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Hi, I'm the developer of Max Astro. Max Astro is an Arcade Puzzle game. It's scheduled for release on the 14th June for iPhone, iPod Touch and...
On windows I use http://www.windowsgames.co.uk/effects.html to generate bleeps and whoops, on the Mac I use Audacity for editing sounds and Garage...
After many many years of this I find the whole process a complete grind until I get feedback from people, then I get to see how amazing (or not)...
This sounds pretty lame to some but I've been making games for 15 years so hear me out. I just use mantis bug tracker. Every task is a bug...
I just stumbled upon iViewApps http://www.iviewapps.com/ which doesn't seem to be on the list, they tweet from @iViewApps and their contact page...
oops, that would be the http://www.igda.org/ as opposed to the Institute for Defense and Government Advancement..... although I'm sure their...
Yeah, the fax thing threw me too. I think I ended up just using popfax.com to send the fax in the end. God knows where there is fax machine near me!
You'll need to be a legally registered company. The cost of this really varies across Europe. Once you're registered Apple will require contact...
Follow us... well it's mostly me tbh: @executionunit
I too have come from large studio background and the thing I underestimated was scoping the game. Our first game ran wild and the scope grew to...
Personally I would just redraw the poo as mud and remove all reference to poo and call it mud slinging. That way you don't need to change your...