Doors & Locks Rebecca Burns Genres: Games Puzzle Entertainment Arcade $1.99 USD Supported Devices: iPhone-3GS iPhone4 iPodTouchFourthGen iPad2Wifi iPad23G iPhone4S iPadThirdGen iPadThirdGen4G iPhone5 iPodTouchFifthGen iPadFourthGen iPadFourthGen4G iPadMini iPadMini4G iPhone5c iPhone5s iPhone6 iPhone6Plus iPodTouchSixthGen Minimum iOS Version: iOS 6.0 Download Size: 41.1MB Doors & Locks Ian Burns Open new doors in this unique puzzle game! Challenge yourself to randomly generated puzzles of varying difficulty at yo… $0.99 Buy Now Watch Media DetailsOpen new doors in this unique puzzle game! Challenge yourself to randomly generated puzzles of varying difficulty at your own pace. No time limits, no lives, just puzzles. Use the numbers in the rows and columns to figure out what doors need to be opened. Use the locks to help keep track of your reasoning. Includes a Night Mode for being easier on the eyes when solving puzzles when it's dark. As you complete puzzles, you unlock harder difficulties as well as different themes to customize your experience! Are you a puzzle master? Information Seller:Ian Burns Genre:Arcade, Puzzle Release:Sep 30, 2016 Updated:Oct 14, 2016 Version:1.2 Size:41.1 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal mrgrnjns New Member Oct 15, 2016 2 0 0 technology Virginia #2 mrgrnjns, Oct 15, 2016 Logic puzzle with a interesting game play Doors & Locks is a game in the vein of other logic games (Minesweeper, Sudoku, and Mastermind to name a few) but Doors & Locks adds a new complexity. Some of the doors lie across multiple rows or columns. This creates for some interesting logic decisions that I haven't seen the logic genre. It's pretty easy play so beginners and kids should enjoy the puzzles and even some of you "genius-types" will have to take some extra time to solve the Skilled to Masters levels. I been playing for two weeks and blazed through the Skilled levels but Expert throw me a curve or two. The Master's level is really making me think and I've only solved 6/40 over the last full week. Thankfully, you tag a lock to keep the state of a door closed or open which helps in remembering solution strategies. TheGreatEscaper Well-Known Member Oct 10, 2014 1,025 22 38 #3 TheGreatEscaper, Oct 16, 2016 Just picked this up. I really like the concept, but I kind of wish that you'd made a set of handmade/handchosen puzzles and then the random mode as an extra. The randomizer in this game isn't bad, it's given me a few nice ones so far and I'm only halfway through the game, but it's also given me ones where 90% of the clues are 0s, or full rows. It also produces puzzles which don't have unique solutions, something I really dislike. It's a cool concept and I'll play this through until I've 'finished' all the modes. I just wish there were packs of specifically chosen non-random puzzles that are designed to be interesting all the time. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Logic puzzle with a interesting game play Doors & Locks is a game in the vein of other logic games (Minesweeper, Sudoku, and Mastermind to name a few) but Doors & Locks adds a new complexity. Some of the doors lie across multiple rows or columns. This creates for some interesting logic decisions that I haven't seen the logic genre. It's pretty easy play so beginners and kids should enjoy the puzzles and even some of you "genius-types" will have to take some extra time to solve the Skilled to Masters levels. I been playing for two weeks and blazed through the Skilled levels but Expert throw me a curve or two. The Master's level is really making me think and I've only solved 6/40 over the last full week. Thankfully, you tag a lock to keep the state of a door closed or open which helps in remembering solution strategies.
Just picked this up. I really like the concept, but I kind of wish that you'd made a set of handmade/handchosen puzzles and then the random mode as an extra. The randomizer in this game isn't bad, it's given me a few nice ones so far and I'm only halfway through the game, but it's also given me ones where 90% of the clues are 0s, or full rows. It also produces puzzles which don't have unique solutions, something I really dislike. It's a cool concept and I'll play this through until I've 'finished' all the modes. I just wish there were packs of specifically chosen non-random puzzles that are designed to be interesting all the time.