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Thanks Airdan! F2P is a bit tricky, but we are trying to do right by the players as much as we can. We are excited to build a player base...
No date on the iOS version, although it is done and just waiting to be submitted to Apple. We are watching the Android version to make sure...
Cool, thanks for checking the game out! The Windows version of Pylon is slightly different than the Android (and iOS) version, as the current...
High quality items of random type are always available for players to purchase using Royal Coins, but they change often. You can choose to spend...
It takes Energy to enter each of the areas in the game and there is a timer tied to the perpetual regeneration of that energy. Other than that,...
Dev Update Hi everyone, thanks for being patient! So much to talk about... We know its been a LONG while since our last update to the...
A couple more images... We added the Game Trailer and some new screenshots to the main post, but here are a couple more... [IMG] [IMG] ....
Launch price has not been locked down yet. Although, our plan currently is somewhere within the standard premium game pricing range of $4.99 - $6.99.
That is correct, there is currently no multiplayer support. However, we have had many internal discussions about how we could enhance the game...
New Pylon Trailer & Other Cool News Hi Everyone - We are getting very close to the iOS release of PYLON! Here's a new "short-n-sweet" Pylon...
Pack Monster Footage Hey guys! Here is a quick video of the pack monster in action! yhlgVTf3G24
Gear, Affixes, and Gems! Soon after we started this thread, we made a post called, Pylon Overview, and in it we talked about our goals for the...
Footage Hey guys, we decided to try adding in a quick video of each enemy when we do its "feature." Here is the magic archetype from the desert...
1st Desert Enemy Feature Hey guys! We're going to start going through the enemies from the last piece of concept art we showed you! The first one...
Desert Monsters Hey all! Moving on to the next environment's monsters. Here is the concept art for the desert environment enemies! [IMG]...
Level Design Hi all! We have a big post for you today. We wanted to show you our level design process, step-by-step. The pictures you will see...
Jungle Boss Render We posted the concept art for the first boss yesterday, and we wanted you guys to see the finished product! [IMG]
Alright, the big guy! Here is our concept for the Jungle Level's boss of all dino-people. He is one of the keepers and protectors of something...
Archersaurus Originally, this enemy was going to have a bow, hence the nick-name Archersaurus. It ended up getting changed to a spear, but its...
New Teaser Development Video! Hey guys! Just finished this video! In it you will see a bunch of combat, 2 of the environments, and 10 or so...