don't wanna pay a dollar per board.
dannys95
03-17-2009, 01:16 PM
new voice memos app and mms!
ibelongintheforums
03-17-2009, 01:16 PM
yep, the whole pay-in game is just a way to pay for updates.
i want FULL games, not half-done where i have to pay double the price just to become full...
ibelongintheforums
03-17-2009, 01:17 PM
mms!!!!!
voice memos!!
new voice memos app and mms!
Landscape Everything! AND MMS! WOOT!!!
ha. slow-pokes, posted before all of you..........
great, they updated the app no one needs or uses........stocks
dannys95
03-17-2009, 01:20 PM
Search in iPod! The hits just keep coming. Search in notes. “We didn’t stop there — wouldn’t it be nice you can go to a single location to search across all apps? We created a new home screen where you can search across all apps, and we call it Spotlight.” Chuckles.
http://cdn.cloudfiles.mosso.com/c38842/img_0145.jpg
It's quickgold!!!!! only from apple. i don't think i'll ever jailbreak again.
danc4498
03-17-2009, 01:21 PM
New search feature so you can search all your apps... Awesome! I definitely need this!
Dfender2022
03-17-2009, 01:21 PM
I'm sad now :( they want me to pay for rocket launchers and grenades, $%*! them, thats like paying $5 just to play 5 Rolando levels :(:(:(:(:(
ibelongintheforums
03-17-2009, 01:22 PM
good news i think.............
since NFS is coming in march, it wont get in-game payments!!
Mindfield
03-17-2009, 01:22 PM
All of this has been great so far -- pretty much all of the long, long, long, loooooong awaited features have been addressed. But I wanna know what they're gonna do to expand and make easier to organize the magical 148. Seriously. Really, really necessary these days. How 'bout some folders, guys? Real ones do I don't have to go to the fiddly jailbreak scene for it.
Let's hope.
Dfender2022
03-17-2009, 01:22 PM
good news i think.............
since NFS is coming in march, it wont get in-game payments!!
You never know:rolleyes:....
dannys95
03-17-2009, 01:23 PM
Stereo Bluetooth!
A2DP is now officially supported, hot damn. Auto-fill, too. Also WiFi auto-login, YouTube accounts, iTunes account creation, encrypted profiles.
im happy!
ibelongintheforums
03-17-2009, 01:23 PM
Note Sync, you can sync your notes." Auto-fill, YouTube accounts, stereo Bluetooth! WiFi autologin, anti-phising.
dannys95
03-17-2009, 01:24 PM
shake to shuffle and notes sync
Dfender2022
03-17-2009, 01:24 PM
All of this has been great so far -- pretty much all of the long, long, long, loooooong awaited features have been addressed. But I wanna know what they're gonna do to expand and make easier to organize the magical 148. Seriously. Really, really necessary these days. How 'bout some folders, guys? Real ones do I don't have to go to the fiddly jailbreak scene for it.
Let's hope.
Definetly hope for more app pages, or folders.
ibelongintheforums
03-17-2009, 01:24 PM
annnnnnnnd
SHAKE TO SHUFFLE!!!!!
:p
dannys95
03-17-2009, 01:26 PM
Let me re-cap: in-app purchase, peer-to-peer connectivity, accessories, embeddable maps, push notifications, cut/copy/paste/undo, landscape keyboarding, MMS, new app (Voice Memos), CalDAV / ICS subs, stock enhancements, search and Spotlight… just a few of the more than 100 new features and 1k new APIs that make up iPhone 3.0.”
awesome
ibelongintheforums
03-17-2009, 01:26 PM
end user time!!!!!!
available in 15 more countrys, or 77 all together
danc4498
03-17-2009, 01:27 PM
Available now to developers in Beta! That's sooner than I would have expected.
dannys95
03-17-2009, 01:28 PM
It says this summer for free. Let's see if they say a but for us touch users
ibelongintheforums
03-17-2009, 01:28 PM
10 bucks....wtf
i hate u apple
im not paying
dannys95
03-17-2009, 01:28 PM
i was right:
“As a bonus, we’ve enabled it to work on the original iPhone. The hardware’s changed though: MMS and A2DP won’t be available on the original iPhone.” iPod touch users: $10.
dannys95
03-17-2009, 01:29 PM
10 bucks....wtf
i hate u apple
im not paying
haha. thats what they all say.
uhh... q and a coming up
danc4498
03-17-2009, 01:30 PM
10 bucks....wtf
i hate u apple
im not paying
That's pretty much been the standard with the iPod Touch. Apple's never really explained it, but I don't think they would do this if they didn't have to. Maybe there's a licensing deal with AT&T that forces this.
ibelongintheforums
03-17-2009, 01:31 PM
what do touch users get anyways?
copy and paste and the stupid in-game payment system
no thanks.....
dannys95
03-17-2009, 01:33 PM
what do touch users get anyways?
copy and paste and the stupid in-game payment system
no thanks.....
i'll still get it. u also get accesories; push notification ; spotlight........landscape email. :D
danc4498
03-17-2009, 01:33 PM
what do touch users get anyways?
copy and paste and the stupid in-game payment system
no thanks.....
