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As a fresh immigrant in a Spanish-speaking country, I struggled to learn the language but couldn't find an easy-to-use verb conjugation app for...
One more big update: visual timeline of each day and manual time entries. [IMG]
Huge update: the app now also tracks project time automatically and generates invoices from it! [IMG]
Saucepolicy is absolutely right about the state of the gaming market. (I work in game development for 8 years, including 5 years of mobile game...
Single channel chats are not very comfortable, it's much better to use Slack or Discord, so different topics don't go into one place. There's...
Who's going? Let's have a small gamedev meetup? We don't have tickets but that's not a problem since there's AltConf.
Asked the moderators to post here since there's no forum for OS X apps. Qbserve provides everything you need for seamless time tracking of your...
Yes, for mid/hardcore mobile gaming TA is simply the best. For casual games there are no sites at all because casual gamers are ...casual and...
Don't worry about this, we're doing Unity 2d games for over 2 years and I've never encountered any 3d stuff. Unity Editor even has "2d" switch...
Unity is not simply an engine but also a collection of thousands amazing plugins and assets on Unity Asset Store + a huge community where...
Unless your game has a narrow theme appropriate for some themed subreddit, just drop a link to /r/iosgaming and that's it. Don't even try to...
cobaltplay, what's your own salary? Do you think a person who is both programmer and artist will work for $500/m? Can you live on $500/m yourself...
Sure, I mean they're not worth increased development costs.
I can't see any reason to drop the power of Unity and all its plugins (+ our own tools) for a small game. And most of the modern mobile games are...
For mobile games you should advertise on mobile only. Look at mobile ad networks. The chain "Web ad -> Landing page -> App Store -> Device -> App...
The footprint is only 12-16MB. It's nothing compared to development time saved by Unity and Asset Store.
Excellent stats, thanks for the post. But I heard MailChimp is quite expensive. Have you tried any other alternatives before choosing it?
Road Not Taken It's a great game but eventually I've stopped playing because of the sad feelings it arose.
A week is ok: http://appreviewtimes.com/
We're warming up on the App Store before the release of our first game. Here's a small app that could help you to get things done in a new way:...