I think it's creativity. Look at those popular games like Angry Birds and Fruit Ninja, they're both very creative. What is ur opinion?
Well, according to my experience with publishers, they demand: replayability (or why players should back to the game again and again), game personality (catchy name/screenshots, etc) and content for 6+ hours of gameplay.
Saying a game has to be "creative" is like saying a game has to be "good" What does that even mean? One important factor is accessibilty. In order for a game to have broad appeal, it needs to be easy to learn how to play.
I would also add it needs to be found by the consumers as well. But i guess that doesn't necessarily make a game good or not, instead it will determine if the project/business is a success or not from a market penetration standpoint
why not? I haven't seen games like them before. They did use the advantages of touch screen. Love to hear ur opinion
I meant "creativity" is one of the essentials but not the only one. I agree ur opinion that accessibility is very important too. Furthermore, I think chanllenging is also important, as we know both Angry Birds and Fruit Ninja are easy to learn how to play but hard to get high score.
Here, this link should help you. Click the 'results' button to see the results of a 1000 person survey done over at boardgamegeek for the most essential features in an iOS board game app: http://boardgamegeek.com/blogpost/3550/poll-which-characteristics-and-features-of-an-ios Even taking into consideration the specific niche of people who took this survey, a lot of the results were quite surprising!