Plus if you have diabetes you'll be missing out on the Johnson and Johnson app... Also there's p2p gaming over bluetooth (does ipod touch have bluetooth?).
Zarile3
03-17-2009, 01:35 PM
what do touch users get anyways?
copy and paste and the stupid in-game payment system
no thanks.....
agreed...there really isn't anything here for Touch users. Unless someone here wants to put there Diabetes information on there touch.
Whatever, I will Jailbreak my Ipod when it's available for 3.0, and only then will I upgrade to the new software. As far as my Iphone goes, I am on the 2g, it doesn't much matter to me now that I see MMS won't be available to me. I will be buying the newest Iphone, whichever that is, 3g or hopefully new one in August. Then I will be able to put this stuff to good use. Until then, yet another dissapointing update.
THEDeliriumTrigger
03-17-2009, 01:35 PM
what do touch users get anyways?
copy and paste and the stupid in-game payment system
no thanks.....
QFT
Im waiting till the 3gen touch comes out to get it, the ONLY thing i would want out of it is the potential to get a controller add on. Like mentioned before, it could simply slide on like a case, and plug into the charging port/headphone jack
Spiral75
03-17-2009, 01:36 PM
Okay, im an iphone noob so help me out........is this a new software update that any iphone / iphone 3g owner can update? OR......is this another new iphone which you would have to buy to get this stuff?
ibelongintheforums
03-17-2009, 01:37 PM
Okay, im an iphone noob so help me out........is this a new software update that any iphone / iphone 3g owner can update? OR......is this another new iphone which you would have to buy to get this stuff?
update, that will most likely come out with the new iphone
in the summer
Zarile3
03-17-2009, 01:38 PM
Also....flash support anyone?!
Spiral75
03-17-2009, 01:38 PM
Heh I didnt even know they were coming out with a new phone. I got mine about a week ago so im still learning. Maybe I shoulda waited a couple more months :confused:
Dfender2022
03-17-2009, 01:38 PM
update, that will most likely come out with the new iphone
in the summer
That would really suck if a NEW iphone came out. They already have 3!!!:mad::mad::mad::mad:
dannys95
03-17-2009, 01:39 PM
Q: Where do you stand on data tethering?
A: There are two pieces needed: client-side, where the client needs that support; and carrier-support. We’re supporting tethering in 3.0 — and we’re working with carriers around the world. We don’t have announcements on the when and where, but we’re building it into 3.0.
Zarile3
03-17-2009, 01:42 PM
That would really suck if a NEW iphone came out. They already have 3!!!:mad::mad::mad::mad:
They only have two. first generation and second generation.
Dfender2022
03-17-2009, 01:44 PM
They only have two. first generation and second generation.
:confused::confused::confused:
Anyways, i still dont want another iphone to come out
spawn12345
03-17-2009, 01:44 PM
people never stop.. There isnt any new iphone coming soon. Thats a bunch of big ass rumors. They have ZERO credibility.
Next year maybe.. this year NO
dannys95
03-17-2009, 01:45 PM
bluetooth on the itouch 2g!!!!!
Q: Bluetooth on the iPod touch?
A: Bluetooth is a capability we can “unlock” on the latest-gen iPod touch.
Holy crap!
Dfender2022
03-17-2009, 01:46 PM
bluetooth on the itouch 2g!!!!!
Holy crap!
Makes you wonder the other things apple can "unlock"
THEDeliriumTrigger
03-17-2009, 01:49 PM
Umm the whole secret bluetooth chip in itouch thing is old news.... we knew this. Idk, i dont use these features anyway, just the 3rd party accessories
Zarile3
03-17-2009, 01:51 PM
people never stop.. There isnt any new iphone coming soon. Thats a bunch of big ass rumors. They have ZERO credibility.
Next year maybe.. this year NO
And what makes you think they won't? Just because there isn't proof, doesn't mean they won't make a new one. They ARE in making phones, people always want new phones, and you know if they released another one, all of the current Iphone users would be waiting in lines again to get the new one, just because it's new.
