Piracy.

Discussion in 'General Game Discussion and Questions' started by c0re, Oct 11, 2009.

  1. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    #1 c0re, Oct 11, 2009
    Last edited: Jun 11, 2013
  2. SoCal_Sponger

    SoCal_Sponger Well-Known Member

    Feb 28, 2009
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    Ngmoco should just figure out a way to prevent it like Gameloft did...
     
  3. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    How did Gameloft manage to prevent piracy ?
     
  4. LBG

    LBG SeƱor Member

    Apr 19, 2009
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    nada ilegal
    31.560499, -111.904128
    Yeah, how did Gameloft prevent piracy?
    Has anyone managed to prevent it?
     
  5. weedeatinflyincougar

    weedeatinflyincougar Well-Known Member

    Jun 4, 2009
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    flying dino managed to prevent it. a lot of people with jailbroken idevices were complaining about not being able to connect to the server. im jailbroken and it works every time. guess why the jailbroken people couldn't connect to the servers. *hint* they were using cracked versions.

    im not 100% sure on this, but apparently some devs make the game unplayable if it is cracked.
     
  6. NomaD

    NomaD Well-Known Member

    Jun 29, 2009
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    well, the people pirating are probably in 3rd world countries
     
  7. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    #7 c0re, Oct 11, 2009
    Last edited: Oct 11, 2009
    That's actually what I will be personnaly forced to use too, if I don't want to find myself unable to pay my own food because of piracy.

    But that's not safe as well, as there is always a way to crack a digital content.

    Whatever devs will find to prevent pirates from treating them like nothingness, it will always be a serious problem.

    This is sad. Really sad.
     
  8. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    I don't think so :eek:

    We had a wide variety of numbers here in France, as the government was preparing a (bad) offensive against piracy during the first 2009 quarter.
    Nearly 40% of internet users are regularly downloading hacked content.
     
  9. NomaD

    NomaD Well-Known Member

    Jun 29, 2009
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    yeah, but mostly people using limewire and other torrent clients to download music, movies, and PC games
     
  10. NomaD

    NomaD Well-Known Member

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    Unfortunately, piracy will always be around. Somehow, the only company that has been able to PWN piracy is Sony. There is no known current way to pirate ps3 games, probably because the fact that the games are in blu-ray format. But on 360 and Wii, there are tons of people who install mod chips and download free games like nothing.
     
  11. Mew2468

    Mew2468 Well-Known Member

    Oct 20, 2008
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    That's horrible - I was expecting something like 5-9%, not 50-90% :eek:.
     
  12. DaveMc99

    DaveMc99 Well-Known Member

    Mar 1, 2009
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    Seattle, WA USA
  13. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    Yeah, sadly.

    The other radical way to prevent piracy is to make the game unplayable without being connected.
    If things keep coming like that, I feel that more and more quality games will implement this prerequisite.
     
  14. NomaD

    NomaD Well-Known Member

    Jun 29, 2009
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    what world do you live in? :rolleyes:
     
  15. S.I.D. CrAzY

    S.I.D. CrAzY Well-Known Member

    May 16, 2009
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    That would suck, I wouldn't be able to play any games then as I'm never around Wi-Fi.

    I hate app pirates.
     
  16. loves2spoon

    loves2spoon Well-Known Member

    Sep 22, 2009
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    i can't believe people actually pirate a $0.99 game (or any price app for that matter)... you just spent $200-god knows how much on your ipod or iphone but you can't afford to support a developer who spent a lot of time and money to create a game you want...
     
  17. swishinj

    swishinj Well-Known Member

    Aug 3, 2009
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    CEO at Apple Inc.
    #317
    Screw those pirates!

    Well that's sometimes how things are...
    but when the App Store is no more.....
    IM GONNA KILL THOSE DAMN PIRATES!!! :mad:!!!!!!!!!
     
  18. NomaD

    NomaD Well-Known Member

    Jun 29, 2009
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    there's too many :(
     
  19. tmcaffeine

    tmcaffeine Well-Known Member

    Aug 14, 2009
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    The amount of people pirating a game does not in any way represent actual loss in profit.
     
  20. ScottColbert

    ScottColbert Well-Known Member

    Tell that to the devs, I think they'll disagree with you.
     

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