Great update and I'm really enjoying the new fruits. It's a nice change from avoiding bombs and slicing fruit. Now I get to hone in on my combo skills.
FANTASTIC UPDATE! Zen mode is so good! after a few tries I got 225 and am at 323 on the leaderboard, must get higher! its all about putting combos together. Is it always the same number of fruit per 1:30 in zen mode?
Not a problem mate, you have crazy skill. I just downloaded the update and I'm gonna fire it up after breakfast. What should I have? Gotta be fruit.
This update looks insane. New fruit, new achievements, new combo attacks and awards, and most of all a completely new mode. I'm wondering if someone could explain a little more about: JUICE SPLATTER! Now optimized for awesome performance on fast devices! I have a 3rd Gen iPod Touch but I'm still playing everything on my 1st gen because I don't want to lose the save data from all the games I have on my 1st gen. I wish Apple had an easy way to back up your save files.
I'm playing on a 3GS. Truthfully, I didn't notice a difference in the juice splatter between the original version and the new version. But, there is no real save data for Fruit Ninja. Can't you just download Fruit Ninja to your 3rd Gen iTouch to enjoy it in all of it's 3rd Gen glory? As long as you use the same iTunes account, you won't get charged again.
Zen mode kicks ASS. Will be leaving another 5* review soon. Phil - please announce multi-slash soon (slice and dice fruits into iddy-widdy bits)
Oh I'm not worried about my Fruit Ninja data.... I'm worried about the other 100+ apps that I have save files for.
Nope! There's that element of randomness that pretty much all awesome procedurally generated games have - Doodle Jump, Canabalt etc. You can usually get solid scores, but there is an element of luck where you might score some pretty sweet 6-fruit combos. Always keeps the games different and fresh! A cunning strategy, thanks very much for letting your friends know! Hell, if everyone who downloaded the update just got one other player to get the game, we'd be in business! That feature is definitely right up there in terms of most-requested. It's also by far the most difficult to implement. When we know something concrete about its viability we will let you know! So, who finds Zen Mode more addictive than Classic? I personally found that to be the case when testing the game. Always kept going for higher scores in a snappy 90 second timeframe. Of course, going back to Classic is pretty refreshing after a hearty Zen session. I think there's a great balance between the modes now. Oh, and I completely forgot - there is a new trailer! The TA announcement post has just added it in. http://toucharcade.com/2010/05/21/fruit-ninja-gets-a-big-update/
How does this combo scoring work? If I were to take the video literally it looks like getting a "5-combo" will give me a "+5"...so would that be a total of 10? Does any combination of more than 1 just give the player 2x the points? I would have assumed something more progressive like Orbital used: 1 hit = 1 2 hits = 3 3 hits = 6 4 hits = 10 5 hits = 15 Is that the case here?
nice update, best so far in zen is 199 that ninja did NOT miss that orange and watermelon slice it would be awesome to slice tiny grapes in the future
I've been playing more zen mode than classic. I like how it's set up, although I've been yearning to play it for more than 90 seconds. What other modes are coming? I'd like to see a timed mode similar to zen mode but with the ability to earn more time based on performance, or lose time if you miss a fruit or hit a bomb. I also would like to see a score attack mode. where there's a set amount of fruit that will be thrown, and players have to score a certain amount of points to reach the next round. if players hit bombs they lose points. I also wouldn't mind seeing some crazy oversized fruit bosses in some sort of story/arcade mode that require multiple slashes to destroy all while still making sure they're slicing the smaller fruits that fly across the screen. In this mode there could be a timer and also x's, Basically I'm thinking of space invaders extreme on the DS when I think of this mode.
Another one for you Phil - different 'slice points' for fruits. 1. Horizontal (already there) 2. Vertical (splitting a banana in half, the long way, for example). 3. Diagonal Left 4. Diagonal Right 5. The ability to slice off 'bits' of fruits instead of always at the center. OK i'm getting a bit too excited. Imagine the game being as realistic as a friend throwing up a carton of mixed fruits in the air and you, with your super sharp samur... sorry, ninja sword, hacking away randomly at them. Oh the sheer delight. Make it happen, please please please