Either way, like I said, my upgrade is available in August, if there is a new one, I will get that one, otherwise I am getting the 3g Iphone.
ibelongintheforums
03-17-2009, 01:51 PM
people never stop.. There isnt any new iphone coming soon. Thats a bunch of big ass rumors. They have ZERO credibility.
Next year maybe.. this year NO
UMMMMM.....excuse me.....but yea
new iphone every year..........
sorry buddy, whered ya hear that there isnt?
BulletDev
03-17-2009, 01:53 PM
I'm pretty happy about the landscape email, along with the new notes!
(I love notes)
The Game Reaper
03-17-2009, 01:53 PM
You know what the beauty of the DLC is? It'll work. It will work like a charm. Your average consumer will be sucked in by the low sale price going; "Wow, this polished game only for a dollar?!". The consumer will then buy the game, starts playing and a little while later a little alert will pop up asking if the person wants to buy something. And she/he will buy it. Just because they want it, and it's painless. No pain at all, you don't even have to leave the app. It's just one little click. The one reason iTunes is so popular is because it's so easy to use.
Mindfield
03-17-2009, 01:55 PM
That's pretty much been the standard with the iPod Touch. Apple's never really explained it, but I don't think they would do this if they didn't have to. Maybe there's a licensing deal with AT&T that forces this.
They explained it long ago. They are forced to do it because of the Sarbanes-Oxley Act (http://en.wikipedia.org/wiki/Sarbanes-Oxley_Act), which in large part governs corporate accountability and fiscal transparency. The relevant bit pertaining to why they charge for significant iPod Touch OS upgrades is that they are forced by the Act to charge for value-added additions to existing hardware in order to maintain financial transparency as it pertains to the value that was added to the device in the upgrade.
iPhones do not get charged because they are already covered by a carrier subscription.
Forerunnerz
03-17-2009, 01:57 PM
Purchasable content from within an app is crap.:mad: Having to pay for new guns and other in game stuff is not good in any way. One of the great things about iphone gaming is the low price and great free updates.
Would you pay 99 cents for each new Sway charicter?
No, but 3-4 Sway characters and it's a deal. Or maybe 10 levels, 99c.
spawn12345
03-17-2009, 01:59 PM
And what makes you think they won't? Just because there isn't proof, doesn't mean they won't make a new one. They ARE in making phones, people always want new phones, and you know if they released another one, all of the current Iphone users would be waiting in lines again to get the new one, just because it's new.
Either way, like I said, my upgrade is available in August, if there is a new one, I will get that one, otherwise I am getting the 3g Iphone.
There is nothing that supports it. Why would they release a new now when they are coming with the big 3.0 update now?
Then they could have skipped the update and just released a new phone. They said it themselfs they are into the software in the phones NOT the hardware like every other mobile manufacturer.
The iphone 3g is still selling like mad and with the update it will sell even more.
If you so sure on the rumors that have NO support whatsoever. Then shall we bet $100? Im up for it :cool:
Zarile3
03-17-2009, 01:59 PM
They explained it long ago. They are forced to do it because of the Sarbanes-Oxley Act (http://en.wikipedia.org/wiki/Sarbanes-Oxley_Act), which in large part governs corporate accountability and fiscal transparency. The relevant bit pertaining to why they charge for significant iPod Touch OS upgrades is that they are forced by the Act to charge for value-added additions to existing hardware in order to maintain financial transparency as it pertains to the value that was added to the device in the upgrade.
iPhones do not get charged because they are already covered by a carrier subscription.
It's funny that Apple charges this though, seeing as Palm never did for any of there devices, it doesn't cost anything to update your psp, nor any other mobile device that isn't tied to a contract. Oh well, there IS a way to get around it, I never payed for any of my Itouch software upgrades.
And to Spawn. I didn't say I was positive it they are going to release a new Iphone, all I'm saying is there isn't proof they are going too, and there isn't proof they aren't going too. I am just hoping they will.
danc4498
03-17-2009, 02:03 PM
They explained it long ago. They are forced to do it because of the Sarbanes-Oxley Act (http://en.wikipedia.org/wiki/Sarbanes-Oxley_Act), which in large part governs corporate accountability and fiscal transparency. The relevant bit pertaining to why they charge for significant iPod Touch OS upgrades is that they are forced by the Act to charge for value-added additions to existing hardware in order to maintain financial transparency as it pertains to the value that was added to the device in the upgrade.
iPhones do not get charged because they are already covered by a carrier subscription.
Wow, so because Enron screwed over millions of people, iPod Touch users now have to buy their firmware updates?
How about the Xbox 360? Microsoft offers lots of firmware updates with tons of new features for free.
