New iOS indie developer team

Discussion in 'Public Game Developers Forum' started by Skyrise, May 23, 2012.

  1. Skyrise

    Skyrise Well-Known Member

    Hi everyone!

    We are a small (really small) aspiring indie developer studio from Turin, Italy. We worked for the last few months on a new iOS project, and we're ready to share our experience and our first screenshots with all the fellow developers out there.

    The game is an action adventure, aimed at the true gamer crowd, with a peculiar and unique control system. We strongly believe in iOS devices as true gaming devices, so we tailored everything, the control system, the pacing, the speed of action and so on, around the devices strongest point.
    The game is running on iPad 1+, iPhone 4+/iPod touch at steady 60 frames per second, and at 30fps on iPhone 3GS. 60fps are really important for us, they help the experience a lot.

    It's developed using the Unity 3D engine and some awesome extensions from the Unity Assets Store: Ragespline, Ragetools and Poolmanager.

    We are just sharing some screenshots for now, we hope to have a youtube video up soon. We are in alpha stage at the moment.

    Teaser image (it's actually an entire level in the game, and running in engine as you see it):
    [​IMG]

    Screenshots:
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    This is our teaser website:
    http://www.forma8.net

    And if you like it:

    - follow the project on Twitter: https://twitter.com/forma_8
    - and on Facebook: http://www.facebook.com/forma8

    Every feedback is appreciated, this is our first experience as game developers (...but we played a lot in the past! :D), and we think the indie community is an awesome one. And we want to be part of it. :)
    Thank you for your attention!
     
  2. jDun1212

    jDun1212 Well-Known Member

    Feb 2, 2012
    65
    0
    0
    this looks pretty interesting. Have you had problems hitting that 60 fps? or did it just come naturally?
     
  3. antony.thai

    antony.thai Well-Known Member

    We don't care how small you are, we love you! :D

    You name makes me really think to Storm8.

    I wish you the big success as Storm8 did.

    Antony

    PS: Screenshots look really cool! Can't wait to play it!
     
  4. LiamAtDevour

    LiamAtDevour Well-Known Member

    Feb 1, 2012
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    Co-founder/Programmer at Devour Games
    Brisbane, Australia.
    Your art style looks really nice. I'm looking forward to seeing videos to see how the gameplay works. Followed from the Devour twitter account :)
     

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