Hi guys, I've just released a ship shooting game on iOS, it's a universal game. After a week, I've got about 5000 downloads so far but the download number is lesser day by day. I've sent review requests (got no response so far), send press release on prmac, make updates with bug fixed and gonna add achievements and more ships with new power in next updates. That's all I can do so far. I've searched and read some articles but got no idea what I should do next to market my game. Please share with me if you have any advice or experience, and if you have any idea, feedback to make my game better, that would be great. Thanks in advance. My game: Battleship Ocean Islands War Apps Cyclone Mobile Solutions Company Limited "The looks are good, the sounds are not distracting, and the game play is fun." - technologytell.com Protect your islan… Free Buy Now Watch Media Details"The looks are good, the sounds are not distracting, and the game play is fun." - technologytell.com Protect your islands with powerful ships weapons in the most exiting arcade game on mobile! You are one of the heroes who took the powerful ship, come enemy bases to destroy them and protect your islands. Enemies are everywhere, trying their best to destroy you and your ship. As a hero, you control your ship to destroy enemies, avoid obstacles, collect money and upgrade your powerful weapons. Enjoy the most exiting arcade game on iOS with awesome features: + High quality artwork, sound and music + Collect powerful weapons: machine gun, missiles... + Collect money to upgrade your weapon and get awesome war ships Now, let’s become a real hero and protect your islands!!!!! Information Seller:Apps Cyclone Mobile Solutions Company Limited Genre:Arcade, Racing, Role Playing Release:Jun 14, 2013 Updated:Apr 28, 2018 Version:1.3 Size:266.1 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Video: Subscribe to the TouchArcade YouTube channel DungeonPlunder Well-Known Member Dec 11, 2012 438 0 0 Drummondville, Qc, Canada http://www.dungeonplunder.com #2 DungeonPlunder, Jun 23, 2013 Last edited: Jun 23, 2013 First of all congratulations on releasing your first game. Couple things without having tried your game: 1. Your game description when browsed for on the device reads "Top 5 arcade game in 6 countries" followed by "Really a fantastic game! -B. Adams". That's all the user sees to decide if he'll bother expanding it to read the remainder. - Who's B. Adams? - When I see top X in Y countries with no country names it means they're minor ones so it's not exactly enticing. - What are the 6 countries where you're top 5? Here's your highest ratings ever (http://www.appannie.com/app/ios/battleship-ocean-islands-war-arcade-game/ranking/#device=iphone&view=best-ranks&date=2013-06-23). 2. See if you can shave off 3 megabytes off your game as it cannot be downloaded over cell data if it's over 50 megs. 3. Your first screenshot should never be a menu screen. Show a nice action screen with catchy overlay. 4. Make sure your keywords are optimized for app discovery. Good luck. tuannd New Member Jun 23, 2013 3 0 0 #3 tuannd, Jun 24, 2013 Thank DungeonPlunder for your advices. I'm working to make the description and screenshot nicer as well as justify the resource to make the app size smaller. About top #5, I once saw in the Featured list of App Annie that my app on #3-5 of Arcade and Role Playing game in many countries. However, after seeing your list, I know the rank in Featured list is not the same as in the top list. I'll remove it now. Thank you very much. It looks like there is still a lot of things to do now. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
First of all congratulations on releasing your first game. Couple things without having tried your game: 1. Your game description when browsed for on the device reads "Top 5 arcade game in 6 countries" followed by "Really a fantastic game! -B. Adams". That's all the user sees to decide if he'll bother expanding it to read the remainder. - Who's B. Adams? - When I see top X in Y countries with no country names it means they're minor ones so it's not exactly enticing. - What are the 6 countries where you're top 5? Here's your highest ratings ever (http://www.appannie.com/app/ios/battleship-ocean-islands-war-arcade-game/ranking/#device=iphone&view=best-ranks&date=2013-06-23). 2. See if you can shave off 3 megabytes off your game as it cannot be downloaded over cell data if it's over 50 megs. 3. Your first screenshot should never be a menu screen. Show a nice action screen with catchy overlay. 4. Make sure your keywords are optimized for app discovery. Good luck.
Thank DungeonPlunder for your advices. I'm working to make the description and screenshot nicer as well as justify the resource to make the app size smaller. About top #5, I once saw in the Featured list of App Annie that my app on #3-5 of Arcade and Role Playing game in many countries. However, after seeing your list, I know the rank in Featured list is not the same as in the top list. I'll remove it now. Thank you very much. It looks like there is still a lot of things to do now.