Danny-Doggy
03-17-2009, 02:04 PM
I wouldn't pay 99 cents for the last Sway update and if I knew that a games was going to charge for future updates/DLC I would not buy it.
Zarile3
03-17-2009, 02:04 PM
Wow, so because Enron screwed over millions of people, iPod Touch users now have to buy their firmware updates?
How about the Xbox 360? Microsoft offers lots of firmware updates with tons of new features for free.
Yes they do, but your also paying for the service to begin with. Unless you consider Silver memberships, and in that case, who knows.
mrbass
03-17-2009, 02:05 PM
Very happy with SpotLight and Notes Sync since it'll backup your Notes. Search Mail is long overdue too. Also landscape eliminates lots of those apps appearing in top 100 no more voids to be filled. Honestly I was shocked at how much stuff they announced. Push notifications sounds pretty handy too.
Pretty much eliminated need to jailbreak. Themes/icons whoopie do mine is prettier than yours...please go back home child to mama. Background apps ...ok very minor issue for radio apps. Quickgold ad-ridden is replaced with Spotlight. I just hope you can have say 300 apps and be able to delete an app not showing on one of the 9 app pages. So perhaps delete app within spotlight?
So honestly I have not much left to complain about so I'll just nitpick one item:
Microtransactions....I sure hope they have a universal setting to disable that which can be locked/unlocked hopefully in the parental controls section. They say free apps can't use microtransactions but how are they going to police an app comes out for $0.99 that has microtrans up the ying yang. Then it drops to free for a few weeks. So perhaps a new policy that ones you set your app to paid you can fluctuate price all you want but can never make it free? Hmmmm. Oh well as long as there is a universal option to disable microtransactions I'm cool with it.
danc4498
03-17-2009, 02:07 PM
You've invested in something that not ALL the potential consumers can put to use. Putting the functionality in say, a game, isn't as bad as those silly devs that totally lock out the 1st gen touch (or both gens of the touch and release "iPhone only" apps), but it represents an investment in something that, y'know...not everyone will be able to use. In which case the question is do you want to spend more time and money as a dev doing that?
But you're forgetting that as time goes on, the ratio of 1st gen touch users to everone else, gets smaller and smaller. So at some point, it'll be better to implement new fancy features to pull in the majority of the potential customers rather than sacrificing quality for the good of the minority.
Zarile3
03-17-2009, 02:11 PM
But you're forgetting that as time goes on, the ratio of 1st gen touch users to everone else, gets smaller and smaller. So at some point, it'll be better to implement new fancy features to pull in the majority of the potential customers rather than sacrificing quality for the good of the minority.
But also think about it the other way. Say there are 15 million Ipod Touch 1st gen users. And say, 30 2nd gen users. I highly doubt ANY of those 15 million will ever want to upgrade to a 2nd gen, because why do it when all you get is bluetooth. I know I wouldn't upgrade mine unless it died on me. So say, 3 million convert to 2nd gen users. So we now have 12 million against 33 million. Do you really want to lose sales out of that 12 million? Possibly 1 million people buy your app at 2 dollars. That's a hell of a lot of money that you just lost because you wanted to integrate bluetooth.
Mindfield
03-17-2009, 02:20 PM
It's funny that Apple charges this though, seeing as Palm never did for any of there devices, it doesn't cost anything to update your psp, nor any other mobile device that isn't tied to a contract. Oh well, there IS a way to get around it, I never payed for any of my Itouch software upgrades.
The primary point of contention here is that, germane to Apple's portable devices, the firmware upgrades must contain significant enhancements that in and of themselves add material value to the device before Apple is required to charge for them. This is why many updates have been free; they have largely been about bug fixes and minor enhancements.
The reason it applies to Apple's portables and not their computers, or to other game systems or such, at least as I understand it, has to do with their classifications as an "X" device. The iPod Touch is classified as a music player or personal media player, and therefore significant enhancements above and beyond its function as such add value to the device and therefore Apple must assign and charge a certain value for those enhancements in order to comply with SOX's regulations regarding fiscal transparency. In short, the new features make the device worth more, so Apple has to charge more so they can account financially for the added value to in order to be SOX-compliant.
The iPhone (and AppleTV for that matter) are exempt because the revenue stream for these devices come from carrier subscriptions which are already accounted for on the balance sheet.
Computers are exempt because they are general computing devices which are designed to be enhanced through software and OS upgrades. (There's a great deal of argument as to why the iPhone and iPod Touch can't be classified as computers -- because when you get right down to it, they are -- and why other devices like Windows Mobile and Palm devices don't charge for firmware upgrades. This is kind of gray area here to be honest and I'm not completely convinced that Apple couldn't reclassify their devices, but I assume there's some stickiness involved with reclassification, especially where SOX is concerned.)
