Marvel vs Capcom 2 (By Capcom, coming april 26)

Discussion in 'Upcoming iOS Games' started by killercow, Apr 20, 2012.

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  1. Zerozx

    Zerozx Member

    Jan 5, 2012
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    Awesome. iPad support. Big screen baby. Hope the controls are solid, I'm skeptical about this knowing how fast MVC2 is.
     
  2. DodgerBlue016

    DodgerBlue016 Well-Known Member

    Jun 25, 2011
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    I create awesome paper airplanes that I will sell
    Here
    Looks like we're on opposite ends of the spectrum. I'm really glad I upgraded a month ago because now I'll be able to play this game :). Now the only question for me is what the price will be and what modes (e.g. will it have multiplayer). Pretty new to the MvC2 stuff though, but excited nonetheless.
     
  3. beelzebub23

    beelzebub23 Well-Known Member

    Oct 25, 2011
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    Any word on the pricing?
    I know SF launched BIG at 9.99 ....
     
  4. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    And Volt launched at $0.99, steadily going up to $6.99. We can only guess...
     
  5. zergslayer69

    zergslayer69 Well-Known Member

    Apr 21, 2010
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    I hope iPad support doesn't mean you can play it at 2x instead of full screen.
     
  6. starfly3r

    starfly3r Well-Known Member

    Nov 15, 2010
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    2 more days to go....
     
  7. RebornProphet

    RebornProphet Well-Known Member

    Oct 3, 2010
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    Scotland, UK
    I don't mean this to sound harsh or negative, but it's about time developers focused on the "A" series of chips only (A4, A5, A5X, etc). The 3GS may only have a mildly inferior GPU to the iPhone 4, but the low RAM bottlenecks it.

    While the iPad 2 only has the same 256mb of RAM, it has the dual core GPU to compensate. The iPhone 4 will be left behind soon enough also, give it another 12 months maybe less until top new releases don't support it.

    Hopefully the lack of 3GS support means we'll see far sharper visuals than the likes of Street Fighter 4 Volt, which is just far too jaggy on the iPhone 4.

    My new iPad arrives in a couple of weeks, so I'll be doing all my iOS gaming on that as opposed to my iPhone, so full screen Retina support for the new iPad would be immense.
     
  8. Nullroar

    Nullroar Well-Known Member

    Jan 6, 2010
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    Software Rep, Rhyme Guru, Game Editor
    Munich
    I wanna take you for a ride....
     
  9. RebornProphet

    RebornProphet Well-Known Member

    Oct 3, 2010
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    This is the only site that I've seen use the date of the 26th. Every other forum previewing the game mentions the 25th?
     
  10. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    England
    Spam with a p0rn link
     
  11. tognesimo

    tognesimo Well-Known Member

    Apr 26, 2011
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    Finally capcom decided to support only iphone4 and 4s and not 3GS! It means that game will have a better look like retina display! 3GS is a good device but for gaming is limited by ram!
     
  12. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    Game releases come out usually on the midnights between the 25th and the 26th.
     
  13. OutSpoken

    OutSpoken Well-Known Member

    Jul 30, 2011
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    Grrreat... we have iPad support.:)

    C'mon Capcom...surprise us with online multiplayer now!!!
     
  14. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    the resolution for the original game was 640x480, and so the sprites were drawn for that size.
    the XBLA/PSN versions used the same sprites, with filters to smooth out pixelation.
    you may get retina display, but they're not going to redraw the sprites.
    pixelation looks pretty hefty, though not as bad as volt.
    http://www.capcom-unity.com/gregaman/blog/2012/04/20/marvel_vs._capcom_2_coming_to_ios_on_april_25th
     
  15. zergslayer69

    zergslayer69 Well-Known Member

    Apr 21, 2010
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    Hmm those screenshots somehow don't look 640x480. I remember the health bars being more crisp.
     
  16. BlaikAwesome

    BlaikAwesome Active Member

    Apr 14, 2012
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    It's finally about here!
     

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