Hi, I've submitted an update to Digit Defenders (release thread in iPhone Game forum), with the following updates: 1. Various gameplay improvements. 2. Level descriptions added to each level, short help text explaining each level content 3. Visual feedback on half-solved quadratic equations 4. Improvements to the sound engine If you have any other suggestions or feedback, please contact me, I would love to hear how you like the game...and especially how the young kids react to the child-friendly levels. Thanks Ryan R.Cloud Software
We're hoping to do just that. Additionally, a Free lite version is in the workx. Stay tuned for that release within the next couple weeks (pending apple's ever-growing approval time). I'm seeing about an average of 14 days now. How about others...are you guys seeing about the same?
networked high score table would love a global high score table. i think kids would like to see how they rank with other kids (particularly in their age range).
That is also a feature we've have on "the list." I think as soon as we get the infrastructure to support this, we'll have a bunch of other server-based features. Also, we've considered using Open Feint. I'd love to hear other poeple's experience with open feint, both from a user, and a developer perspective. thanks ryan
how long should high scores stay globally? Just wondering how long high scores should stay on the global high score table. What do people think? What if scores stay up a maximum of a week before being expired and removed?
I like how besiegement does it. There's a daily, weekly, and monthly table... It allows you to have a feeling of accomplishment, no matter how late you are to the game. Has anyone seen a better implementation? And what about Open Feint...how is it handled there? Thanks Ryan
My experience with Feint is that it is pretty awesome. I hope more game developers adopt it as a platform.
This has just been approved, and it's on sale too this weekend...so it's a great chance to buy at a temporarily reduced rate. buy up while it's cheap! Thanks R.