Not sure how game systems are exempt, but I assume that because their upgrades do not contain material enhancements that add significant functionality beyond their stated purpose then that's probably what keeps them from having to bother with SOX compliancy.
Wow, so because Enron screwed over millions of people, iPod Touch users now have to buy their firmware updates?
Unfortunately, yes. SOX was a hastily slapped-together band-aid for what were viewed as some significant oversights in corporate regulation, and it's pretty poorly written at that, but it's what we're stuck with until they get around to thinking of something better.
Geschlagen
03-17-2009, 02:25 PM
I have a 1g Touch and I soon want to buy a 2G, so I am especially interested in bluetooth xD
Palfince
03-17-2009, 02:31 PM
I recently got a 2nd Gen Touch after my 1st Gen broke so I'm all for games that will use the 2nd Gen features. :rolleyes:
2nd Gen runs much smoother as well. I just hope that they don't bring a 3rd Gen Touch out any time soon.
THEDeliriumTrigger
03-17-2009, 02:33 PM
This pay-to-play system apple has is a failure. It will generate zero sales, and devs will be going back to the old system of free updates just to be competitive. I only see this happening to big brand games, the sims, but it wont be as you said- a dollar per gernade. Yeah, some might try it, but it wont stand. Now, as you read the sims actually had a valid reason to charge that dollar- in game music. Sure, it should be included, but the consumers will defeat the system, and things will fall back to normal.
Mew2468
03-17-2009, 02:34 PM
I don't know if this has already been talked about, but...
If you have 9 pages of apps, will spotlight go onto a 10th page? From what I've heard, you swipe left on the 1st page...
markx2
03-17-2009, 02:35 PM
The reason Apple will charge is not that Act. That does not apply outside of the USA and you can be sure Apple account differently per country. The reason is super simple.
Because they can.
The Game Reaper
03-17-2009, 02:36 PM
I'm really disappointed that Apple didn't bring Tapulous on stage demonstrating TTR2 with the new API that allows games to use your music library so you can play your own songs.
Forerunnerz
03-17-2009, 02:42 PM
Things announced for FW 3.0
In App Purchases
Peer to Peer connectivity
Accessories API
Maps API in Apps
Turn By Turn
Push Notifications
New APIs allowing access of various iPhone hardware/software
Bluetooth Connectivity
Cut, Copy and Paste
Landscape Mode
MMS
Voice Memos
Search for Apps like Mail, iPod, Calender...
Spotlight
New Home Screen
Stereo Bluetooth
Tethering Support
danc4498
03-17-2009, 02:47 PM
I don't know if this has already been talked about, but...
If you have 9 pages of apps, will spotlight go onto a 10th page? From what I've heard, you swipe left on the 1st page...
Spotlight will be on the page to the left of the 1st page, kind of like page 0.
Mew2468
03-17-2009, 02:50 PM
Spotlight will be on the page to the left of the 1st page, kind of like page 0.
Nice. Now I don't have to worry anymore. :cool:
Adams Immersive
03-17-2009, 03:01 PM
Here's my list of the 12 items relevant to game development that I noticed in the presentation. Some I haven't seen mentioned yet:
Bluetooth peer-to-peer multiplayer (don't need a WiFi network or Internet)
Bluetooth exists in 2nd-gen Touch, ready to be unlocked??
Subscription model for apps/games
Ability to buy levels, weapons, add-ons etc. in-game
Custom hardware support via bluetooth or physical connection: controllers etc.
Push notification for game invitations or persistent game world events
Access to your own music library in-game
New HTTP-based adaptive-quality video streaming (H.264 and various codecs) that works through firewalls (meaning from a server, not from camera)
Proxy sensor API
Shake action API (instead of having to roll your own)
Transmit email (share custom creations, issue a challenge) without leaving game
VOIP in apps/games
Custom rumble API
Palfince
03-17-2009, 03:28 PM
Oh, definitely. So am I. You as a 2nd gen user should be able to use bluetooth in apps that allow for it. But I as a 1st gen user should not be locked out simply because I don't have bluetooth.
If a dev wishes to implement bluetooth they are more than free to do so...but if their app is dependent on the implementation of bluetooth and because of that they can't sell it to 1st gen users, well, they've screwed themselves over.
So the best solution for devs who want to put bluetooth support into their apps is to not make bluetooth a requirement to use the app. That way all users can use the app, and the dev can sell that app to all the users. Everyone's happy that way. That's all I'm sayin'.
