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We've been radio silent for awhile (just busy working on the game) but are fast approaching alpha. We just put up a sign-up form for alpha and...
@Candykiller - development is targeting 5s+ for an iPhone and Air+ for an iPad. We'll probably support lower, but definitely with visual quality...
Hello, we just posted a new gameplay video focusing on the action gameplay. We're still pre-alpha, but we think things are coming together:...
@Candykiller - thanks for posting the video! @Bloodangel - we're all Syndicate fans and we're motivated by more than a little nostalgia for that...
@JCho133 - Thanks! Syndicate is one of the games that we referenced when starting this project, asking ourselves "what would a game like that be...
@Jayburner - well, a 3rd guy joined us, so ;-) But seriously, thanks! @TheOutlander - yes. Not to the degree you would find in, for example, an...
Thanks, qdiddy and Candykiller (and thank you for embedding the video, Candykiller)!
We've been bad at keeping our development blog up to date, and even worse about forum threads… but today we uploaded some video clips of pre-alpha...
Hi everybody -- sharing a couple more screenshots to finish off the week. [IMG] [IMG]
Thanks Candykiller. Also, since I suspect that more than a few people reading this on Touch Arcade might be game developers: We have been...
Definitely - hacking is a prominent gameplay mechanic. You play as the remote operator for your squad and you can have your guys patch you into...
It has been awhile, so I thought I should update this thread with some work-in-progress environment screenshots from the first level of the game:...
Hello -- after what seems like a long time just lurking and reading, this is my first post on the Touch Arcade forums. I'm really excited to join...