Hi! My game, Conjurer: Awoken, is getting close to release and I would like to have some final feedback and testing for the game before the releasing. It's a tower defense game with an equal emphasis on spells and your towers. It's going to be for android and iOS iPad and iPhone. Thanks! Here's the trailer for the game: http://youtu.be/Xk11opMpef0 And the testflight link for testing: http://tflig.ht/17Wojlx
Thanks for applying! Just sent out the first build to everyone. Let me know if you come across any issues with testflight, first time using it.
Since I too have no clue where to send feedback, I'll just tell you. So far no bugs, about level five, gameplay is interesting and fun, but the "knowledge" should have the crystals and recipes to make them locked, until you actually figure it out for yourself. As for gameplay, I love it, addicting and fun, with very well made dialogue. I look forward to this release, and if I have any suggestions or if I find a bug I will report ASAP. Keep being awesome.
Sorry! Wasn't familiar with testflight, looks like you provide feedback through this email address: 921f61379b8d91e31cb30fe5a33ceb2e_ijkustcefu2dsnzsha3do@n.testflightapp.com Or just posting here will work to . I'll try it out. I know some people got frustrated with not knowing the recipes, but discovering them yourself is fun too. I'll try changing it the next build and see what others think. Glad you like the game so far!
Very very small bug found:Start a level - Do the usual, power up crystals, and when you see the things floating around it, big enough to notice - exit game - Remove it from background via double home - Load level back up and the things floating around JUST THOSE -no new- things disappear. I also feel medium could be a touch harder, as I seem to not have any lives lost over the 8-9 or so levels completed. Still fun and I am eager to see this when it comes out. I hope development is going well.
Thanks for finding the bug! I fixed it in the new build I'll be sending out later today. Have your tried hard? I've been getting very mixed comments about the difficulty, with some saying medium was to hard.