1. I was joking, note the ";)" I put after I said it.
2. I still had to pay for my 2nd Gen after my 1st Gen unfairly broke. I had it for 1 and a half years and never even jailbroke it...
3. I seriously bet that if you had a 2nd Gen iPod Touch you wouldn't be making such a fuss. Although I may be totally wrong.
I also realise that I'm kind of contradicting myself with the last two points but oh well...
kholinar
03-17-2009, 03:29 PM
It's pretty simple.
There are some apps that I'd buy and then willingly pay for extra content. There are some that will try to nickel and dime you.
Boycott those that abuse this.
DLC hasn't killed gaming on other platforms. The MGS pack for LittleBigPlanet was amazing and completely worth the cost. Voting with your dollars doesn't have to include every good developer on the app store.
The sky isn't falling.
Adams Immersive
03-17-2009, 03:31 PM
It's pretty simple.
There are some apps that I'd buy and then willingly pay for extra content. There are some that will try to nickel and dime you.
Boycott those that abuse this.
I agree. Just as some apps are bad buys, some subscriptions and in-game buys will be poor as well. Buy the good ones, avoid the bad ones, and be glad for the new kinds of games we can now see, and the new ways that developers can be fed so that they can keep bringing us games :)
Diablohead
03-17-2009, 03:44 PM
My feedback on the 3.0 stuff related to app's and games:
DLC at first seems like an amazing addition but I am worried companies and indie devs will overuse it, buying weapons in fps games for example. I like and support DLC when it is done correctly so I hope devs out there try to use it well and not stick it in every game possible for that extra profit, managing to ruin the game in the process.
One thing I am happy about is that apple have not given the ability for people to release a free app and suprise you with tons of pay DLC inside it, your app has to cost money to allow DLC sales to work ingame.
Push notes is great, dev's can use this for update notes or if the game is like an mmo give their users the latest news, messenger programs can use this too.
3rd party add-ons for the iphone and touch nwo supporting built in app's is another great one, not sure how games can benefit well from this (add-on pads?) but it's great to have.
Bluetooth for multiplayer games is also great, no idea if a 2g touch has the ability or not, a nice surprise if it has.
Adams Immersive
03-17-2009, 03:48 PM
...
3rd party add-ons for the iphone and touch nwo supporting built in app's is another great one, not sure how games can benefit well from this (add-on pads?) but it's great to have.
* Video-out to goggles (which already exist for videos, but apps can't officially output yet)
* Make that video-out to STEREOSCOPIC goggles (split render or shutter-based)
* Make that stereoscopic goggles with a place to attach your phone--a free motion sensor/HMD!
= True virtual virtuality with nothing but hardware that already exists :)
(I'd love to see new wide-angle goggles emerge for iPhone--but admittedly the device's low resolution would not be ideal.)
The Game Reaper
03-17-2009, 03:57 PM
Just to clear things up, ngmoco have said in their twitter that buying weapons was for demo purposes only.
mrbass
03-17-2009, 04:26 PM
* MMS messaging is available only on iPhone 3G; fees may apply. MMS may not be available in all areas.
Oh please charge $1/message and stick it to em for those who were clamoring for it.
Big Albie
03-17-2009, 04:46 PM
I believe that devs should be compensated for the apps they're created and for too long, consumers were getting a good deal at the devs' expense. But this new DLC model could potentially open the flood gates for nickel and diming which doesn't bode well for the consumer. For too long, I think many iTunes users were in this fantasy world of cheap apps and price drops and I have always said that devs were being taken for granted.
This, however, switches the advantage back to the devs, but in my opinion, pushes the pendulum way too far. There has to be a balance somewhere where apps aren't too cheap, and consumers aren't pinched at every opportunity. We just need to hope this doesn't turn into a disaster.
Adams Immersive
03-17-2009, 04:50 PM
I believe that devs should be compensated for the apps they're created and for too long, consumers were getting a good deal at the devs' expense. But this new DLC model could potentially open the flood gates for nickel and diming which doesn't bode well for the consumer. For too long, I think many iTunes users were in this fantasy world of cheap apps and price drops and I have always said that devs were being taken for granted.
This, however, switches the advantage back to the devs, but in my opinion, pushes the pendulum way too far. There has to be a balance somewhere where apps aren't too cheap, and consumers aren't pinched at every opportunity. We just need to hope this doesn't turn into a disaster.
This does open the door to all kinds of bad things.
A door easy enough to close: don't buy the games that abuse the system.
What disaster is likely? If users like the situation (which is not a disaster) they'll pay. If they don't, they won't, and the developers who were too greedy will have to adapt (also not a disaster).
