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Chi here, my pal Bo and I are currently developing (and hoping to release in the coming weeks) our first iOS title called "Greedies" (find out more here:
I'm looking forward to exchanging thoughts on game design and marketing with you all.
Hey guys, my name is matt!! i just launched my first app
and would love any feedback! i am deciding what is the best tool to market my app. what do you guys think?
Hi, Iím new here. I am in charge of ios game marketing and here is our recent game ďTiny RayĒ
. If any of you could share some experience in promoting free or paid games, Iíll be very appreciated. Thanks in advance.
Just wanted to introduce myself! My name is Lauren Ellis and my husband, brother and I started up an indie gaming company. Our first game is going to be an RPG monster catching game called
. We are really nervous about the marketing side of things, so I'm excited about this group!
Have anyone tried integrating their app with openfeint?(now known as GREE) Is it effective in helping your app to gain downloads/discovery?
I'm Mike, the founder of BadBumble games. So far we have released a couple of games (both free at the moment).
Solitaire Siege (Average Review Score 8/10):
GoGo Tunnel Runner (Universal App) Average Review Score 4/5:
The biggest problem I find is marketing (really can't afford to spend any cash on it) and getting reviews of the games (which do get great reviews thou when they do get reviews).
Anyway, it's good to join the group and if I can help others, give me a shout.
I'm giving my obligatory "I'm a new developer" story. Anyone know what seems to be the best steps in marketing your game? Yemi- looks like some good suggestions. More please. Thanks.
So it looks like people are introducing themselves here. I am a game developer and the dir. of communications for
. We have many titles (probably nearing 100) on iOS and other stores but the ones we are most proud of are
G:into the rain
Bok Choy Boy
and soon within the next week
Wind Up Robots
. What I would love to see here is some sharing of intel as far as game promotion and marketing goes, what you have seen work and what has not. Things are constantly changing and having years under my belt I know I still have plenty to learn as well as things to learn from all of you. Anyway cheers and good to meet all of you!
Anyone have any idea on how much the latest number of downloads needed for top 100 downloads in games category? =D
guys, I'm a new developer. But my background is Internet Marketing. So hit me up... I think a couple of you guys has seen my marketing work =)
1) offering iTune gift ticket for people to help name my company... (seriously)
crex, u joined to right?
2) now, Im offering a free iPad 2 for the person with the best comments my site
not sure whether 2) will work or not... but we shall see on launch day! =)
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