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Hello everyone, My name is Raveen Rajadorai (or "Ray" for short) and I'm a Technical artist with about 6 years of experience. I've had the...
Well, it shows up for me now. There's an ongoing clashmob and another coming soon. Very strange. :/
Hmm..Is anyone else having issues with Clashmobs for the new update? It's blank for me.
Hello everyone! Just wanted to chime in to say hi and reiterate what Michael had mentioned about finding a programmer. Which is a real relief...
Hello everyone! We have another playtest for you guys! This time is has the first test of the enemy AI (the basic AI) and some cannonball...
Hey Arta, Thank you so much! We're working on getting more media out soon! :) Hi LOLavi, Thank you! We're working hard on this game!...
Hello everyone! Here's a quick update for the animation. I'm working on another animation where Hugo "wakes up" when the level starts. To...
Hullo everyone! Here's another playtest of the level. Michael has done a brilliant job with detailing the ship! :) [media]
Hey Redskull97, Thank you so much! We're working hard to get more media out. We're at that point in production where we're busy putting stuff...
Good day everyone! Here are a couple of updates on the animation. Most of the animation is done for the first version of the game. We'll be...
Hi folks! Here's an update for the ship Cannon, there's still a few things I need to change. Though, it's getting there. :) [media]
Hello gang! Here's an update for the Dartman's base animations! [media] Hope everyone is having a great day! :)
Hello gang! Here's an animation update for the day. It's the attack animation for the Spearman. Not quite complete yet, it's getting there!...
Hello everyone, Here'a an animation update. It's just the walk cycle for the spearmen. Note: It's a quick mockup, yes, it does look rather...
Hello everyone, Here are some updates! :D The Spearman's run cycle: [media]
Yup, he's doing a brilliant job so far! The project is starting to pick up steam again. And we'll be able to implement a few things we might not...
Hello everyone, Here's an update for the day. The Bruiser's attack animation. As I probably mentioned earlier, each punch will be split up into...
Arrrr!! Here's an update for the day. Animations for the Bruiser! Woohoo! I changed a couple of things with the walk, it's slower and a bit...
Hello Acumen! Thank you and a huge thanks to Michael for the awesome character designs! :D Hey Redskull, Thanks so much. I wouldn't say...
Hullo! Another update for the day, this time it's the Bruisers walk cycle. There are still a couple of things I'd like to change. Such as...