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Currently there is only one playable character. We may or may not add another one in the future, but expect there to be just the one character at...
Right now there are no bows or other such ranged weapons in the game. They might be something we can add in a future patch (and certainly it has...
Typically in ARPG's, playing through the game once isn't enough to hit max level, so they unlock harder difficulties after you get through the...
As a side note: Since weapon damage factors into all abilities (how much damage they do, how much they heal for, etc...), having a fast weapon...
Gems are equipped and unequipped the same as weapons/armor. You can't unequip them at will (we didn't really see a reason to), but if you put a...
Absolutely. You can also run behind objects in the environment, and the beam will hit those instead. It will not, however, hit other enemies.
Yes, and yes.
When we tried using only touch-based controls we found that the game slowed down quite a bit, as tapping around the screen isn't quite as fast as...
I have allowed for three save slots per device, so it should be no trouble if you wanted to make three separate characters, each focusing on a...
Estimated release date is sometime around Feb-March 2013. So not too long :D And don't worry: We're not fans of freemium, either. ;)
My turn! So the icy stuff you see in the screenshot is not ice, but water! It's just hard to see the water shader in action in a still frame....
Yes sir.
Hey guys, I'm the programmer on this project, and I was gonna go ahead and jump in to clarify a few things, and hopefully prevent possible...