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Damn, a few days out and I missed the gameplay :/ oh well
Omg, there's someone/something using the sink o.O
Omfg o.O I asked for a short video showing outdoor exploration and, almost 7 min now :D thnx a lot Tato. The light effects are great, and the way...
All great games took time, years to be done, for me, the more a game takes to be released, the better it gets, FM is in the same way, the progress...
Would be perfect :D with the duration like the one you just posted I think its enough. I remember the foliage effect you mentioned some time ago,...
Yeah, well, let´s see when the mini episode comes out :D still, I'm graduating on november, so I wont have much time to play anything until then....
Nice pdf btw*
Awesome, makes sense, I mentioned that tressfx because Rose's hair in the video, the way it moves and all, really reminded me of Lara's hair with...
Im glad that you're not using some wild hair tecnology, like the tressfx from tomb raider xD makes hair look pretty, and screw all game memory
Nice facial expressions, I liked the image of the lock when you examined it, everything in the atmosphere looks natural, and perfectly in place....
It still under Apple's approval I think, and they said 2 weeks, according to Tato, so Im guessing, this weekend, or more preciselly, someday next...
This trailer looks just great, loved the Jung references above all XD But I gotta say, congratulations on the soundtrack, seriously... I cant wait...
This game will without a doubt worth the wait.. But now I think I'll have to buy it 2 times, since I got my hands on a psvita >_< I was...
Hmmm.. Rose seem a bit different in this pic XD her face is way different, and at least for me, seems quite better. *Not to mention her coat.
I've been playing Lone Survivor from this same guy, have you seen already ? it's an amazing game, with a awesome atmosphere.
Thats what you should've done long ago, no ETA, instead of not delivering the video and acting like you have to explain yourself or prove anything...
Enemies have their story too, meaning and are unique in their way, not a bunch of clones just for you to shoot at.. Well, that is how to make a...
I've been thinking, if the enemies are bound to specific areas, they must be bound also to what happens there, with some kind of symbolism, i...
Told you guys they where busy with the silence XD thats some superb content Tato, I just cant wait to see all of this put together on the game....
I think that if they are silent, its because they're busy, and if they're busy, well, Im ok with it :D