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What? No takers? :D The game is in early stages of development at the moment (we've been developing for about a week now) but we do have plans...
I'd like to be included in the promo code draw too :)
It's out now in some parts of the world :) Should be available in the US soon!
The only pricing I can find on their site is on the following page: https://store.unity3d.com/ And that still states $1,500. I do recall...
And isn't that like $1,500 per platform or something? So how is that better? :)
Yeah, ads (and monetization) is the main issue I see with porting a game using apportable. I did some checking but basically decided that I'd...
The game's almost ready for release. The latest version has a lot of changes and incorporates suggestions from beta testers. Do let us know what...
We've been working hard on the game for the past week based on beta tester feedback and have a new gameplay video up on the first post. Do take a...
I'll try to answer some of your questions though I'm sure others will have other perspectives to offer too :) 1. First, I wouldn't say that you...
Hey Aezio, I have a new game which is in beta at the moment. I'm looking for testers :) We are distributing the game via TestFlight. If you have a...
Thanks Lavender, really appreciate it :) Not sure what's wrong with the PMs. Haven't actually received any - but will see if something is disabled...
My first impression on looking at the screenshots was "It's too pink" - but then I realized that it was called "Pinky Maths", so that does make...
Looks neat :) I like the layout of the site and how it gives you quick information about the games. Unfotunately, I'm not a huge fan of pixel art...
Good luck with the Apple review process! Looking forward to playing the game when it's out on iPad :)
Personally, I'm not a huge fan of pixel art - I find the jaggedy edges jarring. But that's probably my OCD :D I do love the concept for the...
I'm actually in the same boat as you, somewhat :) I'm looking for beta testers for my new game but so far not getting any takers :p But I'd be...
Good luck on the journey and if there's any way I can help, let me know :) I've been developing games on and off for mobile for a while now. I'd...
I've already ported one game using cocos2d-x though it was about a year ago. The experience just left me wanting to get back to Objective-C :D So...
No beta takers? Nobody wants to beta test? :) I'm one of the developers, so just curious what we can do to make the game more enticing? Any...
Thanks baris! The screen mode setting tip is very useful and I have a feeling that that'll probably do the trick :) I did take a look at the...