zero ads in a non-freemium game?

Discussion in 'Public Game Developers Forum' started by headcaseGames, Aug 13, 2013.

  1. headcaseGames

    headcaseGames Well-Known Member

    Jun 26, 2009
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    Mobile Game Developer
    Hollywood, CA
    I am curious what is the attitude toward releasing 100% free apps with no advertising whatsoever (and no other monetization) - kid-friendly, colorful, kinda cutesy pick-up-and-play. There's countless apps of the sort for years now, of the advertising and non-advertising variety. It'd be great to just get loads of DLs but I am sure those days are gone for years now anyway. Anyone tried this, is there anything to say on the matter? "worth it enough" to just stick ads in there and get $0.25 a day - if even that - or...?
     
  2. Destined

    Destined Well-Known Member

    Aug 11, 2013
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    I guess it depends what you are aiming for. A popular way to go also seems to be to charge 99 cents to remove ads.
     
  3. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    If you make a game for children, no IAP and no ads is what I want to see as a parent.
    And I am willing to pay for it.
    Try to get in touch with a parents site, like Momswithapps, see if they write about you.

    Having a lite version so it can be tried before purchase (you know, the interesting tastes of kids... ;) ) should help, too.
     
  4. Jez Hammond

    Jez Hammond Well-Known Member

    Oct 20, 2012
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    We did this over a year ago with Tetroms. The hope was that it would help with cross-promotion, but I can honestly say that it didn't help and downloads only increased to about 5 per day. Average now for the free game is around the 'one' mark! I think the game deserved more but hey.
     

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