Space is big, empty and silent. Your role as a spaceship pilot is unclear. You know a few coordinates to some random locations; but this is the only information you have.You're alone, but you can communicate with other players via radio transmission, if they are at the same location in space that is. Featuring - Thumb-stick controllers - Real-time communication system. - Several different ships. - A beautiful and restricted color-pallet. - Randomized content. - Awesome Pixel art. - Poetry. - Interactive story. - Ambient Soundtrack. - A relaxing time in space. - Voice acting. RymdResa is a text-based game. Poetic and abstract. It will be out for iPad in october, and a couple of months later for WiiU and PC. When exploring space you will find some true wonders; like planets, asteroids, unknown spacecrafts and much more. You have to explore these objects to find resources and space-points. When exploring you may need to interact to the story. This is a quest prototype, for the regular stories, just showing you how interaction between player and the game works. You will be able to choose between two alternatives when exploring an obect. There are four possible outcomes for each quest, giving you (or taking away) space-points and resources. And the whole thing (which outcome you will get) is based on randomness - Space-points you will need to buy new and better (faster) ships. - Resources is the ships oxygen, it is food and other necessities that is needed in space. If you run out of resources you will die. Your main goal is to find a habitable planet for the Survivors. To find a new home you will need to find nine special objects. Follow the coordinates, they will guide you. Besides the interactive stories there is a main story, telling you about your past, present and future. The main story is also based on randomness, and is read by the great voice actor Eric Reed.
Concept Art From Concept Art to Pixel Art This three pictures below are Concept Art that we painted in the beginning of this game proces. The last picture is where we at in the game progress right now, the result. Concept Art Concept Art Concept Art RymdResa Today
Testing on devices Testing Rymdresa on devices: You can visit RymdResa on indeDB: http://www.indiedb.com/games/rymdresa You can as well visit our homepage: http://morgondag.nu/
Woho! Game.PN!! Very glad to hear you want to be one of the beta-testers! I need your email. You can write it here or you can email me: [email protected]
Teaser Hello there Andre! Happy for your interest in RymdResa. Feel free to take a look at our teaser: http://www.youtube.com/watch?v=Y1fRadGY1IU
Yes we are, the beta is not quite ready to be tested yet, though. You can read more here: http://rymdresa.morgondag.nu/
RymdResa inventory We have added an inventory to RymdResa. Now you can collect items (that improves your ship), when exploring.
Yeah we know! Development has taken some extra unexpected time. After a short privat alpha we had to fix a lot of stuff. Don't want to promise anything put we are hoping for a stable beta in December for iPad. Right now we are hunting down two nasty game-breaking bugs and finalizing the music and sfx. It's going great. We really want the sound in place because it really adds so much to the atmosphere we created in RymdResa. So stay tuned
Help us to win Help RymdResa win the indiedb ioty 2013 Indie of the Year Click on the link below and vote: http://www.indiedb.com/games/widget/ioty/rymdresa?year=2013