Diablohead
03-17-2009, 04:53 PM
At least we won't see DLC until the middle of the year, we have a few months of breaving room left to see what dev's plans are.
There are going to be people who make DLC heavy games and probably a lot of them at first, this should dwindle down over time since people will learn which is good and which is bad to support.
Porsupah
03-17-2009, 05:01 PM
Makes me wonder if there'll be new App Store policies to guard against nickel and diming via in-game purchases, lest the Store be inundated with apps in the spirit of Johnny Longtorso (http://www.youtube.com/watch?v=tk0i0yTPJBY). Or maybe Deep 13 is really located in Cupertino these days.. =:)
Big Albie
03-17-2009, 06:16 PM
This does open the door to all kinds of bad things.
A door easy enough to close: don't buy the games that abuse the system.
What disaster is likely? If users like the situation (which is not a disaster) they'll pay. If they don't, they won't, and the developers who were too greedy will have to adapt (also not a disaster).
The disaster is not with the developers or consumers. The potential disaster is with Apple. They've have built a significant amount of mindshare with iTunes and to a certain degree some goodwill that comes with that. The potential issue is if people do leave, either consumers or developers, and enough of them do leave, there's a good chance they won't come back. Don't think that Palm and Blackberry aren't thinking about the implications of all this. With Palm, they are rebuilding their store and Blackberry is in its infancy, and both will be taking more chances to get more users and developers. While you state that developers will adapt and users won't buy and everything will work out, the reality is different. Now, I'm not saying that any of this will happen, but you look at history as your guide. It's much easier to build marketshare than it is to lose and then regain it, and if there isn't enough a balance, iTunes will start losing marketshare if this isn't done right.
Rohan Dalal
03-17-2009, 08:29 PM
Push Notification ppl!
would someone care to explain what that really means? :confused:
Adams Immersive
03-17-2009, 09:47 PM
...
The potential issue is if people do leave, either consumers or developers, and enough of them do leave, there's a good chance they won't come back.
...
But they won't leave the iPhone--they'll abandon those particular games. Plenty of other developers will NOT be abusing DLC. (Just look how many devs/apps total there are. They won't ALL "go evil" at once.)
rcloudsoftware
03-17-2009, 09:55 PM
I know many companies and developers will abuse the DLC, but for some of us...this is a godsend.
For my game, Spellwars, this solves all of my problems for how to monetize future content in a micro-mmo for months down the line, without having to do weird things like release new apps that just flip a bit and enable new content in your existing app. I finally feel like I will have the chance to create a business model that is fully supported by Apple, and be able to make a living by creating quality games. That is good for everyone...because when quality developers can live a quality life by creating quality games, people who love games get quality content. Right now, we aren't getting enough of it.
I am sure many other indie developers, who actually care about gaming and game players, who are in it for more than money, will find ways to take advantage of the new features.
For me, this is inspiring, and I'm going to take Spellwars development to the next level.
Thanks
Ryan
Big Albie
03-17-2009, 10:01 PM
But they won't leave the iPhone--they'll abandon those particular games. Plenty of other developers will NOT be abusing DLC. (Just look how many devs/apps total there are. They won't ALL "go evil" at once.)
I think this whole DLC idea is geared towards the big players who need to justify putting resources towards game development on the platform. Right now, companies such as EA don't want their titles buried in the iTunes store and thus their current titles are all straight ports. Nothing is optimized for the iTunes platform. With this new DLC model, EA will now be able to justify developing games specifically for iTunes because of the revenue potential.
I agree with you that the most developers will not abuse DLC but at the same time, you also worry about setting a precedent. At this point, it's subjective and all we can do is wait and see.
Benegesserit
03-18-2009, 01:48 AM
Can anyone explain to me why I won't be able to use stereo bluetooth headsets on my 2g iphone when 3.0 is released? This is something I've been waiting for for a long time coming and I thought 3G iPhone just had a slightly better processor and 3G.
DLC could also mean that we don't have to release a lite and full version of every game.
Just release the lite version for free, and if the user wants more, the "full" game is available as DLC, or just the parts you want.
That is more in line with how the XBox Live Arcade market works.
THEDeliriumTrigger
03-18-2009, 03:00 AM
DLC could also mean that we don't have to release a lite and full version of every game.
Just release the lite version for free, and if the user wants more, the "full" game is available as DLC, or just the parts you want.
That is more in line with how the XBox Live Arcade market works.
Lets hope so, devs could do much worse
Zincous
03-18-2009, 03:04 AM
DLC could also mean that we don't have to release a lite and full version of every game.
Just release the lite version for free, and if the user wants more, the "full" game is available as DLC, or just the parts you want.
