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not to be devil's advocate, but i'll offer a different opinion - you give away a FREE game to people. - they play it. - the 1-digit percentile...
hey glad you liked the post. Hope Dog Park does well.
one thing i've learned is every successful game developer has their own 'angle' from which they get distribution (eyeballs). Eg: - a...
congrats!
thanks, I had lots of fun looking at the heatmap results. So much to be deduced from the heat patterns!
awesome-est game in the world
so I made this 2d sidescroller called Private Joe, and got featured in FreeAppADay. 15k downloads per day for a couple of days before it subsided....
Before [IMG] After [IMG]
if OnLive gets the rights, i'm in! ( Macbook Pro gamer )
@bazooka_ben big fan of HTML5 gaming. And analytics (as of late)
True Next person heard the Robot Unicorn Attack theme song in a spanish supermarket
on a MONDAY
i'm like a luddite when it comes to rooting/jailbreaking stuff. So much fear, so little time to do it. :D
i can vouch for Sanuku's video quality. They're great!
congratulations! made me go straight back to coding
it appears that they're making innovative apps that're unannounced yet. not sure how they're approaching distribution, but the their PR team...
i used ScreenFlow Recorder for mac. Fire up the emulator and try programming a sequence of touch events (macro style).
congrats on an awesome game!
introduce milestone achievements/badges. Jetpack Joyride does this very well. Eg: high-five 20 scientists , Run 5000 meters. Also make a side...
awesome list, thanks!