I'm working on a new multiplayer game for iOS 7 based on my last single-player puzzle game, Prismadrop*. It takes advantage of a lot of new iOS 7 features, most of which are under NDA and can't be discussed Two players take turns playing Prismadrop-style boards, with the twist that the next player's blocks can be stolen from them by matching with blocks along the bottom. Gives the game an element of competition: go after points for yourself, or try to limit the opponent's potential? You'll see what I mean in this quick video: Subscribe to the TouchArcade YouTube channel Nothing is finalized, including the name. Just started beta testing so I'll be quickly iterating with a focus on making the game fun. Cool design and interesting features are important, but will be priority #2. I plan to post a few videos before release. Let me know what you'd like to see. -- *PS: Oh ya, spamming game center challenges is no longer possible in iOS 7. Not that anyone would ever do that.