View Full Version : Anomaly Warzone Earth
04-07-2011, 04:03 AM
04-07-2011, 04:13 AM
Looking forward for the release of this game for iOS :)
04-07-2011, 04:31 PM
Tower Defense with moving towers plus quite intriguing, it's not the first but can't remember the other that tried that too not that long ago and probably lost inside my giant wish list.
The only point that worry me are the diversity and quality of levels designs plus the number of levels and duration of the campaign, the price isn't that low.
04-07-2011, 06:40 PM
So I got it and played the first levels. I'll report more in detail after to have play more levels, but a quick shot:
An overview of the rules and mechanisms:
The maps are in town with roads. When you open the global map it pauses the game and you can choose the direction your convoy will take at each crossroad, and you can change it during the level.
You start each map with a start convoy and when you win more money you can add vehicles to your convoy or upgrade vehicles.
The convoy will progress at a constant speed and you control only direction at crossroads.
You fully control the only non mechanized unit, the terrain commander who can walk anywhere even out of roads unlike the vehicles.
The commander is in charge of scouting but also deploy special elements like repair station or a fog area. Also it can pick up more stuff, for now it was air drop of repair or fog elements.
If the commander die he will spawn back after a short delay.
The default controls is to have the camera centered on the commander, the point is he is the center of the action, even if the vehicles will do all the combat job.
For enemies I have seen for now turrets, and in one level some giant meteorites that could fall on convoy and damage vehicles or block a road.
It's vehicles that will be attacked by enemy in priority, and it's only vehicles that can attack and destroy enemies. But the commander is quite in the center anyway because he pick stuff and deploy elements like for repair or fog, all his actions are very important.
There are voices for commenting the campaign and the important steps of the missions, this seems well done but it's in English and I can't say if an English native will appreciate too.
The graphics are quite cool, in fact I felt them better than the snapshots, more natural when the snapshots in the App store look a bit artificial.
The action is quite present but not that much during the first levels. All in all, I enjoyed a lot playing it; but I need play more to have a real point of view. I suppose the spirit isn't that far from TD even if it's a quite different base. I don't think to be wrong by advising it to fans of TD.
04-09-2011, 03:50 AM
So I played it more, it's just a great game. I don't know if this sort of gameplay has already been used before but I haven't finished yet the campaign, and I already want a sequel and clones. :)
It's not that easy even at Advanced difficulty (there's Casual/Advanced/Harcore) but overall it's seems ok and with a nice depth without to be too complicated. Even more that action TD I know, this game is really RTS for players not liking RTS because there's too much stuff to control in more standard RTS. And even if the gameplay rules are very different, it's a must for any TD fan.
04-09-2011, 02:03 PM
For those who are interested, the developers are having a 10% off intro sale on Steam, so if you wanna save a buck, you can get it there for PC and Mac users.
04-10-2011, 07:55 AM
In fact it is on GamersGate too with a dual os support too. Not sure about the 10% sale, I just know Steam is unfaithful about following indie games addon and packs.
The more faithful about that is from far Apple but GamersGate is doing a quite good job too, almost always you don't need worry about the commercial success of the game, you'll get the addons and packs, Steam is quite different on that and I don't advise them at all for such type of game. In my opinion the 10% doesn't work the risk. Pick GamersGate instead if you really need the PC version, yeah just my 2 cents.
04-10-2011, 11:22 AM
Right off the bat, this game is brilliant.
Great graphics and revolutionary gameplay. The story won't blow you away, but still a recommended game.
Feel free to ask me any questions about it.
04-10-2011, 12:09 PM
Reach top 8 in my country Mac App store, well ok that's probably not that much sells but I checked and it is top 15 at steam, not bad at all.
No matter the tops, it's a rare mix of originality, good depth without failing in complexity, developed gameplay design exploiting and developing well the original approach, and even a good production value.
04-10-2011, 01:09 PM
Anyone try it on a Macbook Air?
04-11-2011, 02:06 AM
Waiting for the Steam demo to come out, looks good.
04-11-2011, 05:57 AM
Anyone try it on a Macbook Air?
Macbook Pro 15" 2.53 GHz
To get the smoothest gameplay, I have had to reduce the graphics down to minimal. Any higher and the game's framerate drops really low. I don't know how well it would cope on a Macbook Air though.
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