That is more in line with how the XBox Live Arcade market works.
Can't charge for any in-game purchases on free games/apps.
Must be a paid game/app to be able to charge afterwards. So the least amount has to be $.99 lite version.
Diablohead
03-18-2009, 04:38 AM
DLC could also mean that we don't have to release a lite and full version of every game.
Just release the lite version for free, and if the user wants more, the "full" game is available as DLC, or just the parts you want.
That is more in line with how the XBox Live Arcade market works.
If you release a free version of a game DLC is disabled. I find that odd because you can change your prices on the fly but maybe apple have plans to change how people change their app price, but free app's will not be able to use DLC.
Sainter
03-18-2009, 04:46 AM
I am afraid of what will happen to us as buyers when there is in-game content.
Let's take Bike or Die 2 for an example
Currently you get x amount of level packs but instead of like it is now where they are free to get more they start charging $1 per level pack just to earn another buck. Not only will stuff that we would get included in a previous OS cost more but future updates will probably just be more levels in game that devs will make us pay for when they will otherwise be free.
Bike or Die 2 will almost be 100% unlikely to do this and I am sure most devs won't charge us unless for a very good reason. It will have to be managed and have some reasoning behind it before Apple approve the in-game content. Buying levels is stupid I think, free update for the levels and then put the price up for people who haven't already bought the game.
Soon my $800 iPhone with $300 worth of games may stay the same but has another $50 of 'extra levels'
Interesting to see what happens
BTW... COPY PASTE!
thinkdontpray
03-19-2009, 11:55 AM
so i was lucky enough to get my hands on the 3.0 beta and all i can say is thank you apple for sort of listening. i would have still liked to have apps running in the background but the push feature is a welcome addition. copy and paste is easy to use and kinda fun too. still finding my way around this beta but so far so good. now maybe they'll address some other concearns for the 4.0 OS!
OrangeVegan
03-20-2009, 10:16 PM
so i was lucky enough to get my hands on the 3.0 beta and all i can say is thank you apple for sort of listening. i would have still liked to have apps running in the background but the push feature is a welcome addition. copy and paste is easy to use and kinda fun too. still finding my way around this beta but so far so good. now maybe they'll address some other concearns for the 4.0 OS!
Apple stressed that all the cool things we've heard so much about since tuesday are just some of the 100 new features in 3.0... What are the other 85?
I'm not a developer so i have no access to it. Thanks for sharing!!
Galaxius
03-21-2009, 01:07 AM
would someone care to explain what that really means? :confused:
Basically what push means is this:
Say for example in AIM you close the app. Nowadays you wouldn't get any IMs if people tried while you didn't have the app OPEN. Now instead they'll maintain your connection with a push server, so those IMs will come through simulating the app running in the background.
Hope that cleared that up!
Regarding DLC. I've said it before, it will totally be a wait and see process. If people want to charge you for updates, for stuff that should be in the game to begin with, etc, then we just don't buy the extras/app in general. Otherwise it could be a good thing as long as the DLC has PURPOSE (example if tap tap was a paid app paying something like $.99 for the new engine) then it would be awesome. Again just wait and see until we pull out the torches and pitchforks :D;)
wiruzik
03-21-2009, 08:28 AM
If you want to have your iPhone firmware 3.0 activated, PM me, I have some free slots.. :)
I'm very suprised that the new firmware 3.0 is so cool.. a lot of missing features are there :)
Adams Immersive
03-23-2009, 11:55 AM
I just added custom rumble to my list (http://forums.toucharcade.com/showpost.php?p=136966&postcount=107).
At first I thought people were just getting confused by the meaning of the new universal shake-input function, but I believe there is actually more control over force feedback now.
5jusername
03-28-2009, 04:37 PM
i dont like this ingame purchase idea. now, there will be less free apps cause they will probably want to get the feature of charging people. and i know that some devs already commited to not using the feature but some others can abuse it tremendously. everything else is an awesome addon to the already awesome system
The Game Reaper
06-16-2009, 07:59 AM
Hey to all those annoyed iPod users who don't have Street View it's now included with 3.0!
Benegesserit
06-16-2009, 08:26 AM
Yeah the worst part is that they will charge for updates now unlike today where we get updates for free. And if you think you don't have to pay, keep in mind updates also usually fix glaring bugs.
sethwenen
06-30-2009, 11:45 PM
I wonder if that new API will allow for Squeenix to develop a new Song Summoner....
I bet they can do it. Now lets hope they do it soon, cause they are not the kind of company that goes into the foums to have contact with the game fans.
I really need to have Song Summoner in my iPhone ;)
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