Post your game's before and after pics!

Discussion in 'Public Game Developers Forum' started by ReignDesign, Jun 7, 2010.

  1. ReignDesign

    ReignDesign Well-Known Member

    Dec 21, 2009
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    Looking back on some early Pig Rush screenshots, I thought it would be interesting to see how other developers' games looked in the early development stages compared to the final submission to the App Store.

    Here's a now vs. then comparision of Pig Rush:

    Now:

    [​IMG]

    And then:

    [​IMG]

    As you can see, it was a bit rough around the edges in the early days!

    If you have before/after pics that you'd like to share of your game/app, please do. :)
     
  2. schplurg

    schplurg Well-Known Member

    Daredevil Dave: Motorcycle Stuntman
    This early pics are from a video of my computer monitor I took with my digital camera. I didn't have screen capture software yet.

    Yes, that is a squished car that "Dave" is riding - I had yet to try building a working motorcycle LOL!

    [​IMG]

    [​IMG]

    First sketch of Dave:
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    This could be a fun thread!
     
  3. rIcHrAnDoM

    rIcHrAnDoM Well-Known Member
    Patreon Silver

    Nov 17, 2008
    7,936
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    Steelworker/Welder
    Indiana, USA
    #3 rIcHrAnDoM, Jun 7, 2010
    Last edited: Jun 7, 2010
    I own both of these games and WOW, have both come a long way:)

    I agree, this should be a fun thread.
     
  4. kongzhong

    kongzhong Well-Known Member

    Jun 3, 2010
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    early stage
    [​IMG]

    now

    [​IMG]
    [​IMG]
     
  5. boovie

    boovie Well-Known Member

    Feb 21, 2009
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    Game developer/programmer - iPhone, Mac OS X, Wind
    Prague
    Archibald's Adventures initial prototype (archie and his vehicle didn't exist yet, game codename was "bubble"):

    [​IMG]

    final game:

    [​IMG]
     
  6. schplurg

    schplurg Well-Known Member

    Cool stuff...great thread!
     
  7. ReignDesign

    ReignDesign Well-Known Member

    Dec 21, 2009
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    LOL! Too awesome.

    Great stuff everyone - keep them coming!
     
  8. Mr Jack

    Mr Jack Well-Known Member

    Alien Swing

    Unfortunately I don't have any screenshots of Alien Swing's earliest days, but I do have some video, here it is:



    White blocks, green background, running on the simulator - fear the awesome art skillz :D

    Fortunately, after a while I got an artist on board, here's some character concept art:

    [​IMG]

    A few screenshots from a few weeks before it was submitted to Apple:

    [​IMG]

    And one from the final game (more here)

    [​IMG]
     
  9. madmud101

    madmud101 Well-Known Member

    Dec 30, 2009
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    It is amazing to see how games develop, and to realise that these games aren't perfect on the first build.
     
  10. Flickitty

    Flickitty Well-Known Member

    Oct 14, 2009
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    iPhone Dev
    [​IMG]

    The earliest screenshots used the characters from my previous mobile game, Snails.

    [​IMG]

    The first 'cat' used in the game was extremely simple.

    [​IMG]

    Flick finally developed a personality and a look all his own.
     
  11. runformoney1110

    runformoney1110 Well-Known Member

    May 6, 2010
    2,691
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    Graphic designer
    In your closet
    this was one hecka long first page lol
     
  12. GlennX

    GlennX Well-Known Member

    May 10, 2009
    761
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    UK
    Here are some early screen grabs from Ground Effect when it was just a fractal landscape you could fly a camera around. No trees, no roads, nothing but the landscape and sea plane.

    The shots look embarrassingly similar to the finished game. The differences are kind of subtle, fog was added, lighting improved and made more 'real' with shadows and ambient-occlusion, textures replaced and up-rezzed, the palette was made more subtle and things kind of blended together more convincingly.

    There are also early shots of the editor here
     

    Attached Files:

  13. TinyTechnician

    TinyTechnician Well-Known Member

    Apr 21, 2010
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    Developer
    Los Angeles
    This is a pretty cool thread :)
     
  14. AnthonyL

    AnthonyL Well-Known Member

    #14 AnthonyL, Jun 8, 2010
    Last edited: Jun 8, 2010
    from

     
  15. headcaseGames

    headcaseGames Well-Known Member

    Jun 26, 2009
    1,869
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    Mobile Game Developer
    Hollywood, CA
  16. Jack Shiels

    Jack Shiels Well-Known Member

    Oct 25, 2009
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    I. LOVE. THAT. GAME!

    I was the one who reviewed it for insidemacgames... awesome to see the early version :p
     
  17. Bmamba

    Bmamba Well-Known Member

    Dec 10, 2009
    232
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    Game dev
    Canada
    ahah great thread... i ll post my screenshots tonite...
     
  18. AdriVetasoft

    AdriVetasoft Well-Known Member

    Sep 25, 2009
    97
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    Game Designer
    Belgium
    Hi all, great thread !!

    Here the evolution of Bubble Nervous by Vetasoft ;o)

    [​IMG]
     
  19. Sinecure Industries

    Sinecure Industries Well-Known Member

    Awesome thread! It's cool to see the evolution of some of these games. No Backlash early stage shots, it's just gears and blocks getting more complicated looking. I've already started keeping a record of our new game for such a thread though (so I'll bump it then, haha)
     
  20. XyrisKenn

    XyrisKenn Well-Known Member

    Nov 14, 2009
    87
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    Developer
    Czech Republic
    #20 XyrisKenn, Jun 9, 2010
    Last edited: Jun 9, 2010
    Just too good a thread!

    SteamPunk Hockey is my game on iPhone.

    The graphics pre-release were...simple:
    [​IMG]

    to 1.45 (current version)
    [​IMG] and [​IMG]
     

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