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Woot! Glad I made it free. And consider your two requests granted...they're already a lock-in for the next update, and now I've got a fire in...
Sweet! Yeah, I think as chess said, you eventually get the flow of it and settle into a groove. Pretty soon you'll be getting several million...
That's good progress! But there's a lot of room to go higher. :) Astral had a huge day today. It went from zero downloads yesterday to anywhere...
Watch the vid! [media]
Woohoo! Astral broke into the Top 200 for both Free Arcade and Action games in the US. It's jumped over 10 spots in the last hour, currently at...
That's what I love to hear! :D
Hm. Try watching the video on the first page. It's basically a three minute run of me playing it after I'd gotten rather good at it (although I'm...
That's just the sort of feedback I'm looking for, actually. Let me know if the enemies still feel too fast after you've played it some more, and...
Thanks, chess! The next update will let you control from wherever you put your thumb down, or keep the fixed control but put it on the right side....
You're welcome. :) Yeah, I'm afraid I haven't had time to push Astral very hard, so hardly anyone knows about it! And I want to make sure we've...
Good news, everyone! Astral is currently free until July 7. If you were on the fence before, now's the time to get it. In the US store, it...
http://itunes.apple.com/us/app/astral/id421220177?mt=8
As long as your code is technically sound, and not invoking methods that aren't available on a given version of iOS, then crashes are likely to...
I probably wouldn't use 'Board' in the title. A board implies a static, uninteresting object, and it also sounds like 'bored'.
Definitely Daisy Chain!
A big thank you to doodlejumper--if he hadn't messaged me some time ago, I never would have come around and released the game. So yup, it's...
Hey guys, I had no idea anyone was still waiting for this until I got an email message from doodlejumper yesterday. I am seriously sorry to...
Reducing the size of one of my functions seems to have helped. I'll still get stutters using threads on a 1G, but a timer approach works pretty...
Apparently this is why you have to pay for iPod touch OS upgrades:...
Tried out the new refresh callback in 3.1. Works beautifully.