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If it's a game from Quantum Sheep, expect quality and a killer ZX soundtrack. :cool:
Hey guys! Our latest game Blitz Block Robo has been released on Google Play!...
You guys are awesome, just saying. Really appreciate the comments :D We've been doing a bigger push for this game than infinite (fingers are sore...
Hey guys, just updated the top post with our trailer! Blitz Block Robo will be available July 25th for iOS and Android universal. Our game site is...
Thanks for the comments QS :) The final result was far superior than the previous versions we developed. Please to say that we've been approved...
Hey guys! Since we finished development on our previous game, infinite (which was so well received by you guys!), we started work on a new puzzle...
Just an update: infinite 1.15 is now available on Google Play. This resolves the Prime+ issue that certain Android devices were encountering.
[IMG] [IMG] [IMG] [IMG] [IMG] *Please note that performance on some older devices will vary. We hope this does not affect anyone's...
Thanks everyone! While BBR is a bit more traditional style of game than say infinite, we wanted something that was a blast to play but appealed to...
Thanks for the post Andy! We've been getting some great feedback and we hope everyone will enjoy this game once it's done :)
infinite: prime (Nexus Game Studio) [Universal] Releasing tonight for a Thursday, January 3rd release is infinite: prime. For those interested,...
https://itunes.apple.com/us/app/gravonaut/id409697603?ls=1&mt=8
Hey guys, Thank you kindly for this thread Greyskull! Nice to see such positive feedback from everyone :) If you would like to see more, here is...
Just as an update; infinite will be released this Wednesday, October 24th!
an_ny3QN1-E Explore the cosmos with infinite. Journey across the galaxy, forming solar systems and surviving black holes. Use your orbiter to...
To mark Gravonauts 1 year anniversary, starting today, December 20th till December 26th, Gravonaut will be FREE (previously $0.99) on the App...
Nexus Game Studio (developer of Gravonaut) http://twitter.com/#!/NexusGameStudio
Hence why I scrapped the graphical style lol, it was never going to look that way finished regardless, at that point in development, graphics did...
I'm loving this thread! Here are some very early screens of Gravonaut when it was in prototype, then from the graphics change in alpha, then...