Bullet Force Blayze Games, L.L.C. Best FPS on iOS. Bullet Force is a fast action 3d shooting game. Fight alongside your teammates in massive 20-player w… Free Buy Now Watch Media DetailsBest FPS on iOS. Bullet Force is a fast action 3d shooting game. Fight alongside your teammates in massive 20-player war using a variety of iconic weapons. Be ready to kill all your enemies in this shooting game. Weapons Customization With over 20 weapons, 30 weapon camouflages, multiple optics, laser sights, and barrel attachments the possibilities are virtually endless. Offline FPS Feature Don't have an internet connection? You can still play the game offline with bots in a skirmish and campaign mode. Play How You Like Bullet Force currently features 4 polished game-modes including Team Deathmatch, Conquest, Free-For-All, and Gun Game. In all of them you will be in combat against other players. Awesome Custom Matches Set up the match you want by creating your own custom match with your own custom settings. Create new and modern combats PVP. We hope you enjoy this new multiplayer FPS, see you in the fight. Download Now !! Information Seller:Blayze Games, L.L.C. Genre:Action, Adventure Release:Dec 19, 2016 Updated:Apr 13, 2024 Version:1.100.4 Size:948.7 MB TouchArcade Rating:Unrated User Rating: (20) Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel nxtboyIII Well-Known Member Nov 4, 2014 448 1 18 Game Developer #2 nxtboyIII, Dec 20, 2016 Thanks for posting this, I couldn't figure out how lol, it's been a while Boardumb Administrator Staff Member Patreon Silver Patreon Gold Apr 14, 2009 8,801 813 113 THE BOSS Sacramento, CA #3 Boardumb, Dec 20, 2016 No worries! Is it worldwide now or just expanded to the US? sobriquet Well-Known Member Patreon Bronze Jul 30, 2015 1,216 1 38 #4 sobriquet, Dec 20, 2016 Is there a single player campaign or is it only multiplayer? The game looks awesome, but I'm not into multiplayer. Mrbestapps Well-Known Member Dec 9, 2015 233 1 18 #5 Mrbestapps, Dec 20, 2016 It's a multiplayer game. There's a practice mode but you go against easy bots. People who don't like multiplayer games won't like this game. It's a very competitive multiplayer game. sobriquet Well-Known Member Patreon Bronze Jul 30, 2015 1,216 1 38 #6 sobriquet, Dec 20, 2016 All right, thanks. Maybe if the game does well they will add a single player story mode. I'll say it again, this game looks awesome. LordShad0wz Well-Known Member Nov 19, 2014 4,286 1 38 #7 LordShad0wz, Dec 20, 2016 YES!!! Finally. Guys I've been involved with this game since the dev first started it. It's freaken awesome!! I have a full write up I'll be posting tomorrow. I need to see how many changes were made since the last beta release. Billy Boardumb Administrator Staff Member Patreon Silver Patreon Gold Apr 14, 2009 8,801 813 113 THE BOSS Sacramento, CA #8 Boardumb, Dec 20, 2016 It's free! You should just give it a shot anyway. Figured I'd post a screen of my button setup. Somebody in the thread for either Modern Combat 3 or 4 back in the day posted this and I copied their button setup and it's helped me tremendously to play these types of games. Enlarge the fire button and push it sort of offscreen so it takes up the entire corner. That way you never have to worry about looking for the button or worrying if you're hitting it, it's simply the entire corner of your screen. Same sort of deal with the aiming down sights button, which is right above and very easy to trigger without actually paying attention to where you're pressing. The other stuff I moved around just to my own personal preference, but the aiming and firing are the two most crucial buttons and when you set it up this way it makes it way easier to concentrate on the game itself instead of which buttons you're hitting. MintCity Well-Known Member Jun 24, 2016 200 1 18 #9 MintCity, Dec 20, 2016 THANK YOU. I recently started playing this and the controls drove me nuts. I would do OK but I knew I could do way better. I was held back by the controls. I will try this set up! Cheers! lezrock Well-Known Member Mar 6, 2010 102 3 18 #10 lezrock, Dec 20, 2016 How