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[IMG] Just a quick image update, I have been play testing for the last 4 days. Really fun, kinda like Brutal Doom.
Hey all, the game is coming together really nicely now. Can't wait to get it out of here! Here is some splash screen art. [IMG] [IMG] Dem...
Hey everyone, we've received requests for multiplayer and have an exciting update to share with you: in addition to online play, we will be...
Split screen co-op multiplayer on one iPad! Hey everyone, we've received requests for multiplayer and have an exciting update to share with you:...
Thanks for the compliments guys :) It's very cool to hear people still are having fun with PRPG! I don't think we will do a second one though, the...
Howdy! Another Friday update, this one is of a lava golem! [IMG]
Hey Haruhi! We are pretty keen on doing another action RPG, just not sure if we wanna make another Pocket RPG. The idea was to make a pick up and...
Howdy, Friday update. Here is a shot of the museum and gift shop, basically it works like a menu to show off what you have uncovered and lets...
Hey guys, another update! This one is of a level further underground :) [IMG]
Hey, just a quick art update! Here is another enemy type in Dig! A crystal spider that spews out webs to stop the player. [IMG]
Hey guys, Pocket RPG on iPad is now universal!
Yeah, we decided to do in house testing for the iPhone version of Pocket RPG because of the leaked beta from the iPad. The pirates got a super...
Yeah that's right Dazarath :) We are gonna make the iPad version universal.
[IMG] Approved!!!
I really like the locker idea, and its very possible. Originally we weren't gonna have any armor in the game , but I painted some in any spare...
The shelf of books idea is actually pretty neat. We could spin it like you're reading a story about this hero who gets stronger through-out each...
Thank you all for such wonderful comments. It's has been a long but great amount of creative enjoyment working on this project for me. I have...
We have now fixed this problem! Thank you so much for pointing out these issues :)
Just spoke to Evan, you can do it in the menu screens. But not while in gameplay but we are gonna adjust this so you can through out.