HENophobia!!! - arcade physics game with novel control method (by Ton O' Joy)

Discussion in 'Upcoming iOS Games' started by tgjorgoski, Sep 9, 2013.

  1. tgjorgoski

    tgjorgoski Member

    Aug 26, 2013
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    Software Engineer
    Struga, Republic of Macedonia
    #1 tgjorgoski, Sep 9, 2013
    Last edited: Sep 28, 2013
    Hi,

    My name is Tanasije Gjorgoski, and I'm very excited to present to you my upcoming iPhone game - Henophobia!!!
    The control method, in my humble opinion, has never been seen before (or at least I haven't seen it ;) ). You hold the iPhone with both hands, and with each thumb you control a freely moving paddle.
    Using the two paddles you hit a hen , or a bomb, or some balls (depending on the level), and try to direct them where you want. The ultimate goal is to deflect an alien invasion...

    I'm attaching some screenshots for starters... A video of the gameplay to follow soon...

    Check tonojoy.com blog and the Facebook page for more info.


    [​IMG]

    [​IMG]

    [​IMG]
     
  2. tgjorgoski

    tgjorgoski Member

    Aug 26, 2013
    17
    0
    0
    Software Engineer
    Struga, Republic of Macedonia
    #2 tgjorgoski, Sep 10, 2013
    Last edited: Sep 28, 2013
  3. tgjorgoski

    tgjorgoski Member

    Aug 26, 2013
    17
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    Software Engineer
    Struga, Republic of Macedonia
    Few more screenshots

    Here are couple more screenshots:

    [​IMG]

    [​IMG]
     
  4. copaeci

    copaeci Well-Known Member

    Nov 2, 2012
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    Universal build?
     
  5. tgjorgoski

    tgjorgoski Member

    Aug 26, 2013
    17
    0
    0
    Software Engineer
    Struga, Republic of Macedonia
    Hi copaeci,

    Not for the first version... I've tested the game and it works OK on iPad, but it is just the scaled iPhone build, not properly reworked.

    The main question I still can't decide on related to proper move to iPad is about how to control the paddles on it (as you can't use thumbs in same way as on iPhone). The possible options are using index fingers (currently it is only way it makes sense when starting current build on iPad), or somehow scaling up the movements of the thumbs. If there are some other ideas, I would love to hear them.
     

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