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This looks great to me, I love the return to adventure games that seems to be happening. The iPad interface in particular is great for it....
These are all good tips. A lot of us talk about marketing often because discovery is a really huge issue in the iOS app store: odds are that many...
SpyCorp is available now: http://itunes.apple.com/us/app/spycorp/id445974923 Updates on the way include performance improvements as well as a...
I love the whole concept. Suggestion: cut scenes with fake cereal ads... so many Saturday morning cereal ads back then. And if I can invoke some...
There are 2 control schemes: default is on-screen virtual buttons which you can resize and position anywhere you like, and there's also a...
Hey guys -- It's strange, but here's the summary: About 10 days after submission, I received a note from the approval team indicating they...
We hope soon -- it's still in review. We'll post here when it's approved. We also already have a good jump on a few things needed in the first...
That's what we're hoping, but no word of approval yet from the all-powerful mighty red fruit. :)
We ran into the question of whether we wanted to (a) strip and compress the assets down to work well on older devices and make folks on higher-end...
It's been quite a while (glad some of you still remember us!) and we've both taken additional work to pay the bills, but the game has reached beta...
Still Going Hi, Sean here -- Yep, we're still hard at work and nearing the first official Beta for iOS. I'm sure Kris will hit people up here...
Our Video Hi guys, Sean here (the guy in the video building this game with Kris) -- For those who saw the video stop, was it the Vimeo video...