does it compare to critical ops? I found that pretty good for touch devices. Liked it better on iPad mini 2 than on my iPhone 6. Kwadius Well-Known Member Mar 16, 2015 63 3 8 #11 Kwadius, Dec 20, 2016 How can you not like a game made by someone named CLINT WILDE?!!! I downloaded the game just because of that and it's a good game...lol Mrbestapps Well-Known Member Dec 9, 2015 233 1 18 #12 Mrbestapps, Dec 20, 2016 Critical ops= counter strike Bullet force = cod4 Both completely different games. In critical ops you can't sprint or aim down sights, in bullet force you can sprint AND aim down sights. I play both, but I have a better time playing bullet force. More enjoyable IMO. Nekko Well-Known Member Nov 18, 2014 457 0 16 Tokyo-3 #13 Nekko, Dec 20, 2016 Are knife skins rare in this game, like Counter Strike? I just got one from my first box. Shame I don't have the knife itself, though. Attached Files: image.jpg File size: 70.5 KB Views: 12 Jakeopp Well-Known Member Sep 20, 2012 200 1 0 #14 Jakeopp, Dec 20, 2016 Last edited: Dec 20, 2016 Kind of "meh" so far to me. Graphics didn't impress me, getting spawn killed by people sitting inside the grass textures, controls suck (but that's par for the course on any mobile fps). Still one of the better games of its kind i suppose, it'll improve with time and some polish LordShad0wz Well-Known Member Nov 19, 2014 4,286 1 38 #15 LordShad0wz, Dec 20, 2016 Clint, In the last beta the single player mode was fantastic. There were options with the bots. You've changed things a lot. I mainly play offline. Are you going to bring back what was already in the game that I enjoyed??? Or can you? Billy chief78 Well-Known Member Jul 24, 2012 2,317 7 38 #16 chief78, Dec 20, 2016 I remembered why I don't play FPS games on mobile. Why can't someone make a phone with back touch sensitivity like the PS Vita has and then that will solve the fire-and-aim movement issue that makes these games just frustrating on mobile? Boardumb Administrator Staff Member Patreon Silver Patreon Gold Apr 14, 2009 8,801 813 113 THE BOSS Sacramento, CA #17 Boardumb, Dec 20, 2016 Not to burst your bubble but the person who made this game is named Lucas Wilde. He's only 18 though so I imagine that Clint is a parent or something who helped him open up the iTunes developer account. LordShad0wz Well-Known Member Nov 19, 2014 4,286 1 38 #18 LordShad0wz, Dec 20, 2016 It's amazing He can make a game like this. When I first loaded the beta I couldn't believe He did everything as well. I purchased his first game he made on day one. Can you imagine the games He will make in ten years lol Billy skylined87 Well-Known Member Nov 9, 2014 457 0 16 #19 skylined87, Dec 20, 2016 Yeah holy crap, I had no idea this was made by a single person, much less an 18 year old. Sure, the graphics aren't Afterpulse or anything, but they are pretty good considering the size of the maps. Even though I hate the controls (but I pretty much have disliked the controls on any mobile iOS game), I still spent a good 3 hours playing and I did about as good as I do on console multiplayer fps games. Pretty much a 1/1 ratio, sometimes better, sometimes worse. I agree with whoever said that they need to implement the back touch feature of the vita into mobile devices. That really would help! Long live the the vita, it's a very underrated device. I still play on mine at least once a week. But yeah, back to the game. I really do enjoy it, and I think this is about as close to COD multiplayer as we will get. I will definitely continue to play, and will support this dev in any future games. We are gonna see some awesome things from this guy in the future I bet! ### Mrbestapps Well-Known Member Dec 9, 2015 233 1 18 #20 Mrbestapps, Dec 20, 2016 I've been playing fps games for years on touch screen and yes it takes a while to get used to them. YouTube is your best friend for finding controls. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 4 1 2 3 4 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Is there a single player campaign or is it only multiplayer? The game looks awesome, but I'm not into multiplayer.
It's a multiplayer game. There's a practice mode but you go against easy bots. People who don't like multiplayer games won't like this game. It's a very competitive multiplayer game.
All right, thanks. Maybe if the game does well they will add a single player story mode. I'll say it again, this game looks awesome.
YES!!! Finally. Guys I've been involved with this game since the dev first started it. It's freaken awesome!! I have a full write up I'll be posting tomorrow. I need to see how many changes were made since the last beta release. Billy
It's free! You should just give it a shot anyway. Figured I'd post a screen of my button setup. Somebody in the thread for either Modern Combat 3 or 4 back in the day posted this and I copied their button setup and it's helped me tremendously to play these types of games. Enlarge the fire button and push it sort of offscreen so it takes up the entire corner. That way you never have to worry about looking for the button or worrying if you're hitting it, it's simply the entire corner of your screen. Same sort of deal with the aiming down sights button, which is right above and very easy to trigger without actually paying attention to where you're pressing. The other stuff I moved around just to my own personal preference, but the aiming and firing are the two most crucial buttons and when you set it up this way it makes it way easier to concentrate on the game itself instead of which buttons you're hitting.
THANK YOU. I recently started playing this and the controls drove me nuts. I would do OK but I knew I could do way better. I was held back by the controls. I will try this set up! Cheers!
How does it compare to critical ops? I found that pretty good for touch devices. Liked it better on iPad mini 2 than on my iPhone 6.
How can you not like a game made by someone named CLINT WILDE?!!! I downloaded the game just because of that and it's a good game...lol
Critical ops= counter strike Bullet force = cod4 Both completely different games. In critical ops you can't sprint or aim down sights, in bullet force you can sprint AND aim down sights. I play both, but I have a better time playing bullet force. More enjoyable IMO.
Are knife skins rare in this game, like Counter Strike? I just got one from my first box. Shame I don't have the knife itself, though.
Kind of "meh" so far to me. Graphics didn't impress me, getting spawn killed by people sitting inside the grass textures, controls suck (but that's par for the course on any mobile fps). Still one of the better games of its kind i suppose, it'll improve with time and some polish
Clint, In the last beta the single player mode was fantastic. There were options with the bots. You've changed things a lot. I mainly play offline. Are you going to bring back what was already in the game that I enjoyed??? Or can you? Billy
I remembered why I don't play FPS games on mobile. Why can't someone make a phone with back touch sensitivity like the PS Vita has and then that will solve the fire-and-aim movement issue that makes these games just frustrating on mobile?
Not to burst your bubble but the person who made this game is named Lucas Wilde. He's only 18 though so I imagine that Clint is a parent or something who helped him open up the iTunes developer account.
It's amazing He can make a game like this. When I first loaded the beta I couldn't believe He did everything as well. I purchased his first game he made on day one. Can you imagine the games He will make in ten years lol Billy
Yeah holy crap, I had no idea this was made by a single person, much less an 18 year old. Sure, the graphics aren't Afterpulse or anything, but they are pretty good considering the size of the maps. Even though I hate the controls (but I pretty much have disliked the controls on any mobile iOS game), I still spent a good 3 hours playing and I did about as good as I do on console multiplayer fps games. Pretty much a 1/1 ratio, sometimes better, sometimes worse. I agree with whoever said that they need to implement the back touch feature of the vita into mobile devices. That really would help! Long live the the vita, it's a very underrated device. I still play on mine at least once a week. But yeah, back to the game. I really do enjoy it, and I think this is about as close to COD multiplayer as we will get. I will definitely continue to play, and will support this dev in any future games. We are gonna see some awesome things from this guy in the future I bet! ###
I've been playing fps games for years on touch screen and yes it takes a while to get used to them. YouTube is your best friend for finding controls.